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FFT: Remix General Info

Started by Zozma, November 06, 2008, 09:03:10 pm

Zozma

May 03, 2009, 06:51:56 pm #520 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
no idea to be honest, it depends on how much free time i can scrape up between IRL stuff
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Ulric

May 03, 2009, 07:11:56 pm #521 Last Edit: December 31, 1969, 07:00:00 pm by Ulric
Okay. Out of curiosity is there anything that's playable now? And if so that's just for people you have testing the game and yourself right?

Zozma

May 03, 2009, 08:19:44 pm #522 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
not really, im in process of changing monster growths right now too
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Ulric

May 04, 2009, 12:52:11 am #523 Last Edit: December 31, 1969, 07:00:00 pm by Ulric
Cool.

Zozma

May 29, 2009, 11:00:30 pm #524 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
this nifty little ring Deis has puts an immediate stop to gafgarion and agrias' sword skills mwahaha. its also immune to stop, not that shed need it i guess.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

BloodyBlade

June 21, 2009, 06:53:29 am #525 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
So Zozma, how progress coming? Imported Deis in. Nice.

Zozma

July 02, 2009, 12:03:53 am #526 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
random battles are getting more complicated,

also thanks to zodiac, there wont be any crystal farming (randoms had too many skills open)

also  you have to find the "Pheromones" accessory to invite monsters!
(had to make your life more difficult.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Zaen

July 02, 2009, 01:55:17 pm #527 Last Edit: December 31, 1969, 07:00:00 pm by Zaen
I don't wanna be pushy, but is there any chance there'll be a demo soon? This sounds amazing and I'm looking forward to it.
"Oh, God!! The Hokuten!!" ~Guard, Sand Rat Cellar

Zozma

July 02, 2009, 05:30:04 pm #528 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
well im in the middle of moving so things are currenty stopped untill im set up at my new house. but the first demo will have the battles set up, but events will look incomplete. so the demo would be mainly about battles for now
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Zaen

July 02, 2009, 06:30:01 pm #529 Last Edit: December 31, 1969, 07:00:00 pm by Zaen
Awesome.
"Oh, God!! The Hokuten!!" ~Guard, Sand Rat Cellar

Zozma

July 02, 2009, 07:15:54 pm #530 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
I am attempting to make all the random encounters have at least 3 more enemies appear at all times, and have more randomness to them as well. but there are quite a few maps to run thru. when that is all done, i will stop to make a demo even tho the game will look buggy because many events and even more dialoge is not completed
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Kagebunji

August 07, 2009, 05:16:16 pm #531 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Zozma I encourage you in any way possible! This patch will be awesome, need help with it?
  • Modding version: Other/Unknown

Zozma

August 07, 2009, 10:57:55 pm #532 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
i cannot stop for the event changes right now, first priority is to get all the battles set up. then i will go back, and each time i hit an event ill work on it till it looks the way i want it. and now that there is a decent eventchr tool life will be easier.

thanks for the encouragement
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

RAMee

August 09, 2009, 01:54:26 am #533 Last Edit: December 31, 1969, 07:00:00 pm by RAMee
This patch looks magically delicious.