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November 10, 2024, 02:23:30 pm

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


Final Fantasy XII Modding

Started by Eternal, February 20, 2018, 05:49:30 pm

Eternal

Hey team! Wanted to quickly note that there are mods and a modding scene developing already for the PC release of Final Fantasy XII.

Here's the Nexus Modding page where some people have already released a few fun hacks (namely a License Board Editor, the ability to bring your party into towns, and the ability to play as Reks all game long!)

https://www.nexusmods.com/finalfantasy12/
  • Modding version: PSX & WotL
"You, no less human than we? Ha! Now there's a beastly thought. You've been less than we from the moment your baseborn father fell upon your mother in whatever gutter saw you sired! You've been chattel since you came into the world drenched in common blood!"
  • Discord username: eternal248#1817

3lric

  • Modding version: PSX

nitwit

PS2 games are on DVDs, right?  How do DVDs differ from CD-ROMs?

3lric

PS2 uses CD's, DVD's and DVD-DL, depending on the game

They are different due to size and some hex code controlling them.

Maybe google it next time derpy derp
  • Modding version: PSX

MountainDew~

The Rex one got me super excited when I first bought the game (again, already have it for PS4), I prefer Rex's design over Vaan's. Now they have that shirted Vaan that's out, though, and it's pretty sweet.

I noticed you worked on a couple tools in there that I have yet to use, thanks for your contributions to almost all the games I love to play!
  • Modding version: Other/Unknown
  • Discord username: Holographic #1363