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Request for a new class or adjustment.

Started by ampulegado, August 25, 2024, 11:44:04 am

ampulegado

So I've been playing lots of tabletop lately. I was wondering if we could have a new version of the summoner.
The summoner in old FF didn't really summon any creatures, they were just spellcasters with their spells having cool cutscenes. I was wondering if someone could make a modified version where the summoner actually has a bonded eidolon and the eidolon stays in battle for the entire fight.
You pick between an angel, demon, elemental or beast, and you actually have an extra unit with you in the initiative order, having its own abilities and leveling up as the summoner does.

I'm not sure how it would work gameplay wise since I don't have experience with modding. I was thinking between two possibilities.
 1. When you get a summoner you get an extra unit that you put in the unit selection screen
 2. You don't get an extra unit and the summoner needs to do a ritual in battle to call its bonded eidolon and fight along side you.

Hell you don't even need to have it animated, you can just recycle the eidolon's sprite and make it smaller to fit one square.
You don't have to remove or replace the old summoner, just having it as an extra alternate version would work.
  • Modding version: Other/Unknown

Nyzer

That's a hard no. There's a limit of 9 unique sprites at a time, maximum. That's already a bit limiting as is, with a large number of battles in the game designed around it, and no one's interested in going through the entire game and restricting it to 8 sprites max just to have a summoned minion.

Even if that wasn't a concern, the setup just isn't there for this idea. It would take a lot of work to code the entire thing into the regular functions or set it up in events for every single battle just for a single job that the player might never use.
  • Modding version: Other/Unknown

ampulegado

That was kinda sorta the response I was looking for. As someone who doesn't have experience with rom modding, it would be understandable why I can't be implemented.
  • Modding version: Other/Unknown

3lric

Quote from: ampulegado on August 25, 2024, 11:44:04 amSo I've been playing lots of tabletop lately. I was wondering if we could have a new version of the summoner.
The summoner in old FF didn't really summon any creatures, they were just spellcasters with their spells having cool cutscenes. I was wondering if someone could make a modified version where the summoner actually has a bonded eidolon and the eidolon stays in battle for the entire fight.
You pick between an angel, demon, elemental or beast, and you actually have an extra unit with you in the initiative order, having its own abilities and leveling up as the summoner does.

I'm not sure how it would work gameplay wise since I don't have experience with modding. I was thinking between two possibilities.
 1. When you get a summoner you get an extra unit that you put in the unit selection screen
 2. You don't get an extra unit and the summoner needs to do a ritual in battle to call its bonded eidolon and fight along side you.

Hell you don't even need to have it animated, you can just recycle the eidolon's sprite and make it smaller to fit one square.
You don't have to remove or replace the old summoner, just having it as an extra alternate version would work.


Most no one here had experience in modding when joining. Thats why the forum and discord are for (assuming it is still active) TLW is a base mod for building your own mod. It's highly unlikely requests will be fullfilled.
  • Modding version: PSX