Quote from: necrobinical on March 11, 2021, 02:48:21 amQuestion! Have you listed the learned abilities that... aren't a-abilities anywhere? I looked in your linked documentation and I couldn't find the listing for that anywhere.I haven't because they were mostly the same for a large portion of the this mod's development.
Lately, I've made the following changes:
Removed Shieldbearer, Doublehand, Reflex, Strikeback
Humans got MagPow+ and Moogles got Doublesword
Many have received Immunity and Absorb MP, and all races can equip shields
Thanks for reminding, I will update the docs.
Edit: Updated the documentation and here is the link to the tab named R and S abilities
Quote from: matchet on March 21, 2021, 03:17:12 amSpeaking about documentation, cant find the changes for R and S abilities that are changed. For example:I will document them, and those two are the only changes to R-abilities
- Absorb magic now works for every mp consuming ability impacting in the character, regardless being a positive or negative magic
- Last Berserk somewhat works the same as Last Quicken, dont fully understand how it works now
and so on :/
---Absorb MP triggers for all MP based skills
---Last Berserk = Quicken + Boost + Haste (think of it as an adrenaline rush)
Quote from: 1337Noob on April 22, 2021, 02:00:05 pmThis is really fun, refreshing experience to revisit FFTA.Did you find anything other than Firestream?
The game freezes kinda suck though which is unfortunate. I know you added some to fix in the patch notes.
Not sure if anyone caught this, but Adrammelech's Fire Stream is another game breaker.
Quote from: 1337Noob on April 22, 2021, 02:00:05 pmJust my opinion, The ambition for change is great. But I would focus on getting rid of the gamebreaking stuff, so that the entire game could be played from start to end without drastic roadblocks.Which version have you played? The 1.0 is not the best one and will soon be removed; I've only kept it for archival.
Can't wait for more, if you continue to work on this project.
The latest one is the one to get. I am planning for an update that removes a lot of the fancy skill effects which should iron out any chances of bugs. Might take a month.
Anyway, could you please post all the bugs that you've observed?