Hi, I just wanted to write a quite note saying that I've moved onto other hacks, and am not checking this forum regularly anymore. If you want to reach me, please send me a private message on Romhacking.net. My username there is 'PowerPanda'.
Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.
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QuoteI just started playing your patch and so far I'm enjoying it. One thing I noticed is the class info spread sheet says def up is on Archer class, however in game I don't see it. Thanks for the patch looking forward to the next updateAh, that is my mistake. "Concentration" on the Archers was suppposed to be swapped with "Defense Up" on the Lancers. I will release a 1.3.1 patch at some point to correct that, as well as correcting the formula for Astral Light so it is not subject to Magic Evasion.
Quote from: Raijinili on April 14, 2020, 03:36:21 pmAre you aware that Support-blocking in Vanilla is hardcoded and does not actually check what Innates the job has?
There might be an ASM hack for it, but it seems from your response that you aren't aware of such a hack.
Quote from: Sieghart Wirsing on March 30, 2020, 09:31:46 amSo. Archers. The latest version of the patch changed their Innate to Defense Up, except... Nnnnot really? Because I can certainly equip Defense Up with that Innate all the same. So I was thinking up until two days ago that it was doubling the effects, until I found out that it's actually barring Brawler to be equipped due to "being the Innate" as the pop-up says, not Defense Up. What's happening in here?
Quote from: blood_falcon on February 14, 2020, 12:08:35 am@BleuVII
Can you somewhat increase the accuracy for Luso's Astrologer Tech? They are so low, even with Concentration being equipped
Quote from: blood_falcon on February 12, 2020, 05:50:13 pm
Also, can you also add Celia and Lettie's skills like Suffocate, to any of the special class? such as Balthier in order to make him unique. Because he is still a carbon-copy of mixture of thief and Mustadio.
Quote from: travelgenes1989 on February 03, 2020, 03:48:46 pm
Is there anyway to get Gaffgarion to stop spamming Stone at Zeirchele Falls so I can actually learn some Dark Knight Ramza skills? He hasn't cast a single sword skill.
Quote from: Helbram on September 20, 2019, 04:36:06 pm
Hello lads, just want to thank you all for this amazing patch. But how do I make Gafgarion cast Dusk blade. He always seem to spam Shadow blade. Is there a method to trigger it?
Quote from: Amici on November 20, 2019, 08:21:32 pm
Hey any news on the next version? I love your hack, and I'm itching for a replay of FFT. Your edit is perfect for my purposes
Quote from: PapaQuackers on October 27, 2019, 09:58:55 pm
Heyo,
Liking the mod so far, very early into it. Noticed a rather frustrating bug in my attempt to master Squire though. Water Animate appears on the skill list twice, and you can continually attempt to learn both skills but all it does is drain your skill points. I've inadvertently leveled it many times lol.
Quote from: Helbram on September 20, 2019, 04:36:06 pm
Hello lads, just want to thank you all for this amazing patch. But how do I make Gafgarion cast Dusk blade. He always seem to spam Shadow blade. Is there a method to trigger it?
Quote from: Touchet on July 15, 2019, 10:48:26 pm
Hello Bleu! Thanks for the awesome mod. I had one tiny issue with the job tree. I was trying to unlock mime and your jobtree.jpg wasn't correct. It took me a little while but I found that lvl5 Lancer was still a requirement.
Just thought I'd let you know.
Thanks again!
QuoteFocus - MA+1 after charge time
Quote from: Sieghart Wirsing on May 18, 2019, 09:06:47 am
Finaith sounds peachy. Make it challenging enough, like two yellow for support and two red for offense. I wanna savor the moment...
Oh yeah, something I forgot to ask before. This game doesn't have an ice-variant for Hydra, right? Or a "Tri-Ice" of sorts that Reis can learn?
Quote from: Sieghart Wirsing on May 12, 2019, 07:45:16 am
Eh I was half-expecting the multiplayer suggestion to be shot down. So I was thinking, would it be difficult to add the enemy teams used in these modes into the random encounter pool?
Main reason I keep suggesting this: I heard one of these teams is a flock of aggressive chocobo led by a black one named Teioh, as a reference to the same chocobo that was your biggest rival in the races from FF7's Gold Saucer. I wanna clobber him. I wanna have payback for all the frustration over the years losing to that freaking cheater specced with (player chocobo status)+20%, even when trespassing the max limit!
Also hey, glad my suggestion worked so well! Got an ETA for that new version? Would the changes be too invasive to use on an ongoing save?
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