Hi, I'm trying to do approximately what Pride did here, but for PSP:
http://ffhacktics.com/smf/index.php?topic=8348
That is, make the final battle send Ramza back to the world map after (or instead of) the ending scenes. I think I can just check a box in ENTD/1B9 to let Alma join my party after Altima (not because I care to have her as a battle character, but hopefully I just rescued her!), but feel free to chime in if you know something about that. Once concern I'll have to see about is if a join screen would mess up the ending scenes there, necessitating I add Alma to the Delita/Ovelia finale (133 in ENTD I think) so she can join after that.
Please feel free to tell me about that.
So I have been trying to research Elric's advice:
The first thing he says there looks plenty straightforward after minimal poking around. The second thing, about the ADD/ZERO commands, I've had more trouble with. I've got Elric's tutorial, the workbooks, the wiki, numerous topics, and the fine editing programs to hand here. I just haven't been able to connect the right dots.
In EasyVent, I have found the Ultima battle events as well as the funeral and Delita/Ovelia finale (012C in ATTACK.OUT). So ideally I might change 012C's After Event to "Go to World Map" and do an ADD/ZERO thing to move my world map position, if that's necessary once I've let the end events run? I have been able to decipher some of the event scripts, but not well to do this thing yet.
Thanks for your input. While I await replied, I'll be trying to figure out how to test experiments down this line without playing through the entire game.
http://ffhacktics.com/smf/index.php?topic=8348
That is, make the final battle send Ramza back to the world map after (or instead of) the ending scenes. I think I can just check a box in ENTD/1B9 to let Alma join my party after Altima (not because I care to have her as a battle character, but hopefully I just rescued her!), but feel free to chime in if you know something about that. Once concern I'll have to see about is if a join screen would mess up the ending scenes there, necessitating I add Alma to the Delita/Ovelia finale (133 in ENTD I think) so she can join after that.
Please feel free to tell me about that.
So I have been trying to research Elric's advice:
QuoteYou would edit the last battle of the game in Attack.out GUI to be "Go to Worldmap" after that senario
You would also need to change the ADD/ZERO commands in that event to move you off of Murond as well as to remove the lines
It's all pretty painless
The first thing he says there looks plenty straightforward after minimal poking around. The second thing, about the ADD/ZERO commands, I've had more trouble with. I've got Elric's tutorial, the workbooks, the wiki, numerous topics, and the fine editing programs to hand here. I just haven't been able to connect the right dots.
In EasyVent, I have found the Ultima battle events as well as the funeral and Delita/Ovelia finale (012C in ATTACK.OUT). So ideally I might change 012C's After Event to "Go to World Map" and do an ADD/ZERO thing to move my world map position, if that's necessary once I've let the end events run? I have been able to decipher some of the event scripts, but not well to do this thing yet.
Thanks for your input. While I await replied, I'll be trying to figure out how to test experiments down this line without playing through the entire game.