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Messages - Spooniest

1
New Project Ideas / Re: Patch Ideas Proposal Thread
July 20, 2021, 10:03:28 pm
Well thank you for the thoughtful reply. Yes, that sounds like you know your way around digging through an iso file like this.

But no, I haven't even looked at the respective Isos for FFT and WotL to see what's in them, much less know where the files are stored. Knowing SE/Sony, they are probably compressed using a proprietary compression algorithm of some sort, which, when you run into that, you basically either need the exact software tool that was used to compress them, and decompress them with it, or you are "S.O.L," until someone comes along and cracks the algorithm.

However, yes, if we had both sets of files up in front of us, it should simply be a matter of converting the files that are in the PSX version to a format the PSP hardware is going to recognize as "a sound effect." That much seems simple enough, but you'd probably also have to plug them in with identical filesizes, since a program like this will run a check on any files it loads up into the ram, to make sure they are the right size, before putting its "green stamp of approval" on them and allowing the files to be displayed/played back/otherwise actually rendered by the program.

But like I said, I would have no idea where to begin. I know a bit about how games work, but as far as cutting them open and toying around with them, I'm afraid I'm still kind of an amateur.

Almost all the modding work I've done has been through preprogrammed utilities with a GUI. I've done some light hex editing, but that's the limit of my expertise.

You might say that I am "aware of"  a lot more stuff than I'd claim to be adept at.
2
New Project Ideas / Re: Patch Ideas Proposal Thread
July 19, 2021, 08:04:13 pm
I apologize if this has been asked about before.

I estimate that about 1/3 of the sound effects in FFT: WotL are wrong. Has anyone looked into simply replacing them with the PSX Sound Effects? I've checked around on the forum for a bit now, and I don't see anyone talking about it, or ever having talked about it.

Off the top of my head:

- Any kind of bladed weapon strike.
- Any sound effect of a lightning elemental spell.
- Any sound effect of wind or a "whoosh" of a body in motion (think the Dragoon's "Jump" sound).
- All death cries of humans (male/female) and monsters

Basically, anything that uses that noise channel, to make something sound "scratchy" or "breathy" seems to have been redone for WotL, and it does NOT sound good, at all. I can't guess as to why this was done, but it was probably to do with the tiny tiny speakers on the PSP. It isn't 'distortion' in the strict sense of the word. That's a guitar effect, and as a guitar player of 25 years I am familiar with what it sounds like. It seems to me like the sound effects were edited on purpose and that's what they came back like, and they were never fixed.

Is this even possible? One would think that in 14 years (or whatever it's been), someone would have tried to do this...?

Apologies if any of this seems overbearing/idiotic/banal to you, dear readers. I don't believe I've posted in this forum much before, so I am almost entirely unfamiliar with your local culture. How's the food here? Heh.