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May 28, 2024, 08:36:36 pm

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Topics - AnnabetH

1
Help! / problem with Battle
December 03, 2014, 10:49:37 am

The battle is not starting correctly, the character stands still and makes no action in battle


Offset(x00008000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x00000337)
//Remove the previous line if you wish text to compile directly after instructions.

Camera(+00504,+00067,+00616,+00414,+02560,+00000,+04096,+00001)
WaitForInstruction(x04,x00)
{63}(rA9)
Camera(+00392,+00067,+00616,+00302,+00512,+00000,+04096,+00360)
WaitForInstruction(x04,x00)
{4D}(r40)
Wait(00060)
WarpUnit(x01,x00,003,010,x00,x02)
Sound(x004C)
AddUnitPrep()
UnitPresent(x01,x00,x00)
{82}()
AddUnitStart()
Wait(00060)
WalkTo(x01,x00,003,007,x00,x00,+008,x01)
WaitWalk(x01,x00)
Sound(x0038)
UnitAnim(x12,x00,x42,x00,x00)
Wait(00060)
UnitAnim(x08,x00,x19,x00,x00)
Wait(00060)
Sound(x0044)
UnitAnim(x08,x00,x1A,x00,x00)
Wait(00180)
DisplayMessage(x10,x11,x0001,x12,x00,x00,+00000,+00060,+00000,x00)
Wait(00100)
DisplayMessage(x10,x11,x0002,x01,x00,x00,+00000,+00060,+00000,x00)
Wait(00100)
Camera(+00504,+00019,+01176,+00302,-00512,+00000,+04096,+00064)
WarpUnit(x05,x00,005,006,x00,x00)
WarpUnit(x03,x00,003,008,x00,x00)
WarpUnit(x83,x00,000,005,x00,x03)
WaitForInstruction(x04,x00)
ColorUnit(x05,x00,x01,+000,+000,+127,004)
Wait(00002)
ColorUnit(x03,x00,x01,+000,+000,+127,004)
Wait(00002)
ColorUnit(x83,x00,x01,+000,+000,+127,004)
Wait(00002)
ColorUnit(x02,x00,x01,+000,+000,+127,004)
Wait(00002)
Music(x01,+096,000)
Wait(00030)
{1C}(r02)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x08,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
March(x00,x00,008)
{63}(rA8)
CallFunction(x05)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Strange Warrior{br}
{font:00}Ou entrega a princesa{br}
ou acabara morto   {br}
como esse seu mero homem...{end}

//Message x02
{font:08}john{br}
{font:00}Você que é um homem morto.{br}
{br}
Seu tempo está acabando{br}
Não sei quais as suas intensões mais eliminaremos você...{end}

(Ignored message, braziliam language)