I've noticed that with a bow, even if a target is within range 3, but height +4, the target is out of range. That doesn't make sense to me.
I believe the following should be within bow range
Is there already a hack for this? If not, can someone make one?
Another request:
The damage formula for crossbows is WP * PA.
I don't think PA should play in any part in a crossbow's damage. Its power comes from the mechanical spring of the crossbow and the penetration of the bolt. I propose
[Damage] = WP * WP
ignores Zodiac compatibility
I believe the following should be within bow range
- distance 2, height +4 or less
- distance 3, height +3 or less
- distance 4, height +2 or less
- distance 5, height +1 or less
Is there already a hack for this? If not, can someone make one?
Another request:
The damage formula for crossbows is WP * PA.
I don't think PA should play in any part in a crossbow's damage. Its power comes from the mechanical spring of the crossbow and the penetration of the bolt. I propose
[Damage] = WP * WP
ignores Zodiac compatibility