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April 30, 2024, 11:12:14 am

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - Xifanie

4061
Hacking/Patching Tools /
April 04, 2008, 11:08:31 am
Since when can we do all this stuff with the camera? so sweet! :O

Seriously there are only 2 things left that I want to see from this program:

- No more graphic glitches
- Enemy starting positions

With those two more things I'll be able to create all the necessary screenshots for the site. =)
4062
PSX FFT Hacking / Elemental sprites
April 04, 2008, 10:30:28 am
I need a sprite for each elemental...

As long as it looks good and fills the following criterias, I'll take it.

- Transparent background
- 12x12 image

I'm asking for this becausethe elements as text takes too much space for what I have left and doesn't blend too well.

It's gonna be on the original FFT background by the way; like the one this text is on.
4063
Hacking/Patching Tools /
April 04, 2008, 07:48:50 am
Will you release a regular python version too?

10mb takes me about 45 minutes to download...
4064
PSX FFT Hacking /
April 03, 2008, 09:41:45 pm
Wall is a short time status that acts like Petrify, but no CT restrictions and without not being to move/act.

YOu made the status Innate; that's terribly broken.

The only way you can die is by using Night Sword on the undead.
4065
The Lounge /
April 03, 2008, 11:55:47 am
Playing sometimes Valkyrie Profile (PSX).

Fun game, I recommend it as it's better than Valkyrie Profile: Silmeria, not to mention the battle system isn't buggy like that one (I remember wasting my AP by trying to dash past some corners, and even abusing the AP sytem and the AI like hell easily).

I'm becoming less and less of a gamer... principal reason is that they're aren't much good games I haven't played on the PSX & SNES.

Last Time I played Vagrant Story was about 3 weeks ago.

I'm currently in the firefly(?) forest. I thought I was overleved but the most damage I did on the last boss I fought was 11... And I don't really like leveling :/
The battle took roughly 10-15 minutes.
4066
Spriting /
April 03, 2008, 07:08:09 am
not at all.

0-7F = 1
80-FF = 2
100-17F = 3
180-1FF = 4
200- 27F = 5 (PSP)

Almost every story events & battles are in 3-4 , and 1-2 contains mostly random battles.
4067
PSX FFT Hacking /
April 02, 2008, 07:25:13 am
I don't think so... Maybe, I do say maybe the reaction abilities would use the same format as abilities when it comes to formula and we'd just have to find the right one. However I checked a bit from 0x64 to 0xFF and haven,t found anything back then.
4068
Old Project Ideas /
April 01, 2008, 07:05:58 pm
The formation sprite, not the sprite sheet.
4069
Archives /
April 01, 2008, 06:18:56 pm
Err... aren't those excessive costs? Basically you'd need 1 chemist per knight so he can keep using his skills...
4070
Old Project Ideas /
April 01, 2008, 06:16:30 pm
You could just switch balmafula's sprite to wiegraf, but there's no tool to change unit's formation sprite yet.

And I don't get how that thing with Celia coul happen.
4071
PSX FFT Hacking /
March 31, 2008, 11:07:48 pm
Ohhh, thanks.

And I know about the colors; I'm gonna fix that.
4072
PSX FFT Hacking /
March 31, 2008, 09:33:22 pm
I'd prefer the sprite sheets; because of the multiple palettes. Other than that, I doubt there are any new portraits.
4073
PSX FFT Hacking /
March 31, 2008, 09:04:33 pm
I don't have it, so no.

I'm just ripping the stuff for the site.
4074
PSX FFT Hacking / PSP items identification
March 31, 2008, 07:23:38 pm
I am searching for someone who can identify those as the future website will cover both versions:

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4075
Archives /
March 31, 2008, 06:56:31 pm
Setiemson: initial Protect/shell?

Who'd wear that? the first turns are when you don't even receive any damage, that would make the perfume completely worthless.
4076
News /
March 31, 2008, 03:55:19 pm
Was I the only one on byethost that after viewing a topic 30% of the time it was left as unread? that was so fucking annoying, now there doesn't seem to be any problem.
4077
News / Transfer successful
March 30, 2008, 07:24:11 pm
Finally, after hours of hardcore street fighting, kung fu, karate, judo, ninjutsu, kick boxing and chocobo hunting, here we are, on fantopolis. This server ought to be way more efficient than byethost which is the LAMEST host I've used after geocities.

who's Da best? (after me)

It's DaKitty! Thanks for the temporary hosting. =D
4078
News /
March 28, 2008, 09:12:37 pm
giving it another go? Daki still isn't there but we should be able to move servers soon.
4079
Hacking/Patching Tools /
March 28, 2008, 04:41:47 pm
Well, the effort is appreciated but the average person can understand that changing the amount in the "Bravery" field changes the unit's bravery.
The only confusing ones are boolean ones (Zodiac Monster, Load formation, etc.) which you haven't given a single hint about them (surely because you don't know about them).
I wouldn't say the pictures are a BAD idea, but as there as still many unknowns, later versions would require a complete re-screenshotization.

So basically only text is the way to go, yet you have to know the information in order to write it down.
I'm definitely the one who know the most about what FFTPatcher currently contains (not shishi sprite editor or TacText though).
I'd need to compile all the information but it's in my brain... and I can't just copy/paste as I don't have a USB hub. :(
4080
Bugs and Suggestions /
March 27, 2008, 04:33:50 pm
What I'd need to change is the description and not the link; which is good because it links to FFTPatcher's project page and not a specific version.