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March 29, 2024, 04:31:27 am

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - Hyppocritamus

1
Help! / Re: Aspiring Modder
September 02, 2019, 12:49:26 pm
The easiest units to replace are the two assassins (they have 2 unit IDs each; set them to their alternates, and use the good ones), Alma 13 (used in one cutscene, easily replaceable with battle Alma), Simon, and Balmafuma, IIRC. You can even use Dead Malak, in a pinch (though I'd suggest setting something aside to be always:dead and equipped to him for the relevant battle)

Go through the ENTD, and make sure to fix all the cutscene errors that would occur as a result, and you should be fine
2
PSX FFT Hacking / Re: ASM Requests
September 02, 2019, 12:50:48 am
Quote from: aacroke on August 27, 2019, 10:22:10 am
I'm hoping someone can help me change the decision for which attacking animation is used.

Specifically, when a unit attacks with a rug-type weapon, I'd like you see the (unarmed) punching animation instead of the rug attack animation.

Once this nagging ASM issue is resolved, I have a fully ready mod for the community (as in all other edits are done)!


Why not just export the weapon sheet in shishi, erase the rugs, and import it again?  Same basic result, no ASM needed
3
PSX FFT Hacking / Re: Monster Job Wheel (MJW)
July 04, 2019, 10:01:09 pm
is there a way to make the wheel...smaller?

Lets say I want to be able to change between Chocobo, Black Chocobo and Red Chocobo, but don't want them to be able to change into a Mindflare.  Can I have each soecies only be able to change into monsters that share a sprite, and just, well, pallete/class swap as needed?
4
PSX FFT Hacking / Re: ASM Requests
July 04, 2019, 09:57:02 pm
how high is your Brave?

Skills like Critical Quick (using it as an example) need the critical status on, and to take a certain type of hit (like HP damage), and then need enough Brave to actually trigger it.

How do the rest of your requirements, and the unit trying to use your skill, look?
5
you're best bet is to use not-monsters for this.  I'm talking things like Byblos, Ultima Demons, and WORKER 8, where they're built like humans.  Set as female, adjust stat growths to match female, and you should have a female (unpoachable) monster.  Not 100% sure how it'll interact with the job wheel, though.
6
FFT Arena / Re: FFT Arena "Twins" Tournament Sign Up
January 07, 2019, 11:17:50 pm
Despite my better reason, I'm in.  Don't want chemists or oracles, though.