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Spriting Tutorial (Using Shishi's, etc.)

Started by CidIII, March 05, 2009, 07:33:50 pm

Gallion-Beast

June 06, 2009, 09:14:05 am #60 Last Edit: December 31, 1969, 07:00:00 pm by Gallion-Beast
Quote from: "jimmyjw88"Ooo....a Claymore fan? ^^
Nice.
The avatar is the best claymore in the entire squad. Haha
Oh hell yes, Teresa is awesome =P

We should probably not derail the topic though.

Redux

July 06, 2009, 02:09:25 pm #61 Last Edit: December 31, 1969, 07:00:00 pm by Redux
whats a good graphics editing program and where can i download it?

Cheetah

July 06, 2009, 04:35:39 pm #62 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Graphics Gale is free and pretty good. A lot of spriters here will tell you to just use MS Paint.
Current Projects:

doesntmatterz

July 11, 2009, 06:39:40 pm #63 Last Edit: December 31, 1969, 07:00:00 pm by doesntmatterz
Someone please help and explain what Im doing wrong. I open the exported BMP from sprite editor ( or does it have to be exported BMP W PAL?)  Then I open that file with GIMP and crop out the image needed for the unit.bin using the rectangle selector, then copy > paste into a new created GIMP file 24 x 40. I go to image.mode.indexed > and according to the tutorial is at 16 colors etc. I save as windows BMP. However when I go to FFTEVGRP and try to import the bmp it says not a valid 16 color bmp....

doesntmatterz

July 11, 2009, 06:42:26 pm #64 Last Edit: December 31, 1969, 07:00:00 pm by doesntmatterz
Someone earlier posted having a problem because either the 24 x 40 image only had 13 colors or anything less then 16 when indexing it to 16 colors. What do you do in this situation?

doesntmatterz

July 11, 2009, 08:08:16 pm #65 Last Edit: December 31, 1969, 07:00:00 pm by doesntmatterz
I cant believe it, I just cant get paste the 16 color error, sigh. I have also tried using Lydyns collection of guides found here,

http://www.ffhacktics.com/forum/viewtopic.php?t=307

however when I open UNIT.BIN using the older sprite editor the palette is all DARK with the shape of the characters. I think in turn due to this, because following his steps there is very easy, cause a problem here to in which once I get to the end all the colors are messed up...

Vanya

July 11, 2009, 11:24:38 pm #66 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Did you edit the unit.bin palette for the character slot you're replacing?
If you didn't then that would explain the messed up palette.
For all info regarding Unit.bin look here: http://www.ffhacktics.com/forum/viewtopic.php?t=1495&highlight=unit+bin
  • Modding version: Other/Unknown
¯\(°_0)/¯

Kagebunji

July 17, 2009, 07:50:01 am #67 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Hey there, I'm using Shishi but there are problems, I open it and want to "import sprites from ISO..."and:
1. I can't import sprites from PSP, only PSX (wtf?!)
2. Every sprite isn't showing characters, only some lines etc.
3. Names of sprites are in Japanese and I can't determine where is (for example) Delita
4. When I managed to find Agrias, I puted Beatrix sprite instead, but nothing changed, Agrias is still Agrias (in battles, party roster). I tried to change Cloud sprite to Zack too, but o'course the same shit occured.

Any help will be very appreciated.
  • Modding version: Other/Unknown

Cheetah

July 17, 2009, 12:51:12 pm #68 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
1. I can't remember if the newest version of ShiShi supports PSP anymore. Try an older version.
2. Not all sprites were completed by Square, because they were never actually used in a battle.
3. There are lots of lists of the sprites on the main page that should solve this problem.
4. For Agrias she has two sprites, on when she is a guest and one when she joins. So you probably had the wrong one. It should have worked for Cloud try again. Do note that you need another program to edit the formation screen sprites.
Current Projects:

Kagebunji

July 17, 2009, 01:58:48 pm #69 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Thanks Cheetah, could you tell me only few things:
1. Where can I get that program to modify sprites in formation screen?
2. I know that when I change sprite, it changes only in battles and formation screen, and I've been wondering if it changes in events too?
3. The older version of ShiShi is in package "FFTPatcher-v0.271.zip"?

If you would tell me those things, it would all work!:D
Anyway thanks so forth.
  • Modding version: Other/Unknown

Cheetah

July 17, 2009, 02:59:25 pm #70 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
1. http://www.ffhacktics.com/downloads.php?id=15
2. Look at the info on evtchr under tutorials. The game uses special frames of animation to complete sprites, but everything in between will look normal. So basically no.
3. If you use ShiShi to open a good psp ISO it should work fine. Just make sure it is an ISO.
Current Projects:

Kagebunji

July 17, 2009, 04:20:30 pm #71 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Everything would be great if I could import sprites from PSP, when I'm  tryin this, nothing happens, and when I load sprites from PSX sprites shows up, I'm furious, cause it isn't working, how the hell it is possible?! Anyway I tried changing those sprites, patched ISO and o'course I got nothing, characters are normall in battle :/
  • Modding version: Other/Unknown

Kagebunji

July 18, 2009, 09:07:09 am #72 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
It isn't working still, I want to ask, are there other version of FFTPatcher?(First I tried  version 0.352 and I wasn't able to import sprites from psp, secondly I tried 0.328 and there wasn't even shishi in package, finally I tried 0.271 and I couldn't even find ISO tab, and import sprites). Are there other programs to change sprites?
  • Modding version: Other/Unknown

Cheetah

July 18, 2009, 01:20:44 pm #73 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
For the older versions that don't have the ISO tab, you just open the individual SPR files.
Current Projects:

Kagebunji

July 18, 2009, 01:24:09 pm #74 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
But i can't manage to find SPR files ;(
  • Modding version: Other/Unknown

Vanya

July 18, 2009, 03:10:55 pm #75 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
They're on the ISO. You have to extract them.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Kagebunji

July 18, 2009, 03:35:24 pm #76 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
But the same problem is occuring ;(. On older version of shishi where there is no ISO tab, I can't even find my ISO, and on newest version I can't import sprites from psp only psx, that's what i'm so furious about.
  • Modding version: Other/Unknown

Vanya

July 19, 2009, 12:07:36 pm #77 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
You extract them with CDMage.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Cheetah

July 19, 2009, 12:52:17 pm #78 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Kagebunji I think you are missing some basic steps. Go to the chat/IRC here and ask there, people will be able to help you step by step better.
Current Projects:

Kagebunji

July 19, 2009, 02:23:34 pm #79 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
I will do that, but you helped too, oh and what means IRC?
  • Modding version: Other/Unknown