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Adding Ajora's Portrait to the Brave Story Menu?

Started by Timbo, July 07, 2012, 02:25:04 pm

Timbo

It bugs me that they dummied out her portrait in the Brave Story Menu. The picture is still there in Wldface.bin. Is there any way to put it back?
  • Modding version: PSX
  • Discord username: Timbo


Timbo

Thanks for the quick reply but you are not understanding what I mean.

If you open up the main menu from the map screen and go into the Brave Story menu, then select Person, the game will give you a written description of the important characters in the game. Ajora doesn't have a portrait, because you never actually meet him/her. This has always irritated me, because we as a society have a collective image of what Mary looked like, despite that fact that none of us have actually met her.

I've included a picture of the portrait for her in wldface.bin. All I want to know is how to make it show up when you read the description of Ajora in the Brave Story menu?
  • Modding version: PSX
  • Discord username: Timbo

3lric

That is a very good question. Pride knows some stuff about how the bravestory works, so he may be the one to ask.
  • Modding version: PSX

Pride

If you open up the brave story in tactext (Ajora is in the 3rd bio set) you'll notice that she (he... who knows) is missing a {0xEC??} at the start of her brave story, this controls what portrait appears for each brave story. I don't know the order besides just trail and error, its probably the order in Wldface.bin but I've never tried or tested.

Example

{0xEC00}         {Ramza} Beoulve (Age:{0xE4}){Newline}
          Knight apprentice of the Gariland Academy.{Newline}
          Originally from Igros. Beoulve {SP}family is {SP}a well{Newline}
respected family, producing many leaders for the{SP}Hokuten{Newline}
Knights. Insecure because he feels he is not on level{SP}with{Newline}
his older siblings.


{0xEC16}         Cloud (Age:?){Newline}
          A  young  man  summoned  from  a  different{Newline}
         dimension by a machine called, the{SP}"Transmission{Newline}
Machine".  This  old  generation  machine {SP}was  found {SP}by{Newline}
Machinist Besrodio, {SP}in the {SP}underground mine {SP}number 83{Newline}
in  the  city  of  Goug.  He  may  be {SP}affected  by {SP}the{Newline}
transmission, but he mumbles, "My{SP}head..." or{SP}"...phiros...".{Newline}
Different {SP}from  what {SP}he  imagined {SP}battles  to {SP}be,{Newline}
defected from the front lines.



Ajora Glabados{Newline}
Born around 12 {SP}centuries ago, {SP}in Bervenia {SP}of Lesalia.{Newline}
Raised in Milodos. Spoke of the arrival of a kingdom of a{Newline}
higher source, as feelings of antipathy grew from{SP}Father{Newline}
Fara. {SP}Executed {SP}as {SP}a {SP}traitor {SP}by  the {SP}Holy  Empire {SP}of{Newline}
Yudora. {SP}Soon {SP}after,the {SP}capital of {SP}the Church {SP}of Fara{Newline}
became submerged under sea, by an extraordinary natural{Newline}
phenomenon.{Newline}
Those disciples of {SP}Ajora believed {SP}this was {SP}his miracle,{Newline}
and  these  stories  spread,  and {SP}the  Glabados {SP}Church{Newline}
became what it is today.
  • Modding version: PSX
Check out my ASM thread. Who doesn't like hax?

Timbo

Oh, that is marvelously easy. Thanks Pride. Hers is 8C by the way. I can't believe I've never thought to look at tactext for this before. I've been unwilling to use Simon and Balmafula's unit.bin and wldface.bin entries for fear of messing up their Brave Story sections. I'm willing to bet I can move Teta, Simon, and Balmafula's faces and use their unit.bin/wldface.bin entries for 3 more classes. :lol:
  • Modding version: PSX
  • Discord username: Timbo