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Started by RavenOfRazgriz, June 02, 2011, 10:40:26 pm
Quote from: RavenOfRazgriz on September 11, 2011, 06:42:21 am2. Included an Alpha for my ATTACK.OUT Map, Music, Squad, Etc. Editor.
Quote from: pokeytax on September 13, 2011, 09:32:04 pmLooking at this, it's pretty keen and I'll probably fill in those defaults so it can get some use! Is it really functional, though? It looks like you're writing 28 bytes per entry when an ATTACK.OUT entry needs 48 bytes.
Quote from: RavenOfRazgrizAn ATTACK.OUT entry only needs 24 Bytes, though, look
<?xml version="1.0" encoding="utf-8" ?><Patches><Patch name="Store Inventory Edits"><Location file="WORLD_WORLD_BIN" offset="AD844">#NAME?#NAME?</Location></Patch>
<location file="WORLD_WORLD_BIN" offset="58E8C">0000</Location><location file="WORLD_WORLD_BIN" offset="58E98">0000</Location><location file="WORLD_WORLD_BIN" offset="58458">E803</Location>
QuoteNEW - Status Coloration Rewrite! Yeah. This is a thing now. You can freely modify the visual effect (sprite size and coloration) of up to 16 different statuses with this. Obviously this doesn't affect how the status will modify the gameplay end of things, but this will make a nice compliment to any ASM that modifies a status effect already, allowing you to change its visual to match
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