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April 24, 2024, 09:48:58 am

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Topics - Kib

1
The Lounge / Hey y'all
November 02, 2015, 01:04:52 pm
Hey everyone here at Hackticsks, my name is Shane or Kib what ever makes you feel more warm and cozy inside. I live in the backwoods of Virginia, I've even married for 4years and I was in the Air Force for nearly as long. I've been around Hackticsks for along time and I'm currently learning to be a eventer though it's a lot tricker than I imagined  :shock:.  I'm teaching myself the basics while working on a patch, that if it gets past the hobby phase I'll share for testing. If you have any questions about who I am I can sum it up in one class, I'm a engineer, I will learn how to build it faster,stronger, and cooler every chance I get and the proceeded crush a goblin with my new invention  :mrgreen:

2
Help! / Modifying abilities and skillsets
November 02, 2015, 12:20:25 pm
I'm sure this has been answered and I think I've saw this answered once before but I cannot find the answer now. I checked the wiki, but I might have overlooked or misread the information there. But I digress and let's get on with the questions.

1. Can the geomancy skills(hell ivy, torrent) be edited and placed in a non hard coded skillsets (i.e. Mettle)

2. Will jump skills function when placed outside of the jump skillset?

3. Are the talk skill affects hard coded to the skill slot ( I.e. Threaten will always effect brave level)
3
New Project Ideas / Final Fantasy, Monster Hunts
October 06, 2015, 01:29:44 am
So, I've been playing and using others mods for all of our favorite game for years now. Recently however I thought it would be a cool idea to change the story from what is and make a FFT based around the monster hunter premise. To elaborate, remove the majority of story content and replace it with a story based around "hunts" that would work similar to how they did in final fantasy 12. I will still allow for some of the story characters, like Beowulf and Reis, Mustudio, Rad (with a custom job), and have Olan and the Swordsmen be guest during some battles instead of permanent characters.  The point of this post is to gauge if this is something that could be more then a personal mod, and possible see if I could get some help with it or if there is already work being done for it. If I can get some response for this, I'll post more details and such.