Final Fantasy Hacktics

Projects => Completed Mods => FFT Arena => Topic started by: Wiz on May 27, 2011, 12:04:42 am

Title: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: Wiz on May 27, 2011, 12:04:42 am
(http://i1139.photobucket.com/albums/n542/Wizdaddy714/13038Banner.png) (http://www.youtube.com/ffhackticstournament)
♈ ♉ ♊ ♋ S 5 ♌ ♍ ♎ ♏  T O U R N A M E N T ♐ ♑ ♒ ♓

Hosted by Barren, CT5Holy, formerdeathcorps, Gaignun, Piercewise, Pride, and Wiz

Legend

Red = Winner's/Regular Bracket Commentators

Extra Notes

Barren = Checked/Registered, and put the data of the individual teams in spoilers
Wiz = Made S5 registration page via copy/paste, made this page via copy/paste, made S5 Intro clip, randomized maps for all 126 matches (includes Winner's + Loser's Bracket and Final Match; 126 videos in total, 252-378 rounds in total)

Blue = Loser's Bracket Commentators

No Extra Notes XD

Yellow = Helpers who structured S5 and put the pieces together

Extra Notes

CT5Holy = Checked and Registered teams
Pride = Patched tourney hack with 1.3038 data + added ENTD changes to nine of the maps due to poor unit placment

Honorable mentions =D

Mando = Fixed map numbering error for the tourney hack
Philsov = Came up with the primary rule changes (1x ability/gear) + allowed a few non-purchasable weapons
Squidgy = Generated Monster Stats due to changes from 1.3030 to 1.3038

And of course everyone else for giving input and those who put their foot forward making the transition from pussified silly boy/girl to a merciless warrior ready to shed blood :mrgreen:

FFH Season 5 Youtube Account (http://www.youtube.com/ffhackticstournament) (You can also click on the 1.3038 image to get there too)

(http://img.photobucket.com/albums/v311/Celdia/S5-Winner-Bracket-1.png)

-

Match 1 Pierce vs dinosaur
L: Germinas Peak (Map #90)
M: Underground Book Storage Second Floor (Map #58)
S: Church Outside of Town (Map #36)

Match 2 FFMaster vs Fanatic
L: Goland Coal City (Map #27)
M: Inside of Limberry Castle (Map #16)
S: Office of Igros Castle (Map #11)

Match 3 OhGodBears! vs Celdia
L: Cemetery of Heavenly Knight, Balbanes (Map #46)
M: South Wall of Bethla Garrison (Map #66)
S: Finath River (Map #88)

Match 4 RedWorld vs Otabo
L: Murond Death City (Map #69)
M: Arena (Map #116)
S: Inside of Windmill Shed (Map #73)

Match 5 PX_Timefordeath vs UniqueTownPortal
L: Mandalia Plains (Map #85)
M: Lenalia Plateau (Map #77)
S: Doguola Pass (Map #86)

Match 6 skiploom188 vs yohyzo
L: Ruins Outside Zaland (Map #37)
M: Back Gate of Lesalia Castle (Map #2)
S:  Inside of Zeltennia Castle (Map #20)  

Match 7 Carmine vs Zenius
L: St. Murond Temple (Map #50)
M: Sweegy Woods (Map #74)
S: Nelveska Temple (Map #70)

Match 8 Derevish vs Vigilanti
L: Main Street of Lesalia (Map #99)
M: St. Murond Temple (Map #51)
S: Besrodio's House (Map #41)

Match 9 veliuz vs Eternal248
L: Bervenia Free City (Map #44)
M: Goug Machine CIty (Map #38)
S: Hall of St. Murond Temple (Map #3)

Match 10 jansported vs Shade
L: Public Cemetary (Map #100)
M: Slums of Zarghidas (Map #48)
S: Office of Limberry Castle (Map #18)

Match 11 The3rdOracle vs st4rw4k3r
L: Graveyard of Airships (Map #55)
M: Inside Castle Gate in Lesalial (Map #97)
S: Bed Desert (Map #82)

Match 12 Barren vs TrueLight
L: Slums in Goug (Map #40)
M: Underground Cemetary of Limberry Castle (Map #17)
S:  Igros-Belouve Residence (Map #92)

Match 13 Pride vs Aquilae
L: Colliery Underground First Floor (Map #28)
M: Underground Book Storage Fourth Floor (Map #60)
S: Office of Lesalia Castle (Map #4)

Match 14 Havermayer vs Smitson
L: Warjilis Trade City (Map #42)
M: Araguay Woods (Map #80)
S: Chapel of Orbonne Monastery (Map #62)

Match 15 philsov vs Jaakl
L: Lost Sacred Precincts (Map #54)
M: Underground Book Storage Fifth Floor (Map #61)
S: Doguola Pass (Map #86)

Match 16 LordBobBree vs PrismSword
L: DELTA (Map #106)
M: Chapel of St. Murond Temple (Map #52)
S: Windmill Shed (Map #103)

Match 17 Odal vs Melancthon
L: Banished Fort (Map #115)
M: At the Gate of Lionel Castle (Map #12)
S: Belouve Residence (Map #104)

Match 18 Gaignun vs Lizovs
L: BRIDGE (Map #109)
M: Riovanes Castle (Map #8)
S: Inside of Lionel Castle (Map #13)

Match 19 CT5Holy vs Wiz
L: Orbonne Monastery (Map #56)
M: Yardow Fort City (Map #25)
S: MLAPAN (Map #111)

Match 20 Angelus vs Ryason55
L: Underground Passage in Goland (Map #39)
M: Inside of Riovanes Castle (Map #7)
S: Broken Down Shed - Stone Building (Map #94)

Match 21 natureguy vs Lijj
L: Weapon Storage of Yardow (Map #26)
M: Inside of Igros Castle (Map #10)
S: Fort Zeakden (Map #49)

Match 22 formerdeathcorps vs pokeytax
L: Underground Book Storage Third Floor (Map #59)
M:  Yuguo Woods (Map #79)
S: Granary of Bethla Garrison (Map #65)

Match 23 fattyzilla vs DomieV
L: Church (Map #95)
M: Bariaus Hill (Map #84)
S: Military Academy's Auditorium (Map #24)

Match 24 Kokojo vs Mando
L: Fovoham Plains (Map #72)
M: Bethla Garrison (Map #68)
S: Broken Down Shed - Wooden Building (Map #93)

Match 25 zxpr0jk vs AeroGP
L: Colliery Underground Second Floor (Map #29)
M: Outside Castle Gate in Lesalia (Map #98)
S: Church Outside of Town (Map #36)

Match 26 LightningHax vs Dol
L: Colliery Underground Third Floor (Map #30)
M: Ruins of Zeltennia Castle's Church (Map #45)
S: Office of Igros Castle (Map #11)

Match 27 Nharayana vs Tonberry
L: Noth Wall of Bethla Garrison (Map #67)
M: Entrance to Death City (Map #53)
S: Finath River (Map #88)

Match 28 Kagebunji vs Kaz
L: Zarghidas Trade City (Map #47)
M: HORROR (Map #113)
S: Inside of Windmill Shed (Map #73)

Match 29 Master_Arbiter4 vs Seijin
L: Tutorial 2 (Map #102)
M: Golgorand Execution Site (Map #63)
S: Doguola Pass (Map #86)

Match 30 thi13en vs lurker
L: Orbonne Monastery (Map #56)
M: Zeltennia Castle (Map #21)
S: Inside of Zeltennia Castle (Map #20)  

Match 31 efrate vs ThrowAway
L: Poeskas Lake (Map #89)
M: In front of Bethla Garrison's Sluice (Map #64)
S: Nelveska Temple (Map #70)

Match 32 Squidgy vs BlameGod
L: At the Gate of Riovanes Castle (Map #6)
M: Hospital in Slums (Map #33)
S: Besrodio's House (Map #41)

-
Match 33 Pierce vs FFMaster
L: Cellar of Sand Mouse (Map #34)
M: Pub (Map #96)
S: Hall of St. Murond Temple (Map #3)

Match 34 OhGodBears! vs Otabo
L: Dolbodar Swamp (Map #71)
M: Underground Book Storage Fourth Floor (Map #60)
S: Office of Limberry Castle (Map #18)

Match 35 PX_Timefordeath vs yohyzo
L: Zaland Fort City (Map #35)
M: Goug Machine City (Map #38)
S: Bed Desert (Map #82)

Match 36 Zenius vs Derevish
L: Checkerboard Stairs (Map #125)
M: Thieves Fort (Map #91)
S: Igros-Belouve Residence (Map #92)

Match 37 Veliuz vs Jansported
L: VALKYRIES (Map #110)
M: Tutorial 1 (Map #101)
S: Office of Lesalia Castle (Map #4)

Match 38 The3rdOracle vs Barren
L: VOYAGE (Map #108)
M: Underground Book Storage First Floor (Map #57)
S: Chapel of Orbonne Monastery (Map #62)

Match 39 Aquilae vs Smitson
L: Zeklaus Desert (Map #76)
M: Belouve Residence (Map #24)
S: Doguola Pass (Map #86)

Match 40 philsov vs PrismSword
L: Zigolis Swamp (Map # 78)
M: TERMINATE (Map #105)
S: Windmill Shed (Map #103)

Match 41 Odal vs Gaignun
L: Bariaus Valley (Map #87)
M: Bervenia Volcano (Map #75)
S: Belouve Residence (Map #104)

Match 42 Wiz vs Angelus
L: TIGER (Map #112)
M: Roof of Riovanes Castle (Map #5)
S: Inside of Lionel Castle (Map #13)

Match 43 Lijj vs pokeytax
L: St. Murond Temple (Map #50)
M: Riovanes Castle (Map #8)
S: MLAPAN (Map #111)

Match 44 DomieV vs Mando
L: Zaland Fort City (Map #35)
M: Inside of Igros Castle (Map #10)
S: Broken Down Shed - Stone Building (Map #94)

Match 45 AeroGP vs Dol
L: Dolbodar Swamp  (Map #71)
M: Riovanes Castle (Map #8)
S: Fort Zeakden (Map #49)

Match 46 Nharayana vs Kaz
L: Magic City Gariland (Map #22)
M: Underground Book Storage Second Floor (Map #58)
S: Granary of Bethla Garrison (Map #65)

Match 47 Seijin vs lurker
L: VALKYRIES (Map #110)
M: Pub (Map #96)
S: Military Academy's Auditorium (Map #24)

Match 48 ThrowAway vs Squidgy
L: Orbonne Monastery (Map #56)
M: HORROR (Map #113)
S: Broken Down Shed - Wooden Building (Map #93)

-
Match 49 Pierce vs Otabo
L: Bariaus Valley (Map #87)
M: Bervenia Volcano (Map #75)
S: Church Outside of Town (Map #36)

Match 50 yohyzo vs Derevish
L: Zigolis Swamp (Map #78)
M: In Front of Bethla Garrison's Sluice (Map #64)
S: Office of Igros Castle (Map #11)

Match 51 Jansported vs Barren
L: Cemetery of Heavenly Knight, Balbanes (Map #46)
M: Lenalia Plateau (Map #77)
S: Finath River (Map #88)

Match 52 Aquilae vs PrismSword
L: Colliery Underground First Floor (Map #28)
M: Sweegy Woods (Map #74)
S: Inside of Windmill Shed (Map #73)

Match 53 Gaignun vs Wiz
L: Lost Sacred Precincts (Map #54)
M: Slums of Zarghidas (Map #48)
S: Doguola Pass (Map #86)

Match 54 Lijj vs Mando
L: Slums in Dorter (Map # 32)
M: Checkerboard Land 1 (Map #117)
S: Inside of Zeltennia Castle (Map #20)  

Match 55 AeroGP vs Kaz
L: TIGER (Map #112)
M: Tutorial 1 (Map #101)
S: Nelveska Temple (Map #70)

Match 56 Lurker vs Squidgy
L: Warjilis Trade City (Map #42)
M: South Wall of Bethla Garrison (Map #66)
S: Besrodio's House (Map #41)

-
Match 57 Pierce vs Derevish
L: Zarghidas Trade City (Map #47)
M: Inside of Riovanes Castle (Map #7)
S: Hall of St. Murond Temple (Map #3)

Match 58 Barren vs Aquilae
L: Zeklaus Desert (Map #76)
M: Yardow Fort City (Map #25)
S: Office of Limberry Castle (Map #18)

Match 59 Gaignun vs Mando
L: Graveyard of Airships (Map #55)
M: Roof of Riovanes Castle (Map #5)
S: Bed Desert (Map #82)

Match 60 AeroGP vs Squidgy
L: Underground Book Storage Third Floor (Map #59)
M:Entrance to Death City (Map #53)
S: Igros-Belouve Residence (Map #92)

-
Match 61 Derevish vs Aquilae
L: Underground Passage in Goland (Map #39)
M: Yuguo Woods (Map # 79)
S: Office of Lesalia Castle (Map #4)

Match 62 Gaignun vs AeroGP
L: Slums in Goug (Map #40)
M: Checkerboard Land 2 (Map #118)
S: Chapel of Orbonne Monastery (Map #62)

-
Match 63 Aquilae vs Gaignun
L: Weapon Storage of Yardow (Map #26)
M: Underground Book Storage Fourth Floor (Map #60)
S: Doguola Pass (Map #86)



(http://img.photobucket.com/albums/v311/Celdia/S5-Losers-Bracket-1.png)


-
Match 1 dinosaur vs Fanatic
L: Murond Death City (Map #69)
M: Underground Book Storage First Floor (Map #57)
S: Windmill Shed (Map #103)

Match 2 Celdia vs RedWorld
L: Tutorial 2 (Map #102)
M: Inside Castle Gate in Lesalia (Map #97)
S: Belouve Residence (Map #104)

Match 3 UniqueTownPortal vs skiploom188
L: Public Cemetery (Map #100)
M: Outside Castle Gate in Lesalia (Map #98)
S: Inside of Lionel Castle (Map #13)

Match 4 Carmine vs Vigilanti
L: Bervenia Free City (Map #44)
M: Ruins of Zeltennia Castle's Church (Map #45)
S: MLAPAN (Map #111)

Match 5 Eternal248 vs Shade
L: BRIDGE (Map #109)
M: At the Gate of Lionel Castle (Map #12)
S: Broken Down Shed - Stone Building (Map #94)

Match 6 st4rw4k3r vs TrueLight
L: Main Street in Lesalia (Map #99)
M: Arena (Map #116)
S: Fort Zeakden (Map #49)

Match 7 Pride vs Havermayer
L: Goland Coal City (Map #27)
M: Zeltennia Castle (Map #21)
S: Granary of Bethla Garrison (Map #65)

Match 8 Jaakl vs LordBobBree
L: Inside of Limberry Castle (Map #16)
M: Bariaus Hill (Map #84)
S: Military Academy's Auditorium (Map #24)

Match 9 Melancthon Lizovs
L: Germinas Peak (Map #90)
M: Goug Machine City (Map #38)
S: Broken Down Shed - Wooden Building (Map #93)

Match 10 CT5Holy vs Ryason55
L: Noth Wall of Bethla Garrison (Map #67)
M: Ruins Outside Zaland (Map #37)
S: Church Outside of Town (Map #36)

Match 11 natureguy vs formerdeathcorps
L: Poeskas Lake (Map #89)
M: St. Murond Temple (Map #51)
S: Office of Igros Castle (Map #11)

Match 12 fattyzila vs Kokojo
L: Colliery Underground Second Floor (Map #29)
M: Thieves Fort (Map #91)
S: Finath River (Map #88)

Match 13 zxpr0jk vs LightningHax
L: Checkerboard Stairs (Map #125)
M: Grog Hill (Map #81)
S: Inside of Windmill Shed (Map #73)

Match 14 Tonberry vs Kagebunji
L: VOYAGE (Map #108)
M: Hospital in Slums (Map #34)
S: Doguola Pass (Map #86)

Match 15 Master_Arbiter4 vs thi13en
L: Church (Map #95)
M: Belouve Residence (Map #23)
S: Inside of Zeltennia Castle (Map #20)  

Match 16 Efrate vs BlameGod
L: Cellar of Sand Mouse (Map #34)
M: Araguay Woods (Map #80)
S: Nelveska Temple (Map #70)

-
Match 17 BlameGod vs FFMaster
L: Colliery Underground Third Floor (Map #30)
M: TERMINATE (Map #105)
S: Besrodio's House (Map #41)

Match 18 thi13en vs OhGodBears!
L: DELTA (Map #106)
M: Underground Cemetery of Limberry Castle (Map #17)
S: Hall of St. Murond Temple (Map #3)

Match 19 Tonberry vs PX_Timefordeat
L: Fovoham Plains (Map #72)
M: Underground Book Storage Fifth Floor (Map #61)
S: Office of Limberry Castle (Map #18)

Match 20 zxpr0jk vs Zenius
L: Banished Fort (Map #115)
M: Chapel of St. Murond Temple (Map #52)
S: Bed Desert (Map #82)

Match 21 Kokojo vs Veliuz
L: Mandalia Plains (Map #85)
M: Bethla Garrison (Map #68)
S: Igros-Belouve Residence (Map #92)

Match 22 formerdeathcorps vs The3rd Oracle
L: At the Gate of Riovanes Castle (Map #6)
M: Back Gate of Lesalia Castle (Map #2)
S: Office of Lesalia Castle (Map #4)

Match 23 CT5Holy vs Smitson
L: Dolbodar Swamp (Map #71)
M: Checkerboard Land 3 (Map #119)
S: Besrodio's House (Map #41)

Match 24 Melancthon vs philsov
L: Slums in Goug (Map #40)
M: At the Gate of Lionel Castle (Map #12)
S: Doguola Pass (Map #86)

Match 25 LordBobBree vs Odal
L: Slums in Dorter (Map #32)
M: Slums of Zarghidas (Map #48)
S: Windmill Shed (Map #103)

Match 26 Pride vs Angelus
L: Germinas Peak (Map #90)
M: In Front of Bethla Garrison's Sluice (Map #64)
S: Belouve Residence (Map #104)

Match 27 TrueLight vs pokeytax
L: Murond Death City (Map #69)
M: Underground Book Storage Fourth Floor (Map #40)
S: Inside of Lionel Castle (Map #13)

Match 28 Shade vs DomieV
L: BRIDGE (Map #109)
M: Checkerboard Land 2 (Map #118)
S: MLAPAN (Map #111)

Match 29 Carmine vs Dol
L: Zeltennia Castle (Map #21)
M: Araguay Woods (Map #80)
S: Broken Down Shed - Stone Building (Map #94)

Match 30 Skiploom188 vs Nharayana
L: Church (Map #95)
M: Ruins of Zeltennia Castle's Church (Map #45)
S: Fort Zeakden (Map #49)

Match 31 RedWorld vs Seijin
L: Public Cemetery (Map #100)
M: HORROR (Map #113)
S: Granary of Bethla Garrison (Map #65)

Match 32 Fanatic vs ThrowAway
L: Zigolis Swamp (Map #78)
M: Lenalia Plateau (Map #77)
S: Military Academy's Auditorium (Map #24)

-
Match 33 ThrowAway vs RedWorld
L: Zarghidas Trade City (Map #47)
M: Bervenia Volcano (Map #75)
S: Broken Down Shed - Wooden Building (Map #93)

Match 34 skiploom188 vs Dol
L: Colliery Underground Third Floor (Map #30)
M: Underground Book Storage Fourth Floor (Map #60)
S: Church Outside of Town (Map #36)

Match 35 DomieV vs pokeytax
L: Checkerboard Stairs (Map #125)
M: Riovanes Castle (Map #8)
S: Office of Igros Castle (Map #11)

Match 36 Angelus vs Odal
L: Fovoham Plains (Map #72)
M: Arena (Map #116)
S: Finath River (Map #88)

Match 37 Melancthon vs CT5Holy
L: Mandalia Plains (Map #85)
M: Yardow Fort City (Map #25)
S: Inside of Windmill Shed (Map #73)

Match 38 formerdeathcorps vs Kokojo
L: Cellar of Sand Mouse (Map #34)
M: Back Gate of Lesalia Castle (Map #2)
S: Doguola Pass (Map #86)

Match 39 zxpr0jk vs PX_Timefordeath
L: Warjilis Trade City (Map #42)
M: Checkerboard Land 1 (Map #117)
S: Inside of Zeltennia Castle (Map #20)  

Match 40 OhGodBears! vs BlameGod
L: DELTA (Map #106)
M: Entrance to Death City (Map #53)
S: Nelveska Temple (Map #70)

-
Match 41 OhGodBears! vs Wiz
L: Cemetery of Heavenly Knight Balbanes (Map #46)
M: Roof of Riovanes Castle (Map #5)
S: Doguola Pass (Map #86)

Match 42 zxpr0jk vs Lijj
L: Colliery Underground First Floor (Map #28)
M: Underground Book Storage First Floor (Map #57)
S: Hall of St. Murond Temple (Map #3)

Match 43 formerdeathcorps vs Kaz
L: Main Street of Lesalia (Map #99)
M: TERMINATE (Map #105)
S: Office of Limberry Castle (Map #18)

Match 44 Melancthon vs lurker
L: Zeklaus Desert (Map #76)
M: Inside of Igros Castle (Map #10)
S: Bed Desert (Map #82)

Match 45 Odal vs Otabo
L: Goland Coal City (Map #27)
M: Pub (Map #96)
S: Igros-Belouve Residence (Map #92)

Match 46 pokeytax vs yohyzo
L: Weapon Storage of Yardow (Map #26)
M: Inside Castle Gate in Lesalia (Map #97)
S: Office of Lesalia Castle (Map #4)

Match 47 Dol vs Jansported
L: At the Gate of Riovanes Castle (Map #6)
M: Underground Book Storage Fifth Floor (Map #61)
S: Chapel of Orbonne Monastery (Map #62)

Match 48 ThrowAway vs PrismSword
L: Bariaus Valley (Map #87)
M: Hospital in Slums (Map #33)
S: Besrodio's House (Map #41)

-
Match 49 ThrowAway vs Dol
L: Underground Book Storage Third Floor (Map #59)
M: Underground Cemetery of Limberry Castle (Map #17)
S: Windmill Shed (Map #103)

Match 50 yohyzo vs Odal
L: Banished Fort (Map #115)
M: Yuguo Woods (Map #79)
S: Belouve Residence (Map #104)

Match 51 lurker vs formerdeathcorps
L: Tutorial 2 (Map #102)
M: Bethla Garrison (Map #68)
S: Inside of Lionel Castle (Map #13)

Match 52 Lijj vs OhGodBears!
L: TIGER (Map #112)
M: Sweegy Woods (Map #74)
S: MLAPAN (Map #111)

-
Match 53 OhGodBears! vs Pierce
L: Bervenia Free City (Map #44)
M: Inside of Riovanes Castle (Map #7)
S: Broken Down Shed - Stone Building (Map #94)

Match 54 formerdeathcorps vs Barren
L: VALKYRIES (Map #110)
M: Underground Book Storage Second Floor (Map #58)
S: Fort Zeakden (Map #49)

Match 55 Odal vs Mando
L: VOYAGE (Map #108)
M: Chapel of St. Murond Temple (Map #52)
S: Granary of Bethla Garrison (Map #65)

Match 56 ThrowAway vs Squidgy
L: Lost Sacred Precincts (Map #54)
M: Ruins Outside Zaland (Map #37)
S: Military Academy's Auditorium (Map #24)

-
Match 57 ThrowAway vs Odal
L: Inside of Limberry Castle (Map #16)
M: Bariaus Hill (Map #84)
S: Broken Down Shed - Wooden Building (Map #93)

Match 58 formerdeathcorps vs OhGodBears!
L: Noth Wall of Bethla Garrison (Map #67)
M: Belouve Residence (Map #23)
S: Church Outside of Town (Map #36)

-
Match 59 formerdeathcorps vs AeroGP
L: Orbonne Monastery (Map #56)
M: Outside Castle Gate in Lesalia (Map #98)
S: Office of Igros Castle (Map #11)

Match 60 Odal vs Derevish
L: St. Murond Temple (Map #50)
M: Golgorand Execution Site (Map #63)
S: Finath River (Map #88)

-
Match 61 AeroGP vs Derevish
L: Zaland Fort City (Map #35)
M: South Wall of Bethla Garrison (Map #66)
S: Inside of Windmill Shed (Map #73)

-
Match 62 AeroGP vs Aquilae
L: Graveyard of Airships (Map #55)
M: Goug Machine City (Map #38)
S: Doguola Pass (Map #86)



Match 126 Gaignun vs AeroGP
L: Colliery Underground Second Floor (Map #29)
M: St. Murond Temple (Map #51)
S: Military Academy's Auditorium (Map #24)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ PLEASE DO NOT COMMENT YET!
Post by: Wiz on May 27, 2011, 03:39:40 am
PLAYERS - 64 TOTAL

HALLE-MOTHA-FUCKIN-LUJAH


Jack
Male
Aries
65
50
Lancer
Item
Speed Save
Two Hands
Move+3

Holy Lance

Circlet
Carabini Mail
108 Gems

Level Jump 5, Vertical Jump 8
X-Potion, Hi-Ether, Remedy, Phoenix Down


Ace
Male
Aries
40
50
Ninja
Punch Art
Abandon
Attack UP
Move+2

Spell Edge
Ninja Edge
Black Hood
Black Costume
Feather Mantle

Shuriken, Ball, Sword, Spear
Stigma Magic, Revive


Queen
Female
Libra
65
70
Summoner
Draw Out
Damage Split
Equip Armor
Move+1

Wizard Rod

Flash Hat
Crystal Mail
Magic Ring


Murasame, Heaven's Cloud, Kikuichimonji


King
Male
Aries
70
70
Knight
White Magic
Counter Flood
Defense UP
Move-MP Up

Rune Blade
Aegis Shield
Crystal Helmet
Light Robe
Sprint Shoes


Raise 2, Esuna


Speed Demon
Male
Pisces
65
45
Ninja
Punch Art
Counter
Equip Armor
Fly

Assassin Dagger
Air Knife
Black Hood
Carabini Mail
Sprint Shoes

Ball, Sword, Dictionary
Secret Fist, Stigma Magic, Revive


Procamania
Male
Capricorn
55
50
Geomancer
Item
Counter Flood
Throw Item
Move-HP Up

Rune Blade
Crystal Shield
Flash Hat
Light Robe
Elf Mantle

All Elemental
X-Potion, Hi-Ether, Remedy, Holy Water, Phoenix Down


Really Scary
Monster
Taurus
55
55
Dark Behemoth


Angelus
Female
Virgo
65
70
Time Mage
White Magic
HP Restore
Short Charge
Move+1

H Bag

Golden Hairpin
Black Costume
Magic Gauntlet

Haste, Slow, Stop
Cure 2/3, Raise 1/2, Esuna


Sam
Male
Sagittarius
70
50
Knight
Punch Art
Damage Split
Martial Arts
Move+2


Crystal Shield
Platina Helmet
Light Robe
Germinas Boots


Spin Fist, Repeating Fist, Wave Fist, Earth Slash, Stigma Magic, Chakra, Revive


Mark
Male
Sagittarius
70
50
Knight
Item
Counter
Two Swords
Move+3

Platinum Sword
Ice Brand
Crystal Helmet
Carabini Mail
Sprint Shoes


X-Potion, Hi-Ether, Antidote, Eye Drops, Echo Grass, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down


Mary
Female
Gemini
40
70
Samurai
Time Magic
Abandon
Equip Sword
Move+1

Rune Blade

Circlet
Crystal Mail
Feather Mantle

Asura, Koutetsu, Murasame, Heaven's Cloud, Muramasa, Kikuichimonji
Haste, Slow, Stop


Cindy
Female
Gemini
60
70
Priest
Summon Magic
HP Restore
Short Charge
Float

Wizard Staff

Flash Hat
Black Robe
Red Shoes

Cure 2/3, Raise 1/2, Reraise, Esuna, Holy
Moogle, Shiva, Ramuh, Ifrit, Fairy, Silf, Titan, Odin, Salamander, Cyclops


Nabrai
Male
Cancer
40
48
Ninja
Battle Skill
Abandon
Concentrate
Move+1

Assassin Dagger
Spell Edge
Black Hood
Power Sleeve
Feather Mantle

Shuriken, Ball, Sword, Dictionary
Weapon Break, Head Break, Armor Break, Shield Break


Nigel
Male
Taurus
70
56
Knight
Talk Skill
Speed Save
Defense UP
Move-HP Up

Rune Blade
Aegis Shield
Circlet
Light Robe
Angel Ring

Power Ruin, Mind Ruin, Speed Ruin, Magic Ruin
Threaten, Preach, Refute, Mimic Daravon


Norman
Male
Virgo
65
56
Lancer
Item
Dragon Spirit
Throw Item
Move+2

Holy Lance
Crystal Shield
Crystal Helmet
Carabini Mail
Elf Mantle

Level Jump 5, Vertical Jump 8
X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


Nora
Female
Capricorn
65
70
Oracle
White Magic
Damage Split
Short Charge
Float

Wizard Rod

Flash Hat
Black Costume
Magic Ring

Spell Absorb, Zombie, Confusion Song, Dispel Magic, Paralyze, Sleep
Cure 2/3, Raise 1/2, Reraise, Wall, Esuna


Max
Male
Aries
70
45
Ninja
Item
Damage Split
Concentrate
Move+3

Spell Edge
Assassin Dagger
Flash Hat
Black Costume
Angel Ring

Sword, Dictionary
X-Potion, Hi-Ether, Remedy, Holy Water


Mae
Female
Libra
70
70
Samurai
White Magic
Counter
Defense UP
Move+2

Kikuichimonji

Circlet
Crystal Mail
Magic Gauntlet

Murasame, Heaven's Cloud, Kikuichimonji
Raise


Jogurt
Monster
Gemini
60
50
Wildbow


Tao
Female
Libra
40
70
Priest
Steal
Abandon
Equip Armor
Move+1

H Bag

Crystal Helmet
Carabini Mail
Elf Mantle

Raise 2, Esuna
Steal Heart


Carley
Female
Cancer
60
70
Time Mage
Summon Magic
HP Restore
Magic Attack UP
Teleport

Wizard Staff

Flash Hat
Black Robe
Magic Gauntlet

Haste, Slow
Moogle, Shiva, Ramuh, Fairy, Silf, Salamander


Lloyd
Male
Capricorn
50
50
Lancer
Item
Dragon Spirit
Two Hands
Move+2

Holy Lance

Crystal Helmet
Carabini Mail
108 Gems

Level Jump 5, Vertical Jump 8
X-Potion, Hi-Ether, Remedy, Holy Water, Phoenix Down


Shawna
Female
Cancer
65
70
Wizard
White Magic
Damage Split
Short Charge
Float

Wizard Rod

Golden Hairpin
Light Robe
Magic Ring

Fire 2, Bolt 2/3, Ice 2, Flare
Cure 3, Raise, Esuna


Erik
Male
Capricorn
65
50
Ninja
Elemental
Meatbone Slash
Equip Armor
Move-HP Up

Spell Edge
Ninja Edge
Circlet
Crystal Mail
Angel Ring

Spear
All Elemental


Doorkicker
Male
Gemini
70
40
Knight
Precision
Counter
Equip Axe
Move+2

Slasher

Circlet
Crystal Mail
Angel Ring

Weapon Break, Armor Break
Timed Strike


Tank
Male
Gemini
70
40
Knight
Punch Art
Weapon Guard
Defense UP
Move-HP Up

Defender

Crystal Helmet
Light Robe
Dracula Mantle

Speed Ruin, Power Ruin, Magic Ruin
Chakra, Stigma Magic, Wave Fist, Revive


Healer
Female
Sagittarius
50
70
Priest
Item
Damage Split
Throw Item


Wizard Staff

Golden Hairpin
Black Costume
Wizard Mantle

Cure 2, Raise 2, Holy
Hi-Ether, X-Potion, Phoenix Down, Remedy


Blaster
Female
Aries
50
70
Wizard
Punch Art
Counter Magic
Short Charge


Wizard Rod

Flash Hat
Wizard Robe
Magic Gauntlet

Flare, Bolt 1/2/3/4, Frog
Secret Fist


Ni
Male
Taurus
65
45
Knight
Item
Speed Save
Defense UP
Move-HP Up

Flame Shield
Rune Blade
Crystal Helmet
Light Robe
Magic Ring

Power Ruin, Speed Ruin, Magic Ruin
X-Potion, Hi-Ether, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down


Sacred
Monster
Virgo
65
60
Sacred


Vigor
Male
Capricorn
70
50
Monk
Basic Skill
Damage Split
Attack UP
Fly




Earth Clothes
Sprint Shoes

Spin Fist, Repeating Fist, Wave Fist, Earth Slash, Stigma Magic, Chakra, Revive
Heal, Wish


Holy
Female
Scorpio
40
70
Priest
Time Magic
Abandon
Short Charge
Float

Morning Star

Golden Hairpin
Black Costume
Feather Mantle


Cure 3, Raise 1/2, Wall, Esuna
Haste 1/2, Slow, Demi 2


Jack
Male
Scorpio
40
50
Ninja
Item
Abandon
Equip Shield
Move-HP Up

Assassin Dagger
Crystal Shield
Black Hood
Black Costume
Feather Mantle

Sword, Ninja Sword
X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


Lily
Female
Taurus
65
60
Samurai
Punch Art
Dragon Spirit
Defense UP
Move+2

C Bag

Circlet
Wizard Robe
Magic Gauntlet

Murasame, Koutetsu, Heaven's Cloud, Kikuichimonji
Stigma Magic, Revive


Paul
Male
Scorpio
65
50
Squire
Elemental
HP Restore
Attack UP
Move+1

Ice Brand
Aegis Shield
Twist Headband
Power Sleeve
108 Gems

Heal, Wish
All Elemental


Elena
Female
Taurus
70
70
Time Mage
White Magic
Damage Split
Short Charge
Teleport

H Bag

Flash Hat
Light Robe
Angel Ring

Haste, Slow
Cure 2/3, Raise, Esuna


Justin Beiber
Morbol
Sarittarius
40
55
Great Morbol


Lady GaGa
Behemoth
Aries
40
55
Dark Behemoth

Ke$ha
Wildbow
Aquarius
40
55
Wildbow


Miley Cyrus
Female
Libra
40
55
Chemist
White Magic
Speed Save
Equip Armor
Move-HP Up

Mythril Gun

Flash Hat
Carabini Mail
Angel Ring

X-Potion, Remedy, Hi-Ether, Phoenix Down
Raise 2


Rock
Female
Aries
70
50
Samurai
Basic Skill
Speed Save
Equip Spear
Move+2

Holy Lance

Crystal Helmet
Carabini Mail
108 Gems

Kikuichimonji, Murasame
Heal, Wish, Bull's Eye


Paper
Female
Leo
70
70
Sage
White Magic
Damage Split
Short Charge
Move+1

Rune Blade

Flash Hat
Black Costume
Angel Ring

Sleep 2
Raise 1/2, Cure 3, Reraise, Esuna


Scissors
Female
Sagittarius
60
60
Chemist
Planar Magic
HP Restore
Defense UP
Move-HP Up

H Bag

Black Hood
Earth Clothes
Germinas Boots

X-Potion, Phoenix Down, Remedy, Hi-Ether, Antidote, Eye Drop, Echo Grass, Maiden's Kiss, Soft, Holy Water
Zombie 2


Superman
Male
Aquarius
40
50
Knight
Talk Skill
Abandon
Attack UP
Move+3

Ice Brand
Aegis Shield
Circlet
Black Robe
Feather Mantle

Shield Break
Threaten, Mimic Daravon


NoStar
Male
Scorpio
60
60
Knight
White Magic
Speed Save
Equip Crossbow
Move-HP Up

Gastrafitis
Crystal Shield
Crystal Helmet
Light Robe
Diamond Armlet

Weapon Break, Head Break, Armor Break, Shield Break
Raise, Wall, Esuna


Jinx
Female
Taurus
60
70
Time Mage
Yin Yang Magic
Damage Split
Short Charge
Ignore Height

H Bag

Flash Hat
Earth Clothes
Sprint Shoes

Haste, Slow, Don't Move, Stop
Spell Absorb, Petrify, Confusion Song, Paralyze, Sleep


Boomer
Male
Virgo
60
60
Monk
Elemental
HP Restore
Attack UP
Fly




Power Sleeve
108 Gems

Spin Fist, Repeating Fist, Wave Fist, Earth Slash, Secret Fist, Stigma Magic, Chakra, Revive
All Elemental


Saki
Female
Pisces
60
60
Chemist
Steal
Dragon Spirit
Equip Armor
Teleport

Mythril Gun

Circlet
Carabini Mail
Magic Ring

X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down
Steal Heart


Yuna   
Female
Libra
40
70
Summoner
White Magic
Counter Flood
Short Charge
Walk on Water

Wizard Rod

Flash Hat
Wizard Robe
108 Gems

Shiva, Ramuh, Titan, Salamander
Raise 2, Esuna


Matoya
Female
Libra
70
70
Oracle
Item
Speed Save
Throw Item
Move-HP Up

Papyrus Plate

Black Hood
Light Robe
Angel Ring

Spell Absorb, Pray Faith, Paralyze, Sleep
X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


Edward
Male
Aries
70
40
Bard
Talk Skill
HP Restore
Equip Armor
Float

Bloody Strings

Circlet
Crystal Mail
Diamond Armlet

Angel Song, Life Song, Magic Song
Mimic Daravon


Lulu
Female
Libra
60
70
Wizard
Time Magic
Damage Split
Half of MP
Teleport

C Bag

Golden Hairpin
Black Robe
Magic Gauntlet

Fire 4, Bolt 4, Ice 4, Flare
Don't Move, Stop


Efrate
Female
Leo
70
60
Geomancer
White Magic
HP Restore
Attack UP
Move+2

Rune Blade
Ice Shield
Flash Hat
Black Costume
Magic Gauntlet

All Elemental
Cure 2, Raise, Esuna


Suzaka
Female
Aries
70
50
Samurai
Punch Art
Counter Magic
Martial Arts
Teleport

Kikuichimoji

Circlet
Caribini Mail
Red Shoes

Kikuichimoji , Heaven's Cloud, Murasame, Muramasa, Kiyomori
Revive, Chakra, Stigma Magic


Tenchi
Male
Aquarius
40
40
Ninja
Item
Abandon
Throw Item
Fly

Air Knife
Assassin's Dagger
Black Hood
Power Sleeve
Feather Mantle

Dictionary
X-potion, Phoenix Down, Holy Water, Remedy, Hi-Ether


Miko
Female
Leo
60
70
Time Magic
Summon Magic
Damage Split
Short Charge
Ignore Height

Wizard Staff

Holy Miter
Light Robe
Magic Ring

Haste, Don't Move
Ifrit, Shiva, Ramuh, Fairy, Moogle, Cyclops, Salamander


Distraction
Male
Cancer
70
70
Mediator
Time Magic
Catch
Attack UP
Ignore Height

Mythril Gun



Germinas Boots

Threaten, Refute, Death Sentence, Insult, Mimic Daravon
Haste, Slow, Don't Move, Reflect


Sniper
Male
Scorpio
60
60
Marksman
Item
Speed Save
Concentrate
Fly

Ultimus Bow

Flash Hat
Judo Outfit
Sprint Shoes

Stunnig Strike, Cursed Strike, Mocking Strike, Heartache Strike, Temporal Strike
All Items


Tank
Female
Pisces
70
50
Knight
White Magic
Damage Split
Short Charge
Move-HP Up

P Bag
Flame Shield
Crystal Helmet
Crystal Mail
Magic Ring

All Battle Skill
Raise 1/2, Protect, Shell, Wall, Regen, Esuna


Commando
Male
Scorpio
40
50
Ninja
Jump
Equip Spear
Teleport
Holy Lance

Twist Headband
Power Sleeve
Elf Mantle

Shuriken, Ball, Sword
Level Jump5, Vertical Jump8

Ribbentrop
Male
Capricorn
65
65
Knight
White Magic
Damage Split
Defense UP
Move+2

Rune Blade
Crystal Shield
Circlet
Carabini Mail
Sprint Shoes

Power Ruin, Magic Ruin
Cure 3, Raise, Esuna


Gunthar
Male
Cancer
65
60
Knight
Time Magic
Speed Save
Equip Crossbow
Move-HP Up

Gastrafitis
Flame Shield
Crystal Helmet
Light Robe
Angel Ring

Armor Break
Quick, Haste


Carl
Male
Taurus
60
40
Ninja
Item
Dragon Spirit
Attack UP
Teleport

Spell Edge
Air Knife
Black Hood
Power Sleeve
Feather Mantle


Hi-Ether, Phoenix Down


Lenny
Male
Virgo
50
70
Wizard
White Magic
HP Restore
Magic Attack UP
Float

Wizard Rod

Flash Hat
Black Costume
108 Gems

Fire 1/3/4, Bolt, Ice
Raise 2


Palette: 4
Alternative: 5

Unit1
Male
Scorpio
70
50
Knight
Punch Art
Damage Split
Attack UP
Move+3

Defender

Crystal Helmet
Light Robe
Sprint Shoes


Revive, Stigma Magic


Unit2
Male
Capricorn
50
60
Geomancer
Item
HP Restore
Magic Attack UP
Move+1

Rune Blade
Aegis Shield
Flash Hat
Power Sleeve
Diamond Armlet

All Elemental
X-Potion, Remedy, Holy Water, Phoenix Down


Unit3
Female
Virgo
50
60
Wizard
Draw Out
MP Switch
Equip Armor
Move+2

Wizard Rod

Circlet
Carabini Mail
Magic RIng


Kikuichomonji


Unit4
Female
Taurus
70
70
Time Mage
Summon Magic
Regenerator
Short Charge
Move-HP Up

H Bag

Golden Hairpin
Black Costume
Red Shoes

Haste
Moogle, Fairy, Silf, Lich

Kiech
Male
Cancer
50
50
Ninja
Item
Dragon Spirit
Attack UP
Move+2

Spell Edge
Assassin Dagger
Black Hood
Earth Clothes
Sprint Shoes

Sword, Ninja Sword
X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


Charlie
Male
Scorpio
70
70
Monk
Time Magic
Counter
Equip Armor
Move+3



Crystal Helmet
Power Sleeve
Diamond Armlet

Spin Fist, Wave Fist, Earth Slash, Stigma Magic, Chakra, Revive
Haste, Slow, Don't Move, Demi


Twelve
Male
Pisces
60
50
Geomancer
Talk Skill
Counter Flood
Magic Attack UP
Move-HP Up

Rune Blade
Aegis Shield
Flash Hat
Judo Outfit
Red Shoes

All Elemental
Preach, Threaten, Refute, Mimic Daravon


Aesil
Female
Cancer
60
70
Samurai
Yin Yang Magic
Damage Split
Equip Spear
Move+1

Holy Lance

Circlet
Carabini Mail
Feather Boots

Asura, Bizen Boat, Murasame, Heaven's Cloud, Kikuichimonji
Diminish, Paralyze


Reddas
Male
Libra
70
60
Ninja
Item
Speed Save
Equip Armor
Move-HP Up

Spell Edge
Assassin Dagger
Crystal Helmet
Crystal Mail
Angel Ring

Dictionary
X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


Rikken
Male
Scorpio
60
50
Marksman
Punch Art
Dragon Spirit
Concentrate
Fly

Gastrafitis
Crystal Shield
Twist Headband
Black Costume
Sprint Shoes

Temopral Strike
Earth Slash, Stigma Magic, Chakra, Revive

Elza
Female
Capricorn
40
50
Wizard
Draw Out
Abandon
Magic Defend UP
Move+3

Wizard Rod

Flash Hat
Wizard Robe
Feather Mantle


Asura, Murasame, Muramasa, Kikuichimonji


Larsa
Female
Taurus
70
70
Time Mage
White Magic
Damage Split
Short Charge
Move+2

H Bag

Black Hood
Light Robe
Elf Mantle

Haste 1/2, Slow
Cure 3, Raise 1/2, Protect, Esuna


Wiz Knight
Male
Libra
70
60
Knight
White Magic
Counter
Attack UP
Move-HP Up

Defender

Crystal Helmet
Light Robe
Germinas Boots

Power Ruin, Magic Ruin
Raise 2, Esuna, Shell, Protect


Archman
Male
Sagittarius
60
50
Marksman
Basic Skill
Speed Save
Equip Armor
Ignore Height

Ultimus Bow

Twist Headband
Crystal Mail
Angel Ring

Timed Strike, Heartache Strike, Temporal Strike
Heal, Cheer Up, Wish


Superfly
Female
Aqaurius
55
70
Priest
Elemental
Damage Split
Defense UP
Move+2

P bag

Flash Hat
White Robe
108 Gems

Raise, Wall, Reraise
All Elemental


Magical Negro
Female
Gemini
55
70
Wizard
Item
HP Restore
Short Charge
Teleport

Wizard Rod

Golden Hairpin
Black Robe
Sprint Shoes

Fire 2/3, Ice 2/3, Bolt 2/3, Flare
Hi-Ether, Remedy, Holy Water


Emrakul
Male
Gemini
70
64
Samurai
Item
Abandon
Throw Item
Move-HP Up

Kikuichimonji

Circlet
Carabini Mail
Red Shoes

Kiyomori, Muramasa
X-Potion, Remedy, Phoenix Down


Kozilek
Male
Libra
70
60
Ninja
Steal
Counter
Attack UP
Move+2
Spell Edge
Ninja Edge
Flash Hat
Black Costume
Angel Ring

Shuriken, Ball, Sword
Steal Heart


Ulamog
Male
Aqaurius
60
60
Geomancer
Time Magic
Damage Split
Short Charge
Move-MP Up

Rune Blade
Crystal Shield
Golden Hairpin
Earth Clothes
Magic Gauntlet

All Elemental
Haste 1/2, Stop, Quick


Ugin
Female
40
50
Gemini
Knight
White Magic
Critical Quick
Concentrate
Move+1

Ice Brand
Aegis Shield
Crystal Helmet
Light Robe
Feather Mantle

Weapon Break
Cure 1/2/3, Raise 2, Reraise


Wogdog
Female
Gemini
70
40
Thief
Throw
Speed Save
Equip Shield
Move+2

Air Knife
Flame Shield
Green Beret
Earth Clothes
Angel Ring

Steal Heart
All Throw


Threne
Female
Gemini
70
70
Knight
White Magic
Dragon Spirit
Magic Attack UP
Move-HP Up

Rune Blade
Aegis Shield
Circlet
Carabini Mail
Magic Ring

All Battle Skill
All White Magic


Verria
Male
Sagittarius
60
55
Monk
Elemental
HP Restore
Attack UP
Ignore Height




Power Sleeve
Sprint Shoes

All Punch Art
All Elemental


Wickedshifty
Female
Gemini
40
70
Wizard
Time Magic
Abandon
Short Charge
Move+1

Wizard Rod

Flash Hat
Black Robe
Feather Mantle

All Black Magic
Haste, Haste 2


Kokojo
Monster
Virgo
65
55
Black Chocobo


Chimp
Male
Capricorn
40
55
Monk
Elemental
Abandon
Equip Armor
Move-HP Up



Circlet
Power Sleeve
Feather Mantle

Repeating Fist, Secret Fist, Stigma Magic, Chakra, Revive
All Elemental


RedWorld
Female
Taurus
65
55
Chemist
Jump
Speed Save
Defense UP
Jump+3

Air Knife

Flash Hat
Black Costume
Germinas Boots

X-Potion, Hi-Ether, Remedy, Holy Water, Phoenix Down
Level Jump 5, Vertical Jump 8


RavenOfRazgriz
Monster
Taurus
70
55
Revnant


Skit
Male
Cancer
70
50
Ninja
Punch Art
Abandon
Martial Arts
Move+2



Twist Headband
Power Sleeve
Feather Mantle


Secret Fist, Chakra, Revive


Carnage
Male
Cancer
70
40
Samurai
Item
Damage Split
Equip Sword
Move+3

Ice Brand

Crystal Helmet
Carabini Mail
108 Gems

Murasame, Kiyomori, Muramasa, Kikuichimonji
Hi-Ether, Remedy, Phoenix Down


Dookie
Female
Capricorn
60
70
Oracle
White Magic
Critical Quick
Short Charge
Teleport

Ivory Rod

Golden Hairpin
Light Robe
Sprint Shoes

Paralyze, Zombie
Raise 1/2, Esuna, Cure 3


Calico
Female
Capricorn
40
70
Summoner
Planar Magic
Arrow Guard
Magic Defend UP
Move+1

Wizard Rod

Flash Hat
Black Robe
Magic Gauntlet

Shiva, Moogle, Fairy
Zombie 2, Sleep 2


Kokoannoying
Male
Pisces
70
40
Knight
Elemental
Counter Flood
Magic Attack UP
Move-HP Up

Rune Blade
Aegis Shield
Circlet
Light Robe
Diamond Armlet

Speed Ruin, Mind Ruin, Power Ruin
All Elemental


KokoPoke
Male
Capricorn
70
63
Archer
Item
Damage Split
Concentarte
Teleport

Gastrafitis
Flame Shield
Black Hood
Power Sleeve
Feather Mantle

Stunning Strike, Timed Strike, Cursed Strike
X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


Firekojo
Female
Virgo
50
69
Wizard
White Magic
HP Restore
Short Charge
Fly

Wizard Rod

Flash Hat
Black Costume
Magic Gauntlet

Fire 3/4, Ice 3/4
Cure 2/3, Raise 1/2


Explokojo
Monster
Taurus
50
48
Explosive


Un
Male
Aries
65
50
Samurai
Item
Damage Split
Defense Up
Move+3

Kikuichimonji

Crystal Helmet
Crystal Mail
Sprint Shoes


All Item



No One
Male
Aries
55
50
Marksman
Battle Skill
Speed Save
Concentrate
Teleport

Windslash Bow

Black Hood
Black Costume
108 Gems

Stunning Strike, Mocking Strike, Temporal Strike
Weapon Break, Armor Break, Head Break, Shield Break



Nobody
Male
Sagittarius
55
70
Summoner
Sing
HP Restore
Short Charge
Move-MP Up
Wizard Rod

Flash Hat
Earth Clothes
Red Shoes

Moogle, Fairy, Odin, Titan, Cyclops
Angel Song



Broken
Female
Libra
65
70
Knight
White Magic
Dragon Spirit
Magic Defend Up
Move+2
H Bag
Aegis Shield
Circlet
Light Robe
Defense Armlet

Power Ruin, Mind Ruin, Speed Ruin, Magic Ruin
Cure 1/2/3, Raise 1/2, Reraise, Wall, Esuna


Lijj
Male
Scorpio
65
50
Lancer
Punch Art
HP Restore
Two Hands
Move+2

Holy Lance

Circlet
Carabini Mail
108 Gems

Level 5 Jump, Vertical Jump 8
Stigma Magic, Revive, Chakra


Mando
Male
Scorpio
40
50
Knight
Item
Abandon
Throw Item
Move+3

Rune Blade
Aegis Shield
Crystal Helmet
Crystal Mail
Feather Mantle

Speed Ruin
X-Potion, Hi-Ether, Phoenix Down, Holy Water, Remedy

Marlena
Female
Taurus
70
50
Oracle
Draw Out
Damage Split
Defense UP
Move-HP Up

Wizard Rod

Flash Hat
Light Robe
Red Shoes


Muramasa, Murasame, Kikuichimonji


Lilith
Female
Taurus
65
70
Priest
Summon Magic
Dragon Spirit
Short Charge
Fly

Wizard Staff

Golden Hairpin
Black Costume
Magic Gauntlet

Cure 1/2/3, Rasie 2, Holy, Esuna
Moogle


Strc
Male
Sagittarius
70
60
Marksman
Basic Skill
Speed Save
Attack UP
Move+1

Gastrafitis
Platina Shield
Black Hood
Black Costume
Diamond Armlet

Stunning Strike
Heal, Cheer Up, Bull's Eye


Prst
Female
Aquarius
40
70
Summoner
White Magic
Distribute
Short Charge
Fly

Gold Staff

Golden Hairpin
Light Robe
Angel Ring

Moogle, Fairy
Cure 1/2/3, Raise 1/2, Reraise, Regen, Wall, Esuna, Holy


Skrz
Male
Leo
70
50
Lancer
Basic Skill
Weapon Guard
Magic Defend UP
Move+2

Holy Lance
Crystal Shield
Crystal Helmet
Carabini Mail
Sprint Shoes

Level Jump 5, Vertical Jump 8
Wish


Krk
Male
Leo
60
60
Bard
Item
Abandon
Equip Shield
Move+3

Assassin Dagger
Aegis Shield
Flash Hat
Power Sleeve
Feather Mantle

Life/Battle/Magic Song
X-Potion, Eye Drop, Remedy, Phoenix Down


Terezi
Female
70
70
Libra
Oracle
Talk Skill
Damage Split
Concentrate
Move-HP Up

Ivory Rod

Flash Hat
Light Robe
Red Shoes

Paralyze
Mimic Daravon

Kanaya
Female
Aqaurius
70
70
Samurai
Item
Abandon
Equip Shield
Move+3

P Bag
Crystal Shield
Circlet
Carabini Mail
Elf Mantle

Murasame, Kiyomori, Muramasa, Kikuichimonji
X-Potion, Phoenic Down, Remedy, Hi-Ether


Rose
Female
Gemini
60
70
Sage
Summon Magic
Counter Flood
Short Charge
Teleport

Rune Blade

Golden Hairpin
Wizard Robe
Angel Ring

Despair 2, Frog 2
Moogle, Fairy, Cyclops


Gl'bgolyb
Monster
Libra
40
70
Great Morbol


thinja
Female
Capricorn
65
45
Thief
Throw
Dragon Spirit
Two Swords
Move-HP Up

Spell Edge
Assassin Dagger
Black Hood
Black Costume
Elf Mantle

Steal Heart, Steal Weapon, Steal Shield
Sword, Ninja Sword


lancist
Male
Cancer
65
60
Lancer
Item
Counter Flood
Throw Item
Float

Oberisk
Flame Shield
Crystal Helmet
Crystal Mail
Rubber Shoes

Level Jump 3, Vertical Jump 4
X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


knonk
Male
Cancer
70
45
Knight
Punch Art
Counter
Attack UP
Move+3
Ice Brand
Crystal Shield
Circlet
Platina Armor
Dracula Mantle

Power Ruin, Mind Ruin
Stigma Magic, Chakra, Revive

preizard
Female
Capricorn
40
70
Wizard
White Magic
Abandon
Short Charge
Teleport

Wizard Rod

Flash Hat
Light Robe
Feather Mantle

Fire 4, Ice 4, Bolt 4, Poison
Cure 3, Raise 1/2, Protect


Chipotle   
Male
Capricorn
70
50
Knight
Basic Skill
Weapon Guard
Attack Up
Move+3

Defender

Platina Helmet
Carabini Mail
Elf Mantle


Heal, Wish, Bull's Eye


Chile
Male
Capricorn
65
70
Knight
White Magic
HP Restore
Short Charge
Move-HP Up

Rune Blade
Aegis Shield
Circlet
Light Robe
Angel Ring

Speed Ruin
Cure 2/3, Raise 2, Esuna


Cayenne
Female
Cancer
40
50
Priest
Draw Out
Abandon
Equip Shield
Move+1

Morning Star
Crystal Shield
Flash Hat
Black Costume
Feather Mantle

Raise
Murasame, Muramasa, Kikuichimonji


Cilantro
Male
Capricorn
65
50
Lancer
Item
Damage Split
Two Hands
Move+2

Holy Lance

Crystal Helmet
Crystal Mail
108 Gems

Level  Jump 5, Vertical Jump 8
X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


Autumn
Female
65
40
Gemini

Marksman
Item
Damage Split
Concentrate
Move+3

Windslash Bow

Flash Hat
Power Sleeve
Sprint Shoes


X-Potion, Remedy, Phoenix Down, Holy Water, Hi-Ether


Mr4
Male
Scorpio
65
70

Lancer
Elemental
Sunken State
Defense UP
Ignore Height

Oberisk

Circlet
Carabini Mail
Power Wrist

Level Jump 5, Vertical Jump 8
All Elemental


Bailey
Female
Aqaurius
40
70
Priest
Time Magic
Dragon Spirit
Half of MP
Float

Wizard Staff

Holy Miter
Wizard Robe
Magic Gauntlets

Cure 2, Raise, Esuna
Haste

Lindsay
Female
Cancer
70
40
Knight
Punch Art
Weapon Guard
Attack UP
Move-HP Up

Rune Blade
Crystal Shield
Crystal Helmet
Crystal Mail
Diamond Armlet

Weapon Break
Chakra, Revive


U
Male
Cancer
65
60
Chemist
Precision
Speed Save
Equip Armor
Move+3

Mythril Gun

Green Beret
Carabini Mail
Sprint Shoes

X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down
Stunning Strike, Temporal Strike


Mad
Male
Cancer
65
70
Thief
Time Magic
Damage Split
Two Swords
Move-HP Up

Spell Edge
Assassin Dagger
Black Hood
Black Costume
Elf Mantle

Steal Heart
Haste, Slow


Bro
Male
Scorpio
40
50
Geomancer
Punch Art
Abandon
Martial Arts
Move+1

Rune Blade
Crystal Shield
Flash Hat
Power Sleeve
Dracula Mantle

All Elemental
Secret Fist, Stigma Magic, Revive


Trollface
Female
Pisces
65
70
Sage
White Magic
Counter Flood
Short Charge
Move+2

Monster Dict

Golden Hairpin
Light Robe
Angel Ring

Frog 2, Despair 2
Raise 2, Esuna


Lukino
Male
Aries
70
40
Ninja
Punch Art
Abandon
Concentrate
Move+2

Air Knife
Spell Edge
Flash Hat
Power Sleeve
108 Gems

All Throw
Stigma Magic, Chakra, Revive


Raem
Male
Aries
70
40
Knight
Item
Speed Save
Throw Item
Move-HP Up

Rune Blade
Flame Shield
Crystal Helmet
Crystal Mail
Red Shoes

Speed Ruin, Head Break, Armor Break
X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


Lulu
Female
Libra
50
70
Time Mage
White Magic
Counter Magic
Short Charge
Move+3

H Bag

Golden Hairpin
Light Robe
Angel Ring

Haste, Slow, Don't Move
Cure 1/2/3, Raise 1/2, Esuna


Koaru
Female
Libra
50
70
Oracle
Talk Skill
Damage Split
Equip Armor
Teleport

Octagon Rod

Circlet
Carabini Mail
Feather Mantle

Spell Absorb, Blind Rage, Paralyze, Sleep
Threaten, Preach, Insult, Death Sentence, Mimic Daravon


Nhara
Female
Gemini
50
50
Monk
Basic Skill
Dragon Spirit
Equip Armor
Move-HP Up

H Bag

Circlet
Carabini Mail
Sprint Shoes

Earth Slash, Secret Fist, Stigma Magic, Revive
Throw Stone, Cheer Up, Bull's Eye


Yana
Female
Gemini
70
70
Ninja
Time Magic
Damage Split
Short Charge
Teleport

Spell Edge
Assassin Dagger
Flash Hat
Earth Clothes
Angel Ring


Haste, Haste 2


Rabato
Male
Sagittarius
70
40
Lancer
Item
HP Restore
Attack UP
Fly

Holy Lance
Crystal Shield
Crystal Helmet
Crystal Mail
N-Kai Armlet


X-Potion, Hi-Ether, Remedy, Phoenix Down


Bardus
Male
Sagittarius
50
70
Bard
Steal
Regenerator
Defense UP
Ignore Height

Bloody Strings

Black Hood
Black Costume
Magic Ring

Last Song
Steal Heart


TheGrain
Male
Taurus
70
50
Knight
Basic Skill
Weapon Guard
Defense UP
Move+3

Defender

Platina Helmet
Platina Armor
Elf Mantle


Dash, Heal, Wish, Cheer Up, Bull's Eye


TheSpirit
Female
Taurus
65
50
Knight
Item
Dragon Spirit
Throw Item
Move-HP UP

P Bag
Crystal Shield
Diamond Helmet
Crystal Mail
Dracula Mantle

Magic Ruin, Head Break, Armor Break
X-Potion, Hi-Ether, Antidote, Eye Drop, Echo Grass, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down


TheWhite
Male
Capricorn
40
70
Knight
White Magic
Abandon
Short Charge
Move-MP Up

Rune Blade
Aegis Shield
Circlet
Light Robe
Feather Mantle

Speed Ruin
Cure 2, Raise, Esuna, Holy


TheMantle
Male
Virgo
65
50
Knight
Punch Art
Damage SPlit
Concentrate
Move+2

Ice Brand
Platina Shield
Crystal Helmet
Carabini Mail
108 Gems

Weapon Break, Shield Break
Spin Fist, Repeating Fist, Wave Fist, Earth Slash, Secret Fist, Stigma Magic, Chakra, Revive


Teddy
Male
Capricorn
70
40
Ninja
Summon Magic
Damage Split
Concentrate
Move+2
Air Knife
Assassin Dagger
Black Hood
Black Costume
Sprint Shoes

Shuriken, Ball, Sword, Spear, Dictionary
Fairy


Grizzly
Male
Virgo
60
70
Knight
White Magic
Speed Save
Defense UP
Move-HP Up

Rune Blade
Crystal Shield
Circlet
Light Robe
Angel Ring

Speed Ruin
Cure 1/2/3, Raise 1/2, Esuna, Holy


Koala
Female
Taurus
70
40
Wizard
Draw Out
MP Switch
Equip Shield
Teleport

Wizard Rod
Aegis Shield
Flash Hat
Wizard Robe
Magic Gauntlet

Flare
Asura, Koutetsu, Murasame, Heaven's Cloud, Muramasa, Kikuichimonji


Kermode
Male
Capricorn
40
70
Lancer
Item
Dragon Spirit
Two Hands
Move+3

Holy Lance

Crystal Helmet
Carabini Mail
Diamond Armlet

Level 5 Jump, Vertical Jump 8
X-Potion, Hi-Ether, Antidote, Eye Drops, Echo Grass, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down


Nestor
Male
Virgo
70
55
Ninja
Basic Skill
Damage Split
Concentrate
Move+2

Spell Edge
Assassin Dagger
Black Hood
Black Costume
Angel Ring

Sword
Heal, Wish


Brie
Female
Pisces
50
70
Knight
Yin Yang Magic
Counter Flood
Defense UP
Move-HP Up

P Bag
Aegis Shield
Circlet
White Robe
Defense Armlet

Magic Ruin, Armor Break, Power Ruin
Paralyze, Spell Absorb


Xin
Male
Virgo
70
55
Samurai
Item
Speed Save
Equip Spear
Move+3

Holy Lance

Crystal Helmet
Crystal Mail
108 Gems

Murasame, Bizen Boat
Phoenix Down, Remedy, Maiden's Kiss, Soft, Hi-Ether, X-Potion


Phoebe
Female
Pisces
50
70
Time Mage
Summon Magic
Counter Magic
Short Charge
Teleport

H Bag

Flash Hat
Light Robe
Magic Gauntlet

Slow, Haste, Stop
Moogle, Lich, Fairy


Doctor
Male
Scorpio
40
55
Monk
Talk Skill
Abandon
Attack UP
Move+2




Power Sleeve
Elf Mantle

Repeating Fist, Earth Slash, Secret Fist, Stigma Magic, Chakra, Revive
Threatn, Mimic Daravon, Refute


Punxsutawney
Male
Cancer
60
70
Sage
White Magic
Counter Flood
Short Charge
Move-MP Up

Ivory Rod

Golden Hairpin
Light Robe
Sprint Shoes

Frog 2, Despair 2
Cure 3, Raise 1/2, Esuna


Philsauve
Male
Pisces
70
70
Squire
Yin Yang Magic
Speed Save
Defense UP
Move-HP Up

Gastrafitis
Crystal Shield
Flash Hat
Black Costume
Red Shoes

Bulls Eye, Heal, Wish
Spell Absorb, Blind, Paralyze


Phildo
Female
Cancer
70
70
Time Mage
Steal
Damage Split
Equip Armor
Move+3

P Bag

Crystal Helmet
Carabini Mail
Angel Ring

Haste, Slow, Don't Move
Steal Heart


Hyde
Male
Virgo
40
53
Lancer
Item
Abandon
Concentrate
Move+2

Holy Lance
Crystal Shield
Circlet
Carabini Mail
Feather Mantle

Level Jump 5, Vertical Jump 8
X-Potion, Hi-Ether, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down


Donna
Female
Scorpio
70
53
Geomancer
Talk Skill
Counter Flood
Magic Attack UP
Move-HP Up

Rune Blade
Aegis Shield
Flash Hat
Earth Clothes
Diamond Armlet

All Elemental
Threaten, Preach, Mimic Daravon, Death Sentence


Eric
Male
Pisces
70
65
Marksman
White Magic
Speed Save
Defense UP
Teleport

Gastrafitis
Platina Shield
Golden Hairpin
Black Costume
Feather Boots

Stunning Strike, Heartache Strike, Temporal Strike
Raise 1/2


Kelso
Male
Cancer
60
53
Knight
Punch Art
Damage Split
Two Hands
Move+3

Ice Brand

Crystal Helmet
Crystal Mail
108 Gems

Speed Ruin, Magic Ruin
Chakra, Revive, Earth Slash, Wave Fist, Stigma Magic


Galahad
Monster
Taurus
70
50
Cocatoris



Constance
Mosnter
Taurus
70
70
Sacred


Empress
Monster
Virgo
40
40
Uribo


Clarence
Male
Taurus
60
60
Ninja
Item
Damage Split
Equip Armor
Move-HP Up

Air Knfie
Assassin Dagger
Crystal Helmet
Carabini Mail
Sprint Shoes

Dictionary
X-Potion, Remedy, Holy Water, Phoenix Down


Lancer
Male
Virgo
40
55
Lancer
Item
Abandon
Throw Item
Move-HP Up

Holy Lance
Crystal Shield
Crystal Helmet
Carabini Mail
Feather Mantle


X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


Monk
Male
60
55
Taurus
Monk
Sing
Damage Split
Equip Armor
Jump+3


Circlet
Crystal Mail
Sprint Shoes

Earth Slash, Secret Fist, Stigma Magic, Chakra, Revive
Magic Song


Sally
Monster
Capcricorn
70
55
Dark Behemoth


Wizard
Female
70
55
Capricorn
Wizard
Draw Out
MP Switch
Equip Shield
Float

Wizard Rod
Aegis Shield
Flash Hat
Wizard Robe
Magic Gauntlet

Murasame, Muramasa, Kikuichimonji


Celsius
Male
Leo
40
45
Ninja
Punch Art
Abandon
Attack UP
Move+1

Spell Edge
Ninja Edge
Twist Headband
Power Sleeve
Feather Mantle


Stigma Magic, Revive


Efreet
Male
Aries
70
70
Knight
Yin Yang Magic
Speed Save
Short Charge
Move-HP Up

Rune Blade
Crystal Shield
Crystal Helmet
Light Robe
Feather Boots

Magic Ruin
Spell Absorb, Paralyze, Sleep, Silence Song


Luna
Female
Aries
65
70
Priest
Talk Skill
Dragon Spirit
Defense UP
Teleport

P Bag

Golden Hairpin
Black Costume
Angel Ring

Cure 3, Raise, Esuna
Threaten, Mimic Daravon


Shadow
Male
Sagittarius
65
70
Wizard
Item
Counter Flood
Magic Attack UP
Move-MP Up

Wizard Rod

Flash Hat
Black Robe
Magic Ring

Bolt 2/3, Ice 3 Flare
X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


u mad?
Male
Virgo
40
55
Knight
Basic Skill
Abandon
Two Swords
Move+3

Rune Blade
Ice Brand
Diamond Helmet
Black Robe
Elf Mantle


Bull's Eye


/b/
Male
Virgo
65
55
Samurai
Jump
Damage Split
Equip Spear
Move-HP Up

Holy Lance

Circlet
Carabini Mail
108 Gems

Koutetsu, Kikuichimonji
Level Jump 5, Vertical Jump 8


The Game
Female
Pisces
70
55
Thief
Throw
Speed Save
Defense UP
Move+2


P Bag
Black Hood
Black Costume
Angel Ring

Steal Heart
Dictionary, Ball


Trololololol
Female
Pisces
65
70
Summoner
Time Magic
Dragon Spirit
Short Charge
Fly

Wizard Rod

Flash Hat
Light Robe
Magic Ring

Cyclops
Haste


Aida
Female
Libra
70
70
Priest
Talk Skill
Counter Flood
Equip Shield
Teleport

Aegis Shield
Wizard Staff
Golden Hairpin
Black Costume
Feather Mantle

Cure 1/2/3, Rasie 1/2, Reraise, Protect, Shell, Esuna
Threaten, Mimic Daravon, Death Sentence


Zhen-Zhen
Monster
Aquarius
70
63
Wildbow


Annabelle
Female
Gemini
60
70
Chemist
Steal
Damage Split
Defense UP
Move-HP Up

Assassin Dagger

Flash Hat
Earth Clothes
Red Shoes

X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down
Steal Heart

Fencer
Male
Aries
40
57
Ninja
Punch Art
Abandon
Concentrate
Move+2

Spell Edge
Air Knife
Black Hood
Power Sleeve
Elf Mantle

Shuriken, Ball, Dictionary
Spin Fist, Chakra, Stigma Magic, Secret Fist, Revive


Serge
Male
Libra
70
60
Monk
Throw
HP Restore
Two Swords
Move+3




Power Sleeve
Power Wrist

All Punch Art
All Throw


Juliette
Female
Cancer
60
40
Lancer
Basic Skill
Speed Save
Defense UP
Move-HP Up

Holy Lance
Aegis Shield
Crystal Helmet
Carabini Mail
Feather Mantle

Level Jump 5, Vertical Jump 8
Heal, Wish, Cheer Up, Bull's Eye, Beat Down


Aurora
Female
Leo
40
60
Chemist
Precision
Critical Quick
Train
Teleport

Mythril Gun

Flash Hat
Black Costume
Angel Ring

All Item
Stunning Strike, Cursed Strike, Mocking Strike, Heartache Strike, Temportal Strike


Margaret
Female
Virgo
70
60
Knight
Elemental
Counter Magic
Magic Defend UP
Move+2

Rune Blade
Flame Shield
Circlet
Crystal Mail
Dracula Mantle

All Battle Skill
All Elemental


Seijin
Monster
Capricorn
60
50
Morbol


The Man
Male
Scorpio
40
50
Ninja
Battle Skill
Abandon
Equip Armor
Move+3
Ninja Edge
Spell Edge
Crystal Helmet
Crystal Mail
Feather Mantle

All Throws
Weapon Break


Iris
Female
Capricorn
70
50
Chemist
Talk Skill
Damage Split
Defense UP
Move-HP Up
P Bag

Black Hood
Black Costume
Angel Ring

X-Potion, Hi-Ether, Antidote, Eye drops, Echo Grass, Maiden's Kiss, Holy Water, Remedy, Phoenix Down
Threaten, Mimic Daravon


Sara
Female
Taurus
70
70
Priest
Time Magic
HP Restore
Short Charge
Teleport

Wizard Staff

Flash Hat
Light Robe
Magic Ring

Cure 1/2/3, Protect, Raise 1/2. Esuna, Holy
Haste


Emperor
Male
Cancer
60
40
Knight
Item
Damage Split
Defense UP
Move-HP Up

Defender

Crystal Helmet
Light Robe
Feather Boots

Weapon Break, Armor Break, Shield Break
X-Potion, Hi-Ether, Remedy, Holy Water, Phoenix Down


Empress
Female
Cancer
60
70
Summoner
Elemental
MP Switch
Magic Attack UP
Teleport

Wizard Rod

Golden Hairpin
Earth Clothes
Angel Ring

Moogle, Fairy
All Elemental


Strength
Male
Cancer
60
40
Monk
Precision
Counter
Equip Armor
Move+2



Circlet
Carabini Mail
Sprint Shoes

Spin Fist, Repeating Fist, Wave Fist, Earth Slash, Stigma Magic, Chakra, Revive



Fool
Male
Cancer
60
70
Squire
Jump
HP Restore
Magic Defend UP
Move+1

Slasher

Flash Hat
Black Costume
Reflect Ring

Heal, Wish
Level Jump 5, Vertical Jump 8


James
Male
Virgo
65
65
Geomancer
Item
Dragon Spirit
Defense UP
Move-HP Up
Rune Blade
Ice Shield
Flash Hat
Black Costume
Rubber Shoes

All Elemental
X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


Naruto
Male
Taurus
45
60
Thief
Battle Skill
Abandon
Equip Armor
Move+2

Spell Edge

Crystal Helmet
Carabini Mail
Elf Mantle

Steal Heart, Steal Helmet, Steal Weapon, Steal Accessory, Steal Shield
Weapon Break, Head Break, Armor Break, Shield Break, Power Ruin, Mind Ruin, Speed Ruin


Sakura
Female
Capricorn
65
70
Time Mage
White Magic
Damage Split
Short Charge
Move+1

Gold Staff

Golden Hairpin
Light Robe
Sprint Shoes

Slow, Stop, Don't Move, Demi, Haste, Quick
Cure 1/2/3, Raise 1/2, Esuna, Holy, Wall


Sasuke
Male
Scorpio
65
60
Ninja
Punch Art
Speed Save
Attack UP
Teleport

Assassin Dagger
Morning Star
Black Hood
Power Sleeve
Angel Ring

Shurkien, Ball, Sword, Spear
Earth Slash, Secret Fist, Chakra, Revive, Stigma Magic


Kain
Male
Capricorn
60
55
Lancer
Item
Speed Save
Throw Item
Teleport

Oberisk
Crystal Shield
Crystal Helmet
Carabini Mail
Germinas Boots

Level Jump 5, Vertical Jump 8
Phoenix Dowb, X-Potion, Hi-Ether, Remedy, Holy Water

Kachni
Male
Taurus
70
50
Draw Out
Time Magic
Dragon Spirit
Attack UP
Move+2

Kikuichimonji

Circlet
Crystal Mail
Sprint Shoes

Asura, Kotetsu, Bizen Boat, Murasame, Heavens Cloud, Kiymori, Muramasa, Kikuichimonji
Haste, Slow


Agentle
Female
Virgo
70
45
Throw
Steal
Abandon
Defense UP
Ignore Height

Air Knife
Spell Edge
Flash Hat
Power Sleeve
Feather Mantle

Dictonariy, ball, spear, ninja sword, stick, hammer, sword, shuriken
Steal Heart


Kinching
Female
Cancer
40
70
Summoner
White Magic
Counter Magic
Magic Attack UP
Move+1

Wizard Rod

Golden Hairpin
Light Robe
Angel Ring

Moogle, Shiva, Ramuh, Ifrit, Titan, Odin, Fairy, Cyclops
Cure 2/3, Raise 1/2, Wall, Esuna, Holy


Dave
Male
Taurus
65
50
Ninja
Item
Speed Save
Equip Armor
Move-HP Up

Assassin Dagger
Orichalcum
Crystal Helmet
Crystal Mail
Sprint Shoes

Shuriken, Ninja Sword
X-Potion, Hi-Ether, Maiden's Kiss, Soft Holy Water, Remedy, Phoenix Down


Domino
Monster
Virgo
70
40
Cocatoris


Pamsy
Female
Virgo
65
60
Time Mage
Draw Out
MP Switch
Equip Shield
Move+3

H Bag
Aegis Shield
Flash Hat
Wizard Robe
Magic Gauntlet

Haste
Asura, Murasame, Heaven's Cloud, Muramasa, Kikuichimonji


Nuage
Female
Capricorn
40
70
Summoner
White Magic
HP Restore
Short Charge
Move+2

Wizard Rod

Black Hood
Light Robe
Magic Ring

Shiva, Ramuh, Ifrit, Odin, Salamander, Lich, Cyclops
Raise 2, Esuna


Seiarie
Female
Scorpio
70
40
Ninja
Battle Skill
Counter
Equip Katana
Move-HP Up

Kikuichimonji
Murasama
Flash Hat
Power Sleeve
Sprint Shoes


Power Ruin, Speed, Magic Ruin, Mind Ruin, Weapon Break, Head Break, Armor Break, Shield Break


Prancer
Female
Cancer
70
60
Lancer

Dragon Spirit
Attack UP
Ignore Height

Holy Lance
Crystal Shield
Crystal Helmet
Reflect Mail
Power Wrist

Level Jump 5, Vertical Jump 8



Felnor
Male
Pisces
40
70
Bard

Damage Split
Defense UP
Float

Bloody Strings

Holy Miter
Earth Clothes
Reflect Ring

Angel Song, Life Song, Battle Song, Magic Song, Nameless Song


Aria
Female
Pisces
40
70
White Mage
Time Magic
Absorb Used MP
Short Charge
Teleport

Wizard Staff

Golden Hairpin
White Robe
Feather Mantle

All White Magic
All Time Magic


Bee
Monster
Leo
40
40
Sacred


Lans
Male
Sagittarius
70
50
Bard
Draw Out
Counter Magic
Concentrate
Move-HP Up

Bloody Strings

Flash Hat
Black Costume
Magic Ring


Heaven's Cloud, Kiyomori


Neptune
Male
Aries
70
70
Knight
White Magic
Dragon Spirit
Equip Crossbow
Teleport

Gastrafitis
Agies Shield
Circlet
Light Robe
Dracula Mantle

Head Break, Armor Break, Magic Ruin, Speed Ruin, Power Ruin
Protect, Shell, Raise 1/2, Wall, Esuna


Lambchop
Female
Leo
60
60
Time Mage
Item
Speed Save
Equip Armor
Move+2

P Bag

Crystal Helmet
Carabini Mail
Angel Ring

Haste, Haste 2, Slow, Stop, Don't Move, Float, Reflect, Quick
X-Potion, Hi-Ether, Phoenix Down, Remedy, Holy Water


Samy
Female
Libra
40
70
Time Mage
White Magic
Damage Split
Short Charge
Teleport

P Bag

Flash Hat
Earth Clothes
108 Gems

Haste
Raise 2, Esuna


Lovey
Female
Libra
70
55
Thief
Item
Speed Save
Throw Item
Ignore Height

Ninja Edge

Black Hood
Black Costume
Defense Ring

Steal Heart, Steal Weapon
X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


Tooty
Male
Aries
70
40
Ninja
Talk Skill
HP Restore
Equip Armor
Move+1
Assassin Dagger
Spell Edge
Circlet
Carabini Mail
N-Kai Armlet

Sword
Mimic Daravon, Insult


Playyy
Male
Libra
60
60
Knight
Yin Yang Magic
Dragon Spirit
Defense UP
Move-HP Up

Rune Blade
Crystal Shield
Crystal Helmet
Light Robe
Angel Ring

Power Ruin
Spell Absorb, Confusion Song


Nutrition
Male
Scorpio
70
53
Ninja
Item
HP Restore
Concentrate
Move+2

Air Knife
Assassin Dagger
Flash Hat
Black Costume
Sprint Shoes

Ninja Sword, Dictionary
X-Potion, Hi-Ether, Remedy, Holy Water, Phoenix Down


Leap
Male
Pisces
50
60
Lancer
Time Magic
Sunken State
Two Hands
Move+1

Holy Lance

Crystal Helmet
Carabini Mail
108 Gems


Haste


Banned
Male
Leo
50
70
Bard
Planar Magic
Damage Split
Short Charge
Move-MP Up

Orichalcum

Black Hood
Light Robe
Magic Ring

Angel Song, Last Song
Frog 2


Irony
Female
Cancer
70
65
Time Mage
Draw Out
MP Switch
Equip Shield
Move+3

H Bag
Aegis Shield
Holy Miter
Wizard Robe
Feather Mantle


Asura, Murasame, Heaven's Cloud, Muramasa, Kikuichimonji


Aang
Male
Cancer
70
70
Lancer
Item
Damage Split
Throw Item
Move+2

Holy Lance
Crystal Shield
Crystal Helmet
Reflect Mail
Angel Ring


X-Potion, Phoenix Down, Remedy, Holy Water, Hi-Ether


Toph
Monster
Cancer
40
40
Ochu


Sokka
Male
Scorpio
60
70
Knight
White Magic
Abandon
Short Charge
Move-HP Up

Rune Blade
Aegis Shield
Circlet
Light Robe
Feather Mantle


Cure 3, Raise 2, Protect 2, Esuna


Katara
Monster
Pisces
70
40
Mindflare
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on May 27, 2011, 03:39:53 am

Valor
Male
Virgo
40
50
Ninja
Punch Art
Abandon
Martial Arts
Move+1
Spell Edge
Morning Star
Twist Headband
Power Sleeve
Feather Mantle

Knife, Ninja Sword
Wave Fist, Stigma Magic, Charkra, Revive


Cyclone
Male
Virgo
65
50
Marksman
Item
HP Restore
Concentrate
Move+2

Windslash Bow

Black Hood
Black Costume
Angel Ring

Cursed Strike, Heartache Strike
X-Potion, Holy Water, Remedy, Phoenix Down


Alec
Male
Capricorn
70
70
Priest
Jump
Damage Split
Equip Spear
Teleport

Holy Lance

Flash Hat
Light Robe
108 Gems

Raise, Esuna
Level Jump 5, Vertical Jump 8


Ashlee
Female
Pisces
65
70
Time Mage
Summon Magic
Dragon Spirit
Short charge
Float

P Bag

Golden Hairpin
Black Robe
Magic Ring

Haste
Moogle, Ramuh, Salamander, Silf, Fairy


Einstein
Male
Aqaurius
54
50
Knight
Punch Art
Counter
Concentrate
Walk on Water

Ice Brand
Crystal Shield
Platina Helmet
Carabini Mail
Wizard Mantle

Armor Break
Wave Fist, Stigma Magic, Chakra, Revive


MichiuKaku
Female
Pisces
58
61
Samurai

Abandon
Attack UP
Move+1

Kikuichomonji

Crystal Helmet
Crystal Mail
Elf Mantle

Asura, Murasame, Kiyomori


Feynman
Male
Aqaurius
70
54
Ninja
Item
HP Restore
Defense UP
Move-HP Up

Assassin Dagger
Spell Edge
Black Hood
Black Costume
Feather Mantle

Ball, Sword, Dictionary
X-Potion, Hi-Ether, Remedy, Phoenix Down


NeilTyson
Male
Libra
58
55
Knight
White Magic
Dragon Spirit
Magic Attack UP
Float

Rune Blade
Flame Shield
Circlet
Light Robe
Magic Ring

Weapon Break
Cure 2, Raise, Protect, Esuna


Veliuz
Male
Aries
70
60
Knight
White Magic
Damage Split
Equip Gun
Teleport

Mythril Gun
Crystal Shield
Circlet
Light Robe
Diamond Armlet


Raise 1/2, Esuna


Lyk
Male
Sagittarius
60
55
Lancer
Basic Skill
Dragon Spirit
Two Hands
Move+1

Holy Lance

Crystal Helmet
Carabini Mail
Sprint Shoes

Level Jump5, Vertical Jump 8
Dash, Throw Stone, Heal, Wish, Beat Down, Bull's Eye


Poison
Male
Leo
70
70
Monk
Time Magic
HP Restore
Two Swords
Move+2




Power Sleeve
Angel Ring

Spin Fist, Repeating Fist, Wave Fist, Earth Slash, Stigma Magic, Chakra, Revive
Haste


Odin
Male
Sagittarius
40
55
Knight
Item
Weapon Guard
Attack UP
Move+3

Defender

Platina Helmet
Crystal Mail
Feather Mantle

Speed Ruin
X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


Dime
Female
Cancer
50
70
Wizard
White Magic
Damage Split
Short Charge
Float

Wizard Rod

Flash Hat
Black Robe
Magic Ring

Fire 1/2/3/4, Ice 1/2/3/4, Bolt 1/2/3/4, Flare
Cure 2/3, Raise 1/2, Protect, Shell, Esuna


Squally
Male
Pisces
60
55
Knight
Punch Art
Dragon Spirit
Martial Arts
Move+2

Ice Brand
Crystal Shield
Crystal Helmet
Light Robe
108 Gems

Power Ruin, Speed Ruin, Mind Ruin, Magic Ruin
Spin Fist, Repeating Fist, Wave Fist, Earth Slash, Secret Fist, Stigma Magic, Chakra, Revive


Toke
Female
Scorpio
65
65
Chemist
Steal
Speed Save
Equip Armor
Move-HP Up

H Bag

Circlet
Carabini Mail
Angel Ring

X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down
Steal Heart


Roach
Male
Capricorn
65
50
Ninja
Battle Skill
HP Restore
Concentrate
Fly

Air Knife
Assassin Dagger
Black Hood
Power Sleeve
Sprint Shoes

Shuriken, Ball, Dictionary
Weapon Break, Head Break, Armor Break, Shield Break


Celdia :)
Female
Taurus
65
70
Time Mage
White Magic
Dragon Spirit
Short Charge
Fly

H Bag

Flash Hat
Black Costume
Sprint Shoes

Haste, Slow, Don't Move
Cure 2/3 Raise 2, Reraise, Protect, Shell, Esuna


Dissy :D
Female
Capricorn
40
58
Ninja
Battle Skill
Abandon
Concentrate
Move+1
Air Knife
Spell Edge
Black Hood
Power Sleeve
Feather Mantle

Shuriken, Ball, Ninja Sword
Weapon Breal, Head Break, Armor Break, Shield Break


Xifanie :P
Female
Virgo
70
58
Samurai
Punch Art
Speed Save
Equip Shield
Move+3
P Bag
Flame Shield
Circlet
Crystal Mail
Magic Ring

Asura, Bizen Boat, Murasame, Muramasa, Kikuichimonji
Stigma Magic, Chakra, Revive


WizThePimpDaddy
Male
Capricorn
65
58
Lancer
Item
Damage Split
Throw Item
Move+2
Holy Lance
Crystal shield
Crystal Helmet
Carabini Mail
Angel Ring

Level Jump5, Vertical Jump 8
X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


LaserSword
Male
Gemini
70
40
Knight
Item
Speed Save
Attack UP
Move-HP Up

Ancient Sword
Flame Shield
Crystal Helmet
Carabini Mail
N-Kai Armlet


X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


May
Female
Sagittarius
60
70
Oracle
Time Magic
Counter Flood
Equip Shield

Papyrus Plate
Crystal Shield
Golden Hairpin
Light Robe
Elf Mantle

Paralyze, Spell Absorb, Sleep
Haste, Stop


Bob
Male
Gemini
70
40
Ninja
Punch Art
Counter
Defense UP
Move+2
Spell Edge
Air Knife
Twist Headband
Black Costume
Angel Ring

Dictionary, Ball
Stigma Magic, Revive, Chakra


RedMage
Female
Sagittarius
40
70
Wizard
White Magic
Abandon
Short Charge
Float

Flame Rod

Flash Hat
Black Robe
Feather Mantle

Fire 3, Ice 3, Bolt 3, Flare
Cure 2/3, Raise 1/2, Esuna, Wall


Altair
Male
Pisces
70
50
Ninja
Basic Skill
Speed Save
Equip Katana
Move+2

Kikuichimonji
Muramasa
Black Hood
Power Sleeve
N-Kai Armlet

Dictionary
Heal, Wish, Bull's Eye


Polaris
Female
Capricorn
70
50
Thief
Item
Damage Split
Equip Axe
Move+3

Slasher

Flash Hat
Black Costume
Angel Ring

Steal Heart
X-Potion, Phoenix Down, Remedy, Hi-Ether, Antidote, Eye Drop, Echo Grass, Maiden's Kiss, Soft, Holy Water


Sirius
Male
Cancer
40
70
Knight
White Magic
Abandon
Equip Crossbow
Move-HP Up

Gastrafitis
Crystal Shield
Crystal Helmet
Light Robe
Sprint Shoes

Magic Ruin
Raise 1/2, Esuna


Vega
Male
Scorpio
60
50
Samurai
Sing
MA Save
Equip Spear
Move+1

Holy Lance

Circlet
Carabini Mail
108 Gems

Murasame, Heaven's Cloud
Battle Song


Underdog
Female
Taurus
60
40
Thief
Battle Skill
Dragon Spirit
Equip Gun

Mythril Gun

Flash Hat
Black Costume
Sprint Shoes

Steal Heart, Steal Accessory
Weapon Break, Head Break, Armor Break, Shield Break


NorthStar
Male
Cancer
70
55
Monk
Draw Out
HP Restore
Attack UP
Move+2




Power Sleeve
Power Wrist

Earth Slash, Stigma Magic, Chakra, Revive
Kiyomori


Backpack
Female
Capricorn
55
70
Chemist
Time Magic
Damage Split
Short Charge
Move+1

P Bag

Black Hood
Earth Clothes
Angel Ring

X-Potion, Hi-Ether, Antidote, Eye Drop, Echo Grass, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down
Haste 1/2, Slow 1/2, Stop, Don't Move, Demi 1/2


Rasputin
Male
Cancer
55
55
Knight
Basic Skill
Counter Flood
Defense UP
Ignore Height

Rune Blade
Crystal Shield
Crystal Helmet
Crystal Mail
Feather Mantle

Speed Ruin, Magic Ruin
Throw Stone, Heal, Wish, Cheer Up
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ PLEASE DO NOT COMMENT YET!
Post by: Wiz on May 27, 2011, 03:40:49 am
Archives

Match 5 (Archives) PX_Timefordeath vs UniqueTownPortal (http://www.youtube.com/watch?v=mkjFYkypFlw&fmt=18)

LOSER'S BRACKET Match 43 Archives (http://www.youtube.com/user/FFHackticsTournament?feature=mhee#p/search/2/LoCdOIZ_NSY)

LOSER'S BRACKET Match 44 Archives (http://www.youtube.com/user/FFHackticsTournament?feature=mhee#p/search/1/eF5wkAhdEw0)

Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ PLEASE DO NOT COMMENT YET!
Post by: dinosaur on May 27, 2011, 03:43:44 am
Congratulations on your win Pierce  xD
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: FFMaster on May 27, 2011, 05:30:19 am
Awesome, BlameGod is in. And I can't believe I'm up against Fanatic =(

Let's hope we see a lot of varied team ideas. I know mine isn't! =p

EDIT: ☢☢☢, glad you kept that tiny bit.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on May 27, 2011, 06:27:30 am
Looks my first match is against TrueLight....hopefully, things will go well with my team this time around
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Odal on May 27, 2011, 06:33:16 am
I hate banished fort :(  It's such a storyline map! :P
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on May 27, 2011, 07:35:52 am
ill add BlameGod's team once he resubmits his team to me with the corrections made
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Angelus on May 27, 2011, 09:19:33 am
yay for season 5 being under way  :mrgreen:

me versus ryason...best of luck mate!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Vigilanti on May 27, 2011, 09:20:26 am
My team should be a force this time around
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Dol on May 27, 2011, 10:51:40 am
I hope everyone has some way of dealing with an Abandon ninja; there are a ton of them this season.  Knights are still going strong too.  Only one MA Save and no PA Saves, that surprised me.  

Hopefully Philsov runs some more of his stats before the season gets going, those are always informative.  Good luck to everyone!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Eternal on May 27, 2011, 11:06:00 am
Good luck, Veliuz! :D
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ PLEASE DO NOT COMMENT YET!
Post by: Pierce on May 27, 2011, 11:19:41 am
Hooray... I'm the first fight of the tournament with dinosaur. Good luck Dino, I'm curious to see how your team of starlets works.

Quote from: dinosaur on May 27, 2011, 03:43:44 am
Congratulations on your win Pierce  xD


I wouldn't place my money there immediately. I never tested my team at all.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Avalanche on May 27, 2011, 11:22:13 am
nooo i am to late just as i finished my team :(
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Zenius on May 27, 2011, 11:33:03 am
GL to everyone participating :)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Kokojo on May 27, 2011, 11:46:01 am
I can't wait to see the philsov stats :D
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Melancthon on May 27, 2011, 11:49:35 am
Odal first round eh?  That's alotta Knights!  Good luck man!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: The Damned on May 27, 2011, 12:44:02 pm
(Lol at Eternal248's team being the team used in examples. Didn't think that was an actual team.)

Lol at not making it in. I guess that's what I get for being wishy-washy about it.

Oh well. I hope this is more interesting than I think it might end up being. Good luck to everyone and preemptive thanks to everyone that's running it.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Odal on May 27, 2011, 02:09:44 pm
I was bored while making memory cards so I... recorded myself being bored... while making memory cards.


Warning: Do no watch unless you are also bored. :D
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: skiploom188 on May 27, 2011, 02:31:48 pm
It has begun...
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: efrate on May 27, 2011, 03:14:23 pm
Sunday first match correct?
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on May 27, 2011, 03:21:18 pm
Its whenever Wiz gets the opening match ready
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Tonberry on May 27, 2011, 03:26:17 pm
lol at Odal's recording.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on May 27, 2011, 03:46:14 pm
Just because I beat an earlier variant of my team that had a black chocobo doesn't mean my team is technically complete.  Forgot to do any real testing last week (which I spent debugging ASM and RPing), so my team should have some obvious (and fixable) problems.  Mind you, here's what it SHOULD look like.


Kiech
Male
Cancer
50
50
Ninja
Item
Dragon Spirit
Attack UP
Move+2

Spell Edge
Assassin Dagger
Black Hood
Earth Clothes
Sprint Shoes

Sword, Ninja Sword
X-Potion, Hi-Ether, Holy Water, Remedy, Phoenix Down


Charlie
Male
Scorpio
70
70
Monk
Time Magic
Counter
Equip Armor
Move+3



Crystal Helmet
Power Sleeve
Diamond Armlet

Spin Fist, Wave Fist, Earth Slash, Stigma Magic, Chakra, Revive
Haste, Slow, Don't Move, Demi


Twelve
Male
Pisces
60
50
Geomancer
Talk Skill
Counter Flood
Magic Attack UP
Move-HP Up

Rune Blade
Aegis Shield
Flash Hat
Judo Outfit
Red Shoes

All Elemental
Preach, Threaten, Refute, Mimic Daravon


Aesil
Female
Cancer
60
70
Samurai
Yin Yang Magic
Damage Split
Equip Spear
Move+1

Holy Lance

Circlet
Carabini Mail
Feather Boots

Asura, Bizen Boat, Murasame, Heaven's Cloud, Kikuichimonji
Diminish, Paralyze
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: CupOfOrangeJuice on May 27, 2011, 05:50:50 pm
Sweet my first mach is against domieV his team looks a little like mine in terms and strengths and weaknesses, should be a good match. Also good luck domie remeber to "be" the ai
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: CT5Holy on May 27, 2011, 05:51:30 pm
Oh no! My Monk has 65 Brave instead of 70.... Strange. Oh well.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: DomieV on May 27, 2011, 06:00:18 pm
I'm also excited to face you fattyzila. hopefully this time around I can get some procs in :) best of luck to you
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: CupOfOrangeJuice on May 27, 2011, 06:58:51 pm
no.... no procs
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: CupOfOrangeJuice on May 27, 2011, 06:59:55 pm
You shall not know me as sir fattyzila no more. I am sir Wrong Death of Ivalice
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Fanatic on May 27, 2011, 08:07:23 pm
Darn you, FFMaster.

I went to all the trouble of creating a naked unit with catch to counter throwing ninjas, and you go ahead and don't use throw! Well, maybe I can sucker your knight into running ahead and getting himself killed early.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: TrueLight on May 27, 2011, 08:10:37 pm
It Looks Like I'm Up Against Barren First Round. It Should Be An Interesting Battle Since Most Of Our Units Have Good Compat With Each Other.

GL Barren, and Make The Best Team Win :)

Side Note: I Think You Forgot To Give My Marksman Hi-Ether Barren.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: philsov on May 27, 2011, 08:31:24 pm
Best of luck to all!

- Stats are coming... soonish.
- Wiz, Fanatic's team got cut off in the OP.  Suggest migrating several teams onto the 2nd post, really, because they'll get swallowed as you pump more info into the OP
- Hi-fives are in order for LordBobBree, Mel, and throwaway for their masterful use of the Frog2 spell.  However, we are dreadfully scattered across the bracket!  Lord Bob and I might be facing each other in round 2, but otherwise the only way for us to clash like the awesome powerful gentlemen that we are is the like... semi-finals/finals.  MAKE IT THERE.  MAKE IT EPIC.  I WANNA SEE RIBBITFESTS.

And of course massive thanks to the refs and coordinators.  This takes a lot of time to run well.  I'm happy to hear Piercewise's sultry voice again! 
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on May 27, 2011, 08:32:46 pm
Yes indeed TrueLight, I look forward to facing you. every move can be the tide turner for either one of us
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on May 27, 2011, 08:49:14 pm
Hmm, I'll put all the teams into the 2nd post (possibly the 3rd one too) for now since I need to going on Map Info which is my main concern.

I've got the spreadsheet now, so I can just re-enter all that cut off info, thanks for the heads up :D

Edit: As of this point, I've got all the small maps added to every match due to the fact that there's only 24 of 'em in total!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: philsov on May 27, 2011, 08:50:19 pm
Quoteso I can just re-enter all that cut of info,


I'm pretty sure if you just go to edit the post all the stuff is there.  It just fails to display on formal post.  Should make for easier c/p :)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on May 27, 2011, 08:54:44 pm
It isn't sadly :(

It ends at the last word "Scorpio".

It's ok though, because I've got all night + all day tomorrow to get this done.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: veliuz on May 27, 2011, 09:53:32 pm
Might versus magic who will win....
Eternal248 you will lose!! GL though!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on May 28, 2011, 04:22:15 am
Winners Bracket Matches have all been updated in the OP

2/3's of the way done :mrgreen:

Then alphabetizing the teams and voila, I can get to work then.

Loser's bracket should be done in a few hours if I keep at this pace. It takes longer as time goes on because using RNG helps eliminate repeats from happening meaning I'm more likely to get repeats as the list slowly wittles down. (i.e. Slums in Dorter = Medium Map in match 45 and match 47)

Edit: Screw it, I'm tired and need to sleep for a few hours.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: philsov on May 28, 2011, 01:31:52 pm
Presenting... stats!

A small shout-out goes to Lizovs, a 0-post registered member who PMed me half of these numbers at about 3 am XD.  Thanks dude, shaved off a lot of time for me.

Note that some of the numbers don't flat add up.  I got distracted by shiny stuff several times and lost my place on the list several times.  Enjoy the 95% accuracy :D

Gender - Males trumped the females.  Once again.  
Male 134
Female 102
Monster 20


Zodiac - What's with the Aquarius and Leo hate?  Capricorn outnumbers them combined.
Aqua 11
Aries 19
Can 31
Capr 33
Gem 18
Leo 11
Libra 21
Pisc 20
Sag 17
Scorp 22
Taurus 27
Virgo 25


Brave - 40 Brave making a popular choice to meet the team Br cap thanks to the availability of Abandon.  Most of the 51-60 are 60's to boot.
70              88
61-69           47
51-60           53
41-50           19
40              49


Faith - 40 Faithers are more abundant this season than last, iirc.  A predictiable valley is seen in the 61-69 range, but otherwise standard distribution via support casters vs. rest of the team.
70              87
61-69           10
51-60           69
41-50           62
40              28


Primaries - Squire... actually had a better showing than expected.  Knights are the leader thanks to their tanky stats and several teams (and Odal...) having multiple knight mains.
Squire          3
Chemist         10
Knight          46
Marksman        9
Monk            12
Priest          12
Wizard          15
Time Mage       17
Summoner        9
Thief           8
Mediator        1
Oracle          7
Geomancer       8
Lancer          19
Samurai         16
Ninja           33
Sage            4
Bard            6
Dancer          0


Secondaries
- Defensive (read: jobs that can revive) reigned supreme.  Basic skill again making a rise, but with ability restrictions Wish became popular by proxy.  Past that was Time Magic for Haste support, and then an even mix of all the rest.  
Basic Skill     14
Item            50
Battle Skill    9
Precision       4
Punch Art       25
White Magic     42
Black Magic     0
Time Magic      19
Summon Magic    9
Steal           8
Talk Skill      11
Yin Yang Magic  6
Elemental       10
Jump            5
Draw Out        11
Throw           4
Planar Magic    3
Sing            3
Dance           0
None        3


Total: A much more varied spread than previous, but thats to be expected without the JP cap holding back many classes.  There is a notable, complete lack of Dancers.  In fact, some people submitted (or were forced?) into blank secondaries.  Given the option between doing absolutely nothing and dancing, they chose absolutely nothing.
Squire          17
Chemist         60
Knight          55
Marksman        13
Monk            37
Priest          54
Wizard          15
Time Mage       36
Summoner        18
Thief           16
Mediator        12
Oracle          13
Geomancer       18
Lancer          24
Samurai         27
Ninja           37
Sage            7
Bard            9
Dancer          0

 
Monsters - Cows and pigs and tentacle monsters, mostly.  

Sacred 3
Wildbow 3
G Morbol 2
Cocatoris 2
Dark Behemoth 2
Morbol 1
Explosive 1
Uribo 1
Black Choco 1
Revnant 1
Mindflare 1



Reactions - Damage Split numero uno.  Anyone surprised?  At all?  Defensives reigned supreme, with the most popular offensive (Counter Flood) being present in only about a quarter of the teams.

Damage Split 53
Abandon        35
Speed Save 33
HP Restore 28
Dragon Spirit 25
Counter Flood 15
Counter        12
Counter Magic 6
MP Switch 6
Weapon Guard 6
Crit Quick 3
Regenerator 2
Sunken State 2
Absorb MP 1
Arrow Guard 1
Catch        1
Distribute 1
MA Save        1
Meatbone Slash 1


Supports - Short Charge was neck-and-neck with Damage Split for a decent stretch of the stats.  Good mix of offensive and defensive supports, but most supports are grey in those regards anyways.  There are several equip spear + 108 Gem Holy Lance Samurais, who trump Ice Brand Samus by spear range.  Only one Train, and no secret hunt.  Turns out we never officially banned them.  Whoops!
Short Charge 45
Defense Up 31
Attack Up 26
Eq Armor 25
Concentrate 21
Throw Item 15
Eq Shield 12
Magic Attack 10
Two Hands 8
Eq Spear 7
Martial Arts 6
Two Swords 6
Magic Def Up 6
Eq Crossbow 4
Eq Axe        2
Eq Gun        2
Eq Katana 2
Eq Sword 2
Half MP   2
Train        1


Movements - Move HP Up is the most popular one?  Meh, those are the numbers.  Move+3 passed over by many people to prevent team separation, I suppose.  
Move HP Up 51
Move +2       44
Move +3       30
Teleport 30
Move +1       26
Float        14
Fly        13
Ignore Height 10
Move MP Up 7
None        2
Walk on Water 2
Jump +3         2


Accessories - Sprint Shoes were oddly popular, but with other speed-boosting gear out of the pool it kind of makes sense.  108 gems is a popular choice among both fighters (3 weapons are boosted) and casters alike.  Some foolish people picked power wrist when they didn't even select diamond armlet O.o.
Angel Ring 38
Feather Mantle 34
Sprint Shoes 32
108 Gems 22
Magic Ring 19
Elf Mantle 15
Magic Gauntlet 15
Red Shoes 11
Diamond Armlet 10
Dracula Mantle 7
Germinas Boots 6
Feather Boots 4
N-Kai Armlet 4
Power Wrist 4
Defense Armlet 2
Reflect Ring 2
Rubber Shoes 2
Wizard Mantle 2
Defense Ring 1


Speed - Weighted average unit speed is 9.35 which is... very close to last season, despite less speed gear available.  People are wising up?  There's a bell curve around 9, which is the base for many classes or very easy to achieve with an 8 sp unit.
8 61
9 79
10 48
11 22
12 7
13 3
14 3
15 0


Revivers - Total number of units that can revive on a given team.  Three appears to be the sweet spot.
0 1
1 2
2 18
3 30
4 9


Haste? - Not as necessary as previously thought.  We'll see once we're at the final 8 or so.
Y 30
N 29


Random notes:
- PXTimeforDeath's team has 0 revival abilities.  Let us all point and laugh at him.
- Odal is the only person to rock the Quad (knight) setup.  Fight the good fight.
- Veliuz is the only player to have his entire team be single-gendered (male)
- Pokeytax vs. Dinosaur is a fight I would love to see.  Double 3x Monster + 1x Nanny!
- I think my favorite concept unit is the "Eastern Invader", an Equip Katana Ninja.  Katanas, although Br-dependant, have a 25% double shot proc ability.  A ninja who connects 3 blows (44% chance) will likely kill whatever he touches.
- Other favorite oddballers are anything that has Move MP-Up and Casters with empty primaries, Draw Out, MP Switch, and Equip Shield/Aegis.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: PX_Timefordeath on May 28, 2011, 02:26:34 pm
Quote- PXTimeforDeath's team has 0 revival abilities.  Let us all point and laugh at him.


And only healing in form of Ball + Magic Ring. Purely intentional, btw.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Kagebunji on May 28, 2011, 02:59:30 pm
So, do you guys(specificly four it seems) feel awesome for entering me again with a lame team? Mark my words, you are FUCKED! On a second thought, it is not that bad. If I win the first battle(lol, some kaz guy will beat me up), you will get a virtual beer.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Ryason55 on May 28, 2011, 04:13:47 pm
Quote from: Angelusme versus ryason...best of luck mate!

Yeah, luck to you as well. :)


Hmmm- oh wait. What's this?:
Julette
Female
Cancer
60
40
Lancer
Basic Skill
Speed Save
Defense UP
Move-HP Up

Holy Lance
Aegis Shield
Crystal Helmet
Carabini Mail
Feather Mantle

Level Jump 8, Vertical Jump 8
Heal, Wish, Cheer Up, Bull's Eye, Beat Down


Level Jump 8

Sweet! Thanks CT5Holy! I may actually have a chance now. :P
Oh, and could her name be corrected to spell as "Juliette"?
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: CT5Holy on May 28, 2011, 04:35:52 pm
Eh? How'd that happen... someone fix that to Level 5 Jump...

Level 8 Jump doesn't even exist, after all.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on May 28, 2011, 04:41:26 pm
I PM'ed Wiz about that typo, he'll change it soon
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Shade on May 28, 2011, 05:25:18 pm
55 teams with damage split lol?
Also shame on people that took short charge, all 45 of you!!!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on May 28, 2011, 07:55:35 pm
Quick update...

Rounds 1 and 2 of the Loser's Bracket have been completed (32 matches in total)

Forgot there's additional matches for the Loser's Bracket with there being 62 in total, not 31 (half as many) like I thought for some reason>_<

*refers to last season and facepalms*

Edit: I'll try to have the info up before it's midnight here 12:00 AM CST. Chances are, I won't, but we'll see.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: efrate on May 28, 2011, 09:34:05 pm
Are we better checking your youtube or here for updated when videos go up? 
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on May 28, 2011, 10:06:25 pm
Quote from: efrate on May 28, 2011, 09:34:05 pm
Are we better checking your youtube or here for updated when videos go up?


Here. (I'll post about each new vid on GameFaqs and FFRadio to get more viewership ;))

Every S5 video's going to be put up on the FFH YT Channel (FFHackticsTournament), so subscribe and check subscriptions for updates there too. For me personally, I'm going to upload the videos I make to both my YT and Dailymotion Channels as backups. I'd advise the other commentators to do the same as well, but that's their choice :P

Edit: Btw, I'm almost done with all the maps, got a dozen matches or so which won't take long at all ^_^
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Odal on May 28, 2011, 10:13:53 pm
Ewww @ counter flood being the most common offensive reaction.  I've seen so many practice battles with that, where the effect was almost as deadly to the player's own team as it was to the opposing team.

As I said to someone on IRC, I'll just be happy if I don't lose to charm. I RAGE at charm.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on May 28, 2011, 10:59:33 pm
Maps are done!

Now you know what all the matchups are ahead of time and know what to expect :P

Videos up tomorrow by me too ^^

Just gotta alphabetize the teams so people can find 'em easier.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on May 29, 2011, 03:04:21 am
Got done Alphabetizing the teams, lemme know if there's any errors here and I'll fix 'em.

Doing Matches 1 and 2 right now and will have them up later today.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Ryason55 on May 29, 2011, 04:43:20 am
Yeah, could you correct the name of my second character? It should be "Juliette" instead of "Julette".
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: pokeytax on May 29, 2011, 08:54:34 am
Quote from: Wiz on May 29, 2011, 03:04:21 am
Got done Alphabetizing the teams, lemme know if there's any errors here and I'll fix 'em.


I noticed formerdeathcorps has Battle Skill secondary and Time Magic abilities - given that the unit has 70 Faith I think it's a safe bet this was meant to be Time Magic. There are a few blank skillsets (Master_Arbiter4) and Kaz has a unit with no Zodiac.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: UniqueTownPortal on May 29, 2011, 12:37:45 pm
Maybe PXTimeforDeath's team has 0 revival abilities but in my tests his team destroys my  in 3 of 4 cases ^^" He put me in a season 6 mood before season 5 even started ;) See you PX on the battlefield :)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Ryason55 on May 29, 2011, 01:49:33 pm
Ok, now her name's "Juilette"... *sigh* :roll:
Again, could her name be corrected to spell as "Juliette"?
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on May 29, 2011, 02:12:13 pm
Whoops, I swear I thought it was spelled "Juliette" when I edited it the first time XP

Sorry about that ;)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on May 29, 2011, 03:45:20 pm
Whenever you're ready Wiz, get the first match going ! :D
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on May 29, 2011, 05:51:34 pm
Let the tournament, begin!

Match 1 Pierce vs dinosaur (http://www.youtube.com/watch?v=2hOIi0E7Wzg&fmt=18)

Match 2 FFMaster vs Fanatic (http://www.youtube.com/watch?v=k55H2wXHDEg&fmt=18)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: pokeytax on May 29, 2011, 06:25:20 pm
I hate to say anything because dinosaur and I should be thick as Thieves (also I'm rolling with a Uribo which would benefit even more), but his Wildbow is rolling with 46 MA = 96% Nose Bracelet. That's definitely not right. Squidgy says 13 MA.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Squidgy on May 29, 2011, 06:50:34 pm
If piggies are using the old MA growth stat of 7 instead of 70... that gives 46.2 MA. Nice catch pokeytax... I was just assuming best compat, which is impossible for monsters. Normal Wildbow charm is 63%...
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on May 29, 2011, 07:25:35 pm
Match 3 OhGodBears! vs Celdia (http://www.youtube.com/watch?v=KDMHdzk2lVI&fmt=18)

^^

I'll be uploading 2 Matches a day w/ today being an exception, so keep that in mind when on the lookout for new videos.




Use this format when making videos in the future:

Title
Season 5 Match X Player 1 vs Player 2 FFT 1.3 AI Tournament

OR

Season 5 LOSER'S Match X Player 1 vs Player 2 FFT 1.3 AI Tournament

Description

Player 1 = X Color
Player 2 = Y Color

S5 Rules
http://ffhacktics.com/smf/index.php?topic=6988.0

S5 Page
http://ffhacktics.com/smf/index.php?topic=7240.0

Come Chat with us
http://wbe002.mibbit.com/?server=irc.esper.net&channel=%23FFH&settings=c76462e5055bace06e32d325963b39f2

Tags
Final Fantasy Tactics 1.3 AI Tournament Season Five "War Of The Lions" Ramza "Final Fantasy Hacktics" Delita Playstation FFHackticsTournament PS1 PSX PSP 1.3038 RPG "Turn-By-Turn Basis" "Video Games" Gaming ffhacktics.com


Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: dinosaur on May 29, 2011, 07:33:16 pm
I guess it is true ... Justin Bieber, Lady Gaga, Miley Cyrus and Ke$ha are all losers... XD or ... the AI is a loser ...
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Kaz on May 29, 2011, 09:49:50 pm
im obsessed with fanatics distraction unit :X
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on May 29, 2011, 10:26:16 pm
nice fast paced match up, i didn't think dino would lose because he had status but i guess pierce's offense just overwhelmed him


nothing much to say except that the distraction failed when it was looking good


D-D-D-D-DOMINATION!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: OhGodBears! on May 30, 2011, 01:00:01 am
Good matches Celdia.  I didn't test my team and didn't expect my Lancer to be such a destroyer but he was crazy.  Hopefully at some point I will get an 800+ Murasame heal.  That would make my tourney. 
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Celdia on May 30, 2011, 03:36:36 am
You trounced me thoroughly and I deserve it for not testing my team at all. ^_^ (Seriously, how did I not put move skills on two units?!) However it was totally worth it if only to hear Kokojo wishing me off to the Losers Bracket. That never gets old.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on May 31, 2011, 01:43:38 pm
I already have at least 9 or 10 recorded already, if anyone wants to see my half of the winners bracket while we wait for wiz to finish please say so and ill upload it later on tonight. If not, we'll wait until Wiz is done with his half
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on May 31, 2011, 03:27:57 pm
Sorry about the delay everyone, bottom line is I had a bad day IRL yesterday (5/30/11) so I had no chance to upload anything.

As of this point, I've moved out of my folks house and am limited with internet access till 8:30 CST here at the local library.

Fortunately, all what's needed on my end is to download about 2 hours worth of music, add it in to the already made match (fancy transitions), process it in movie maker, then YT it is!

I'll try to get 9 matches up tonight, but we'll have to wait and see.

FYI, I've got my section of Round 1 Matches (includes 13-16 too) done, but I ran into a problem with 13...

I'll need to pick another map for R2 between Pride v Aquilae.

Checkerboard Land 3 (as well as 1 and 2)'s panels are all considered water and since Dark Behemoth's can't swim for shit, the game doesn't account for their existence meaning it's a 4 (Aquilae) on 3 (Pride).

Anyways, time's ticking, gotta get to it ;)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: pokeytax on May 31, 2011, 06:43:26 pm
Quote from: Barren on May 31, 2011, 01:43:38 pmif anyone wants to see my half of the winners bracket while we wait for wiz to finish please say so and ill upload it later on tonight.


I vote a million times yes for this but since I don't see the mad rush of posts I was expecting maybe I'm overlooking why this is a bad idea? (Not that I care!)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: philsov on May 31, 2011, 07:00:35 pm
Quoteif anyone wants to see my half of the winners bracket while we wait


I'm willing to wait a day or two to keep things in an organized fashion. 

I'm proud of your commitment wiz <3
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: OhGodBears! on May 31, 2011, 07:01:18 pm
As long as you guys are posting matches in the same round, I don't see a reason why you cant throw them up at the same time.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Mando on May 31, 2011, 08:05:40 pm
I wouldn't mind seeing your vids and same as what Bears' said, I mean so long as the match is labeled its essentially split up down the middle so I really don't see an issue when none of your matches overlap each other nor "depend" on each other.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: UniqueTownPortal on May 31, 2011, 08:12:31 pm
This tournament is just fun so don't see my rant as something terribly serious :) Why my team don't resemble one i submit?:> My knight with protect 2, samurai without draws... ? I don't see chances for my team but i want to see how they die with abilities i choose for them :)

I know what happened. When Barren was using excel he checked draws in first job window and for some reason it only reads draws checked in the second window from secondary job. I don't know why protect 2 was in my knight... Wiz if you have time, please make rematch, if you can't please as your atonemet check that names on google :)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on May 31, 2011, 08:47:25 pm
Screw it, only 6 Matches up tonight

hopefully 10-16 will be up tomorrow (Music's all what's needed)

Match 4 RedWorld vs Otabo (http://www.youtube.com/watch?v=zrS0usNQ5AU&fmt=18)
Match 5 (Archives) PX_Timefordeath vs UniqueTownPortal (http://www.youtube.com/watch?v=mkjFYkypFlw&fmt=18)
Match 6 skiploom188 vs yohyzo (http://www.youtube.com/watch?v=E66wCiYBqHQ&fmt=18)
Match 7 Carmine vs Zenius (http://www.youtube.com/watch?v=qcuU_N57a1A&fmt=18)
Match 8 Derevish vs Vigilanti (http://www.youtube.com/watch?v=nqAeDC9RiCc&fmt=18)
Match 9 Veliuz vs Eternal248 ROFL =D (http://www.youtube.com/watch?v=h1sP-Gcuss0&fmt=18)

mmm..I need to make a correction...

Video title/heading, I changed my mind and would prefer if you used this

*Season 5 LOSER'S Match*

I'd rather not spoiler who the loser's are in the title since that can ruin matches for new viewers :P
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: zxpr0jk on May 31, 2011, 09:15:56 pm
I love the videos. And will continue to watch them. Excellent work. I've watched season 1 and the differences are tremendous with how far its come.

If we can give feedback for the videos here though(and take or leave any of this):

1) The intro music is so abrupt... Having an intro is good and all. But it's always so loud and ON/OFF suddenly. Pad the intro an extra 5 seconds and soften the music with some fade so it flows naturally into the match. But more importantly, make the music quieter. As it stands, I mute the audio for the first couple seconds every time.

2) The commentating itself is little better than having someone read to me. Commentators are supposed to provide insight and analysis to a competition. I don't need you to tell me 'SillyName' threw a Papyrus Plate. There are times when that would be useful, but you don't need to kill yourself reciting every little thing that happens. That said, absolutely love the enthusiasm. Don't lose that!

3) For anyone that is commentating full-timeish, I'd suggest investing in a pop filter. Overall excellent investment if you plan on broadcasting your voice. Not that you need this model, but for anyone that doesn't know what a pop filter is. (it protects your mic from the powerful p's, s's, and whatever other sudden noise you might make) http://www.amazon.com/Raxxess-RAX-POMT-Microphone-Gooseneck/dp/B0002FOMRK

4) We talked about it a little on the chat, but a schedule should really be arranged. Personally, I'd like to see the first round dumped as quickly as possible. And then schedule all the round two+ matches to be released in X matches(or X minutes of video) per day. Give people time in between to speculate if they want. It also cuts the load on commentators tremendously. But ultimately, this is up to the people uploading. All I really hope to see is a defined schedule before a tournament begins.

Again though, excellent work so far. Can't wait to be slaughtered in round 25.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: veliuz on May 31, 2011, 10:55:16 pm
Hahaha...

You had it coming with a team like that.

GG
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Vigilanti on May 31, 2011, 11:02:02 pm
Wow that squire rocked me....why didnt I think of it last season???? Or this one for that matter?!?!?! Ah well, GG Derevish
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: dinosaur on May 31, 2011, 11:07:47 pm
Quote from: UniqueTownPortal on May 31, 2011, 08:12:31 pm
This tournament is just fun so don't see my rant as something terribly serious :) Why my team don't resemble one i submit?:> My knight with protect 2, samurai without draws... ? I don't see chances for my team but i want to see how they die with abilities i choose for them :)

I know what happened. When Barren was using excel he checked draws in first job window and for some reason it only reads draws checked in the second window from secondary job. I don't know why protect 2 was in my knight... Wiz if you have time, please make rematch, if you can't please as your atonemet check that names on google :)



Wiz or Barren, def double check on this for UTP.

I like zxpr0jk Last point. Just sayin...
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on May 31, 2011, 11:18:10 pm
I just checked your team UTP, yes your knight has protect, not protect 2.....i'll let Wiz know the error you pointed out
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Derevish on May 31, 2011, 11:19:59 pm
After getting killed by the wizard, knight, and ninja in round 1... my squire just went berserk!

GG Vigilanti! :)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: yohyzo on May 31, 2011, 11:45:28 pm
skiploom188 vs yohyzo
GG skiploom. 2nd round was pretty close. I think Naruto dodged like 9 50% shots. I sort of rely on my wizard for abandon units.


About my team my wizard is not floating and it doesn't say in the teams list but my oracle should have teleport. and the name is pronounced yo-hi-zo. Like hi. :)

Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: dinosaur on June 01, 2011, 12:04:58 am
Just loved loved how all of Zenius team have weapons that proc more damage, it is so exciting!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: PX_Timefordeath on June 01, 2011, 12:55:43 am
I describe my match in one word.

CLOPS
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Eternal on June 01, 2011, 01:25:56 am
Quote from: veliuz on May 31, 2011, 10:55:16 pm
Hahaha...

You had it coming with a team like that.

GG


Indeed, GG. I'm sad I didn't get matched up with someone else. My team really did perform well in preliminary tests.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 01, 2011, 02:28:09 am
Nice matches, everyone.  Just a few things I noticed were wrong.

1) Zenius' Samurai has PA Save (not possible since only dancers get PA Save or I would have ran a PA Save Monk)
2) Wildbows have too much MA.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: pokeytax on June 01, 2011, 07:03:54 am
Quote from: formerdeathcorps on June 01, 2011, 02:28:09 am
2) Wildbows have too much MA.


Yeah, I would like to formally request that my match with fdc not be posted until this is fixed (if it's broken in Barren's set). While I realize this seems very rules-lawyerly, I don't think anyone will be eager to grant me a do-over if I lose, while he would be obviously entitled to one if I won. It's a Monty Hall problem.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 01, 2011, 07:11:37 am
great matches, too bad for RW in R3, those 82% chances of revive missing was extremely unfortunate


Trolololololololol


good matches, Naruto deserves MVP even though he didnt win


DAMN!! Zenius is kicking ass so far....but Wiz, error on your part that males cannot use PA Save. Note that for future reference


guess his force wasnt a force thanks to his squire. its back to the drawing board for him


B-B-B-B-BLOODBATH!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 01, 2011, 07:13:54 am
Quote from: pokeytax on June 01, 2011, 07:03:54 am
Yeah, I would like to formally request that my match with fdc not be posted until this is fixed (if it's broken in Barren's set). While I realize this seems very rules-lawyerly, I don't think anyone will be eager to grant me a do-over if I lose, while he would be obviously entitled to one if I won. It's a Monty Hall problem.


Well I do already have your match recorded but fortunately it will be up WAYYY after i do the first few matches. If the wildbow's MA need to be fixed, then ill re-record your match versus fdc and hopefully everyone will be happy with the fixed changed on the Wildbow's stats
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: krilz on June 01, 2011, 08:35:37 am
Very cool matches so far, loving every minute of it and hoping to gather some tricks of what to put together next season. Good luck everyone! :)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Zenius on June 01, 2011, 09:42:46 am
Yeah my Samurai is supposed to have MA Save. Correction please!!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 01, 2011, 04:04:25 pm
Actually, there is one more error on maps.  Some of you noted that the first turn use of haste by certain parties was messed up.  In my testing, I found this to be a constant problem on the following maps:

50 (St. Muround's Temple) messes up for 1P and 2P, but mostly 2P
39 (Underground Passage in Goland) messes up primarily for 2P
74 (Sweegy Woods) messes up primarily for 2P

I'm not quite sure why (there may be special code built into the maps that screws up AI for the first turn or something), but it's something that should be kept in mind.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Melancthon on June 01, 2011, 05:51:41 pm
Some intense matches so far.  Some truly scary teams out there.

Quote from: Barren on May 31, 2011, 01:43:38 pm
I already have at least 9 or 10 recorded already, if anyone wants to see my half of the winners bracket while we wait for wiz to finish please say so and ill upload it later on tonight. If not, we'll wait until Wiz is done with his half


Well I certainly wouldn't mind seeing my match!  But there is something to be said for organization and scheduling.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: BlameGod on June 01, 2011, 05:56:15 pm
Quote from: Squidgy on May 29, 2011, 06:50:34 pm
If piggies are using the old MA growth stat of 7 instead of 70... that gives 46.2 MA. Nice catch pokeytax... I was just assuming best compat, which is impossible for monsters. Normal Wildbow charm is 63%...


Master Guide says it's (MA+50)%, tier 3 monster stats says they should have theses stats:

Wildbow
273 HP
126 MP
11 SP
19 PA
31 MA

(31+50)% = 81%

from my understanding they should have 81% charm.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 01, 2011, 06:04:26 pm
Quote from: BlameGod on June 01, 2011, 05:56:15 pm
Master Guide says it's (MA+50)%, tier 3 monster stats says they should have theses stats:

Wildbow
273 HP
126 MP
11 SP
19 PA
31 MA

(31+50)% = 81%

from my understanding they should have 81% charm.


But we re now using 1.3038 stats, meaning the MA C value is 70, so MA is now 13.  That list is for 1.3030/34.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: pokeytax on June 01, 2011, 06:14:13 pm
Quote from: formerdeathcorps on June 01, 2011, 06:04:26 pm
That list is for 1.3030/34.


Yeah I assumed the same thing you did at first, BlameGod, but sadly this is true, the proof is that the 46 MA comes from raw MA based on the old MAC 7 combined with the new MAM 160.

Thanks for doing that, Barren, I appreciate your effort to give me the best possible first-round loss!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 01, 2011, 06:15:22 pm
Yeah, so I only have a few hours to put four vids up, so before I get going, I wanted to post this photo...

(http://i1139.photobucket.com/albums/n542/Wizdaddy714/WildbowMAValue.jpg)


^ that's from 1.3038 (normal gameplay), so yes, the MA value's 13 for piggies on that move meaning there's a 63% chance (neutral compat) of Nose Breath going off. I'll PM the hosts the raw value that they'll need to implement into FFTastic to make sure Piggies have 13 MA and not 46.

Also, the memory card I received as well as spreadsheet had Protect 2 checked off instead of Protect for some reason UTP. There's going to be a do-over with Match 6 (no need to for the teams with pigs since they lost <_<) and if you end up winning UTP,  a tie-breaker match will ensue since it's unfair to boot PX out of his spot (I doubt having protect instead of protect 2 will make a significant difference). No music will be implemented nor commentary since I've got three others I need to do before I upload them as well.

Ciao for now.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: UniqueTownPortal on June 01, 2011, 06:36:57 pm
Thank you Wiz for all the hard work :) As for the team it is not only a matter of protect, my samurai have some draws and in the battle it looks like it has none... please check this in game, after loading save, if samurai learned draws ( Asura,Murasame,Kiyomori). I probably will be defeated so no special ranting from my side ;) For me this is just pure fun  :)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Havermayer on June 01, 2011, 07:11:10 pm
I fully expect to be demolished.

I am more curious to see how my AI manipulation worked.  I intentionally had no curing on my team, only the power to revive.  The reason is that I did not want my guys to waste turns healing when they should be attacking.  Also I did not know that level 4 black magic were allowed in this.  If I did, I would have used them. 
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 01, 2011, 08:25:31 pm
Match 5 Reuploaded PX_Timefordeath vs UniqueTownPortal (http://www.youtube.com/watch?v=amnpknMUBtY&fmt=18)

Got roughly an hour to get three matches up, a man's gotta do what he's gotta do!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 01, 2011, 09:21:32 pm
Match 10 Jansported vs Shade (http://www.youtube.com/watch?v=iwSky8aIa1s&fmt=18)

Match 11 The3rdOracle vs st4rw3k4r (http://www.youtube.com/watch?v=0Is4lHPOk6k&fmt=18)

Match 12 Barren vs Truelight (http://www.youtube.com/watch?v=Wb2RttJ3EoU&fmt=18)

Match 11 I forgot to add 2 min or so of music at the end and Barren's Oracle in Match 12 wasn't floating (+ the intro's super quiet since I was in a time crunch), my apologies in advance.

Just literally got done uploading these like two min ago and have got < 11 min before I gotta leave the library...

if somebody could post this info on GameFAQs under the Season 5 thread, that'd be great (I would do so myself, but have < 9 min before I'm outta here).
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Piercewise on June 01, 2011, 10:24:18 pm
Hey guys,

Sorry I'm behind on starting the loser's bracket - I had some tech problems which have been fixed and then today there were TORNADOES! But I'll have results up starting Thursday or Friday.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 01, 2011, 11:03:30 pm
Quote from: Piercewise on June 01, 2011, 10:24:18 pm
Hey guys,

Sorry I'm behind on starting the loser's bracket - I had some tech problems which have been fixed and then today there were TORNADOES! But I'll have results up starting Thursday or Friday.


Tornadoes?  I hope you're all right.
Pierce, to be honest, the loser's bracket shouldn't be posted until all of the winner's bracket is done.  This way, there's less confusion.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 01, 2011, 11:42:55 pm
Wogdog serves MVP IMO


T3O was just breezing through this battle


Damn man....that was a slaughter on my part :) GG TrueLight, good luck in the loser's bracket
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: OhGodBears! on June 01, 2011, 11:52:44 pm
@fdc.  Because (I think) they are gonna put the Champion up against the winner of the Loser's bracket they are going to do it at the same time.  Would be a bit of a hassle if the winning team had to wait through 62 (or some high number) more to find out if they were the true champs.  I could be wrong though.

Edit:  great matches so far.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Gaignun on June 02, 2011, 12:03:22 am
Quote from: formerdeathcorps on June 01, 2011, 11:03:30 pm
Tornadoes?  I hope you're all right.
Pierce, to be honest, the loser's bracket shouldn't be posted until all of the winner's bracket is done.  This way, there's less confusion.


I'm willing to upload my matches as soon as I get them (time permitting) to speed things along.  The loser's and winner's brackets were uploaded in parallel last season, and that season took long enough.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: BlameGod on June 02, 2011, 12:55:28 am
Wait a sec, so you are saying that we are not using the monster stats that were posted in the rules section of the s5 registration thread? To me that would be absurd. Of my units the wildbow is the weakest, and i was borderline about using it with charm in the 80's which I think is the way it has to stay since, well, those are the rules... If not since my match isn't posted may i please change that unit?
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 02, 2011, 01:36:52 am
Quote from: OhGodBears! on June 01, 2011, 11:52:44 pm
@fdc.  Because (I think) they are gonna put the Champion up against the winner of the Loser's bracket they are going to do it at the same time.  Would be a bit of a hassle if the winning team had to wait through 62 (or some high number) more to find out if they were the true champs.  I could be wrong though.

Edit:  great matches so far.


What I had in mind was R1 (winners), then R1 (losers), R2 (winners), R2 (losers), and so on.

What I don't want to see is while R1 (winners) is half done, R1 (losers) is also being put up, because that could be confusing.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: The3rdOracle on June 02, 2011, 03:14:13 am
Quick note about my team: I originally had 2 Countermagic Bards on this team planned out before the rules were posted. Once I saw the new 1 skill/item/etc limit, I had to quickly replace Bard #2. I didn't get much time to really test it with the change, but I hope it does well. :)


Really liking the music so far, Wiz. It's nostalgic.  :oops:
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: UniqueTownPortal on June 02, 2011, 06:08:53 am
Now I can say that MY team won 3 out of 5 matches, won 2 of 3 maps and still lost :) Best luck PX :)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 02, 2011, 06:23:16 am
Quote from: Piercewise on June 01, 2011, 10:24:18 pm
Hey guys,

Sorry I'm behind on starting the loser's bracket - I had some tech problems which have been fixed and then today there were TORNADOES! But I'll have results up starting Thursday or Friday.


i live in the same place as you do piercewise, i know how it is....whenever you're ready to throw on some loser bracket matches, fire it up
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 02, 2011, 07:51:36 am
One thing i would like to point out to the commentators is before you start recording, make sure that when you go to the formation screen that the unit has the ability that was flagged for them...we've come across some minor errors already.

So piercewise, fdc, gaignun and Wiz make sure that every unit has their abilities show up in the skill tree as "learned" before you start recording...my oracle NOT using raise 2 even though she mad MP is a perfect example of it so watch out
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 02, 2011, 08:59:05 am
for battle #30 i have to pick a different map for R1 because on the P2 side they only have 3 units present while P1 has all 4

Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Eternal on June 02, 2011, 01:57:46 pm
At least we're getting all these weird little errors sorted out in the first round of the battles, as opposed to later.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 02, 2011, 02:47:39 pm
now, if no one can solve it because i dont have much experience with changing the unit location on map, can i pick a different map for round 1?
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Pride on June 02, 2011, 04:32:16 pm
I have no idea what is causing there error... The patcher says everything is fine but your video clearly shows only 3 units...
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 02, 2011, 05:04:16 pm
@Barren: Go ahead, use random.org to pick your medium sized map. I've got NO idea why it doesn't work for you (try another set of teams perhaps).

@BlameGod: *Sigh* The answer is "no", you can't change your wildbow and here's why according to Celdia's Wisdom (If you dislike what she has to say, start a "BlameCeldia" petition then <.< She may be blunt and sound harsh, but trust me, she's just calling out the situation like it is.)

Quote from: CeldiaMistakes were made, nobody is perfect and not absolutely everything got double-checked in a timely manner. That said, this tournament IS for fun and there aren't any grand prizes to be won or anything so having a less than perfect team shouldn't be some huge worry. If we let you retcon your team at this point for that reason then we have to let other entrants do the same and that is just going to cause a bigger pile of problems. Perhaps if you'd entered a team before the last few hours of registration, this wouldn't be an issue right now. As it is, you should be happy someone that doesn't even know you championed your entry to the tournament and let you get your team entered at all.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 02, 2011, 09:09:31 pm
Match 13 Pride vs Aquilae (http://www.youtube.com/watch?v=T6MipyiqT3c&fmt=18)
Match 14 Havermayer vs Smitson (http://www.youtube.com/watch?v=nVvJ6u0woWY&fmt=18)
Match 15 philsov vs Jaakl (FROGS LOLOLOLOL) (http://www.youtube.com/watch?v=b63aBmeKvOQ&fmt=18)
Match 16 LordBobBree vs PrismSword (http://www.youtube.com/watch?v=W1LsAPXh3Co&fmt=18)

Sweet! Now I can take a break for a bit + I'm halfway done with my assigned matches :mrgreen:

Your turn Barren. And BRING IT ON CT5HOLY! :cool:
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: st4rw4k3r on June 02, 2011, 09:49:15 pm

Directly after this match, I saw my team had many problems. Well, at least my Lancer did some cool jumping! ^-^
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 02, 2011, 10:25:29 pm
Aquilae's team....just brutal on the offense!


Very nice blend of DPS and AOE Smitson, very well done


got frog?


Shadow FTW!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: philsov on June 02, 2011, 11:37:46 pm
4x comments:

13 - Impressive AoE out of the draw out + summon combo from Aquilae.  Wow O.o.

14 - MOAR CLOPS.  Was round 2 a record for quickest kill yet?

15 - Decent back and forth with Jaakl and I.  Redirected spells suck, and on round 3 my people keep on charming and paralyzing the frog?  Bleh.  Happy to see the team in action though; squire was an untested addition and he worked out rather well.   

16 - Impressive numbers out of both teams.  Marlboro is my hero <3
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Piercewise on June 03, 2011, 12:00:07 am
Quote from: formerdeathcorps on June 02, 2011, 01:36:52 am
What I had in mind was R1 (winners), then R1 (losers), R2 (winners), R2 (losers), and so on.

What I don't want to see is while R1 (winners) is half done, R1 (losers) is also being put up, because that could be confusing.


But at some point the loser's bracket has consecutive rounds, right? That's a long break for Barren/Wiz...

QuoteOne thing i would like to point out to the commentators is before you start recording, make sure that when you go to the formation screen that the unit has the ability that was flagged for them...we've come across some minor errors already.

So piercewise, fdc, gaignun and Wiz make sure that every unit has their abilities show up in the skill tree as "learned" before you start recording...my oracle NOT using raise 2 even though she mad MP is a perfect example of it so watch out


Will do.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 03, 2011, 02:32:38 pm
Battle 17 Season 5 Odal vs Melancthon (http://www.youtube.com/watch?v=XeDrZT1eALc)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 03, 2011, 06:06:19 pm
Now that I have some time to respond to some of the things here...

Quote from: Piercewise on June 03, 2011, 12:00:07 am
But at some point the loser's bracket has consecutive rounds, right? That's a long break for Barren/Wiz...


Yup, every odd round (1,3,5,7,9) the loser's fight amongst each other whilst the even rounds (2,4,6,8) bring in a new batch of losers from the winners bracket each time. So yeah, the odd rounds where the matches aren't contingent upon who loses in the winners bracket you can do right away regardless of which commentator you are since you already have your matchups listed for you =D

Thanks for the advice zxpr0jk, but there's thing that should be addressed...

1. The intro although it wasn't consistent in volume level (which I've taken into account now) for the first few vids or so, I didn't think it'd be a big deal to people (refers to the now deleted S3 vids that have the same problem)

QuoteCommentators are supposed to provide insight and analysis to a competition. I don't need you to tell me 'SillyName' threw a Papyrus Plate. There are times when that would be useful, but you don't need to kill yourself reciting every little thing that happens.


^

2. Commentators for these types of videos have two roles in which they provide: Primary = Play-By-Play Announcer, and Secondary = Color Commentary (which you described up above). Although you're right that I don't need to call everything I see like I hastily did in Round 1 of Match 1, play-by-play's still the primary thing commentators focus on, not color commentary where you "provide insight and analysis to a competition". Reason being there's only so much a commentator can give an opinion on a particular team and with the fast-paced action that already takes place, someone's gonna have to keep the audience informed of what's going on because not everyone can catch onto exactly what's happening nor will be able to grasp it.



Jim Ross = Play-By-Play
Jerry Lawler = Color Commentary

^
(Best Duo ever btw)

Granted, while both roles compliment each other, the responsibility's doubled for each commentator since only one person's talking, not two.

3. I've got no opinion on. Maybe some day in the future >_>

QuoteWe talked about it a little on the chat, but a schedule should really be arranged.


4. 2-4 matches uploaded a day's what I'm shooting for (2 being the min and 4 the max)

That's all I can think of for now.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: philsov on June 03, 2011, 06:29:59 pm
Shame to see a Frog2 team get dropped, but overall a bad matchup for Mel.  The Item/White Magic knights kept to the back while the front line decimated quite well.  Those knights are well... tanks O.o.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: BlameGod on June 03, 2011, 06:41:09 pm
QuoteMistakes were made, nobody is perfect and not absolutely everything got double-checked in a timely manner. That said, this tournament IS for fun and there aren't any grand prizes to be won or anything so having a less than perfect team shouldn't be some huge worry. If we let you retcon your team at this point for that reason then we have to let other entrants do the same and that is just going to cause a bigger pile of problems. Perhaps if you'd entered a team before the last few hours of registration, this wouldn't be an issue right now. As it is, you should be happy someone that doesn't even know you championed your entry to the tournament and let you get your team entered at all.


This is complete bullshit. An offensive amalgamation of clichés, snide comments, and faulty logic.

I agree, mistakes were made and mistakes do occur from an imperfect being (humans) managing things but that doesn't mean we can not correct those mistakes. Just because I want the team I spent a lot of time designing to operate the way it is intended to does not mean i'm not here to have fun.

I am not asking firstly to 'retcon' my team I was suggesting that as an alternative to what I am asking, that we set the monster stats to what they are as written in the rules. I am asking that we enforce the rules and nothing more. If you did go with my alternate suggestion and allow me to replace my wildbow, a suggestion I made only to try to make things easier for everyone, you would not therefore have to allow everyone to change their teams as not everyone is in my situation, only the few others with wildbows. If things aren't that serious and it's all just for fun yada yada that is only more reason to be fair and allow me to change my team to have a fair chance which would make things much more fun. I don't appreciate you telling me how I should feel, and by the way I AM greatful for having my team entered and I resent you suggesting that I am not and using that fact against me as I submitted my team within the registration period and if the last day of the registration period was a problem for people it should have been made to end 1 day earlier.

Since my alternate suggestion is apparently such a problem for you that you have to take your time to try and sway the community away from it and try and make me look bad, I rescind that suggestion.

I now ask only that rules be enforced. Rules are Rules.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Odal on June 03, 2011, 07:02:00 pm
Quote from: Odal on May 28, 2011, 10:13:53 pm
Ewww @ counter flood being the most common offensive reaction.  I've seen so many practice battles with that, where the effect was almost as deadly to the player's own team as it was to the opposing team.

As I said to someone on IRC, I'll just be happy if I don't lose to charm. I RAGE at charm.
Hmm, both points in my last post applied to this matchup O_o  I lost to charm in one match and an opposing counterflood turned the tide in my favor in another match.  Maybe my posts hold some kind of future-telling powers within them.  With that said...

Maybe I'll get lucky and my units will land all critical damage attacks when I fight Mando in the quarterfinals :P

Okay, I know that's a lot of assumptions to make this early in the tourney  :lol:

Good fights Mel.

(and yes, I did RAGE at charm)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 03, 2011, 09:34:47 pm
Battle 18 Gaignun vs Lizovs (http://www.youtube.com/watch?v=2_rh8oqqsW8)

Battle 19 CT5Holy vs Wiz (http://www.youtube.com/watch?v=4NC8EmWdPSA)

Battle 20 Angelus vs Ryason55 (http://www.youtube.com/watch?v=jElj50TZQgc)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: krilz on June 04, 2011, 11:11:10 am
Pretty impressive damage from Gaignun once the team actually unified in a solid front and did their job.


I really liked how CT5Holy had a symbiosis with his entire team around earth. That Monk with Earth Slash together with the Sacred just plowed through everything.


Wow at that Geomancer. Just... wow.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 04, 2011, 01:36:13 pm
Tankiness FTW

I'm scared of that Wizard =X

Round 2 Crit from me onto the Sacred saved me there big time.

Also, I noticed for this fight that I forgot to tell Barren that your Monk was supposed to have 70 Br, not 65 =/

Hope it's no big deal to you.

Even so, you still gave me a run for my money big time with that Mimic Titan AOE Healing + Attacking :mrgreen:

Excellent fight my friend!

Forgot to note: It's Zee-Fuh-Nee for Xifanie Barren, not eeks-faw-nee ^,^

And my team's supposed to be in yellow, I'll PM you the BATTLE.BIN that enables yellow and brown palettes to work.

God Damn that Geomancer!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: CT5Holy on June 04, 2011, 01:47:41 pm
Agh Berserk =(. Should've given Sacred 40 Faith. And my Knight MDefUP.
No big deal with the 65 Brave on my Monk. Brave doesn't affect Earth Slash damage =P.
Intense match, excellent fight indeed!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Angelus on June 04, 2011, 03:46:09 pm
bloody hell! my geomancer was more effective than I thought!! GG Ryason55!! hopefully the RNG will bless me even further :)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Kaz on June 04, 2011, 03:51:45 pm
there are a lot of scary teams this year :X
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 04, 2011, 03:52:23 pm
Battle 21 natureguy vs Lijj (http://www.youtube.com/watch?v=5ridXD70kIE)

Watch me as I fail to pronounce more names  :lol:
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Melancthon on June 04, 2011, 04:55:13 pm
Damn, congratulations Odal.  Damn tanks with their evasion and HP and such.  I definitely should have given the Thief Talk Skill and the Chemist Time Magic.  There's always the loser's bracket.

Frog them all, philsov, and then we can have a frog on frog final.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Dol on June 04, 2011, 07:57:46 pm

I seriously underestimated Pokeytax's team.  That Uribo helped a ton (and got kind of lucky, but still).  Very well done.  Entertaining as hell to watch :)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 04, 2011, 08:04:40 pm
Battle 22 formerdeathcorps vs pokeytax (http://www.youtube.com/watch?v=3hj_e6b_YiA)

Battle 23 fattyzila vs DomieV (http://www.youtube.com/watch?v=bu-AgOllMPY)

Battle 24 Kokojo vs Mando (http://www.youtube.com/watch?v=Oed6-reUT44)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: CupOfOrangeJuice on June 04, 2011, 09:11:03 pm
Oh man.  So super close.  So close.  Wow.  So close.  

Wow.  

If my Ninja had remedy, he could have solved that little petrify issue.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: DomieV on June 04, 2011, 09:19:33 pm
Damn....that was a very very close match...GG Fattyzila, that was intense!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: CupOfOrangeJuice on June 04, 2011, 10:18:42 pm
As barren was looking at the teams at the beginning of the match i realized that i could've done a few things to boost my team like remedy and also it would have made more sense to switch the 2nd job classes for the knights so the one with higher mp has esuna and raise. Well.... I guess it wont be too bad I will just pwn my way through the losers and we can have an epic final championship bout =P. Also GGs

Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Lijj on June 04, 2011, 10:45:08 pm
(http://lijj.ffhacktics.com/avatar891_1.gif)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 05, 2011, 12:18:56 am

I knew when I made my team that I would face three primary challenges.

1) Charm
2) Don't Act
3) Evasion + Baiting
4) 2x damage from Wind (but only from Birds and Kamaitachi due a bug in Razele's code)

...and by "the luck of the draw" as Barren puts it, I'm up against the ONLY bird team in the game, which also uses charm.  Thus, my loss isn't too surprising (Samurai 1HKO = 4v3 in both of the matches I lost).

Anyhow, good match, pokeytax.  Let's see if Lijj does better than I do.



Quote from: philsov
Commentators are supposed to provide insight and analysis to a competition. I don't need you to tell me 'SillyName' threw a Papyrus Plate. There are times when that would be useful, but you don't need to kill yourself reciting every little thing that happens.


I agree.  Thus, what I intend to do in my commentary coming up is to do a pre-battle analysis and see how well it matches up to the actual match.  However, I feel this would be more fun if it weren't just my opinions.  So, as the loser's bracket forms, I will ask you all for predictions of the matches I'm covering, as well as a reasoned analysis of why.  Try to be as through (down to the level of detail concerning compats, max damage output, status effects, movement, who will win each map...rather than the overall rounds) as possible.  I will then test all our analyses against the hosted battle.


My bracket so far:

Fattyzilla vs. Kokojo
??? vs. ???
??? vs. ???
??? vs. ???
??? vs. ???
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: CupOfOrangeJuice on June 05, 2011, 01:06:38 am
My team is gonna win cause it is awesome
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 05, 2011, 01:07:11 am
Quote from: fattyzila on June 05, 2011, 01:06:38 am
My team is gonna win cause it is awesome


Care to state more clearly what advantages you feel your team has over Kokojo's?
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: CupOfOrangeJuice on June 05, 2011, 01:14:09 am
LoL i havent even looked at the teams
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: CupOfOrangeJuice on June 05, 2011, 01:42:10 am
Okay I will be a little bit serious right now. I think his team does not have enough damage output so they can not bring down my high hp units like my knights and one will also trigger speed save more because he will still be alive. Another advantage for me is that my ninja can almost 1 shot every guy on there team except the knight (but it will be close to 1 shot). 3rdly my team has more speed (i think). And lastly he does not have any status spells except maybe elemental so he will have to kill me the old fashion way.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Mando on June 05, 2011, 01:54:08 am
You never know fat..... but your team has a wizard which if it has ICE, that will bomb pay!


on the down side... oil could cause you trouble if he can use it effectively :/


I think you will win though.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: pokeytax on June 05, 2011, 11:37:26 am
Quote from: formerdeathcorps on June 05, 2011, 12:18:56 am

I knew when I made my team that I would face three primary challenges.

1) Charm
2) Don't Act
3) Evasion + Baiting
4) 2x damage from Wind (but only from Birds and Kamaitachi due a bug in Razele's code)

...and by "the luck of the draw" as Barren puts it, I'm up against the ONLY bird team in the game, which also uses charm.  Thus, my loss isn't too surprising (Samurai 1HKO = 4v3 in both of the matches I lost).

Anyhow, good match, pokeytax.  Let's see if Lijj does better than I do.




Yeah, I was not expecting to win at all because you have a top-tier balanced team, but the double wind damage bypassing Damage Split entirely was huge and Charm erased everything else. It was very lucky for me but a great match.

Was hoping for a warmup round, but no, instead I draw fdc/Lijj/Mando. Hopefully I did not luck out this time, just to get dropped when your squad might have stood a chance! I expect you'll be rolling through the loser's bracket without much trouble.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Kokojo on June 05, 2011, 12:01:17 pm
I knew I should only have given fire spells to my wizard. This would have changed everything.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: UniqueTownPortal on June 05, 2011, 12:26:50 pm
I just notice that in list of teams in st4rw4k3r team ninja has Murasama not Muramasa as equip, and format in Pride team is not in name/sex/zodiac order. This little things cause more work when one want to copy teams in spreadsheet :) Just telling if this is not important ignore it ;)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: CupOfOrangeJuice on June 05, 2011, 04:05:36 pm
Thanks mando and my wizard does have ice but not ice/2/3/4. He has mostly fire spells like fire1/2/3/4. So that will be a bit of a disadvantage                                                                                                                                                                    -Sir Wrong Death of Ivalice
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: CupOfOrangeJuice on June 05, 2011, 04:19:49 pm
Oh yeah good luck domieV you will need against mando >=D
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 05, 2011, 04:43:29 pm
When I upload match 25 (which should be less than 20 minutes from now), someone post on this page for me. I will be going to a graduation party and i will upload more later on tonight :)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 05, 2011, 04:47:33 pm
My analysis of fattyzilla vs. Kokojo


Kokoannoying
Unit Type: Offense/Stall
Mobility = 3/3/8
Damage Multipliers = 1.25x on Gunthar, 0.5x on Lenny, 1x on Carl, 0.67x on Ribbentrop
Counter Flood = 70%
Geomancy = 117 neutral compat (AI Preference 2)
Sword = 196 neutral compat (AI Preference 3)
Speed Ruin = 74% chance (AI Preference 1.5)
Other Ruins = 79% chance
Average P-EV = 9.75%
Average M-EV = 37.5%
Double Regen = 92 per turn

Kokopoke
Unit Type: Offense/Support/Stall
Mobility = 3/T/9
Damage Multipliers = 1.25x on Lenny and Carl, 0.5x on Gunthar, 0.67x on Ribbentrop
Concentrate = Yes
Gastrafitis = 144 damage / 3-4 Range (AI Preference 3)
Time Strike = 192 damage / 3-4 Range / 4 CTR (AI Preference 2 unless target moves)
Stunning Strike = 64%
Cursed Strike = 79% (AI Preference 1.5)
Average P-EV = 47.4825%
Average M-EV = 21.375%
Absorb Fire = Yes
Halve Lightning = Yes
Damage Split = 70%
Healing = 150 HP/50 MP/Cancel: BadStatus except DA, Sleep, DM, and Stop/1 Range

FireKoko
Unit Type: Offense/Support/Stall
Mobility: 3/F/9
Rod = 16 Damage (Used only when 0 MP)
Fire 3 / 5 Casts / 3 CTR
vs. Kokopoke = Heal 229 / 78.625% accuracy
vs. FireKoko = Heal 205 / 100% accuracy
vs. Expojo = Heal 174 / 100% accuracy
vs. Ribbentrop = Damage 236 / 89% accuracy
vs. Gunthar = Heal 178 / 92.5% accuracy
vs. Carl = Damage 145 / 85% accuracy
vs. Lenny = Heal 208 / 100% accuracy
Fire 4 / 2 Casts / 3 CTR (AI Preference 1 if at target takes damage from fire...preference rises above ice if player units in area will be healed or 2x damage from oil.)
above layout * 4/3
Ice 3 / 5 Casts / 3 CTR
vs. Ribbentrop = Damage 236 / 89% accuracy
vs. Gunthar = Damage 89 / 92.5% accuracy
vs. Carl = Damage 145 / 85% accuracy
vs. Lenny = Damage 208 / 100% accuracy
Ice 4 / 2 Casts / 3 CTR (AI Preference 1 if target absorbs fire.)
above layout * 4/3
Cure 2 / 12 Casts / 2 CTR (AI Preference 1 if unit is weak and MP is insufficient)
vs. Kokoannoying = Healing 148
vs. Kokopoke = Healing 190
vs. Firekoko = Healing 171
vs. Explokojo = Healing 145
Cure 3 / 7 Casts / 3 CTR (AI Preference 1 if unit is weak)
Multiply above by 3/2.
Raise / 12 Casts / 2 CTR (AI Preference 1 if unit is down, MP is low or Raise2 would get midcharged.)
vs. Kokoannoying = 100%
vs. Kokopoke = 100%
vs. Explokojo = 100%
Raise2 / 6 Casts / 3 CTR (AI Preference 1 if unit is down and cannot be midcharged.)
vs. Kokoannoying = 86%
vs. Kokopoke = 100%
Explokojo = 85%
Average P-EV = 1.25%
Average M-EV = 0%
HP Restore = 50% when HP < 56
Null: Stop
Absorb: Fire

Explokojo
Unit Type: Offense/Support
Mobility: 3/3F/9
Critical Quick = 50% if HP < 76
Damage Multipliers = 1.25x on Lenny and Ribbentrop, 1x on Gunthar and Carl
Healing Multipliers = 1.25x on Firekoko and Kokopoke
Flame Attack = 108 Fire Damage (AI Preference 2 if used offensively; AI Preference 1.5 if used to heal)
Douse = 97% (AI Preference 1)
Self-Destruct (AI Preference 1 if enemy [some say 2+ enemies] can be KO'd...else, AI Preference 2)
Average P-EV = 3%
Average M-EV = 0%
Null Earth
Absorb Fire
Weak Wind (but only cockatrice and geomancer)

Strengths:
Well-built compats + Healing
Team stays together
Oil + Fire Synergy
All units have decent range.

Problems:
Low Move.
Lowest HP unit deals the most damage.
Explosive AI is retarded.
Wizard does not have flare, bolt3/4, or esuna.
Fire4 heals the archer more than Cure3 (and thus will be preferred) but can be evaded.  Same goes with the bomb's flame attack to the archer.
Gunthar can literally wall this entire squad once Kokoannoying is killed.  A similar case is true for Ribbentrop if FireKoko is killed.



Ribbentrop
Unit Type: Offense/Support/Stalling
Mobility = 5/3/10
Damage Multipliers = 1.25x Firekoko and Explokojo, 1x everyone else
Sword = 182
Cure 3 / 2 Uses / 5 CTR
vs. Gunthar = Healing 46
vs. Carl = Healing 78
vs. Lenny = Healing 136
Raise / 4 Uses / 3 CTR
vs. Gunthar = 51%
vs. Carl = 85%
vs. Lenny = 100%
Esuna / 2 Uses / 3 CTR
vs. Gunthar = 49%
vs. Carl = 83%
vs. Lenny = 100%
Ruins = 78%
Average P-EV = 31.5%
Average M-EV = 11.25%
Damage Split = 65%


Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Squidgy on June 05, 2011, 05:18:19 pm
Battle 25 zxpr0jk vs AeroGP (http://www.youtube.com/watch?v=pzKvUi_-1Uw)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 05, 2011, 05:25:20 pm
Lots of DPS on Lijj's team and not enough sandbag power to counter the sheer damage from NatureGuy

Please Eat + Charm + Hamedo from Bird + Sexy Ninja surprised us all!

Lots of Sandbagging, damn :o

Ouch, no fire1/2/3/4 after getting doused in oil clinched it for Mando

Thief with innate concentrate + breaks = creative, but not good enough to last Aero's onslaught.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 05, 2011, 07:00:38 pm
Thanks squidgy :)

matches 26-28 are coming up soon
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 05, 2011, 07:13:15 pm
Battle 26 LightningHax vs Dol (http://www.youtube.com/watch?v=CHnWdSbXXUI)

Battel 27 Nharayana vs Tonberry (http://www.youtube.com/watch?v=wCEh4lID_P0)

Battle 28 Kagebunji vs Kaz (http://www.youtube.com/watch?v=v4fkb-Lk9TA)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: jansported on June 05, 2011, 09:27:52 pm
I wanted to give a GG to Shade. I got worried in the second match when your squire, which seemingly had no offense, proc'd the GG-decap. )
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Ryason55 on June 05, 2011, 10:06:41 pm
A little late, but...

I completely blame this on the fact that Juliette's name was mispelled again. :P

But anyways, geez, I thought that Time Mage was going to be the main issue with her Raise spells. The RNG worked completely in your favor this match. I may've had a chance if that Petrify proc didn't go off... or if Aurora didn't ignore Juliette after she got petrified (again, blaming the mis-naming :P).
So yeah, good game Angelus. May the RNG murder everyone in your way. :)


Hmmm, vs CT5Holy huh... Oh shit, my Counter Magic and his earth spells will NOT end well for me. Well, this was fun while it lasted. :P
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: veliuz on June 05, 2011, 10:38:43 pm
OMG! almost time for Wiz to start up again; I've been waiting for ages to put the hammer on Jansported.

GL

Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Mando on June 05, 2011, 11:11:41 pm
I'd be super worried about the battle that maybe after with barren or oracle. (I'm thinking barren will take the top bracket)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: jansported on June 06, 2011, 01:36:17 am
Quote from: veliuz on June 05, 2011, 10:38:43 pm
OMG! almost time for Wiz to start up again; I've been waiting for ages to put the hammer on Jansported.

GL

haha <3 hopefully that high phys attack doesn't backfire with my charm! :D


Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Kaz on June 06, 2011, 01:56:05 am
gotta compliment Barren and wiz on gettin the matches up fast. really moving along well this season!

prediction: red bracket will come down to zenius and barren.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 06, 2011, 07:07:07 am
Quote from: Kaz on June 06, 2011, 01:56:05 am
gotta compliment Barren and wiz on gettin the matches up fast. really moving along well this season!

prediction: red bracket will come down to zenius and barren.


Thanks for your support Kaz :) me and him have been doing our very best to keep everyone entertained with the matches we've been putting up so far and there's plenty more to come

as far as your prediction Kaz: it may very well come true, Zenius (Dol 2) may be my biggest obstacle because of his HIGH DPS output strategy. It'd be certainly the one match people will be looking forward to and cant decide on who will win
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Zenius on June 06, 2011, 07:50:00 am
I'll have to beat guys like Otabo or PX or FFM or the likes for that to happen :P

Nevertheless, Dol sure does come up with fun teams.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 06, 2011, 09:25:37 am
Oh I'm sure you can plow you're way deep into the final 8 or 4 while i catch up to you :D

Like I said, if you beat me should it come to that, I'll be rooting for you to win
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 06, 2011, 03:01:51 pm
Battle 29 Master_Arbiter4 vs Seijin (http://www.youtube.com/watch?v=Ii0kUnKZmYg)

Battle 30 thi13en vs lurker (http://www.youtube.com/watch?v=YGWqpEeG4Ck)

Battle 31 efrate vs ThrowAway (http://www.youtube.com/watch?v=ltoXb7MVMUo)

Battle 32 Squidgy vs BlameGod (http://www.youtube.com/watch?v=RIr05saeWIE)

Okay, let's get the next series of matches rolling!!!

If we don't have the loser's bracket ready, then Wiz its your turn to take command!

Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Squidgy on June 06, 2011, 03:51:54 pm
ThrowAway's Bard is supposed to have Angel Song, not Life Song. Too bad about Frog 2 never connecting once, ever, ever.

Oh Charm... silly silly Charm.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Kaz on June 06, 2011, 04:43:49 pm
As i was gonna post in my original but forgot: dol (dol 1) is my fave to win the tourney.  His team's just a better representation of what i tried to do with mine (high dps and crippling statuses).
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Piercewise on June 06, 2011, 06:21:23 pm
Quotegotta compliment Barren and wiz on gettin the matches up fast. really moving along well this season!


Agreed! You guys are amazing.

QuoteIf we don't have the loser's bracket ready, then Wiz its your turn to take command!


Ready to go! I've got three matches done, running another tonight and two more tomorrow. Should I split them up (today/tomorrow) or wait until I'm done and dump them all at once? I'm going on a short vacation Wednesday so everything will definitely get posted by Tuesday night.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Dol on June 06, 2011, 06:57:12 pm
Quote from: Kaz on June 06, 2011, 04:43:49 pm
As i was gonna post in my original but forgot: dol (dol 1) is my fave to win the tourney.  His team's just a better representation of what i tried to do with mine (high dps and crippling statuses).


Thanks for the vote of confidence Kaz, but I dont think I'm getting out of round 2, much less go the distance.  I went 21/11 in my predictions for the first round.  Better than I thought I'd do, but still not very good.  CT5Holy is the only match that has really messed up my bracket, but oh well.


I've enjoyed seeing all the first round matches, some really interesting teams out there.  I still have
Aquilae
as the team to beat, but I dont think anyone will reach the finals without earning it and then some. 

Looking forward to hearing Pierce again as he was disproportionally enthusiastic about my S2 team that got promply rolled.  Too bad he wont get to cast my team in the Netherworld as we are on opposite sides of the bracket :(

Good job to Wiz and Barren for the commentaries and keeping everything rolling along.  Good luck to everyone!   :D
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 06, 2011, 07:00:50 pm
Quote from: Piercewise on June 06, 2011, 06:21:23 pm
Ready to go! I've got three matches done, running another tonight and two more tomorrow. Should I split them up (today/tomorrow) or wait until I'm done and dump them all at once?


Split 'em up (3 today, 3 tomorrow). It's easier for everyone to view for consistency's sake ;)

Pretty effective w/ the High DPS + Sleep 2 on Dol's part

Wow, that knight's dodgy as hell :shock:

Damn Choco Guard!

Tanky ninja's have proven to make themselves effective in this tourney

thi13en worked so hard to bring it to a tiebreaker then it all fell apart to that level 4 spell :cry:

MP Switch low HP DO Wizard/Mages have proven just how powerful they are :o

Charm!


Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Piercewise on June 06, 2011, 10:11:20 pm
Loser's Bracket action has started!

Battle 1 LOSER'S BRACKET dinosaur vs Fanatic (http://www.youtube.com/watch?v=luNIPcTSRiE)

Battle 2 LOSER'S BRACKET Celdia vs RedWorld (http://www.youtube.com/watch?v=uabKH5pMV6c)

Battle 3 LOSER'S BRACKET UniqueTown Portal vs skiploom188 (http://www.youtube.com/watch?v=VCzhUH7Fqqs)

I apologize for the few amateur mistakes I make in these (visible mouse pointer, long pauses, etc) - I'm a little out of practice, but getting better. Hope you enjoy the matches nonetheless!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Aquilae on June 06, 2011, 10:52:10 pm
Cocatrices look great! I should have put one in my team =P
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Dol on June 06, 2011, 11:07:42 pm
Mordbol Virus cures frog???  That was awesome!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Gaignun on June 06, 2011, 11:45:24 pm
Why are we using maps like Hospital in the Slums?  Those maps were weeded out last season.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: thi13en on June 07, 2011, 12:41:29 am
GG! My 1st tournament...better luck for me in the loser's  ;)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 07, 2011, 10:12:27 am
Quote from: Piercewise on June 06, 2011, 10:11:20 pm
I apologize for the few amateur mistakes I make in these (visible mouse pointer, long pauses, etc) - I'm a little out of practice, but getting better. Hope you enjoy the matches nonetheless!


Its okay man, we all know you've been out of practice, but just to let you know, when you introduce the units, make sure they see the equipment and their setup at the same time. other than that, good job piercewise :) good to have you back
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 07, 2011, 03:57:34 pm
Moldbol Virus curing frog was SAVAG SICK!

Wildbow missing 3 73% charms in a row :(

2x Petrify Proc ftw :O


I didn't like the picture fuzzing out from time to time, but still overall very good matches ;)

To help prevent spoilers, I changed the titles of the vids such that the participant's names were removed, so do that from now on :D

Quote from: Gaignun on June 06, 2011, 11:45:24 pm
Why are we using maps like Hospital in the Slums?  Those maps were weeded out last season.


They were rid of then because the movement targeting's buggy, which is not a good reason to rid of them especially now. Besides, they're still perfectly playable maps, and they add more flavor to the Map pool.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Gaignun on June 07, 2011, 06:01:00 pm
Fair enough, but Hospital in the Slums is still rife with choke points.  I was calling it out simply over its quality.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Dol on June 07, 2011, 06:04:57 pm
Quote from: Wiz on June 07, 2011, 03:57:34 pm

They were rid of then because the movement targeting's buggy, which is not a good reason to rid of them especially now. Besides, they're still perfectly playable maps, and they add more flavor to the Map pool.


I'll have to disagree about the Hospital map.  It was removed because people can attack from rooms away (hello kiku) and has a bunch of choke points.  It rewards ranged AoE teams much too highly, similar to Zirkilie Falls.  It didnt affect this match, but given a chance I'd definately vote to remove it from the rest of the tourney.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 07, 2011, 07:06:58 pm
Well one thing is for sure that anyone with draw out (kiku in particular) can take advantage of the position they are in, like you mentioned Dol

As far as relying on AoE, yes its devastating to do so but sometimes its a disadvantage because they can be cornered and separated and screwed especially if someone has MDEF Up, Damage Split, Counter Magic/Flood something of the like
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 07, 2011, 08:27:58 pm
Match 33 Pierce vs FFMaster (http://www.youtube.com/watch?v=0paMBgrKevY&fmt=18)

Match 34 OhGodBears! vs Otabo (http://www.youtube.com/watch?v=05rltrN1VTk&fmt=18)

Match 35 PX_Timefordeath vs yohyzo (http://www.youtube.com/watch?v=dLt0UFvGJOU&fmt=18)

Match 36 Zenius vs Derevish (http://www.youtube.com/watch?v=5oiIew033Cw&fmt=18)

37-40 will be up tomorrow ;)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 07, 2011, 10:11:24 pm
I was kinda surprised that Pierce's team won, I guess you'll never know what will happen


I'm a sad panda right now :(


No more of TROLOLOLOL  :(


Damn that Squire and Samurai is scary as hell! I was hoping to meet Zenius in the winner's bracket, well no matter, Im sure you'll kick ass in the loser's bracket


Looks like I'll be facing The3rdOracle next, I'm fairly confident but we'll see what happens. Good Luck T3O!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: yohyzo on June 07, 2011, 10:24:13 pm
PX_Timefordeath vs yohyzo
Speed save item knight saves the 1st round. And early double don't act gives me the advantage in the 2nd. I was worried about the high physical/clops damage but it turned out all right.


Too bad about my wizard using a pointless flame rod. Should've used wizard.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: OhGodBears! on June 08, 2011, 12:33:38 am
Thanks for all the amazingly biased commentary Barren and Koko! :)  Tough to go out early but that Don't Act status was amazing.  At least I took it to three... not that that third round was much of a contest haha.  I thought I was doomed when Raise 2 missed in the second round.  GGs Otabo, definitely pulling for you now.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Nharayana on June 08, 2011, 12:56:01 am
A bit too late, I was in Moscow subrbs, too deep for the Internet to reach) Seriously, my team acted too shy. Lancer was stuck in consistent support routine. The Monk is wierd.  :mrgreen: She was originally meant as a sword thrower, but eventually ended up throwing stones, since it is not allowed to have a ninja and a unit with throw skillset. And I am really concerned with bard's overperformance (he performs too much), strangely he was very aggressive while testing :lol: Anyway, thank's for the match, Tonberry  :cool:


It is probably going to be BAD. I used Kaz's S4 team to test mine during preparations, and that was tough. Now with his team improved, I am left to expect miracles)) Anyway, it is going to be pretty symbolic to be wiped out by his team so early in my first Tourney  :lol:
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Piercewise on June 08, 2011, 01:26:40 am
Battle 4 LOSER'S BRACKET (http://www.youtube.com/watch?v=tCIGe5VBE9c)

Battle 5 LOSER'S BRACKET (http://www.youtube.com/watch?v=ERDTLvVmHsY)

Battle 6 LOSER'S BRACKET (http://www.youtube.com/watch?v=gnhYGx0rTuY)

Now I can go on vacation...see you Monday!

PS: First comment = "too quiet". Noted.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Kaz on June 08, 2011, 02:34:09 am
Quote from: Nharayana on June 08, 2011, 12:56:01 am

It is probably going to be BAD. I used Kaz's S4 team to test mine during preparations, and that was tough. Now with his team improved, I am left to expect miracles)) Anyway, it is going to be pretty symbolic to be wiped out by his team so early in my first Tourney  :lol:




dawh, flattered. but my I didn't spend nearly as much time on my team this year and consequently it has many flaws - id say its definitely anyones game

at this point i just hope someone w/o a kiku wizard wins.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 08, 2011, 12:20:44 pm
I finally figured out why the intro videos looked crappy on my part, because i was recording out of camtasia studio which makes the SEXY intro video not so sexy.

But now I have a program that can combine two AVI's into one so now the series of matches I'll upload soon will look REALLY SEXY :D
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Zenius on June 08, 2011, 12:29:04 pm
Holy crap, is it just me or are Kikus on a rampage this season? lol ;p
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 08, 2011, 01:54:52 pm
Another error to report: Map 118 for me is completely glitched out because when I tried doing Lijj vs pokeytax there's no monsters present!!!! (at least on the P2 side) So for that, I'm going to pick another random map so that way they can all be present as a 4 on 4....not a 4 on 1
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 08, 2011, 01:58:32 pm
Yeah, the reason why no monsters are present on the checkerboard lands is because the panels are all considered water which monsters can't swim on (except chocobos).

Aww, Vigilanti had something going for him in Round 1 :(

Speed Save Oracle tanked like a beast, but eventually died

NINJAS!

Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 08, 2011, 02:10:46 pm
Well, in that case, then I'll pick a map that doesn't screw over the odds of a 4 on 4
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 08, 2011, 05:41:44 pm
Match 37 Veliuz vs Jansported (http://www.youtube.com/watch?v=dw56k5lbs7c&fmt=18)

Match 38 The3rdOracle vs Barren (http://www.youtube.com/watch?v=zPQcwIS9_fE&fmt=18)

Match 39 Aquilae vs Smitson (http://www.youtube.com/watch?v=69BxpeTVy8w&fmt=18)

Match 40 philsov vs PrismSword (http://www.youtube.com/watch?v=G1ftgRbjOIE&fmt=18)

*Sigh*

25 Matches down (including the redo of Match 5), 8 more to go.

I'm surprised that I'm almost done with my portion of the tourney :cry:
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 08, 2011, 06:51:10 pm
Too sexy to resist Charm ;)


Wow! That's one of the best matches so far! This just goes to show that when it comes to strategies, every move is so important. The smallest mistake can turn the biggest tide. GG Season 3 Champ, it was an honor facing you


Nice matchup for both of them, but Aquilae looks pretty strong right now


...............DAMN!!!!!!!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 08, 2011, 08:34:18 pm
Battle 41 Odal vs Gaignun (http://www.youtube.com/watch?v=WkOfXcYbGsk)

Battle 42 Wiz vs Angelus (http://www.youtube.com/watch?v=EiAN2iYZacc)

Battle 43 Lijj vs pokeytax (http://www.youtube.com/watch?v=3URLATu-1bI)

Battle 44 DomieV vs Mando (http://www.youtube.com/watch?v=duBJPENvbQU)

brining SEXY back!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Gaignun on June 09, 2011, 01:53:36 am
Battle 7 Loser's Bracket (http://www.youtube.com/watch?v=umArF6kO7HU)

Battle 8 Loser's Bracket (http://www.youtube.com/watch?v=T53txQOx3h8)

Battle 9 Loser's Bracket (http://www.youtube.com/watch?v=HUY7rSkSAWk)

I daresay my delivery is stiff, crispy, and stale.  Like a cracker in the back of your pantry.

Battles 10 and 11 will come tomorrow.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 09, 2011, 04:44:59 am
WOW! That was some great commentary Gaignun! I LOVE IT! IT WAS SEXY!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: DomieV on June 09, 2011, 04:46:14 am
OUCH! your teams hurts man! GG Mando, I can see you going further in this tourney
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Angelus on June 09, 2011, 04:47:40 am
bullocks I lost! Damn my team isnt tanky enough! Ah well, GG Wiz, yours was just better. Cheers
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Zenius on June 09, 2011, 05:09:29 am
Holy shit, Gaignun's commentary is EPIC!!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Pride on June 09, 2011, 05:30:01 am
Quote from: Zenius on June 09, 2011, 05:09:29 am
Holy shit, Gaignun's commentary is EPIC!!


Completely agreeing! I love it
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 09, 2011, 01:37:27 pm
I'll be uploading the next 4 matches tomorrow because I got school later on. But I am already recording the matches so that this season should still roll along nicely
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 09, 2011, 02:44:27 pm
Ahh, I was hoping Odal would win cuz now I'm gonna have to deal with that DO wizard of his. According to my test runs, I only win my matches roughly half the time, so it's gonna be a tough fight up ahead :shock: Basically whoever has their DO user (my Samurai, his Wizard) go down first and puts the respective team on rez duty will lose.

Thank the lord that ninja had fly otherwise it would've been another bout like Round 2 where I narrowly slithered away in victory. GG Angelus and GL in the Loser's Bracket (hopefully Gaignun joins ya'll there).

That was a close Round 1 and an unlucky Round 2 with that Cocatoris

Too much DPS from Mando. Two-handed Lancer ftw!


Damn, that Pride's Lancer tanked the HELL out of Round 1, but ended up winning anyways with Haverymayer putting up a good fight :P

Cyclops + the Great Morbol from LordBobBree = PUNISHING!

Frog 2 FTW!


Btw y'all, I finished the rest of my matches for the tourney, so all what's left is editing (includes music hunting, but NOWHERE near as big of a chore since my love Dissy linked me to a helpful tool)!

Basically, this means I know one of the participants that's going to the finals (too bad you won't know until then nah-nah-ne-nah-nah) :mrgreen:
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Melancthon on June 09, 2011, 08:40:44 pm
Me vs phil?  Oh man, I hope a re-directed Frog 2 causes at least one match to end in Frog against Frog melee action.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: veliuz on June 10, 2011, 01:13:31 am
Fuck Charm
Fuck Monks

Just saying.........


Really good job casting Wiz!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Gaignun on June 10, 2011, 06:30:02 pm
Battle 10 Loser's Bracket (http://www.youtube.com/watch?v=1N8kqYEMR6E)
Battle 11 Loser's Bracket (http://www.youtube.com/watch?v=xknL-a5mam4)

I fixed the RGB and increased the gamma so that the colour isn't washed out.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 10, 2011, 10:06:20 pm
Battle 45 AeroGP vs Dol (http://www.youtube.com/watch?v=S7LJIgSQmnA)

Battle 46 Nharayana vs Kaz (http://www.youtube.com/watch?v=L97VYYynuhI)

Battle 47 Seijin vs lurker (http://www.youtube.com/watch?v=jaUNaiaLDEE)

Battle 48 ThrowAway vs Squidgy (http://www.youtube.com/watch?v=Tmf29S5JPMc)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Kaz on June 10, 2011, 11:19:14 pm
im goiing to lawlllllll my ass off if i get past aero's dps team
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Nharayana on June 11, 2011, 02:59:51 am
Oh God, R2 was intense)) My team showed unprecedented laziness! The just idled 100500 turns throughout the match))) It is unbelievable how relaxed they looked when apparent danger was gone. They thought, alright now, then the ninja is down, others crippled, time to go to vacation. NOT THAT CASE!! ... Anyway, congratulations, Kaz, I knew it from the beginning! I wish you TONS OF LUCK with AeroGP, my fave team to win the tourney!  :mrgreen:

I don't know who will be my opponents underground in the Looser's bracket, but I'am inclined to believe that my team will happily sail past the middle of it and stuck somewhere in the semifinals there. I wish monk could have had Throw, as it was innitially meant. Not because of that 140 damage, but because it affects whole team behaviour. I don't much how the AI works, but it seems to somehow calculate party's overall damage capabilities in the begining and decide on tactics. I maybe wrong though  :)

Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 11, 2011, 05:00:45 am

I'm rooting for Squidgy to win his next match.  I don't want to face his cocatoris.


My matches are longer than everyone else's because I gave pre-battle commentary (though I did mark where you can skip it).  Here are the first 4.

Loser's Bracket #12 (http://www.youtube.com/watch?v=4e7weqp-SM0)
Loser's Bracket #13 (http://www.youtube.com/watch?v=3IRmk8atcbQ)
Loser's Bracket #14 (http://www.youtube.com/watch?v=byUjYdGmHao)
Loser's Bracket #15 (http://www.youtube.com/watch?v=qAMRSU1BAgY)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: veliuz on June 11, 2011, 05:56:50 pm
Good job formerdeathcorps, sounds+looks good.

how about some more?
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: LightningHax on June 11, 2011, 09:45:12 pm
Ok, shitty team is gone forever now. Gonna go get a head start on Season 6. kthnxbye

Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: skiploom188 on June 12, 2011, 01:26:18 am
Can't wait for my next battle
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 12, 2011, 05:51:11 am
Quote from: skiploom188 on June 12, 2011, 01:26:18 am
Can't wait for my next battle


Oh it will come soon! believe it!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 12, 2011, 10:37:55 am
Loser's Bracket #16 (http://www.youtube.com/watch?v=-y5X0e421AA)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 12, 2011, 02:06:32 pm
Match 49 Pierce vs Otabo (http://www.youtube.com/watch?v=R_zejIYv74I&fmt=18)

Match 50 yohyzo vs Derevish (http://www.youtube.com/watch?v=z1s59S2WfdA&fmt=18)

Match 51 Jansported vs Barren (http://www.youtube.com/watch?v=IaTdk9qM-xI&fmt=18)

Match 52 Aquilae vs PrismSword LOLOLOLOLOLOLOLOLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOLLOL (http://www.youtube.com/watch?v=OmxZMzDVNzw&fmt=18)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: NinjaWeazel on June 12, 2011, 02:12:59 pm
Quote from: Wiz on June 12, 2011, 02:06:32 pm
Match 52 Aquilae vs PrismSword (http://www.youtube.com/watch?v=OmxZMzDVNzw&fmt=18)


that's not a match, that's a massacre.  Plain and simple.  :shock:
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: veliuz on June 12, 2011, 02:15:47 pm
Time for round 2 of losers!!




edit.......i cant count

and get to it fdcs ^^
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 12, 2011, 03:00:13 pm
you mean Round 2 of Loser's :P

Speaking of which, if y'all look at the bracket (by Celdia <3) and/or map listings, I'm keeping the competitors as to who fights who updated that way people don't get confused how the matches will be layed out. I'm copying the way S4 Loser's was run exactly FYI. Basically, LOSER'S Matches 17-21 are fdcs to record.

Also, get to it Barren, you're up ^^

hmm, may as well comment on all the matches I haven't for so far.

That DO Summoner bypassing Abandon clinched it.

Stupid AI, nharayana totally should've won R2

Ahh, no more tentacles

LOTS of DPS, damn


That priest was too much for Ryason's team to handle

aww, natureguy could've came back in round 2

No need for pre-battle analysis. Still, Koko won for a change? AMAZING! :mrgreen:

Those gear breaks man, they sealed the deal for LightningHax w/ that thief's innate concentrate support ability

Berserk cancels Confusion? Interesting? Also, CHARM!

Again, Charm = Clincher

Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Pride on June 12, 2011, 03:39:38 pm

I feel a little better now that I was able to at least apply some resistance to aquilae's team o.o
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 12, 2011, 07:19:20 pm
I guess I'll be facing Aquilae....GL Man, it should be one hell of a match!

Ill record vids tomorrow morning and upload my four matches by either on that day or the next morning, so hope everyone can wait a day or two for the rest of round 3 matches
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Kaz on June 12, 2011, 08:25:26 pm
Quote from: Barren on June 12, 2011, 07:19:20 pm
Ill record vids tomorrow morning and upload my four matches by either on that day or the next morning, so hope everyone can wait a day or two for the rest of round 3 matches


nope. completely unacceptable.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: philsov on June 12, 2011, 09:19:51 pm
QuoteMatch 52 Aquilae vs PrismSword


See, I felt kind of bad about my loss to Prism.  Like... had it been Prism vs. me it would've been different because of the AT order imo.  That and the charging a frog onto the unit who would immediately get a turn.  But... I'm over it.  I don't think I stood a chance here either.  At all. 
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 12, 2011, 10:38:01 pm
Quote from: Kaz on June 12, 2011, 08:25:26 pm
nope. completely unacceptable.


lol you can't wait can you? well good news is I actually got to manage the time to record, so the matches WILL be up by tomorrow so the wait isn't that long any more :)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 12, 2011, 10:43:54 pm

Round 2 was interesting, but I think three things were crucial to my squad's win:

1) The early petrify proc on NG's ninja, which stalled his squad's offense by a turn, enough to give my squad some breathing room.
2) The lack of ranged and AoE damage on NG's squad, allowing my squad to exploit higher movement and simply run away, even while Don't Acted.
3) The unit who wasn't DA'd early was the ninja, the fastest unit, and by far the most effective sandbagger and offensive striker.



Pierce vs. Derevish
Aquilae vs. Barren

I can't easily predict who will win, though I feel Derevish and Aquilae have the slight advantages.
If my squad makes it anywhere in Loser's Bracket, they'll have to face the loser between Aquilae and Barren in Loser Bracket's Group of Eight, and to be honest, I'd rather face Aquilae than Barren.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 13, 2011, 07:05:21 am
Once again Pierce's team surprises me


Killer squire strikes again!


Good match jansported, that charm had me for a second but my team showed its recovery power, hopefully it'll help me further these next few matches


That....was....ANNIHILATION!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 13, 2011, 02:07:57 pm
Round 1: UTTER BS! I did 100 simulations of this round and only lost like twice. WTF!?

Round 1 Clinchers for Gaignun
1. Celdia getting mid-charged from Reddas
2. Xifanie using chakra to heal up 45 HP instead of Murasame for 130 @ 6:18 (There's NO good reason for that to occur!) She did it because she would've healed up Reddas. Still, there's no way she didn't know she was going to die from Rikken by using Chakra.
3. DS on the Ninja w/ Angel Ring
4. The 16% @ 4:42 going off coupled with protect INSTEAD of shell @ 5:13 allowed the Wizard to KO my Ninja

Round 2: As expected except for the last 5 min lol

Round 2 Clinchers for me
1. Double Weapon Break at the beginning
2. DS hitting on that Wizard

Round 3: As expected, and I got close with that confuse proc going off.

Round 3 Clinchers for Gaignun

1. The map and placement of the units itself (Celdia's out front because of the terrain from the height precedent rule when normally she's in back + Perfect opportunity for DO to occur from that Wizard).
2. Reddas taking out Dissy two separate times with one being a 16% Book Shot and another coming from a melee


Overall, I'm disappointed my team chose to act stupid especially now. Regardless, I'll see whoever the winner is of the winner's bracket in the championship match :lol:

GG Gaignun


I'll update this post with the rest of the matches for this round soon.

Btw, GJ on changing your ePSXe settings Barren!

If they were the old ones, my match would've been like 6 min longer :mrgreen:
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Mando on June 13, 2011, 02:14:47 pm

So ya... interesting I was almost certain I would until yesterday when I realized I didn't have the zodiac signs correct when I had helped lijj with the team.
So I had doubt yesterday....
Then EPIC comeback in round 1!!! If I can't out heal you... I MAKE YOU RUN OUT OF MP >:O

I knew I'd win round 2 but I was almost certain lijj would end up beating me in round 1.... his priest just went too far off by itself... also my melee knight running to that corner WHERE HEALS AREN'T was pretty dumb lol/
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 13, 2011, 02:53:38 pm
Battle 53 Gaignun vs Wiz (http://www.youtube.com/watch?v=0AR0B8bxE2c)

Battle 54 Lijj vs Mando (http://www.youtube.com/watch?v=UhV2whwusZE)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Avalanche on June 13, 2011, 04:04:33 pm
that ninja in round 2 was epic, made me laugh xD
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 13, 2011, 04:33:22 pm
Match 55 AeroGP vs Kaz (http://www.youtube.com/watch?v=wz1OUj6EVFI&fmt=18)
Match 56 lurker vs Squidgy (http://www.youtube.com/watch?v=XkUq099qWaw&fmt=18)

My Quarter-Final Matches will be up tomorrow.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Avalanche on June 13, 2011, 05:21:24 pm
The map Nevaska Temple favors the Player who isn´t stucked in the whole. Pretty unfortunate the ninja didnt get out until it was over more or less
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Mando on June 13, 2011, 05:25:54 pm
Aero won... as I expected of him!


GOT CLOPS'D in round 2
Birds are evil.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Pierce on June 14, 2011, 02:22:47 am
Quote from: Barren on June 13, 2011, 07:05:21 am
Once again Pierce's team surprises me


My team apparently surprises everyone, myself included. Good match Otabo, some lucky procs made it work for me. We'll see how the next round goes I suppose.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Gaignun on June 14, 2011, 02:28:39 am
Quote from: Wiz on June 13, 2011, 02:07:57 pm
Round 1: UTTER BS! I did 100 simulations of this round and only lost like twice. WTF!?

Round 1 Clinchers for Gaignun
1. Celdia getting mid-charged from Reddas
2. Xifanie using chakra to heal up 45 HP instead of Murasame for 130 @ 6:18 (There's NO good reason for that to occur!) She did it because she would've healed up Reddas. Still, there's no way she didn't know she was going to die from Rikken by using Chakra.
3. DS on the Ninja w/ Angel Ring
4. The 16% @ 4:42 going off coupled with protect INSTEAD of shell @ 5:13 allowed the Wizard to KO my Ninja

Round 2: As expected except for the last 5 min lol

Round 2 Clinchers for me
1. Double Weapon Break at the beginning
2. DS hitting on that Wizard

Round 3: As expected, and I got close with that confuse proc going off.

Round 3 Clinchers for Gaignun

1. The map and placement of the units itself (Celdia's out front because of the terrain from the height precedent rule when normally she's in back + Perfect opportunity for DO to occur from that Wizard).
2. Reddas taking out Dissy two separate times with one being a 16% Book Shot and another coming from a melee


Overall, I'm disappointed my team chose to act stupid especially now. Regardless, I'll see whoever the winner is of the winner's bracket in the championship match :lol:

GG Gaignun


Squidgy will send me to the loser's bracket if Mando doesn't.  You can show us your team's superiority if we meet again there.


I'm through three of my five matches.  I hope to have them all ready to be uploaded by the time formerdeathcorps uploads his.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: The Damned on June 14, 2011, 05:49:50 am
Ugh. Finally caught up on everything from the beginning.

Only saying "ugh" because of how long some of those matches went and how painful the AI can be to watch at times. (That Black Chocobo....)

Well, that and Kikuichimonji and Ninja being as dominating as I figured they were going to be. Oh well. At least it's not surprising.

Thanks to Wiz, Barren, Gaignun and formerdeathcorps for narrating.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 14, 2011, 07:35:14 am
You also forgot Piercewise Damned >_<

and plus you say that kikuichimonji and ninjas are shining but now we're in the quarter finals so now we'll see how much longer they'll last

watching the black chocobo in action I will agree with you on it is painful :/

But nonetheless glad you're enjoying the tournament Damned, expect more great matches to come
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 14, 2011, 12:16:36 pm
Match 57 Pierce vs Derevish (http://www.youtube.com/watch?v=zU_Cabs5bmg&fmt=18)

Match 58 Barren vs Aquilae (http://www.youtube.com/watch?v=O439aq97aYc&fmt=18)

Since the winner's bracket is winding down, here's what it'll look like in terms of uploading for the rest of it

Quarterfinals (2 Matches) on 6/15/11 or this Wednesday: Barren
Semifinals (1 Match) on 6/16/11 or this Thursday: Me
Semifinals (1 Match) on 6/17/11 or this Friday: Barren
Finals (1 Match) on 6/18/11 or this Saturday: Barren

Sound good to you Barren?
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: The Damned on June 14, 2011, 12:55:53 pm
(*goes off to watch the latest videos*)

I feel like I'm forgetting something.... Hmm...maybe it was just my surprise that no one even attempted to use a Dancer, though I can't say that's exactly a huge surprise. Bards are at least making a decent showing, especially since the AI is being surprisingly stupid about not touching Last Song-singing Bards.

Quote from: Barren on June 14, 2011, 07:35:14 am
You also forgot Piercewise Damned >_<


Whoops, my bad. I think I forgot because I think I've literally only seen him on the forums once or twice.

Regardless, thank you as well, Piercewise.

Quote from: Barren on June 14, 2011, 07:35:14 amand plus you say that kikuichimonji and ninjas are shining but now we're in the quarter finals so now we'll see how much longer they'll last


Oh, I assure you that I would like to see them go down in (literal) flames, I just don't expect them to not (ultimately) win.

For the record, given what a negative bastard I am, this is why I am often quite fine with being proven (horribly) wrong.

*goes off to also abuse parentheses some more*
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 14, 2011, 01:41:46 pm
Quote
I'm through three of my five matches.  I hope to have them all ready to be uploaded by the time formerdeathcorps uploads his.


Mine for the next round is mostly ready, but I'm not going to upload mine until Piercewise does his, or by Thursday (if he doesn't show up), whichever happens first.

Quote from: The Damned on June 14, 2011, 12:55:53 pm
Oh, I assure you that I would like to see them go down in (literal) flames, I just don't expect them to not (ultimately) win.


Funny, I feel the same way, but towards tanks and evasion squads.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 14, 2011, 02:05:04 pm
Close but no cigar


I feared this would happen....*sigh* well GG Aquilae, you proved DPS superiority over mine


as far as the rest of the matches, I think it looks good to me Wiz, I can get the rest done this week
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 15, 2011, 07:35:07 am
Battle 59 Gaignun vs Mando (http://www.youtube.com/watch?v=BXjZ2PXuSR8)

Battle 60 AeroGP vs Squidgy (http://www.youtube.com/watch?v=ZV24NFA1KMI)


Let's get the Semi-Finals rolling!!!

Also Wiz, when you get the chance update the winners/losers brackets
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Avalanche on June 15, 2011, 09:19:50 am
Is it just me or is youtube bugging for everyone?

Battle 59 Gaignun vs Mando
I think haste, luck and good mapchoice for Gaignung won the match, in map 2 his units were double turning constantly.



I have to ask, is there a chance for the people in the looserbreaket to stil win the tournament? Im stil not sure how the system works here
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 15, 2011, 09:39:08 am
yes there is, what happens is whoever wins the finals will face the winner of the loser's bracket for the season 5 championship
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: krilz on June 15, 2011, 10:13:23 am
In a nutshell, whenever there is a loser's bracket, you always get a second chance if you lose. However, if you lose twice in a row, you're out for good.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 15, 2011, 10:49:56 am
You hit the nail on the head krilz
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Avalanche on June 15, 2011, 03:27:12 pm
Quoteyes there is, what happens is whoever wins the finals will face the winner of the loser's bracket for the season 5 championship


But isnt it favoring the player who gets in the looser bracket from beginning on, due to weaker opponents.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 15, 2011, 03:34:24 pm
that depends on what teams they face and what maps they're on/ anything and everything can be an advantage
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Mando on June 15, 2011, 03:37:49 pm
Quote from: Barren on June 15, 2011, 03:34:24 pm
that depends on what teams they face and what maps they're on/ anything and everything can be an advantage


This is very much true. There are many matches that have been won due to separation on the map; these matches could have easily gone the other way if the map was something different.

I would say matches are 50% team, 25% Map, 20% Zodiac , 5% (misc... aka the RNG SHAFT)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Avalanche on June 15, 2011, 04:39:22 pm
One could make the final a best of 3, and count the loosing map from before in.
I mean 3 times a bo3 (this would make it even more entertaining and final isnt over after 5 min.)

Well maybe its to much, i think its made this way in tournaments of other videogames.


Dont know if thats more fair, but would like to see more games of the finalists  : )
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Squidgy on June 15, 2011, 05:39:54 pm
Well, that's what happens when you base a team's survivability on MP Switch and Hamedo. GG Aero. Maybe I'll sneak back up?... Doubt it with my silly team. At least the bird was fun, but no Cocatoris winning 1v4 like in one of my test runs... still fun.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: krilz on June 15, 2011, 05:56:17 pm
Quote from: Avalanche on June 15, 2011, 04:39:22 pm
One could make the final a best of 3, and count the loosing map from before in.
I mean 3 times a bo3 (this would make it even more entertaining and final isnt over after 5 min.)

Well maybe its to much, i think its made this way in tournaments of other videogames.


Dont know if thats more fair, but would like to see more games of the finalists  : )

I definately would like to see a bo5 in the finals and maybe the semi-finals as well.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 15, 2011, 06:19:59 pm
As splendid as it sounds to make it bo5, it's staying bo3 for the championship match because otherwise, it wouldn't be a double elimination tournament then. Not only that, but it'd get dull real quick to watch 6-15 rounds for one match.

My semifinal match is going up tomorrow in the morning asap, so get ready for that.

Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: st4rw4k3r on June 15, 2011, 07:58:26 pm
No! Mando lost! There goes my prediction.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Piercewise on June 15, 2011, 09:15:57 pm
QuoteWhoops, my bad. I think I forgot because I think I've literally only seen him on the forums once or twice.

Regardless, thank you as well, Piercewise.


You are welcome! And no offense taken, I'm not around here much.

QuoteMine for the next round is mostly ready, but I'm not going to upload mine until Piercewise does his, or by Thursday (if he doesn't show up), whichever happens first.


Yeah, I should probably never be allowed near a tourney again O_o  I was unprepared for the crazy awesome pace you all set, plus I was on vacation for five days. I'm really sorry everyone. (this is especially ironic for anyone who remembers that I got involved in the S2 tourney replacing the designated host.)

But enough! I am dead set on getting a couple matches done tonight, and blazing a trail through rounds 2 AND 3 (at least) this weekend. If the powers that be are okay with it, I'm fine with you two posting what you have so far - the viewers deserve matches, damnit!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 15, 2011, 09:39:45 pm
Cant wait for your matches piercewise.....gotta get this show on the road
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Piercewise on June 16, 2011, 12:40:58 am
Loser's Bracket Round 2! Gaignun and fdc, feel free to post what you have b/c I won't be able to post more until Friday.

Match 32 LOSER'S BRACKET (http://www.youtube.com/watch?v=Rxs38usjeiQ)

Match 31 LOSER'S BRACKET (http://www.youtube.com/watch?v=qgY0Z5MynR0)

PS Technically these are matches 32 and 31 according to the rubric on the front page, so I've labeled them as such.

PPS Sound is still quiet on 32, but I fix that for good on 31. Finally comfortable again on the mic. Hope you like them.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Mando on June 16, 2011, 01:05:09 pm
I do hope this catches up... otherwise we will be waiting like 2 weeks to see who the "true" champion will be... which more than likely will be the winner of the winner's bracket..

I say this because Aqui and Aero look quite strong...
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 16, 2011, 02:00:03 pm
Match 61 Derevish vs Aquilae (http://www.youtube.com/watch?v=QZc3tifVwfU&fmt=18)

See y'all for the championship match(es) where I'm declared the winner :mrgreen:
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Derevish on June 16, 2011, 03:31:20 pm
GG Aquilae.
Your Team Had The Superior Damage Output Compare To Mine.
GL In Your Championship Match  :)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 16, 2011, 05:48:55 pm
Jesus, I need to get going on commenting on all these matches (don't have to do so atm, tomorrow for sure).

Anyways, I figured out the bracket assignments for the later rounds of the Loser's Bracket (where it's not clear who commentates what), and I'll get that up tomorrow for y'all to see.

Also, here's a sneak peek of what the Championship Match between the Winner's Champion vs Loser's Champion will look like format wise.

My First FFT Arena Team version BETA 129b (http://www.youtube.com/watch?v=KlE0e5ID2FQ&fmt=18)

^, Skip to 4:00 to see the action. I think y'all will like this a lot especially Phil :oops:
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 16, 2011, 07:03:05 pm
I'll have the 2nd semi-final match tomorrow so everyone stay tuned :)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Gaignun on June 16, 2011, 08:21:35 pm
Quote from: Wiz on June 16, 2011, 05:48:55 pm
Jesus, I need to get going on commenting on all these matches (don't have to do so atm, tomorrow for sure).

Anyways, I figured out the bracket assignments for the later rounds of the Loser's Bracket (where it's not clear who commentates what), and I'll get that up tomorrow for y'all to see.


Will you be depending on us loser commentators for those matches?  I can take over the matches shared by me and Piercewise to help him out.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 17, 2011, 01:25:28 am
To be honest, I think Pierce, Gaignun, and me should organize it ourselves, Wiz.  You've already done a lot, and I think it may be more interesting if on the "mixed" commentaries, each person does part of the match (I call pre-battle), and then one person gets the videos from the other commentators and mixes/submits the video.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 17, 2011, 05:25:14 am
Battle 62 Gaignun vs AeroGP (http://www.youtube.com/watch?v=sxEELqp5nwc)

In advance I would like to say thank you for watching Season 5, we've seen some really great matches, unexpected wins and losses and great support from all of you who helped made this happen. Season 5 has been very fast paced and tremendous!

The Finals will come tomorrow afternoon as scheduled and the Season 5 Championship will be determined once we see a loser's bracket winner crowned

But until then, On behalf of myself, Wiz, Gaignun, formerdeathcorps, Piercewise, CT5 Holy and Pride, we all want to say "Thank You" We hope you all enjoy the rest of this tournament
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: krilz on June 17, 2011, 06:56:37 am

The more I see Gaignuns team, the more I think he's going to take this. I predict Gaignun and Aquilae in the finals, two incredibly strong teams.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Gaignun on June 17, 2011, 08:26:10 am

Classic rock-paper-scissors.  I would have lost to Squidgy.  His Cockatoris baits my ninja hard.

The second half of the second battle was essentially 4v3.  If AeroGP's ninja was able heal himself with Chakra and get back in the fight, AeroGP would have taken the round.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Dol on June 17, 2011, 10:20:48 am
Giving his Lancer PD is what sealed it.  His knight wasnt doing anything half the time and if the Lancer was on offense more he would have taken it.  Fun match to watch though!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: AeroGP on June 17, 2011, 11:31:27 am
Yeah, aside from not giving my units the right zodiacs, giving my lancer phoenix down was something I regretted right after I submitted my team. But what really did me in was haste and lots of unfortunate misses. GG.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 17, 2011, 05:40:22 pm

Abandon Priest ftw

That sandbag loop at the end of R2 lol

Ahh, Lurker could've won Round 1, but no, no tiebreaker round :(

Kiku and Concentrate perfect counters to abandon being displayed once again

Spears trump Birds

Jack using PD w/ no throw Item + Ace running away in R2 = Clinchers


2x Ninja, 2x Chemist, and 2x Priests = Confusing and hard as hell to follow. Nice showing by the Morbol even if his efforts ended up costing the victory

The distraction didn't serve his purpose well lol. Then again, I do blame the map selection for the swift victory for ThrowAway


Quote from: Gaignun on June 16, 2011, 08:21:35 pm
Will you be depending on us loser commentators for those matches?  I can take over the matches shared by me and Piercewise to help him out.


Well yeah, it's kinda implied...no matches...no chance to comment on them =P

Quote from: formerdeathcorps on June 17, 2011, 01:25:28 am
To be honest, I think Pierce, Gaignun, and me should organize it ourselves, Wiz.  You've already done a lot, and I think it may be more interesting if on the "mixed" commentaries, each person does part of the match (I call pre-battle), and then one person gets the videos from the other commentators and mixes/submits the video.


You three may as well organize it. With their being a total of 62 Loser's bracket matches, I tried to divide out the work evenly so it'd look like: Piercewise = 21 Matches; Gaignun = 21 Matches; You = 20 Matches.

But alas, keep in touch with Celdia often then so she can update the bracket and also make sure you three finish each round before moving on to the next so viewers won't get confused + for consistency's sake. However you three want to divide up the corresponding matches is fine by me :D
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: veliuz on June 18, 2011, 12:21:31 am
Quote from: formerdeathcorps on June 17, 2011, 01:25:28 am
To be honest, I think Pierce, Gaignun, and me should organize it ourselves, Wiz.  You've already done a lot, and I think it may be more interesting if on the "mixed" commentaries, each person does part of the match (I call pre-battle), and then one person gets the videos from the other commentators and mixes/submits the video.


What ever happened to posting matches on thursday? FYI its now saturday...
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Piercewise on June 18, 2011, 12:24:18 am
More matches! Two more to go up tomorrow for this round, then Sunday I'll plow through round 3 and hold those until it's my turn again, so we won't have to suffer through another long delay.

Match 30 LOSER'S BRACKET (http://www.youtube.com/watch?v=Tbegdg14jS4)

Match 29 LOSER'S BRACKET (http://www.youtube.com/watch?v=_OrGySk2J3g)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Nharayana on June 18, 2011, 03:24:22 am
God, that was a complete crush)) Why the hell "that Lancer" just stood still for the whole round 1 ?! 0_0   :D The Bard was also a superstar on retirement, pretty good duo to the Lancer  :lol: Well, I showcased my true abscense of skill hadnling AI)) But anyway, grats, Skiploom, GL to you! And thank you Wiz, Barren, Piercewise and others for the tourney! It was a solid portion of fun to me!/spoiler]
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 18, 2011, 05:31:19 am
Quote from: veliuz on June 18, 2011, 12:21:31 am
What ever happened to posting matches on thursday? FYI its now saturday...


Pierce came back on Wednesday to post his stuff.  Now that he's back, we will go in order.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Gaignun on June 18, 2011, 08:31:12 am
Match 22 Loser's Bracket (http://www.youtube.com/watch?v=oh0ezcURbFU)
Match 23 Loser's Bracket (http://www.youtube.com/watch?v=rJAOm7B2q9M)
Match 24 Loser's Bracket (http://www.youtube.com/watch?v=4ttVLwGlr5A)
Match 25 Loser's Bracket (http://www.youtube.com/watch?v=yMyZKV7WOJA)
Match 26 Loser's Bracket (http://www.youtube.com/watch?v=Hp9LsGms9LU)

I keep losing track of who's who when commentating.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: krilz on June 18, 2011, 12:44:59 pm
Amazing comeback in the second match. A funny thing is when the Oracle used Daravon the first time, it's like he suddenly realized that "heey, this is pretty good" and started spamming it that match and the next.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Dol on June 18, 2011, 02:19:19 pm
I got Piercewise to call my match after all, yay!

The good thing about my team design is that the matches will always be very short, one way or another.  Good fight Carmine!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: st4rw4k3r on June 18, 2011, 04:45:24 pm
Ha great battle! My favorite fight so far. Gaignun sitting there talking until 4:33, then watching FDC smash 3rOracale in 4 minutes.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 18, 2011, 04:47:21 pm
Battle 63 Aquilae vs Gaignun (http://www.youtube.com/watch?v=M7M08PZKPrA)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: krilz on June 18, 2011, 08:23:33 pm
Wow! I was rooting for Gaignun but did not expect him to win after the slaughter in the first round. Amazing game, well done.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: skiploom188 on June 18, 2011, 09:58:23 pm
To the winner's bracket champion:

-It's not over yet, you're still gonna have to fight someone from the bowels of the underworld...
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Aquilae on June 18, 2011, 10:35:31 pm
GG Gaignun, hopefully we get to meet again in the final final match =3
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Piercewise on June 18, 2011, 10:41:35 pm
Rest of my round two matches!

Match 28 LOSER'S BRACKET (http://www.youtube.com/watch?v=pz6sQoVFGzo)

Match 27 LOSER'S BRACKET (http://www.youtube.com/watch?v=8M9ziDgRAQc)

Done for the night, but tomorrow I'm knocking out the entirety of my round three and four matches so we won't have any more delays from me  :oops:
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Mando on June 19, 2011, 05:25:51 pm
To catch up perhaps you guys should just do a mass-upload once you record those matches pierce.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Piercewise on June 19, 2011, 09:45:24 pm
As soon as fdc posts his round two stuff my round three matches are going up, &etc.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 20, 2011, 05:17:56 am
Quote from: Piercewise on June 19, 2011, 09:45:24 pm
As soon as fdc posts his round two stuff my round three matches are going up, &etc.


I've been a bit slower than I had liked, mostly because I noticed a really bad desync glitch (literally my words were getting cut in half every six seconds) on a few of my prepared matches so I had to redo a few of the commentaries.

Loser's Bracket #17 (http://www.youtube.com/watch?v=39vbqzr3pQY)
Loser's Bracket #18 (http://www.youtube.com/watch?v=4AOh5zwgptI)
Loser's Bracket #19 (http://www.youtube.com/watch?v=IB9UsYrhWd8)
Loser's Bracket #20 (http://www.youtube.com/watch?v=Lt1i685InWk)
Loser's Bracket #21 (http://www.youtube.com/watch?v=9iQ2p_hVvnk)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Piercewise on June 20, 2011, 08:00:00 pm
Hooray, on to Round Three!!

Match 33 LOSER'S BRACKET (http://www.youtube.com/watch?v=KlivWiggO80)

Match 34 LOSER'S BRACKET (http://www.youtube.com/watch?v=LnQf675XrBA)

Match 35 LOSER'S BRACKET (http://www.youtube.com/watch?v=VuhSV7spJtY)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Squidgy on June 20, 2011, 08:44:06 pm
Those Frogs just... devastating. Poor priest didn't get a turn round 3.

Zombie thankfully didn't backfire, except a bit with Death Sentence... I'm quite sympathetic to Zombie teams.

Go monsters! Loved the shared misses of round 2... and love that piggy.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: skiploom188 on June 21, 2011, 11:01:44 am
Well, guess that's the end of me (literally) and my team. That's what I get for not testing my team. At least I got this far. Congrats on your win Dol. I thought I was the one who was gonna face Gaignun. (yeah right) 
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: The Damned on June 21, 2011, 10:32:19 pm
(Ugh. I can't remember the videos I was going to cite as an example of something. I guess I'll try to look for it after Friday.)

Thanks again to everyone who is commentating, especially given how quickly this is moving. It's nice to see that Loser's Bracket is moving along smoothly enough. I think I've enjoyed more of the matches there so far than in Winner's Bracket, if only because Winner's Bracket is going exactly how I thought it would. We'll see who wins the Loser's Finals ends, though.

Before I forget again, I have to ask: Am I the only noticing that quite a few times some units (for some reason, it seems to be Lancers more often than not) are just not acting even when they're in range to do (effective) things? I had a couple of videos to cite, but I of course forgot because I put it off for a couple of reasons. Initially, I thought it was the maps, the unused maps, because honestly I still think some of them need to just die or not be used--I'll talk more about that after the tournament, though, since there will still be plenty of time for kvetching when Season 5 is done.

However, that doesn't seem to be the case and it's weirding me out since I thought that, little nuances aside, I was pretty decent at predicting the AI. I don't think there's anything that can be done to change it, but I'm wondering if anyone else has even noticed it in the first place.

If not, then feel free to ignore me (as per usual). IGNORE ME!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 22, 2011, 12:25:27 am
Quote from: The Damned on June 21, 2011, 10:32:19 pm
I think I've enjoyed more of the matches there so far than in Winner's Bracket, if only because Winner's Bracket is going exactly how I thought it would. We'll see who wins the Loser's Finals ends, though.


Same here, though I can't pretend being able to commentate on battles isn't a bonus.

Quote
Before I forget again, I have to ask: Am I the only noticing that quite a few times some units (for some reason, it seems to be Lancers more often than not) are just not acting even when they're in range to do (effective) things? I had a couple of videos to cite, but I of course forgot because I put it off for a couple of reasons. Initially, I thought it was the maps, the unused maps, because honestly I still think some of them need to just die or not be used--I'll talk more about that after the tournament, though, since there will still be plenty of time for kvetching when Season 5 is done.

However, that doesn't seem to be the case and it's weirding me out since I thought that, little nuances aside, I was pretty decent at predicting the AI. I don't think there's anything that can be done to change it, but I'm wondering if anyone else has even noticed it in the first place.


Not just you.  That's true on a good number of maps (unfinished or not), and is most prevalent on certain maps like St. Muround Temple (50), Underground Passage in Goland (38?) and others, where Team 1 or 2 will not properly haste squadmates or advance.  Another issue is that if the AI knows it will double turn if no actions/movements are taken and the target is due to be KO'd before his action, the AI will do nothing for one turn to attack on the second turn.

As for lancers, they will not jump if the target they want to jump on will move out of range, though they do not account for haste.  Remember that a 9 SPD lancer technically has a 6 CTR charge (same as flare without short charge) and a 10 SPD lancer has a 5 CTR charge.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: The Damned on June 22, 2011, 01:25:25 am
(Thanks for the prompt respond.)

I don't really want to take up the thread with this since I'm sure there will be a post-S5 thread, but yeah, sort of what I was getting at.

I was aware of the Jump issue, which is another reason I loathe why Haste in its current form. I wasn't aware of the double turn thing, though. Perhaps that accounts for some of what I'm seeing. I'm pretty sure it doesn't account for all it, but I'll try to see how if I can find the videos I noticed it while keeping that in mind before next week (since I'm going to be busy for the next two days).
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 22, 2011, 08:00:00 pm
Just to let you all know, Piercewise recorded Loser's Match 48 using Match 41's maps, so I switched the two around to avoid repeats. Only reason why this occured was because the bracket itself was outdated at one point in time to the degree it became unclear who recorded what matches in Round 5 (fixed now <_<).

Anyways, looking forward to your vids Gaignun :)

Damn, BlameGod's Ninja nearly solo'ed the FFM's ENTIRE squad both rounds :shock:

Wow, LOTS of RNG Failure on OGB's team, even though he still prevailed =P
I Hope I fight BG simply because I'm scared of that DO Wizard and her good compat with my team.

Lol at the rxn's triggering at 10:56 bringing it to a Round 3 + those two 40% shots connecting is just too bad for Tonberry

Damn that Monk is strong and those Breaks made quite a difference in the long run <_<

Oh yeah, Koko lubed and stopped Veliuz's team with that Oil and Tentacles/Ivy of his >_>

Damn, GJ FDC :o

R1 Screwed CT5 w/ all the water, but even so, his earth absorption proved too much fo Smitson, GJ you two.

GRRRR8 Match! MOTHER FUCKING FRRRRRRROGS BABY =D

Ahh, LordBobBree's Luck ran out

Lots of back and forth action, GJ you two. That Triple KO by Angelus in Round 3 was sexy ^_^

Those Please Eats are deadly as hell :shock:

Lack of Haste on Shade's Team Clinched it for DomieV

Sage Skillset at work! GJ Dol ;)

Round 1 was funny to watch w/ that Lancer and Bard tanking at the end, and Round 2 was funny at the end w/ all the status rape lol

Hard as hell to keep track of who's who! A little bit of Charm + Status made it all the more interesting though, GG Seijin.

LOL, that distraction was useless in Zigolis + Lenalia Plateau w/ the triple panel Kiku and Frog 2 Proc

Those Frog 2's from ThrowAway are deadly as hell :o

Damn, Sleep 2 and Zombie 2 are just Killing the competition >_>

Heh, Berserk onto that Time Mage, haven't seen that in a while ^^
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: samuchan on June 23, 2011, 06:45:04 pm
Video Watch Order?

Round 1
Winners    01-32

Losers       01-16


Round 2
Winners   32-48

Losers      17-32


Round 3
Winners   49-56

Losers      33-52


Round 4
Winners   57-60

Losers      53-58


Round 6 (Quarter Finals)
Winners   61-62

Losers      59-60


Round 7 (Semi Finals)
Winners   63

Losers      61-62


Finals
Winners Bracket Champion vs Losers Bracket Champion
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Gaignun on June 24, 2011, 12:48:41 am
Match 36 Loser's Bracket (http://www.youtube.com/watch?v=Pg3Quyjv68I)
Match 37 Loser's Bracket (http://www.youtube.com/watch?v=m4SyocVn584)
Match 38 Loser's Bracket (http://www.youtube.com/watch?v=PP4fO61d5NY)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: CT5Holy on June 24, 2011, 01:17:50 am
Too much status! My Knight had a shot round 1 - he picked up ~6 or so Speed points, but then Frog hit. And then my Monk went for an Earth Slash (which missed) instead of Repeating Fist to kill your Geomancer. My guess would be to heal the Sacred, but Death Sentence was going to kill the Sacred next turn... /sigh
Your faster team + Haste made things really bad for me, too - it felt like my Knight was just standing still the whole time. Speedy Chemist made sure I did no real damage. And then Frog. :3
Good luck Mel!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: krilz on June 24, 2011, 05:30:31 am
Aww. A shame that neither CT5Holy and Kokojo made it since I really liked their ideas with elemental-themed teams.

Hilarious commentary with the all the cooking references. Did Gaignun just finish an "Iron Chef"-marathon or something? :)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 24, 2011, 08:08:59 am
Good job all loser's refs so far in this tournament....every match you've put up has been very exciting :) thanks again fdc, piercewise and gaignun for doing the loser's bracket matches! you three have been doing a tremendous job for us, keep up the good work
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Melancthon on June 24, 2011, 05:19:32 pm
GG phil (sorry to see a fellow Frogger go) and CT, and thanks for the good wishes!

Fear the Frog
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 25, 2011, 02:41:06 am

Even though I won, I'm sad to see Kokojo's squad go.  He has a very scrappy squad capable of beating anyone.  It's a good measure of quality that he managed to beat 2 tank squads (one with haste, even) with a seemingly inferior squad (lower HP, lower speed/no haste, lower evasion, lower movement, lower physical damage output) and only lost 2-1 to squads that usually sweep most foes 2-0.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 26, 2011, 05:44:59 am
Double post, but here's the next two rounds from me (since we should be going in numerical order anyways).

Round 3:
Loser's Bracket #39 (http://www.youtube.com/watch?v=eQqA3QWr8DI)
Loser's Bracket #40 (http://www.youtube.com/watch?v=b8iF2dvz3Fk)

Round 4:
Loser's Bracket #41 (http://www.youtube.com/watch?v=tDSZRmnabL0)
Loser's Bracket #42 (http://www.youtube.com/watch?v=CCv6_-AZ7rA)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 26, 2011, 09:27:22 am
ZX played the game!


Go back to Gaurdiana Shining Force :P


Wow.....just wow


Good matchup
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 26, 2011, 06:19:12 pm
Again, the Breaks have proven to be powerful

Ahh, BG's Ninja was on Sandbag Duty, I would've had better chances against him :(

Kiku OP. Good Compat Kiku from a 21 MA Wizard = 312 PER target.

Lot's of back and forth, but Lijj still prevailed due to Kiku


I request a rematch.

The grounds being my Teams Order in the spreadsheet's suppose to be 3,2,4,1,/Sm,Nj,Ln,Tm, not 1,2,3,4/Tm,Nj,Sm,Ln. Specifically, this affects the metagame in Rounds 1 and 2 because OGB's ninja gets an opening turn and throws w.e. at my ninja/samurai, besides the TM due to not being able to get in range to hit her.

tl;dr Basically, the proper placement allows the TM to cast haste off the bat/on the opening turn and prevents herself going into sandbag mode right away from a throw by OGB's ninja.

If I win this rematch, a third one will occur as the tiebreaker and when selecting maps, just use a program like random.org to unbiasedly select the fighting destinations. Thanks.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Mando on June 26, 2011, 09:14:15 pm
You know I think in a sense if the unit order is wrong it is fair it gets re-done.
So all in all I think a rematch would be fair so long as the maps stay the same on the first rematch, and change if a tiebreaker is needed.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 26, 2011, 10:16:23 pm
Quote from: Mando on June 26, 2011, 09:14:15 pm
You know I think in a sense if the unit order is wrong it is fair it gets re-done.
So all in all I think a rematch would be fair so long as the maps stay the same on the first rematch, and change if a tiebreaker is needed.


hopefully if fdc will take the time to post a rematch he could
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: OhGodBears! on June 27, 2011, 12:25:22 am
Good compat Kiku is riiiidiculous!  Also the beast mode Lancer crits.  (Ps. Nice almost clone Lancer Wiz!)

In terms of a rematch, I don't really care either way what you guys decide, although I think it would be unfair to whoever it was that didn't get a rematch before the piggy MA was changed in round 1 (unless I am remembering that wrong?) which was a bigger deal than unit placement which is pretty minor when you consider that the maps are just random anyway.  I know that I lucked out to this win with some crits/procs so I figure I'm not the favorite if we have a rematch.  Either way, it's all in good fun and I'm just happy to be in more matches.  Also I figure I should move on in the vain hope that Kokojo will return to announce the finals once I make it there. :P

Good fights Wiz and thanks for all the work you've done putting all this on
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 27, 2011, 04:30:30 am

Some of this can be blamed on me.  Since I used FFTastic instead of the spreadsheets (mostly due to raw stat errors and other glitches in the memcard generator), I entered team data from the post Wiz made on the teams themselves.  They did not contain team ordering, so I presumed that Wiz typed up the team data as they would appear in battle (i.e. the spoilers for each team contained the submissions from the participants in the correct ordering), since anyone who would be testing their teams in advance for the S5 tournament to predict how well their submitted team will do probably should know such information about opposing teams.  Checking the spreadsheet again, it seems most teams used the 1/2/3/4 ordering, so most of my existing videos (besides sprite colors) should be mostly glitch free.

although I think it would be unfair to whoever it was that didn't get a rematch before the piggy MA was changed in round 1 (unless I am remembering that wrong?)

You misremember; dinosaur lost his first match despite the 90% charm.  The argument is that if 90% charm failed to secure the win, 65% charm would clearly fail as well.

The grounds being my Teams Order in the spreadsheet's suppose to be 3,2,4,1,/Sm,Nj,Ln,Tm, not 1,2,3,4/Tm,Nj,Sm,Ln. Specifically, this affects the metagame in Rounds 1 and 2 because
OGB's ninja gets an opening turn and throws w.e. at my ninja/samurai, besides the TM due to not being able to get in range to hit her.

I do agree with the content of your argument, but only for Match 1 (since you won despite that handicap on Match 2).  However, there's technically one match I screwed up much earlier.  Efrate's team's order was not 1/2/3/4, and thus was wrong as well, and her match against BlameGod was very early in the tournament.  Considering that she also lost 2-1 in a close series of matches (both hers and BG's squad had charm and R3 between the two dragged back-and-forth), if I redo your match, she would have legitimate claim for me to redo her match (and if she wins, I'd have to redo the rest of the bracket).  Furthermore, by the same argument of organizer errors, whoever lost to Zenius in Round 1 in the Winner's Bracket could ask for a rematch since Zenius' samurai had A Save (which is impossible on a male).  He could just as well argue (groundlessly) that Zenius won because of A Save.  Similarly, zxpr0jk could ask for a rematch against AeroGP in Round 1 of the Winner's Bracket since his thief didn't have Move-HP UP and that may have been decisive in his Match 2 loss (which zxpr0jk would have a case for, given how close Match 2 became).  Hence, I can't say I don't have at least some reluctance in redoing your match because of the potential to set the precedents mentioned above, which may then rewrite entire brackets.

In all likelihood however, I'd probably do it if enough people demand it and zxpr0jk and Efrate are satisfied with their results.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: The Damned on June 27, 2011, 04:55:22 am
(I'm relatively indifferent to the necessity of a rematch along lines of only order, how legitimately order may sometimes affect things depending on the map. However, it is indeed--unfortunately--a relatively slippery slope, if only because other, more obvious instances didn't get rematches much earlier. If the majority want it, then I see no reason not re-run it to though.)

Well, the Loser's Bracket is...getting dominated by Kikuichimonji now. I can't say that I didn't see this coming, even if I had desired otherwise.

Oh well. There's still time for it to ultimately play out differently--ah, the naivete of hoping against hope--and as I said before, there will be plenty of time to curse out Kikuichimonji after Season 5 is done.

Regardless, thanks for getting these done so quickly, formerdeathcorps, especially considering how lengthy your pre-battle commentary is compared to everyone else.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 27, 2011, 05:02:22 am
Quote from: The Damned on June 27, 2011, 04:55:22 am
Well, the Loser's Bracket is...getting dominated by Kikuichimonji now. I can't say that I didn't see this coming, even if I had desired otherwise.


Look at the other side of this problem.  Abandon squads are everywhere in S5.  You need a good way to check that, and the only reliable way other than concentrate + heavy damage (or the equivalent 2 swords + bull's eye) is draw out (and kiku in particular).

Other Options:
1) 15 PA monk + Repeating Fists or Bull's Eye runs into the problem of range, attacker durability, attacker speed, or AI (since AoE and ranged attacks like spin/wave fist and earth slash will be used if the computer sees two targets).
2) Any less PA for RF or Bull's Eye is just a slightly stronger version of dash, really (and is less effective than damage optimized geomancy).  Most geomancy squads don't optimize geomancy damage (because it often is a drain for marginal increases).
3) Summon/flare/holy squads can't guarantee both damage and not getting midcharged.
4) Relying on counter abilities like meatbone slash, sunken state (so you can hopefully be invisible and ignore evasion), damage split, counter magic, or counter flood is simply unreliable due to Br% activation and you are essentially at the mercy of their evasive unit attacking you with damage (and not say...don't act or armor break).
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: krilz on June 27, 2011, 07:02:29 am
Some criticism on FDC's videos:

* The palettes are still not fixed. I may have missed why they're not there in the first place, but it's really confusing following some matches in close combat when the teams use the same jobs and have the same colors. I expected this to be fixed after watching the first matches, but it still hasn't which I find troubling.
* The mic recording is really not up too par compared with the other commentators which makes a bit bothersome to listen to. Compare this to that there is also no background music, it makes it a somewhat dull experience compared to the other commentators.
* You say "ok" a lot. Once I hung up on this, I can't get it out of my head and it gets annoying. It's a common mistake among people giving speeches that they use a phrase too often and it makes it hard to listen too.
* You lose track quite often of what you're talking about. One minute you could give a good rant about why one of the teams is going to win this and then immediately shift to something completely else ("ok, he's down") and then get back on track. In one of your videos I remember you talked a lot of about the effects of Frog2 (or something the like) and it went on for about one and half minute because you kept interrupting yourself.

Add all this together and I'm very close to just turning the sound off and watching them without commentary. Now I'm not saying this to bash on you, I'm really not, but I felt it needed to be said to improve your commentary and I hope you'll take this as constructive feedback.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 27, 2011, 07:23:07 am
Quote
The palettes are still not fixed. I may have missed why they're not there in the first place, but it's really confusing following some matches in close combat when the teams use the same jobs and have the same colors. I expected this to be fixed after watching the first matches, but it still hasn't which I find troubling.

Can't do that on FFTastic unless the save file was already edited by a spreadsheet.  If you all want, I can make all the P1 Squads Red and the P2 Squads Green (since I happen to have a save file with those colors).

Quote
* The mic recording is really not up too par compared with the other commentators which makes a bit bothersome to listen to. Compare this to that there is also no background music, it makes it a somewhat dull experience compared to the other commentators.

Two interrelated problems.  The microphone is on a laptop; the battle is recorded on a PC.  I'm forced to have this separation because the computer recording the battle cannot record any sound while the laptop recording the sound has a bad tendency to automatically cancel my sound recording program halfway into a long match (forcing me to manually gather the sound file backups together, let the video run, and then commentate after the fact, which is never as fresh as during the battle).  This tendency becomes a near certainty if I also run FFT at the required FPS on that laptop.  Hence, because of the dual use of computers, I can't speak into the microphone while watching the battle.  Knowing that I have limited sound, I'm not going to put BGM over my voice (since it'll make it even harder to hear).

As for the other two issues, I can certainly try to address those.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: zxpr0jk on June 27, 2011, 07:20:29 pm
I'm not really concerned with getting a rematch. Even when I did tests against AeroGP before the tourney started, I lost 10 to 1 matches. So the the move hp probably wouldn't have saved me. It's all in good fun and mistakes happen.

I'm surprised I made it as far as I did considering how out of wack my move and speed stats were. Definitely winning by the grace of the RNG many times. The tourney was a good pressure keg to refine. No idea why Underdog refused to use good compat charms in that last match though. Think I could have won that if she had.

Best of luck to everyone else. Looking forward to the next season.

FDC is definitely my favorite caster. The second round took a while to get uploaded, but no big deal. Just sort out the mic issues somehow and keep the pregame from dragging on too much and it'll be perfect. He doesn't parrot every little thing going on during matches, and tries to keep everything in perspective in the grand scheme of the match instead. Keep up the good work, FDC. Hope you get my matches in the future.

(Underdog will return after she visits the soldier office for some new recruits)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 28, 2011, 09:02:08 pm
Match 43 LOSER'S BRACKET (http://www.youtube.com/watch?v=ktNMQVwy5dQ&fmt=18)
Match 44 LOSER'S BRACKET (http://www.youtube.com/watch?v=vttVvVuuz8Q&fmt=18)
Match 45 LOSER'S BRACKET (http://www.youtube.com/watch?v=SsMyjPZgRK0&fmt=18)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Gaignun on June 28, 2011, 09:53:21 pm
Ah, I had those recorded already, Wiz.  I reread my request and realized that I wasn't very clear.

Edit: It might be too late to replace your matches with mine.  I won't be specific, but revealing winners in yours as losers in mine would cause controversy.  Let's hold yours as official.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Melancthon on June 29, 2011, 12:26:50 am
Ah, I guess it had to end sometime.  GG Lurker.  Gaigun, I would LOVE to know if my match ended differently in your version.  I promise not to start a controversy!


Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 29, 2011, 04:34:35 am

I'm willing to bet in Gaignun's videos, I lost to Kaz.  I got extremely lucky against that abandon ninja.  Those early KOs forced the Short Charge Oracle to use Raise2 rather than Paralyze, which allowed my team to permanently stay on the offense.


Gaignun, you still have 2 days before your trip.  Please post your version of those three matches (assuming you haven't already deleted them) and have Wiz archive them.  We might as well see what could have happened.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Piercewise on June 29, 2011, 10:11:30 pm
Hooray, my turn again!!

Match 46 LOSER'S BRACKET (http://www.youtube.com/watch?v=3bfyCy9jUPo&fmt=18)
Match 47 LOSER'S BRACKET (http://www.youtube.com/watch?v=9iY9K34VIRc&fmt=18)
Match 48 LOSER'S BRACKET (http://www.youtube.com/watch?v=Sqm25hplTg4&fmt=18)

And kicking off the next round...

Match 49 LOSER'S BRACKET (http://www.youtube.com/watch?v=Si4VVpZmurM&fmt=18)

The matches are only getting better - can't wait to call the loser's bracket finals!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: krilz on June 30, 2011, 10:06:41 am
Wow @ the Sacred in round 2. Almost came back there with the Meatbone slashes. However, what clinched it was pokeytax's ninja getting killed early. As long as he's alive, his team is a lot stronger than you'd think.

What clinched it for Dol I think was Jansporteds casters being retarded and getting themselves midcharged constantly, otherwise he had the upper hand all along, although the thief is a lot stronger on bigger maps where she can run around and use the ranged of throw at the greatest advantage.

The more I watch Frog2-play the more I think of it as a "risky gamble". Either it works out really good or it loses you games (like backfiring or never hits). This time however it would really well, but I find it interesting that most teams don't seem to have easy access to Remedy/Esuna or the AI is just acting retarded and doesn't use it.

Wow. ThrowAway's team is just raping when Frog2 does the job.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Gaignun on June 30, 2011, 11:36:55 am
Match 50 Loser's Bracket (http://www.youtube.com/watch?v=0lID7W09dMw&feature=channel_video_title)

I'll have matches 43 and 44 uploaded by tonight or tomorrow afternoon.  In truth, match 45 was not recorded.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 30, 2011, 04:51:49 pm
Thank you, Gaignun.  Also, Wiz, can I take Gaignun's match against Aquilae since at the rate we're all producing videos, we'll likely reach that match before he returns from break?  I'm only saying this because you shouldn't have to do extra work (and the match arrangements made it so I had to do one fewer match than Pierce and Gaignun, and I'd rather do the same amount).
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on June 30, 2011, 05:21:37 pm
Yeah, go ahead fdc ;)

I'll comment on 46-50 in a bit <_<
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on June 30, 2011, 09:08:02 pm

I'd argue Match 50 went on for so long because of what happened in Match 46.  Pokeytax would have baited Odal's knights with that cocatoris of his.  The Sacred would have likely punctured the weaker M-EV of Odal with Mimic Titan (and wind strike from the cocatoris).  That + Meatbone Slash being unevadable would have given the win to Pokeytax.  Now we're likely going to see more of long, drawn-out fighting as Odal faces Mando in Match 55 because both squads have heavy evasion, resurrection, and mostly physical damage.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: yohyzo on June 30, 2011, 09:34:28 pm
match 46
That 1st round was awful. Mid-charge sucks. Good thing it didn't really happen in rounds 2/3


match 50
Mid-charge sucks. I knew my team had some weaknesses and they really showed. Damn knights and their shields. Oh well, GG.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on June 30, 2011, 10:02:50 pm
Good matches so far, the loser's bracket should be updated at some point so we know who will be facing who clearly
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on July 01, 2011, 08:41:38 am
Loser's Bracket #41 Rematch (http://www.youtube.com/watch?v=HrLuSfkYpZc)
Loser's Bracket #51 (http://www.youtube.com/watch?v=VbEE_kQncYg)
Loser's Bracket #52 (http://www.youtube.com/watch?v=aIurRfHdbgg)
Loser's Bracket #53 (http://www.youtube.com/watch?v=7uX4cHnrwe4)
Loser's Bracket #54 (http://www.youtube.com/watch?v=PONNya2SklE)


Wiz, putting Celdia where she was actually made it easier for you to lose Round 3 (first hit).  That being said, the AI's stupidity is solely why you lost Round 2.



Luck carried me as much as my offense in this case.  The same kind of stuff I used to win against Kaz in Round 1 or natureguy in Round 2.



I underestimated OhGodBears' mage.  She's also the best healer on that squad, and that was crucial in saving his tanks in seemingly lost 4v2 situations against Lijj (Round 2) and then Pierce (Round 3).  The stupidity of the AI, right when it was evening up to 3v3 again (near the end of Round 3), however, is the sole reason for Pierce's loss.



The odd silences you heard on LB #52 and #54 come from the fact I had really loud outside disruptions (someone rapping on my recording room's door while yelling and a fruit blender, respectively), which I had to remove.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Mando on July 01, 2011, 11:21:14 am
I hate to be the bearer of bad news....
but FDC...
The priest is supposed to have summon magic moogle and not time magic. One could say that well haste on time magic is better. However haste isn't great if it causes an imbalance in team speed. Which can be used to lure in faster units.
I will say I don't care if there is a rematch done or not(since I did pretty much make lijj's team). I am not sure if it would even make a difference due to the maps chosen/layout. I do appreciate the speed the videos are going up... but that is x2 in a row that there has been something wrong with fights involving ohgodbears
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on July 01, 2011, 12:48:23 pm
meh...what can i say, he brought his offense to me in rounds 2 and 3...GG fdc, good luck in the rest of the loser's bracket
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Pierce on July 01, 2011, 01:44:48 pm

I never expected I could've taken on OhGodBears' wizard, that loss was no surprise to me. GG OhGodBears.
That was painful to watch
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: ThrowAway on July 01, 2011, 03:27:17 pm
Wow, i just got the first chance to watch some Season5 videos!  Been walking across spain for the last month and a half and wifi here is spotty at best.  But i did get to watch a bunch with a good connection yesterday!  I'll post some thoughts on those matches- sorry, i watched my team first, but i will watch them all when i can.  Very intrigued to see how some of these ideas played out.
How did squidgy beat me so badly??  We tested together and i won almost every time.  On well, we'll see how the rematch goes.  Maybe i will get a frog to land on him this time.

I am very happy with the bard.  Frog2 is a hilarious spell with the AI in control; i'm surprised we haven't had more self frogs honestly.  Damn, i probably just jinxed myself.  Oh well.  But he is such a wildcard he can win a match by himself -- like match 49 with Last Song letting the lancer double turn and then an immediate Frog2 on two units -- or he can lose a match all by himself!  Either way, he makes matches fun to watch.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Gaignun on July 02, 2011, 02:36:38 am
Match 43 Loser's Bracket Archives (http://www.youtube.com/user/FFHackticsTournament?feature=mhee#p/search/2/LoCdOIZ_NSY)
Match 44 Loser's Bracket Archives (http://www.youtube.com/user/FFHackticsTournament?feature=mhee#p/search/1/eF5wkAhdEw0)

As for match 55, I recorded, edited, and rendered it, but was unable to upload it before my flight.  The winner is confirmed, but as I am now away from the computer on which the match is stored, I'll need to re-record the match.  Please give me a day.  If I cannot manage to record the match, somebody else will need to cover for me.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Mando on July 02, 2011, 03:01:05 am
If it is too much hassle, why not just have someone do it anyways? I think we are what 6 matches from ending this season? Not sure if that is the correct number, but my point is we had a rough start in losers bracket with delays ect... ect... may as well finish strong and get it over with ya know?

Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on July 02, 2011, 03:15:21 am

Knew my luck shouldn't have lasted.  Good to see that reversals happened on both matches, though; that confirms the Loser's Bracket is now very close.


Gaignun, thank you for putting up the video links, but they're in the wrong order.  The one titled "LB 43" is really LB 44 and vice-versa.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Gaignun on July 02, 2011, 04:36:59 am
Quote from: Mando on July 02, 2011, 03:01:05 am
If it is too much hassle, why not just have someone do it anyways? I think we are what 6 matches from ending this season? Not sure if that is the correct number, but my point is we had a rough start in losers bracket with delays ect... ect... may as well finish strong and get it over with ya know?


I agree.

Quote from: formerdeathcorpsGaignun, thank you for putting up the video links, but they're in the wrong order.  The one titled "LB 43" is really LB 44 and vice-versa.


Thanks for catching that.  I made the correction.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on July 02, 2011, 06:24:58 am
So I'm guessing battle's 43 and 44 wont count since Wiz did them :/
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Piercewise on July 03, 2011, 01:04:17 pm
I know I'm jumping the gun a bit, but it's my last match until the LB semi-final and it's too good not to put up immediately.

Loser's Bracket #56 (http://www.youtube.com/watch?v=9aH15fvVLck)

Most fun I've had calling a match yet.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Squidgy on July 03, 2011, 02:56:14 pm
Quote from: Piercewise on July 03, 2011, 01:04:17 pmMost fun I've had calling a match yet.

Glad to be entertaining. That was my primary goal with this team.
Now that's more like it. I'm sad that Hamedo didn't act as overpowered as I know it is... Lancers shouldn't phase him, since the AI loves to poke from melee range, but at least Throwaway got his revenge. Banned the Bard is so aptly named; much cooler than Life the Living Bone, and believe me when I say those two didn't play well together.

Go and Frog more people Throwaway!... And make my victor prediction come true.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Piercewise on July 03, 2011, 03:11:46 pm
This tournament is such a validation of the double-elimination format. Consider...

Throwaway, Odal, and OhGodBears have been in the loser's bracket since round 2, formerdeathcorps since round 1! Since dropping a match they've combined for 20 wins. And who did they lose to? Squidgy (out on rematch), Gaignun (winner's bracket champ), Otabo (out in R3 loser's bracket...to Odal), and pokeytax (out loser's bracket R4), respectively. Three teams that have since fallen away and one who could easily win it all. Love the double-elimination format! XD
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Gaignun on July 03, 2011, 06:28:48 pm
Quote from: Piercewise on July 03, 2011, 01:04:17 pm
I know I'm jumping the gun a bit, but it's my last match until the LB semi-final and it's too good not to put up immediately.


Thanks for posting the match, Piercewise.  You did well to post it before match 55, as match 55 is currently without a commentator.  CamStudio cannot seem to record ePSXe footage at any greater than 5 frames per second on this laptop I'm using, so re-recording it on my end is out of the question.  I asked Wiz to cover for me, but as he has yet to respond, the match is in limbo.

Sorry for the delay, everyone. 
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on July 03, 2011, 06:29:59 pm
I fought hard, despite the flip flop of the results in Round 1/2.
As for Round 3, even if Celdia's out in front, at the very least she's where she belongs ;)

Damn, if only I fought on the Maps used for Match 48 like I was supposed to XP

For those of you who don't know, Piercewise accidentally got the maps for 48 messed up and ended up using 41's so I switched the two for fairness's sake. You should be grateful OGB, I would've moved on had it not been for this error :P

Wow, Kaz's Samurai Soloing in Round 2 was sexy. Too bad his win doesn't have a baring on the resuts =/

That Speed Save Chemist acting as an anti-sandbag unit to lurker's Wizard clinched it for Mel as well as the fact that that Wizard didn't hit many people.

Those Please Eats missing clinched it for yohyzo <_<

Abandon + Casting = NOT WISE!

That was the quickest Tiebreaker I think I've ever seen.

That Last Song hitting on the Lancer in Round 2 allowed ThrowAway to keep Dol in Sandbag mode + that Holy Proc going off in Round 1 from that Lancer was critical :P

25 Min even w/ those speed ups :o  
Nice editing btw Gaignun :D

More than half the vid's comprised of pre-battle analysis lol. Still, nice come back in the middle of Round 1 fdc.

Best Compat Kiku giving out 378 Damage * 2 Units targeted = 756!

400+ damage through a DUP charging Knight is sexy, but not so when Round 3 occured where Pierce got humiliated by Kelso's stupidity.

Round 1: Separation of fdc's Ninja clinched it for Barren
Round 2: Oracle on rez/healing duty for that DA Ninja of Barren's clinched it for fdc

AI Acting stupid (38% Worst Compat Confusion on Samurai from Oracle?) clinched it for fdc.


Gaignun asked me to do the rest of his matches (55,57,60 excluding 62 because fdc offered to do that), and because I don't have my mic w/ me atm, I'll put up 55 and 57 tomorrow, and it's alright Piercewise that you went ahead, no big deal :D

Edit: Sorry for not replying to your PM Gaignun, was busy typing up my comments for the matches as you can see ;)

And no need to apologize about the slowdown in the uploading of these more recent vids. Keep in mind that compared to S3, almost 3x as much work has been done between the 5 of us main commentators (+ Kokopuffs I might add <3) in less than a five week time frame whilst S3 got done in approximately six weeks by one person, Voldemort. :mrgreen:

Idk if this is common knowledge, but if you're going to run an AI tournament, do it in the summer OR at a time where you (the commentator/host) and possibly others are NOT occupied with other activities that'll interfere w/ this.

Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: ThrowAway on July 04, 2011, 04:48:45 am
That was hilarious.  I love that bard; especially the un-frogging part!  GG squidgy; making the frogging unit a bard was your idea if i recall, so you deserve half the credit for his success
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Squidgy on July 04, 2011, 06:32:38 am
But of course. Dagger Bard was the fastest way to crank out Frog 2s I could think of. (Sprint Shoes and Flash Hat aside, as they were reserved for the mighty Nutrition.)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: ThrowAway on July 04, 2011, 09:50:23 am
Quote from: Piercewise on July 03, 2011, 03:11:46 pm
This tournament is such a validation of the double-elimination format. Consider...

Throwaway, Odal, and OhGodBears have been in the loser's bracket since round 2, formerdeathcorps since round 1! Since dropping a match they've combined for 20 wins. And who did they lose to? Squidgy (out on rematch), Gaignun (winner's bracket champ), Otabo (out in R3 loser's bracket...to Odal), and pokeytax (out loser's bracket R4), respectively. Three teams that have since fallen away and one who could easily win it all. Love the double-elimination format! XD



The loser's bracket is a good start.
But how to do it well without doubling or tripling the number of matches needed to determine a winner?  One idea could be what they do for the college baseball world series in the U.S. since that is also a field of 64, like what the last two tournaments here have been.  Split the field up into groups of four, and they play all play double elimination in those brackets to get a winner.  Winners of brackets face off for a best of 3, which leaves 8 teams to do the process again: two brackets of 4 and the winners play for it all.

And you can tweak those numbers however you want, it's just an example.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on July 04, 2011, 10:49:58 am

If hamedo had went off correctly against that bard, Squidgy would have won.


Here's the problem: you can have strong teams lose by the luck of the draw in the small group contests.

Let's say we use the 1st Round Winner's Bracket as an example:


Pierce/Dino/FFM/Fanatic  = Pierce wins
OhGodBears!/Celdia/RedWorld/Otabo = Otabo wins because he counters OGB, even though OGB has a stronger overall team.
PX/UniqueTownPortal/skiploom188/yohyzo = yohyzo wins
Carmine/Zenius/Derevish/Vigilanti = Derevish wins, even though Zenius' team is by no means bad, and I'd argue is at least even with Otabo or yohyzo
Veliuz/Eternal/Jansported/Shade = Up for grabs, since Jansported (who won that group) has a very luck dependent team
3rdOracle/ST4R/Barren/TrueLight = Barren
Pride/Aquilae/Smitson/Havermayer = Aquilae
philsov/Jaakl/LordBobBree/PrismSword = philsov or PrismSword
Odal/Melacthon/Gaignun/Lizovs = Up for grabs, Melacthon has a top 15 team, Odal a top 10, Gaignun won the Winner's Bracket...on good/bad luck days, anything can happen between them; the only unfortunate case here is Lizovs, who has at least a 66th percentile team but was put in a near impossible bracket
CT5Holy/Wiz/Angelus/Ryason55 = Wiz
natureguy/Lijj/fdc/pokeytax = Lijj (because pokeytax counters my team but not Lijj's...and I need luck to pull off a win over natureguy and 2 successive wins over Lijj's team...however, against general opposition, my team is at least as good as Lijj's and better than pokeytax's...so who wins this bracket again isn't representative of the "strongest" team)
Kokojo/Mando/fattyzilla/DomieV = Mando (even though Kokojo's team is probably in the top 20)
zxpr0jk/AeroGP/LightningHax/Dol = AeroGP (but both Dol and zxpr0jk, I feel, have top 20 teams)
Nharayana/Tonberry/Kagebunji/Kaz = Kaz
Master_Aribter/Seijin/thi13en/lurker = lurker
efrate/ThrowAway/Squidgy/BlameGod  = ThrowAway (if your tests are to be believed, ThrowAway, even though Squidgy has at least a top 10 team)


In short, too many strong teams would be permanently eliminated in Round 1.  I don't feel that's right if we want to have a double elimination tournament.  By similar logic, with so many powerful teams up against each other early, it is possible to have relatively boring matches later (or for the winner to be known in advance).  I don't think that's desirable either.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: ThrowAway on July 04, 2011, 11:55:19 am
Good points deathcorps.  I think the format i spoke of works best when you have a relative knowledge of the strengths if the teams: baseball has the advantage of the teams playing 50-some games before the tournament, and a committee of people to pick which team is placed where.  Obviously if we had a ranking system we would separate teams so the apparently strong ones fight each other later on.

We may always have this discussion: every battle has elements of luck and this makes upsets fun for viewers... though maybe not fun for the person whose team was upset.  Going back to the college baseball example, a few years ago an Oregon State team that was the last team selected to get in the tournament caught fire at the right time and won the championship.  It's a part of all tournaments-- i think it only gets really mitigated when you look at the professional sports that do best of 7 series.  But who wants to cast that many matches?
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: OhGodBears! on July 04, 2011, 06:20:27 pm
Round 41 rematch:
Good rematch Wiz.  Interesting that our teams were so closely matched that they split the first two matches again but in the different order.


Battle 52:
Finally! Ninja Fairy! And to decent effect as well.  I was nervous about how effective it would be using a ninja turn to charge a rez!  GG Ljjj


Battle 53:
I think I snuck by this round (but more ninja summons yay!).  I was pretty nervous about all the Carve Models flying around on some of those maps, and that Knight was so scary.  The AI defaulting to bad compat Flares was frustrating too but I snuck by, really GGs Pierce.


General Comments:
I am interested to see if fdc calls me the underdog again going into our matchup.  To be honest I am not sure how much of a chance I have against fdc's well put together squad but it seems like the pre-battle analysis always has me being bashed for me 6-6-3-3 move setup and questionable healing strategy, but I end up sneaking by largely because of my Lancer's high move and Wizard's Murasame (also Kiku) :P .  Maybe I will defy all logic again?  I love being the underdog in any case!  Either way I am excited that either myself or fdc will come out of our side of the losers bracket into the top 5 since we have both been out of the winners side since round 2 and 1 respectively.  Doing it the hard way ftw.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on July 05, 2011, 12:35:34 am
Match 55 LOSER'S BRACKET (http://www.youtube.com/watch?v=5Y-UK-k0dlE&fmt=18)
Match 57 LOSER'S BRACKET (http://www.youtube.com/watch?v=tybM-tuihZs&fmt=18)

Too bad I did Match 60 as well, but am uploading it later (like when 58 and 59 are put up), so I know who's in the semi-finals and you don't, nah-nah-ne-nah-nah :P
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Gaignun on July 05, 2011, 01:49:13 am
Even matchup.  I believe hit chance got the better of Mando in round 2.  In my round 2, Mando punched through Odal's evasion and kept him down with full-party offense.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Squidgy on July 05, 2011, 02:14:38 am
Life Song's not on that Bard's skill list... sucks the Bard wasted his turn.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on July 05, 2011, 03:35:58 am

So one highly evasive and tanky team beat another highly evasive and tanky team.  Somehow, though, my squad finds Odal slightly easier than Mando...maybe it's because Mando has priest bait that has good compat with my whole squad (save one unit) and I have no physical hits that are 100%?  That's all idle chatter, though, as AeroGP and OGB are up ahead.



The question's this...was Life Song decisive in causing ThrowAway to lose?  I'd rather not see a replay, but this sounds like it may have affected Round 2.



To be fair, I underestimated your team's healing capacity because I forgot that Murasame healing from that Draw Out Wizard essentially was your most reliable form of healing.  As for the movement synchronization, as my team shows, I value that a bit too much (even over damage capacity), but it must be said that most of your opponents up to now weren't very well built in that department either (or lacked sufficient damage TO exploit it properly).
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: ThrowAway on July 05, 2011, 09:09:08 am
GG Odal, those tanky knights were just too much.

No, life song is not on his list, but that didn't cause the bard to play stupid and ignore the frog2 ability.  (It probably was a mistake to give him angel song with how much good it did in the matches.)  I think the bad compats did that; the AI must have decided it wasnt worth it?  Either way, no rematch needed.  This was a team that lived and died by the bard; it's fitting that they died when he didnt/couldnt cast the spell.  Hell, he couldnt even frog himself when he got the chance.

Also, we may want to consider banning frog2 if there is another tourney.  Since there is only one item in the game that guards against frog status.  Yes, there is esuna, frog, and item to remove the status, but multiple frogs in one turn is just too much for any team to come back from.


Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: krilz on July 05, 2011, 03:00:18 pm
Quote from: ThrowAway on July 05, 2011, 09:09:08 am
GG Odal, those tanky knights were just too much.

No, life song is not on his list, but that didn't cause the bard to play stupid and ignore the frog2 ability.  (It probably was a mistake to give him angel song with how much good it did in the matches.)  I think the bad compats did that; the AI must have decided it wasnt worth it?  Either way, no rematch needed.  This was a team that lived and died by the bard; it's fitting that they died when he didnt/couldnt cast the spell.  Hell, he couldnt even frog himself when he got the chance.

Also, we may want to consider banning frog2 if there is another tourney.  Since there is only one item in the game that guards against frog status.  Yes, there is esuna, frog, and item to remove the status, but multiple frogs in one turn is just too much for any team to come back from.




I think that's a bit of overkill. Frog2 is a notable two-edged sword because it can backfire and frogs can use it to their advantage to turn back, not to mention actually landing with the thing. It is however an ultimate weapon if you manage to get the entire opponents team frogged in one cast, but the possibility of that happening is miniscule, at best.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on July 07, 2011, 11:46:29 am
Next set of matches from me:

Loser's Bracket #58 (http://www.youtube.com/watch?v=ibo2quZtBzQ)
Loser's Bracket #59 (http://www.youtube.com/watch?v=6GAyRj17YX4)
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Kaz on July 07, 2011, 03:38:53 pm
its always a bit awkward when a commentator is calling a match where their team is also participating...
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: The Damned on July 08, 2011, 01:33:22 am
(Hmmm...I feel like there's something [else] I wanted to comment on, but eh.)

Things look to be moving along quickly still, which is good. The elimination of that latest team, though, seems to "jive" with what I expected still.

Now I'm tempted to check the exact make-up of the teams that are left--thanks to whomever updated the brackets in the original post--to see how closely they match those expectations....

Quote from: formerdeathcorps on June 27, 2011, 05:02:22 am
Look at the other side of this problem.  Abandon squads are everywhere in S5.  You need a good way to check that, and the only reliable way other than concentrate + heavy damage (or the equivalent 2 swords + bull's eye) is draw out (and kiku in particular).


I would have answered as soon as I saw this, but Excel kinda took all my attention for the past couple of weeks, so I just didn't get around to it despite trying to keep up with tournament. My apologies.

I suppose I was also somewhat hesitant to address this since I wanted to leave all my Kikuichimonji-related griping until after the season was over. However, since this is more about Abandon, I figure it's fair game and I shouldn't "leave you hanging" so to speak.

Quite simply, I can't buy this argument. Two wrongs don't make a right after all. I never said that Abandon wasn't a serious problem either, but to me it isn't nearly as much a problem as Kiku between the fact that pretty much every squad has at least one unit with unevadeable damage if not two or more and that Abandon, unlike Kiku, is still ultimately at the mercy of the RNG.

It seems equally perplexing to me that you would try to argue that Kiku is necessary to defeat the evils of Abandon when you list several other credible ways that Abandon can be combated.

QuoteOther Options:
1) 15 PA monk + Repeating Fists or Bull's Eye runs into the problem of range, attacker durability, attacker speed, or AI (since AoE and ranged attacks like spin/wave fist and earth slash will be used if the computer sees two targets).
2) Any less PA for RF or Bull's Eye is just a slightly stronger version of dash, really (and is less effective than damage optimized geomancy).  Most geomancy squads don't optimize geomancy damage (because it often is a drain for marginal increases).
3) Summon/flare/holy squads can't guarantee both damage and not getting midcharged.
4) Relying on counter abilities like meatbone slash, sunken state (so you can hopefully be invisible and ignore evasion), damage split, counter magic, or counter flood is simply unreliable due to Br% activation and you are essentially at the mercy of their evasive unit attacking you with damage (and not say...don't act or armor break).


Uh, all options are going to have problems. That doesn't mean they're any less valid unless they completely run counter to what the class would normally do, which is pretty much not going to be the case in S5 where JP totals have been abolished. So, I'm not sure what you're getting at unless you're trying to point out how they aren't foolproof answers like Concentrate is.

Sure, they're not foolproof and the third & fourth options are iffy, but they can work. Pretty much everything in FFT is iffy though, especially since it's under the control of the AI. Anything that doesn't read "100%", no matter how high, stands a chance to miss after all.

That you have six at least somewhat valid options to combat Abandon shows that Kikuichimonji isn't a necessary solution to Abandon; I'd say you also forgot also Concentrate with Steal and/or Battle Skill or Steal Heart in general as well technically given how reliant Abandon is on equipment.

So Kikuichimonji isn't a necessary answer to Abandon--it's just the optimal one to Abandon (and everything else), which is the problem with Kikuichimonji: it's pretty brain dead.  At least with most other forms of 100% attacks available, they tend to either hit only one person if instant or multiple people with a charge time and MP. Draw Out manages to take the best of both worlds and Kikuichimonji just happens to the worst offender because of its power and range (and lesser likelihood to hit an ally due to its linear nature); Elemental is also an "offender" in this light, but it usually does less damage and relies a lot more on luck in general.

I'll stop here for now since I don't really want to turn this thread into rant against the problems I feel that are still apparent with 1.3, especially when it comes to try to run these tournaments. That said, feel free to response to this. I'll just wait until after the tournament is over to reply to your reply to this if you have one.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on July 08, 2011, 02:08:55 am
Quote
Two wrongs don't make a right after all.

Yes, but 1.3 isn't perfectly balanced.  If you decide to allow abandon, you must then allow a strong means to counter it, especially since damage can be checked and is expected by the AI while evasion is not considered at ALL.

Quote
Pretty much everything in FFT is iffy though, especially since it's under the control of the AI. Anything that doesn't read "100%", no matter how high, stands a chance to miss after all.

True, but there's one problem.  75+% chance the AI will do something is not certain (yes, it's not 100%), but it's usually good enough for most purposes to ensure a win, especially when the player stacks multiple 75% attacks against the opponent.  You can't simply equate the innate existence of uncertainty in most AI actions with the equality of all (uncertain) means to counter a given problem.  Some methods, given the patch and given the player setups/maps, will be better than others on average.

Quote
So Kikuichimonji isn't a necessary answer to Abandon--it's just the optimal one to Abandon

OK, except under conditions where you are limited in the number of units, equipments, and skillsets, why not optimize?  If you want to win, isn't that what you SHOULD do?

Quote
(and everything else)

That depends on the team setup.  If your draw out unit is dealing 200+ neutral compat kiku damage, usually something is missing, either a primary skillset, HP, or the ability to heal/resurrect allies.  These are weaknesses that usually increase your team's dependence on that given (offensive) unit, which means against squads capable of manhunting, you will be forced to engage in more resurrection actions than offensive ones.
You can argue the most successful teams were the ones who managed to overcome this by giving their draw out user a defensive support or reaction, but that doesn't downplay the fact doing so still has costs.  It reduces the maximium tanking/evasion power of the other members of the squad (because you spent some of your better armors or a mantle to protect your draw out user), and/or usually also means your other members will be forced to resort to physical attacks (simply because you used up all most of your MA gear on one unit), making you more vulnerable, as a whole, to evasive physical tanks (especially if your draw out user dies, which is usually the case because draw out users have below average HP, on average) and hamedo birds.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on July 08, 2011, 04:34:22 am
I can see why Kiku can be OP but seriously, they can be countered....just like Abandon could...like formerdeathcorps said, it all depends on your team setup

I mention this last season when people were complaining about double absorption being OP but there are ways to counter that too

And plus those of you who voted for Kiku, you wanted it so that enables you to come up with powerful kiku teams like OGB or Gaignun, Aquilae, ect.

If Kiku wasnt allowed then yes the tournament would have gone differently but I can deal with my loss because of I went up against a Draw Out team who also had summon magic and two powerful knights.

Plus Kiku also depends on maps, we've seen Kiku teams win/lose because of map selection so to say Kiku is OP can be a overstatement but can be countered...again I say it all depends on YOUR team setup, that was why I had a paralyzing/sleeping themed team to show that if I went up against a DO Team then I would showcased how status can be a counter...Of course ranged DPS with good/best compat especially with a height advantage
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Aquilae on July 08, 2011, 09:19:56 am
Whoa, great job with the Loser's Bracket fdc / Piercewise / Gaignun / Wiz, only 3 more matches (out of 126 total) left! =D
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: OhGodBears! on July 08, 2011, 11:30:07 am
What a suspicious number of procs on a match by one of the team creators....!  Just kidding, of course! I got beat by a superior team.  Your units (ninja and monk in particular) did a great job locking down my wizard early in match 1 and then obviously in round 3 the Don't Act's sealed it.  I guess finishing in a tie for 7th spot is pretty good for a wildly one dimensional team like mine.  Live by the sword die by the sword, I guess!  I haven't watched the next match yet, but good luck fdc.  Cinderella stories are fun.

As to the Kiku debate, I'll leave that till after the tourney.  I had fun designing a team around ridiculous spike damage from Draw Out and Holy Lance but I get that it's not everyone's cup of tea.

Good luck to all the final four teams!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Aquilae on July 08, 2011, 01:41:15 pm
Kiku certainly has made an impact on the tournament. 18/64 teams (if I'm counting that right) have Kiku, and that makes up only 28% of teams. However, after each round in the winner's bracket, it steadily increases to 100%. A team with Kikuichimoji wins 85% of the fights with non-Kikuichimoji teams in the Winner's Bracket.

There are significantly less Kiku teams in the Losers' Bracket, however it followed the same pattern as the winner's bracket. It also steadily increases to 100%, and a team with Kikuichimoji wins 81% of the fights with non-Kiku teams in the Losers' Bracket.

Here's a handy chart I cooked up:


(http://i111.photobucket.com/albums/n125/szewei1/kikuuu.png)


So yeah, Kiku teams gradually eliminated non-Kiku teams until they were the only ones left standing, taking them down 83% of the time. I guess it does prove that Kikuichimoji teams dominated the tournament.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on July 08, 2011, 02:45:29 pm
Nice observation Aquilae, your chart does demonstrate well the dominance of kiku teams over non-kiku teams...it would have been a completely different tournament if kiku was allowed
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: dinosaur on July 08, 2011, 02:58:43 pm
Just a thought for S6 (I am writing this down so I do not forget).

Their should be mandatory music in the background for battles, or at least sound effects...
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on July 08, 2011, 03:20:45 pm
Quote from: dinosaur on July 08, 2011, 02:58:43 pm
Just a thought for S6 (I am writing this down so I do not forget).

Their should be mandatory music in the background for battles, or at least sound effects...

like music from the FFT game itself or music through the whole video, not just after the intro to the teams?
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on July 08, 2011, 04:28:15 pm
Match 60 LOSER'S BRACKET (http://www.youtube.com/watch?v=q5UNzaHCBUE&fmt=18)

Yeah, once the tournament's over, then I'll talk about Kiku.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: dinosaur on July 08, 2011, 05:31:04 pm
Quote from: Barren on July 08, 2011, 03:20:45 pm
like music from the FFT game itself or music through the whole video, not just after the intro to the teams?


During the battles (yes past the intro). For example, FDC and (I think) Pierce had zero sound or music.  Gagnium and Wiz did the best with music and sound effects. It made it very easy to watch.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on July 08, 2011, 05:34:09 pm
well maybe whenever we do a season 6 tournament that can be taken into consideration
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: dinosaur on July 08, 2011, 06:17:08 pm
WHYYYYY!!! Odal is my favorite team, I lurved the mom watching all her knights. I firmly believe Odal made his units VERY balanced. Abilities, supports and items all equally worked together to fit the units purpose. Much Lurv.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: The Damned on July 08, 2011, 07:01:54 pm
(Yeah, the same for me dinosaur, though only my second "favorite". I <3 Planar Magic actually being used, though not for Frog 2. Still weirded out my too-late team apparently was the only one to even consider using a Dancer.)

As I said in the last post, I'll wait to talk about Kikuichimonji again once the tournament/season is over. I believe we all should, especially given how close the season is to being over all ready. Otherwise, the thread is just going to be swamped by us talking back and forth about something that's too late to change at this point.

I must admit, however, that I am slightly annoyed that we seem to have talked more about Kikuichimonji after the fact--having "proof" aside--than before the tournament since I'm pretty sure everyone that voted things even bothered to comment on why to allow or disallow something. Oh well. It's of little importance and I can hardly say it's surprising given the nature of the Internet; I'm also fairly sure that most of that slight annoyance stems from the fact that Kikuichimonji's overwhelming power seemed fairly obvious from the get-go, but as I said, there's time to get into that later.

Onward! With loser's...finals? Loser's Semifinals?

Wait, are we doing 3/5 for both finals? I vaguely recall that the finals for past seasons have remained as 2 out of 3.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Piercewise on July 08, 2011, 11:30:48 pm
Loser's Bracket semi-final!

Match 61 LOSER'S BRACKET (http://www.youtube.com/watch?v=U-qG3FawLx4&fmt=18)

Was fun to be back - thanks for inviting me!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on July 09, 2011, 08:24:21 am

Odal's biggest weakness was that he sacrificed damage and speed for tanking.  Thus, he was unable to properly exploit the low HP totals of Derevish's team or outlast the double turns.  Of course, the Muround map is very chokepoint heavy, and Player 2 almost always wins if they have earth slash, geomancy, and/or kiku.  The only squads that do well as P1 are fly/teleport/ignore height squads.  Of course, Odal must get some credit for being able to slip two knight tanks past Derevish's line, but that actually sealed his fate because it split up his squad into two groups.



Essentially Derevish had the same problem I had against AeroGP, except he did slightly more damage (and I had slightly more HP).  In both cases, our damage capacities were considerably less than AeroGP's, allowing him to wall our squads and bring up his (reserve) summoner.


Quote
For example, FDC and (I think) Pierce had zero sound or music.

Wait and see, Dino.

Quote
Wait, are we doing 3/5 for both finals? I vaguely recall that the finals for past seasons have remained as 2 out of 3.

It's still best 2 out of 3.

Overall, past Round 5 of the Loser's Bracket, most of the matches were hotly contested.  Simply doing a rematch (or having another commentator do the matches) could flip results.  The only matches that weren't close by any margin were the ones involving AeroGP.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on July 09, 2011, 11:29:35 pm
Wizard not being able to get 2+ panel Kiku's off R2 and R3 clinched it for fdc.

That Summoner's TANKY 0_0

Poor TM getting mid-charged by the ninja + raise casts at 7:40 = clincher for Aero


Can't wait to see Loser's Match 62 :D

Thanks for the compliment Aquilae, and thanks for commentating Barren, fdc, Gaignun (as short-lasted as it was XP) and Piercewise :mrgreen:
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on July 12, 2011, 04:13:40 am
Loser's Bracket FINALS (http://www.youtube.com/watch?v=qVTbAklgzy0)

This is my last match.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on July 12, 2011, 05:18:56 am
Those OHKO's from Jack proved to be too much in Round 1, and as for Round 2, that's just a fuck you to Aquilae w/ the Priest getting killed off the bat from damage split + counterflood. Had that not happen, I believe he would've won and moved on to a tiebreaker.

Regardless, GL taking on Gaignun Aero, you earned it :)



Edit: The finals will be put up a few days (3) at most from now and more realistically 1.5 - 2. It all depends if I can get the things needed by then :lol:

*Stares at Barren, fdc, and Kokopuffs*

Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on July 12, 2011, 08:31:39 am
Congrats to the winner of the loser's bracket! :D
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Mando on July 12, 2011, 08:39:39 am
LOL once again my tests prove to be wrong hahaha. I swear I have predicted the opposite for each fight this entire season! GG Winner :O
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: krilz on July 12, 2011, 08:48:11 am
I firmly believe that hadn't Aquilae been so unlucky to get his priest Sleep'd in round 1 and killed right away in round 2 it would've been much closer since what clinched it was basically that the 2-swords knight had to run around ressurecting her instead of wreaking havoc.

Gl in the finals, AeroGP!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on July 12, 2011, 08:57:40 am
Plus whoever predicted that he will win can still come true
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on July 12, 2011, 10:34:22 am

To be honest, I think Aquilae was at a demonstrable disadvantage against AeroGP, regardless of in-battle luck.
1) AeroGP's squad did more lethal damage.
2) AeroGP's squad was faster and was P1.

That being said, Aquilae could have pulled even if the opening wave fist's damage in R2 wasn't damage splitted.  Then the summoner would have been KO'd by cyclops.  Regrettably, I also had a great song planned for Round 3 as well.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: ThrowAway on July 12, 2011, 01:59:47 pm
wow, did that summoer's damage split go off every time?  Impressive damage output by the victor
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on July 12, 2011, 02:34:11 pm
Everyone get the popcorn ready and bring your date because the the season 5 championship match will be coming soon ^_^
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Wiz on July 14, 2011, 09:40:02 am
MATCH 126 CHAMPIONSHIP (http://www.youtube.com/watch?v=O9DSrkGNrp8&fmt=18)

In total, literally more than half a day was spent making this . I need to get some rest where I'll most likely make another post shredding the point that Kiku's ISN'T OP whatsoever to pieces :P
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on July 14, 2011, 10:24:25 am
Well Congratulations to our Season 5 Champion!

Once again thank you everyone for your support and I thank Wiz, fdc, gaignun, and Piercewise for helping out with this tournament.

Also thank you squidgy for the 1.3038 monster stats

Thank you CT5Holy for assisting me with checking for teams in this tourney, checking all 64 teams wasn't the easiest job but glad you helped :D

Thank you Pride for the 1.3038 tourney hack plus with the added ENTD changes and better unit placement on all the maps

Thank you Mando for the map number fixing and special thanks to philsov for the ruling of this tourney

And finally, Thank you all of FFHacktics who enjoyed this tournament, We all love you <3 (even you dinosaur)

Now onto the won/loss record of the winners bracket for those who are wondering how each team performed

note: in bold are the two teams who fought for the season 5 title

Pierce - 6/5
dinosaur - 1/2
FFMaster - 3/2
Fanatic - 0/2
OhGodBears! - 3/2
Celdia - 0/2
RedWorld - 1/2
Otabo - 5/4
PX_Timefordeath - 2/3
UniqueTownPortal - 1/2
skiploom188 - 1/2
yohyzo - 4/3
Carmine - 1/2
Zenius - 2/3
Derevish - 8/3
Vigilanti - 1/2
Veliuz - 3/2
Eternal248 - 0/2
Jansported - 4/3
Shade - 0/2
The3rdOracle - 3/2
st4rw3k3r - 0/2
Barren - 6/3
TrueLight - 0/2
Pride - 1/2
Aquilae - 11/4
Havermayer - 0/2
Smitson - 3/2
philsov - 2/3
Jaakl - 1/2
LordBobBree - 0/2
PrismSword - 4/2
Odal - 2/3
Melancthon - 1/2
Gaignun - 14/3
Lizovs - 1/2
CT5Holy - 1/2
Wiz - 5/3
Angelus - 2/2
Ryason55 - 0/2
natureguy - 0/2
Lijj - 4/2
formerdeathcorps - 1/2
pokeytax - 2/3
fattyzilla - 1/2
DomieV - 2/3
Kokojo - 1/2
Mando - 6/3
zxpr0jk - 0/2
AeroGP - 8/5
LightningHax - 0/2
Dol - 2/2
Nharayana - 2/2
Tonberry - 0/2
Kagebunji - 0/2
Kaz - 5/2
Master_Arbiter4 - 0/2
Seijin - 2/2
thi13en - 1/2
lurker - 4/3
efrate - 0/2
ThrowAway - 3/2
Squidgy - 6/4
BlameGod - 1/2
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on July 14, 2011, 11:08:31 am
Quote from: Wiz on July 14, 2011, 09:40:02 am

In total, literally more than half a day was spent making this . I need to get some rest where I'll most likely make another post shredding the point that Kiku's ISN'T OP whatsoever to pieces :P


funny considering you used kiku too ^_^ just saying :P
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Pride on July 14, 2011, 11:16:15 am

I did win a match :(
1-2
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on July 14, 2011, 11:40:28 am
Quote from: Pride on July 14, 2011, 11:16:15 am

I did win a match :(
1-2



my mistake...ill fix that now
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on July 14, 2011, 11:43:00 am
If I made any mistakes, please let me know now and ill check out the match again and if you're right, ill make the change
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Kokojo on July 14, 2011, 11:52:50 am
I do think i've won 3 matches and lost 2.

;-)

Congrats to the s5 winner!
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on July 14, 2011, 01:53:46 pm
Quote from: Kokojo on July 14, 2011, 11:52:50 am
I do think i've won 3 matches and lost 2.

;-)

Congrats to the s5 winner!


i was only counting the winners bracket rounds, the loser's bracket is a different record
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: formerdeathcorps on July 14, 2011, 02:10:01 pm
Kokojo, we're talking about wins in the Winner's Bracket only.  You won 1 against Mando and lost 2.

Barren, you should do an overall one.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on July 14, 2011, 03:04:06 pm
You mean do a loser's bracket too or combine both wins and losses
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Barren on July 14, 2011, 04:36:41 pm
Okay now heres the loser's bracket won/loss record

again if i made any mistakes, please let me know and ill make the changes

note: the team in bold is the one that won the loser's bracket

Pierce - 1/2
dinosaur - 1/2
FFMaster - 0/2
Fanatic - 2/3
OhGodBears! - 10/5 (12/6 if you count rematch)
Celdia - 0/2
RedWorld - 4/2
Otabo - 0/2
PX_Timefordeath - 2/3
UniqueTownPortal - 0/2
skiploom188 - 4/2
yohyzo - 2/3
Carmine - 3/2
Zenius - 1/2
Derevish - 2/3
Vigilanti - 0/2
Veliuz - 1/2
Eternal248 - 0/2
Jansported - 1/2
Shade - 2/2
The3rdOracle - 0/2
st4rw3k3r - 0/2
Barren - 1/2
TrueLight - 2/2
Pride - 3/3
Aquilae - 0/2
Havermayer - 1/2
Smitson - 1/2
philsov - 1/2
Jaakl - 0/2
LordBobBree - 3/2
PrismSword - 1/2
Odal - 13/3
Melancthon - 7/3
Lizovs - 0/2
CT5Holy - 4/3
Wiz - 1/2 (2/4 if you count rematch)
Angelus - 2/3
Ryason55 - 0/2
natureguy - 0/2
Lijj - 2/3
formerdeathcorps - 12/5
pokeytax - 5/2
fattyzilla - 1/2
DomieV - 2/2
Kokojo - 5/4
Mando - 0/2
zxpr0jk - 7/3
AeroGP - 6/0
LightningHax - 0/2
Dol - 6/4
Nharayana - 0/2
Tonberry - 2/2
Kagebunji - 0/2
Kaz - 2/1
Master_Arbiter4 - 0/2
Seijin - 0/2
thi13en - 3/2
lurker - 2/3
efrate - 1/2
ThrowAway - 10/3
Squidgy - 0/2
BlameGod - 4/3
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢
Post by: Squidgy on July 14, 2011, 04:46:51 pm
I just realized AeroGP had no haste in his team... Just blows my mind he almost won without that! Enjoyed watching many teams, especially any with Frog action, and Pokeytax's threatening monster squad, and Congrat's Gaignun!

...and... I hate Hamedo. I HATE HATE HATE HATE HATE HATE HATE HATE HATE HAMEDO! Stupid bird...
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: Wiz on July 14, 2011, 11:05:07 pm
Quote from: Barren on July 14, 2011, 11:08:31 am
funny considering you used kiku too ^_^ just saying :P


I still would've ran the Samurai had Kiku been banned like it should have due to Muramasa and AOE healing and Attacking from Murasame + Asura as well as high durability (404 HP) that's complimented by Speed Save and the P Bag =/

But because it wasn't, there was no reason for me to not have it to optimize my team. There really wasn't a profound impact specifically in my section in terms of how the matches played out w/o Kiku according to testing.

QuoteI can see why Kiku can be OP but seriously, they can be countered....just like Abandon could...like formerdeathcorps said, it all depends on your team setup


It's not a matter of "can" it be, it's a matter of whether it is or it isn't definitively OP for in an AI setting.

There are no practical means of combating Kiku, other than: hoping on the reaction abilities HP Restore, Speed Save, and Damage Split; minimizing the damage output via the Shell status and MagicDefend UP; and arguably bad/worst compat in which the latter two weren't very prevalent with the exception of Gaignun's Wizard who had MDU to reduce DO Damage by a third.

As I've said before, you already have one very effective form of 100% insta damage (Throw Thief/Concentrated Ninjas, Concentrated Marksmen, Concentrated Melee Fighter), you don't need another one that's even better (as clearly demonstrated in this tourney). Really, it should have been a no-brainer to figure out just how ridiculous it was prior to the tournament. I find it ironic how the overall sentiment from S4 was that 2x Concentrated Throwers (Throw Thief, or some other vairation) were OP as expressed here (http://ffhacktics.com/smf/index.php?topic=6083.40) and that they should be limited to 1, yet Kiku was allowed in despite the fact that it functions the exact same way.

What makes it OP is the fact that it commonly hits two people at a time and @ 12 MA Neutral Compat, that's 288 damge per use. The raw damage output by the end of match from it is far higher than what a Throw Thief could ever do with Speed Save.

QuotePlus Kiku also depends on maps

Not very much, if none at all because of it's 5 panel range. Slap Move+2/3 onto your DO user and it makes this point moot. There aren't that many maps that have such rigid terrain (Goug Machine City Map #38) that it backfires on the user by hitting their own team members. Sure Derevish defeating Odal in Round 1 was incredibly by luck from the RNG Map Selection, but look at how long he lasted for Round's 2 and 3 for that same match, it was one of the longest matches in the tourney (running it at 200 FPS) and vividly demonstrated an MA Optimized unit's staying power (others include OGB's Wizard and AeroGP's Summoner).

QuoteIf you decide to allow abandon, you must then allow a strong means to counter it, especially since damage can be checked and is expected by the AI while evasion is not considered at ALL.


As pointed out before by The Damned, Abandon is still subject to evasion where you still only have a 36% (.6 * .6) chance of dodging two attacks consecutively from the side or behind provided a feather mantle's intact meaning you're far from invulnerable from being hit by a non-concentrated attack.

You're making the argument that because Kiku's seemingly one of two convenient methods of taking on Abandoned Squads, it's not OP.

Remember that specifically only 1x of any ability's allowed...1 in total to become incredibly evasive (abandon), and 2+ that guarantee hits


There are plenty of attacks which effectively combat Abandon, making the addition of Kiku overkill

1. Concentrate -> No Brainer as to why it's good
2. Draw Out -> Large AOE of 2
3. Geomancy -> Anti Sandbagging and AOE (I think you're underestimating it fdc...look at Kaz's performance from S4 with his concentrated oriented team)
4. Jump -> With the addition of the Holy Lance,  a respectable amount of damage, 210, comes from a Male Lancer neutral compat. Enough to OHKO MA Stacked Wizards with 201 HP.
5. Guns -> As seen by Melancthon's Speedy Chemist with it's anti sandbagging.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: The Damned on July 15, 2011, 02:03:16 am
(Not exactly sure I'm comfortable that we're supposed to start balance discussions about what went "wrong" with the fifth season in the same thread that held the tournament, especially so soon after the season ends. However, I suppose it makes sense given that people will at least have to look at this thread to see the conclusion and there's no "real" reason to make another thread just for it. First things first, though.)

Congratulations to the winner, even if I felt it was a bit obvious from the get-go. Similarly, I must admit my surprise that it was still 2 out of 3 even for the Grand Finals, but I guess I can understand that, especially since I know videos are rather taxing to get done.

As such, another round of thanks to all our commentators, especially given the short span of time in which it was accomplished. I was gone for most of season four, so I'm not exactly sure why that dragged on as long as it did, but I think everyone's glad to not see a repeat of that.

For all the potential back and forth that might come out of this thread now, I think we can all agree that a Loser's Bracket is a good and necessary thing for a tournament.

*****

(From here on, I'll be talking about balance issues--more than just Kiku. I'll try to be more concise than usual. I'll probably fail since there is no "try".)

I might as well answer this first since I said that I'd do it as soon as the tournament ended.

Quote from: formerdeathcorps on July 08, 2011, 02:08:55 am
Yes, but 1.3 isn't perfectly balanced.  If you decide to allow abandon, you must then allow a strong means to counter it, especially since damage can be checked and is expected by the AI while evasion is not considered at ALL.


I never said that 1.3 was perfectly balanced. 1.3 is far, far from balanced. I'm pretty sure I could write an entire five-paragraph just for how stupid I find Thief (or any player class) having Innate Concentrate. You really don't want to get me started about balance in 1.3.

Regardless, nothing is perfectly balanced. Even chess isn't. So I'd pretty much never bring that up in an argument. Ever.

With that clarification out of the way, I still find it quite odd that your main argument is essentially "we need a balance to Abandon if we keep it around; here, let me point out several other ways besides Kiku that can do that and then ignore them because they're all inferior to Kiku". There are...several things wrong with that, but I'll leave the most obvious for last I figure it deserves its own focus.

Quote from: formerdeathcorps on July 08, 2011, 02:08:55 amTrue, but there's one problem.  75+% chance the AI will do something is not certain (yes, it's not 100%), but it's usually good enough for most purposes to ensure a win, especially when the player stacks multiple 75% attacks against the opponent.  You can't simply equate the innate existence of uncertainty in most AI actions with the equality of all (uncertain) means to counter a given problem.  Some methods, given the patch and given the player setups/maps, will be better than others on average.


True, but again, that's rather obvious and doesn't seem to have anything to do with the actual problem at hand--Kiku being overpowered compared to all other options--unless I'm missing something (which is essentially possible). Moving on.

Quote from: formerdeathcorps on July 08, 2011, 02:08:55 am
OK, except under conditions where you are limited in the number of units, equipments, and skillsets, why not optimize?  If you want to win, isn't that what you SHOULD do?


Again, I never said that people shouldn't optimize or "play to win". My argument wasn't some scrubby "people shouldn't use Kiku because it's dishonorable QQ!" crap. It was "Kiku is egregiously overpowered, pretty braindead and shouldn't be allowed." Period. It's always been that.

I didn't think I'd have to spell this out, but something overpowered is always going to be optimal. Something optimal isn't necessarily overpowered; the strongest, yes, but not necessarily overpowered to the point where it invalidates all other (similar) options (like Kiku) and you end up standing no chance to win for not using it (like Kiku).

Quote from: formerdeathcorps on July 08, 2011, 02:08:55 am
That depends on the team setup.  If your draw out unit is dealing 200+ neutral compat kiku damage, usually something is missing, either a primary skillset, HP, or the ability to heal/resurrect allies.  These are weaknesses that usually increase your team's dependence on that given (offensive) unit, which means against squads capable of manhunting, you will be forced to engage in more resurrection actions than offensive ones.


Define "manhunting".

While awaiting your answer, I'm going to have to assume you just mean "teams with units (read: Ninja) with that decked out to fly across the map and cave faces in". If so, then, yes, units meant to optimize Draw Out for maximum possible damage, which I'd argue is completely unnecessary given how much compat. plays into things, will likely die if they're in front because they're almost always squishy and their teams will have to spend time on resurrecting them.

Too bad that doesn't mean anything since Ninja basically OHKO (well, technically 2HKO, only with Two Swords) everything that isn't wearing heavy armor, but that's a set of entirely different problems that I'll get to in a bit. (Maybe not in this post.)

The problem with this argument--besides the fact that, as stated above, it can happen to anyone who isn't a "tank"--is that pretty much all those units are themselves squishy enough to at least be sent into critical by Kikuichimonji if not outright killed by; those type of units get outright murdered by Kiku if there's good or best compat. involved.

Well that's a problem as well as the fact that Samurai CAN wear armor is also a significant problem with argument. I mean, it's not like Kiku is dependent on MP or anything, so....

Between all that, the fact those manhunter units tend to rush in with their large move (even if they can't hit anyone), that Kiku has a range of 5, that Kiku (unlike Throw or most Two Swords users) can't be avoided and that Kiku users pretty much always move after Ninja &, as Wiz pointed out, can possibly be using Move +2/+3 themselves, I'm really not seeing what you're getting at again.

Quote from: formerdeathcorps on July 08, 2011, 02:08:55 amYou can argue the most successful teams were the ones who managed to overcome this by giving their draw out user a defensive support or reaction, but that doesn't downplay the fact doing so still has costs.  It reduces the maximium tanking/evasion power of the other members of the squad (because you spent some of your better armors or a mantle to protect your draw out user), and/or usually also means your other members will be forced to resort to physical attacks (simply because you used up all most of your MA gear on one unit), making you more vulnerable, as a whole, to evasive physical tanks (especially if your draw out user dies, which is usually the case because draw out users have below average HP, on average) and hamedo birds.


That might be true, but that's not nearly enough to balance it just because it (potentially) takes away from other units. Especially when we, for some reason, allowed MP Switch, which is female-only, and pretty much everyone Kikuichimonji's user was female.

(Speaking of which, why did we even allow MP Switch? I thought we were only going to allow it if we allowed Hamedo and/or Blade Grasp for humans as well, but I guess that fell through when people realized how stupid the AI is about it, as shown by the few Cockatrices that were in S5 getting pretty far even though monsters still suck otherwise; it's not like anyone even bothered to use Ghosts [and whoever has MP Switch] given how much Undead units get screwed over by...everything; oh, right, the like one Behemoth we had with its MP Switch with its inferior Giga Flare.)

Anyway, let's pretend for instance that I agreed with your arguments (somehow) that Kikuichimonji balances Abandon (somehow). Your arguments basically do nothing to talk about if it's overpowered or not. They merely seem to try to argue that it's a necessary evil "if you decide to allow Abandon".

So, I feel I have to ask the obvious as long I feel like I'm already verging into a condescending tone--my sincere apologies if I am--here: Why not just not allow Abandon either?

I mean, Abandon is already pretty stupid in its current form. It doubles evasion for everything, meaning that it automatically favors any class that can equip a Shield, which are already tanky classes, and any class that has a high C-EV, which are classes like Thief and Ninja that are already quite powerful. It makes Aegis make the unit pretty much invulnerable to avoidable magic by itself --look at how little fourth level Black Magic affected anything in this tournament compared to Draw Out or Elemental or even Summon Magic. It's a "reaction" that doesn't even take Brave into account, so squishy, low-Brave, Kiku-spamming Wizards can abuse it by just slapping on a Feather Mantle and, bam, 60% P-EV.

The only real "negative" about Abandon is that you don't get an actual reaction, but considering that no other "reaction" is 100% certain to activate like Abandon, that's quite a small trade off. This is especially true given how a lot of the time it saves units from getting killed, which wouldn't allow for them to react anyway.

Now you're telling me that Abandon being around necessitates Kikuichimonji being around?

Pfft. Off with Abandon's head then. Even you agree that Abandon is OP considering that you were looking for evasion and tanking to take the tournament, which it didn't, though it certainly caused some upsets.

Damn. This is dragging already. I guess I'll go over Ninja's many, many problems in another post if I even bother since this will apparently be the last tournament that uses 1.3. I only really wanted to point out that Kikuichimonji being optimal doesn't mean that it isn't OP and it being optimal is certainly not excuse for it to ever be allowed again (in its current form).

TL;DR: Kikuichimonji is OP, which your arguments never actually address, formerdeathcorps. Trying to argue that Abandon necessitates Kikuichimonji being around just means that it's all the more rational for Abandon to finally die the death its absurdity has managed to dodge for so long; it does not mean that allowing Kikuichimonji is the answer. It's rather telling that even with preventing Draw Out (read: Kikuichimonji) from being used with Magic Attack Up, Kikuichimonji still steamrolled over everything.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: formerdeathcorps on July 15, 2011, 04:26:18 am
Quote
There are no practical means of combating Kiku

Damage split at 70% brave isn't practical?  To be honest, anything past the 60% mark in terms of occurrence is effective enough for me.
The practicality of compats depends on your setup.  If you did the "standard" best/neutral compat team, then compats are noticeably less a factor than if you ran a setup like mine (all around good compat team with two different genders at one sign), because in my case, against no team can I have completely neutral compats.  It's riskier, but it certainly contributed heavily to wins over OGB, Kaz, and Barren and exacerbated my loss against AeroGP.

You are thinking of avoiding or lessening Kiku damage.  How about actually killing the Kiku user?  There's mostly three types of kiku users:
1) Male Samurai (where Kiku was added as an afterthought)
2) Non-MA optimized units (mostly female samurai or mages who optimized HP/evasion)
3) MA optimized units (wizards, summoners, and MA optimized female samurai)

Kiku is no more threatening than earth slash from Group 1)
Kiku is a threat from Group 2, but if you have tanking + healing it isn't a problem (because a X-Potion or cure2/3 heals for more)
Kiku is only a serious threat from Group 3.  IN the tournament, we had 5-7 of note:
OGB's wizard
AeroGP's summoner
Derevish's female samurai
Gaignun's wizard
Wiz's female samurai
Lijj's Oracle
Aquilae's female samurai

It should be noted what made all of the above kiku users dangerous was that they mixed in evasion/damage/MP Switch/HP tanking with high MA.  If Kiku was truly OP, then such squads shouldn't have lost to anyone except amongst themselves and Kiku should have been instrumental to every victory.
A) OGB's team was dependent on that wizard to keep him alive.  When she died, he lost.
B) AeroGP's summoner is solid, but as Gaignun and I showed, that summoner is his weakest link because damage output = she hits a lot of units, and thus triggers the most reactive counters, meaning her HP total is the lowest after a few rounds, causing her to be zeroed in on.  When killed, our teams gain a slight breather to seize the initiative (the fact that Gaignun was able to do so and I was not is a reflection of the power of speed + correct haste synchronization, especially on Gaignun's faster physicals).
C) Derevish's entire squad did massive amounts of damage, but he couldn't tank too well against synchronized attacks.  The fact that Odal took so long to scratch his defense is emblematic of Odal's biggest problem, low speed and relatively low offensive power.  Plus, low HP + DEFUP doesn't save Lily against rival draw outs or a 2H holy lance.
D) Gaignun's wizard is essentially Mando's bait priestess concept, but with less evasion and more damage and magical defense.  It's certainly a valid and dangerous concept, but 60% evasion isn't surefire safety against Two Swords (especially from ATKUP ninja or monk).  However, Gaignun didn't do what OGB did; that Wizard was his most effective unit overall, but he had 3 other healers and 2 other attackers.  Thus, Gaignun wasn't destroyed when she was KO'd.  Reddas could also gather more speed so he can double turn revive + heal with item.  (It's also why pokeytax did so well in this tournament despite submitting what looked like a joke team.)  IN short, Gaignun's strengths lie not solely in Draw OUt, but fast and synchronized offense (between 3 attackers with haste).  The latter, I'd argue, was far more crucial.
E) Wiz, your samurai was impressive, not only in HP but also in damage output, but the rest of your squad didn't deal enough damage to match.  (That and good compats with OGB + map rematches did you in).
F) Lijj's oracle was fairly tanky between DEFUP and damage split and she did a good deal with draw out, but that squad had one very squishy unit (priestess) and only two real damage dealers.  That + some terrible movement synchronization did Lijj in.
G) Aquilae's female samurai is essentially a better version of Wiz's, but his squad against strong opposition really only had 2 healers at close range because that priestess couldn't herself up (Gaignun partially solved this problem by having a fast raise2 user).  This + his lower starting speed means he's at a disadvantage against a faster team's synchronized blitz.

In short, Kiku, like any other skill, has to be on a well-built team for it to shine consistently.  Thus, it is far important to have high base speed/haste + synchronization of speed/movement between party members + having 3+ attackers/healers than to just have a high MA kiku unit.  Of course, there's nothing barring you from having both.  As for countering high MA Draw OUt, the above suggests the best counter besides reactive counters is having a fast team with multiple party members dealing damage.  To be honest, the only thing high MA Kiku defeated consistently were squads that relied mostly on tanking to win (Mando/Odal, mostly), and I personally see nothing wrong with that, both in terms of the video (battles go by faster and there's not the a letdown towards the end where I know the tanking squad will win 3-5 minutes before the video ends only because of how slow they are at pushing their offense) and in terms of mechanical taste (in my opinion, a balanced offense/defense squad should be superior to a defense oriented squad and S5 was good in making this distinction far clearer than S3/S4).

We banned throw item + concentrate x2, but if we want to keep the mechanics roughly the same from S4 (while also remembering that people can now tank better due to the removal of JP caps), we need another decently powerful form of 100% damage.  Hence, I don't see how you find this to be an issue.
I'll speak for myself here, but my main motivation for banning throw item + concentrate was more of stopping the following that I saw in S3 from 3rdORacle's team.
Best compat + elemental weak/absorb + water ball + midcharge bonus = 430 HP healing + Dragon Spirit

To be honest, Kiku never was THAT dangerous except on best compat + constricted map.  I can only think of two examples (OGB vs. Lijj and Derevish vs. ODal).  At neutral compat, any physical unit optimized for damage does more, even with concentrate (over ATKUP/Two Hands/Two Swords).  Those physicals also have more HP.

As for the average 2x hit, yes, this is true, but virtually every hit except the first few is usually used in an anti-sandbagging manner.  This means the damage from kiku is really dealing 1x + anti-sandbagging past the first 2-3 uses.  That's essentially fire2/3 without CT or MP.  It's strong, but not really lethal except on repeated use (but if you're repeatedly anti-sandbagging someone, they've already lost the initiative and likely the match).  You could argue that this makes matches too decisive because it makes it harder to upset the opponent by a cleverly timed PD/raise/revive/wish and when speed is equal or slightly slower, P2 has an advantage on the counterpunch since the first strike kiku for P2 would likely hit more units.  Again, personally, I don't see what's wrong with making matches more decisive or giving P2 an advantage against incompetent offense.

Quote
I didn't think I'd have to spell this out, but something overpowered is always going to be optimal. Something optimal isn't necessarily overpowered; the strongest, yes, but not necessarily overpowered to the point where it invalidates all other (similar) options (like Kiku) and you end up standing no chance to win for not using it (like Kiku).

By that logic, then, we could also say that the stronger the Kiku damage, the stronger the team.  So why didn't OGB win?  Clearly, it's not the strongest overall tactic.
Nor is Kiku the strongest tactic in terms of concentrated damage.  That has to go to monk + 2 swords + 15 PA + bulls' eye.  In terms of range, a concentrated marksman is certainly better.  What Kiku is, however, is the best hybrid between these two, but since you can only have 1x of everything, most squads that wanted surefire anti-evasion also had concentrate or bulls' eye.
Yes, the odds were against non-kiku using teams, but Barren and zxpr0jk did pretty well against teams even with Kiku.  They lost ultimately to a high damage output team (which wasn't necessarily kiku).  So if that general trend holds for some of the other non-Kiku survivors, we must also consider the confounding factor that a lot of teams the kiku users beat weren't very good in the first place.

As for Kiku's range, yes, that partly shields weaker units against direct fire and draws the enemy in, but with today's metagame, striking range is almost always greater than 5.  So unless the enemy squad has terrible movement synchronization, it's usually going to draw in 1+ units.  Plus, a good number of Kiku users (like Aquilae's Mary or Wiz's Xifanie) were fairly tanky and they were targeted last by the foe anyways.  Also, staying back isn't a good idea when the rest of your squadmates are in trouble.  This proved decisive for Aquilae, Wiz, Lijj, and to some extent, OGB as well.

As for 1x of all abilities = only 1 evasive unit, your own squad invalidates this, Wiz.  Your squad has 2.5 units with good evasion, Kokojo has 2, Mando has 2, Odal has nearly 4, and Barren has 3.  Yes, two swords is a nice way to bypass evasion some of the time, and concentrate, other Draw Outs, Bulls' Eye, and Repeating Fists are good at offense (and not just anti-sandbagging), but only concentrated marksmen (not a good base class, to be honest) has the range kiku does.  Hence, kiku doesn't really make obsolete any of them since you need at least one of the others to pierce an evasive squad.  (Even in S5, you can still have 4 concentrated users of damage at fairly high effectiveness, even though you only have 1 draw out user.)

Quote
Not very much, if none at all because of it's 5 panel range. Slap Move+2/3 onto your DO user and it makes this point moot. There aren't that many maps that have such rigid terrain (Goug Machine City Map #38) that it backfires on the user by hitting their own team members. Sure Derevish defeating Odal in Round 1 was incredibly by luck from the RNG Map Selection, but look at how long he lasted for Round's 2 and 3 for that same match, it was one of the longest matches in the tourney (running it at 200 FPS) and vividly demonstrated an MA Optimized unit's staying power (others include OGB's Wizard and AeroGP's Summoner).

Let's count how many times my samurai used Diminish not to KO a unit (or even chain KO a unit on top of demi) at neutral compat (since diminish + bad compat still does more damage than kiku).  Pretty much, every time that happened, she couldn't use Kiku because of height restrictions.  It's not even half the maps, but it's somewhere between 20-25% of all maps (on top of my samurai having float).  Now, of course, this is only usually the first or second hit where this is true, but it's still a disadvantage.  In a tight battle, every advantage counts.

Quote
While awaiting your answer, I'm going to have to assume you just mean "teams with units (read: Ninja) with that decked out to fly across the map and cave faces in". If so, then, yes, units meant to optimize Draw Out for maximum possible damage, which I'd argue is completely unnecessary given how much compat. plays into things, will likely die if they're in front because they're almost always squishy and their teams will have to spend time on resurrecting them.

Doesn't even have to be a ninja.  A 10 SPD 2H lancer if you're P1 against a 9 SPD samurai or wizard would work too.  All you need is the ability to 1HKO or 2HKO that unit between your attackers.  The key to this, like I mentioned before, is having 3+ units capable of (preferably ranged) offense (at above 8 SPD as P1 and above 9 SPD as P2).  2 at most to KO the draw out user, and 1 to KO any support mage.  You can argue against a fast squad like Gaignun, this is tricky because one of your units will be spend a turn healing Gaignun's initial attack, but that's no issue as long as you have that third man.  Even if you can't quite pull this off, if you can tank the hits (and don't move into kiku range), you can counterpunch them still if your squad is speed synchronized (if you're not quite that fast, but playing as P2).  Of course, this often becomes a battle of kiku user vs. kiku user, but such dogfights are fun to watch.

Quote
The problem with this argument--besides the fact that, as stated above, it can happen to anyone who isn't a "tank"--is that pretty much all those units are themselves squishy enough to at least be sent into critical by Kikuichimonji if not outright killed by; those type of units get outright murdered by Kiku if there's good or best compat. involved.

Most of these teams (excepting Wiz, Aquilae, AeroGP) have Kiku users as their lowest HP unit.  Hence, they would be the primary target at neutral compat.  The point of manhunting is eliminate the main threat before her turn.  Also, even if you don't 1HKO that kiku user, if her turn starts and her HP is less than 50%, she'll likely use murasame and then run off, essentially buying you another turn to position your units even better or deal with the other units.  (A squad with no murasame, of course, would always attack, but would actually be at an even bigger disadvantage against the manhunters because they'll have less comeback ability because they can't adequately counter AoE anti-sandbagging).

Quote
Well that's a problem as well as the fact that Samurai CAN wear armor is also a significant problem with argument. I mean, it's not like Kiku is dependent on MP or anything, so....

Armor + Draw Out Female Samurai has a maximum HP of around 390 and an MA of 16.  However, you just used up your rune blade, your crystal mail, and your magic gauntlets.  I presume that if you want tanking on your other units or if you have a knight, you might want that sword and armor elsewhere.  Furthermore, your samurai still has 8 base speed and 3 base move/jump (presumably raised to 5 with Move+2).  I don't see how my argument was hypothetical, at all.

Quote
Especially when we, for some reason, allowed MP Switch, which is female-only, and pretty much everyone Kikuichimonji's user was female.

Females have higher MA.  Also, MP Switch with the AI simply provides an extra 100-140 HP on a mage 70% of the time.  IT's not great because MP healing is inconsistently used by the AI.  If your mage also has MP using spells (and not just draw outs), she risks a midcharge + MP switch = wasted turn.  Your spell also has to be something spammed over kiku, or the mage will use kiku and the AI won't think about healing MP.  Notice that ThrowAway's team was able to do this because the bard was mainly focusing on refreshing the lancer's MP for haste (which as a secondary effect, gave his Draw Out/MP Switch wizard more MP).

Quote
So, I feel I have to ask the obvious as long I feel like I'm already verging into a condescending tone--my sincere apologies if I am--here: Why not just not allow Abandon either?

Don't look at me.  If I had it my way, we would have used a raised JP cap that would have prevented precisely what we saw in this season, mages with kiku, auto-get of holy water, and knights with abandon.  But we chose to allow abandon, even though it's patently broken and allows knights to only lose to faster squads (and the occasional frog squad).  In that case, why not tip the scales back by allowing kiku?  (You can argue, reasonably, that this may have tipped the scales too far in favor of the mage with draw out and abandon, but such mages aren't unstoppable.)  Plus, as philsov noted at the time, 1x of everything + all is allowed is a less arbitrary set of rules.
In short, what I'm arguing here is mutually exclusive path.  We can ideally have neither, or we can have both (which is sub-optimal for balance), but it is EVEN worse for balance to have one and not the other.

Damned, essentially, I'm making these "lesser evil arguments" to show that you shouldn't be singling out Kiku as OP when there are far more powerful and decisive tactics in the game and taking/blunting them all from FFT would actually make the AI tournaments less fun, not more.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: krilz on July 15, 2011, 06:41:40 am
I hate to be that guy but...
I find it odd that AeroGP's summoner didn't use Kiku once; especially after seeing round 2 where Gaignun's wizard advances and does Kiku right off the bat but when the summoner gets to move she does nothing (even though she's in Kiku range of the ninja). Did she actually have Kiku enabled or am I missing something? Anyway, I don't think it would've made a huge difference to be honest. AeroGP's damage wasn't on par and what clinched it was the lancer going on sandbagging duty when he had the most power.

Big gratulations to Gaignun also, I rooted for that guy ever since I saw him being 2v4 against Odal, yet still coming back and winning.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: Barren on July 15, 2011, 07:56:14 am
Well considering you said Wiz about it not a matter of can or cant....to me i agree a little of what formerdeathcorps said because if say you have a team that is designed to tank a lot of hits especially draw out then you wont have to worry about how much damage it really does...especially if you decide to place magic defend up and dragon spirit/damage split on a fairly mobile but high hp tank that is designed to take hits while having a throwing thief to use water ball to heal (assuming your tank had flame shiled + magic ring)

Plus i say it does depend on the map because kiku users are somewhat dependent on the size of the maps and if the units bunch themselves up and they can be taken down...plus combine that with earth slash, then say...summon magic (like aquilae's team) then yes the addition of kiku is OP because of the damage being too much to comeback from, but we've only seen a handful of teams teams that has only DO for AoE.

Earth Slash is just the same as kiku in terms of damage plus it can slightly less harder i think than kiku provided that the monk 14 PA w/108 Gems (like DomieV's Monk) plus Attack up with good/best compat or strictly 15 PA with good/best compat. Plus Earth Slash can serve well as a heal as well as damage(like formerdeathcorps' team)...but kiku is just plain high damage with yes High MA stacked units and it did have a strong showing in this tournament.

Now onto why it should never be allowed, yes its stronger than koutetsu and muramasa by a lot and you can hit through walls like in the Odal vs Derevish match, I will not disagree with you there Wiz, that is plain OP...but again i say it was the map because it screwed Odal over where his team couldnt ascend to the roof top and wait for the samurai to get in range then beat her down until his squad couldnt keep up with the anti-sandbag on Odal's part...if his squad had done that then kiku would not have been a problem (but its the AI they're stupid sometimes) Earth Slash is no different from kiku because its capable of the same thing but at least it can be avoided unlike Kiku so for that I do agree that its OP

Hypothetically if Kikuichimonji wasnt allowed for this tournament then I would say that we would have seen a different outcome in this tournament. My team was designed to counter high damaging teams with breaks and debuffs (particularly my oracle and ninja were my 2 main units) whereas my lancer helps with item botting and my knight can tank as well as inflict don't act/sleep making my opponents waste turns healing status and reducing the numbers of units i have to worry about and to counter haste squads with dispel magic/refute and my ninja destroys them while my oracle keeps them busy with status thus making DO teams useless. Of course it didn't work to the fullest extent that it could have but I'm not disappointed in my team's performance at all, i'd say i did a good job this season.

So do I really think kiku should have never been allowed overall....well...it can be countered with specific setups, that's the only thing i can say about it

Plus i didn't have a problem whether or not kiku was allowed although i did vote for it not to be allowed because it would give teams a huge advantage.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: dinosaur on July 15, 2011, 10:47:22 am
Yup.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: Fanatic on July 15, 2011, 12:50:42 pm
Congrats to the winner!

As to Kiku debate: The only counter is HP. Most rules don't let you equip your entire team with MDU or damage split, both of which (if used for the whole team) would end the threat. Shell is cast by AI unreliably. You cannot evade Kiku, nor can you block it with elemental defenses... both of which you can do against Earth Slash. Countermagic is no counter, as you invariably hurt your own team as much as the other.

But kiku is not Cid. My proposal is if anyone ever does another tournament like this, limit units with draw out to a movement range of 3. With MAU they can OHKO weaker units, but at least they won't cross the map and do it on the first turn. Part of what makes these moves so deadly is the AI is capable of choosing many spaces from which to use drawout. Limit those spaces by limiting movement, and the ability will keep all of its damage output while becoming less OP.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: formerdeathcorps on July 16, 2011, 01:10:10 am
We probably won't have another tournament like this because we're going to use FFT Arena for S6.

As for countering Kiku with HP, at neutral compat, yes, that is true (especially on top of X-Potion/Cure3/Murasame + Regen/Move-HP UP), but at Good/Best compat (as Pierce and Lijj found out), their tanking just wasn't enough to stop maximal damage Kiku.
Strangely, why are we still discussing the kiku issue?  Not only are we not going to use 1.3 in the near future for a FFH tournament, it can be reasonably argued that the winning team did so on his fast resurrection power.  If kiku is "broken", then MA mage + murasame is probably just as broken, if not more so.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: formerdeathcorps on July 16, 2011, 05:54:40 am
Sorry for the double post, but here's a tidbit from me:


1) Gaignun

2) AeroGP
3) Aquilae

4) Derevish
5/6) Odal/fdc

7/8) OhGodBears!/ThrowAway
9-12) Squidgy/Mando/Barren/Pierce



1) Gaignun

2) AeroGP
3) Aquilae

4) Mando
5-6) Derevish/fdc
7) Odal

8-9) ThrowAway/Barren
10-11) Squidgy/OhGodBears!
12-13) Lijj/Wiz

14) Pierce


The separators in the above comments are markers of tier.  Higher tier teams have a high chance of sweeping lower tier teams.  However, that being said, FFT is not Advance Wars; much of S5 is rock/paper/scissors, so the above should be taken as generalities (average set of 3 maps, expected value occurrences rather than crazy luck, facing a general enemy squad rather than a specific counter squad [like me vs. pokeytax]).
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: Wiz on July 17, 2011, 07:34:29 am
So, I've been busy doing some other stuff, so that's why there's a delay to these responses...anyways...

~~

Quote from: krilz on July 15, 2011, 06:41:40 am
I hate to be that guy but...
I find it odd that AeroGP's summoner didn't use Kiku once; especially after seeing round 2 where Gaignun's wizard advances and does Kiku right off the bat but when the summoner gets to move she does nothing (even though she's in Kiku range of the ninja). Did she actually have Kiku enabled or am I missing something? Anyway, I don't think it would've made a huge difference to be honest. AeroGP's damage wasn't on par and what clinched it was the lancer going on sandbagging duty when he had the most power.

Big gratulations to Gaignun also, I rooted for that guy ever since I saw him being 2v4 against Odal, yet still coming back and winning.


Yes, she did have Kiku because I double checked it and marked off Kiku for both teams at the same time. As to why the summoner did nothing, I can't say for sure, but will guess that the Summoner chose to ignore the Wizard because Ace the Ninja had the capability to OHKO her.


QuoteStrangely, why are we still discussing the kiku issue?


Because I've yet to respond to your statements, which assert that this ability isn't OP, when overwhelming evidence and results suggest otherwise.

Quote
QuoteThere are no practical means of combating Kiku

Damage split at 70% brave isn't practical?  To be honest, anything past the 60% mark in terms of occurrence is effective enough for me.
The practicality of compats depends on your setup.  If you did the "standard" best/neutral compat team, then compats are noticeably less a factor than if you ran a setup like mine (all around good compat team with two different genders at one sign), because in my case, against no team can I have completely neutral compats.  It's riskier, but it certainly contributed heavily to wins over OGB, Kaz, and Barren and exacerbated my loss against AeroGP.


As I mentioned to you on chat, you left out the rest of that sentence,which says this...

Quoteother than: hoping on the reaction abilities HP Restore, Speed Save, and Damage Split; minimizing the damage output via the Shell status and MagicDefend UP; and arguably bad/worst compat in which the latter two weren't very prevalent with the exception of Gaignun's Wizard who had MDU to reduce DO Damage by a third.


QuoteYou are thinking of avoiding or lessening Kiku damage.  How about actually killing the Kiku user?  There's mostly three types of kiku users:
1) Male Samurai (where Kiku was added as an afterthought)
2) Non-MA optimized units (mostly female samurai or mages who optimized HP/evasion)
3) MA optimized units (wizards, summoners, and MA optimized female samurai)


Killing the user is MUCH easier said than done as demonstrated in this tournament.

1. Or as a means of anti-sandbagging from a safe distance closer to their party @ 100% accuracy
2. Samurais like Aquilaes and mine still did a deadly amount of damage as you concurred that 2 units on average get hit by Kiku totaling 312 (12 * 13) to 336 (12 * 14).
3. That's exactly the Problem, you "start" out doing that much damage unlike throw, which at neutral compat and 11 speed does 143 damage with a 13 WP weapon.

QuoteG) Aquilae's female samurai is essentially a better version of Wiz's, but his squad against strong opposition really only had 2 healers at close range because that priestess couldn't herself up (Gaignun partially solved this problem by having a fast raise2 user).  This + his lower starting speed means he's at a disadvantage against a faster team's synchronized blitz.


I have to disagree that it's "better" overall. In terms of offense, he wins in that department with a more powerful Kiku + 252 damage neutral compat Melee Swing, which although is a great alternative to attack someone up close, it's still subject to evasion which seemed too risky for me. I on the other hand had a Samurai that was more versatile at staying alive w/  a P Bag + Speed Save + Flame Shield (Absorb fire; Halve ice) + Magic Ring (Absorb earth, water, wind ) for doubled absorption from a 234 HP Good Compat Water Ball and some Geomancy + Evasion. And if she is targeted w/ Speed Save after triggering 3 applications of it, she has a total of 11 speed and brings my team average's speed up to 11 (44 in total) which is pretty damn fast.

Lijj + Aero's DO users (their concepts i.e.)

v
v
Summoner
Female
70
40
W.E. Zodiac you prefer
Draw Out
MP Switch
Defense UP
Move+2/3

Wizard Rod

Flash Hat
Wizard Robe
Magic Gauntlet

Fairy
Asura, Murasame, Heaven's Cloud/Muramasa, Kikuichimonji


^
^

201 HP, ~140 to 150 MP (Really 340-350 HP due to MP Switch, 19 MA, 9 SPD with Defense UP makes her an incredibly tough bitch to take down physically and magically because if you can't shave off all the MP in one turn, she more realistically has 400 HP because MP Switch takes in excess damage too.

^, that idea you and I concocted fdc is too good of a unit in that she can hang back and attack because of her move and 228 (456 for 2x targets) neutral compat Kikus. An idea that should be implemented for next tournament is that all units should have neutral compat so instances like me losing to Gaignun's Good Compat 270 and OGB's 312 damage Kiku's don't occur (270 * 2 = 540 damage).


QuoteWe banned throw item + concentrate x2, but if we want to keep the mechanics roughly the same from S4 (while also remembering that people can now tank better due to the removal of JP caps), we need another decently powerful form of 100% damage.  Hence, I don't see how you find this to be an issue.


If you don't see how 300-400 damage spreading out amongst 2 units is unquestionably more effective than a melee unit going in doing something of that same power to a 270 HP Unit (30-130 excess and uneeded), idk what to tell you. It's basically 2+ attacks in one turn w/o any serious repercussions, other than what I listed before (HP Restore, Damage Split, etc...).

And no you don't. 1x ability (a) to become very evasive, 1x ability (b) to guarantee a physical hit in w.e. the form may be and negates things such as (a). That's perfectly fair; 1 for 1. You're saying 2 for 1 is reasonable when c (Kiku)'s a much better means at dealing damage, which is absurd. As a continuation of this...

QuoteAs for 1x of all abilities = only 1 evasive unit, your own squad invalidates this, Wiz.


Wrong, I"ll post it again...

QuoteRemember that specifically only 1x of any ability's allowed...1 in total to become incredibly evasive (abandon), and 2+ that guarantee hits


That says only 1 ability (abandon) allows for a large amount of evasion, not that it's the only thing allows evasion in general (like shields, mantles. C-EV), and has nothing to do with my units having evasion themselves. Sure, my Lancer and Samurai had a good amount of evasion, but it wasn't great to the degree that Dissy had a 60% chance of dodging from the back too. Those two are not the same in terms of evasiveness to my love Dissy <3

QuoteTo be honest, Kiku never was THAT dangerous except on best compat + constricted map.  I can only think of two examples (OGB vs. Lijj and Derevish vs. ODal).  At neutral compat, any physical unit optimized for damage does more, even with concentrate (over ATKUP/Two Hands/Two Swords).  Those physicals also have more HP.

As for the average 2x hit, yes, this is true, but virtually every hit except the first few is usually used in an anti-sandbagging manner.  This means the damage from kiku is really dealing 1x + anti-sandbagging past the first 2-3 uses.  That's essentially fire2/3 without CT or MP.  It's strong, but not really lethal except on repeated use (but if you're repeatedly anti-sandbagging someone, they've already lost the initiative and likely the match).


That part in bold signifies exactly why it's undoubtedly better than throw or any other form of 100% accuracy.

Example @ 9:00 (http://www.youtube.com/watch?v=0AR0B8bxE2c&fmt=18)

Regardless if I won that round, the fact that Kiku went right through both of them dealing out 500+ damage even after the Ninja got decently healed up is BS. My sandbag power's not the problem, it's this move and the damage it does. Keep in mind, that I got eliminated from both brackets by Good Compat Kikus + a terrible tiebreaker map for both matches of all probabilities.

"Fire 2/3 w/o CT or MP (I'd argue 3/4)" that's pretty significant, it means no charge time and as seen by my Time Mage, she still got midcharged even with 12 SPD + Short Charge Casting spells of that same Caliber (Cure 3).

Side Note: Player two has a large disadvantage in Doguola Pass Map #86 because generally support units are typically in back (3rd and/or 4th unit), not in front to be shielded from enemy fire, meaning that this map should be reworked coordinate-wise for next season. Almost forgot, haste 1 dependent teams have flat terrain for player 1 mean quad hastes for 8 MP can go off as opposed to 32.

I realize you're saying that Kiku isn't exclusively the deal-breaker for a lot of top tier teams and that there's more to it such as the team layout, but that doesn't change the fact that it's a valuable and optimal, yet OP resource as an addition to your team, which should grab everyone's  (only 28/64 used it but still).

QuoteYes, the odds were against non-kiku using teams, but Barren and zxpr0jk did pretty well against teams even with Kiku.


You're correct in saying that for zxpr0jk's case, but not Barren. He fought 2 DO teams (Aquilaes and lost 0-2, then yours 1-2 where he won the first round due to height restrictions from the VALKYRIES Map separating your offensive units far enough away being resurrected by the party.)

QuoteLet's count how many times my samurai used Diminish not to KO a unit (or even chain KO a unit on top of demi) at neutral compat (since diminish + bad compat still does more damage than kiku).  Pretty much, every time that happened, she couldn't use Kiku because of height restrictions.  It's not even half the maps, but it's somewhere between 20-25% of all maps (on top of my samurai having float).  Now, of course, this is only usually the first or second hit where this is true, but it's still a disadvantage.  In a tight battle, every advantage counts.


It's still a small number of maps, and even though it's a con it's got the advantage of going through walls which balances out the discrepancy between it and throw but nowhere near in terms of damage.

Last point...
QuoteIf Kiku was truly OP, then such squads shouldn't have lost to anyone except amongst themselves and Kiku should have been instrumental to every victory.


As Aquilae's chart indicates, 6/8 teams in the Winner's Bracket Quarter-Finals had Kiku then it turned to 4/4 for the semi's whilst the Loser's Bracket was 3/4 in the round prior to the Quarter-Finals, which had the same thing (then 2/2 in the semifinals).

I can only assume you agree with me that Kiku's OP now since you set that criteria where the results were essentially met with the exception of Barren, Pierce, and Odal. Otherwise, you'd only be backpedaling without a leg to stand on.

I'm not budging, feel free to agree to disagree.




Quoteto me i agree a little of what formerdeathcorps said because if say you have a team that is designed to tank a lot of hits especially draw out then you wont have to worry about how much damage it really does...especially if you decide to place magic defend up and dragon spirit/damage split on a fairly mobile but high hp tank that is designed to take hits while having a throwing thief to use water ball to heal (assuming your tank had flame shiled + magic ring)


Two problems with this supposed tank.

1. Draw Out like Heaven's Cloud + Muramasa give out status effects which are just as deadly (slow makes your 8 SPD Tank now a 4 SPD one or Confuse/DS will trigger with neither being good in any case besides an Angel Ring which is unlikely).
2. They're subject to 55+ percent chances (excluding Weapon Break) of getting their gear broken neutral compat from a Concentrated Ninja, which is the perfect counter and shuts teams like this down. 330 Permanent HP Loss from Crystal Helm + Mail is no something easy to come back from.
Quote
Earth Slash is just the same as kiku,,,


In terms of how it functions yes, but it's not as close as being effective compared to Kiku and there are ways around avoiding being hit by it entirely (Float + Earth abosrbing gear).
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: formerdeathcorps on July 17, 2011, 09:40:24 am
Here's a more point by point breakdown of the above list, this time arranged in order of strategies.  Offense is simply how much damage (factored in is both CT and the # of attackers in the squad) + striking range + AoE + unevadable + how well you can break gear.  Defense is tanking + evasion + resurrection.  Speed is base speed (high speed variance in a team reduces this score) + speed save availability + haste availability (not just having haste/speed save but how often it procs).  Status is the availability of status effects (frog, charm, Don't Act, Slow).  Synchronization is how well the squad fights as a team + how well the above factors actually affect your squad's performance (this is the hardest to assign points to).  I'll grade each of the following on an 100 point scale.

Note, the following is mostly based on my observations of S5 and my own tests.  As thus, personal bias is unfortunately inevitable.  Feel free to submit your own lists.


1) AeroGP (100)
2) Aquilae (94)
3) Derevish (85)
4) fdc (80)
5) PX (78)



1) Odal (100)
2) Mando (85)
3) Gaignun (82)
4) AeroGP (70)
5) Aquilae (65)



1) Gaignun (100)
2) ThrowAway (92)
3) Wiz (90)
4) Derevish (88)
5) Melacthon (85)



1) ThrowAway (100)
2) Barren (90)
3) fdc (85)
4) Melacthon (78)
5) Philsov (75)



1) Gaignun (100)
2) Mando (92)
3) Odal (90)
...Past this, it gets too unclear for me to decide.


From personal extrapolation, it seems an effectiveness quotient can be determined:
(Offense + 5/4 * Defense + 3/4 * Status) * Speed^{2/3} * Sync^{1/3} / 100
If your squad is super tanky and evasive, Sync (defensive synchronization) can be swapped with Speed.  This really only applies for Odal (and maybe Mando), though.


1) Gaignun = (50 + 5/4 * 82 + 3/4 * 20) * 1 = 168
2) AeroGP = (100 + 5/4 * 70 + 3/4 * 8) * (75)^(2/3) * 70^(1/3) / 100 = 141
3) Aquilae = (94 + 5/4 * 65 + 3/4 * 20) * (70)^(2/3) * 75^(1/3) / 100 = 136
4) Derevish = (85 + 5/4 * 50 + 3/4 * 12) * (88)^(2/3) * 65^(1/3) / 100 = 125
5) fdc = (80 + 5/4 * 55 + 3/4 * 85) * 60% = 128
6) Odal = (50 + 5/4 * 100 + 3/4 * 30) * (33)^(1/3) * 90^(2/3) / 100 = 128
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: The Damned on July 18, 2011, 08:13:08 am
(Ugh. I had wanted to do this at a time where I wasn't up all damn night, but considering I still haven't gone to sleep and there isn't going to be any more tournaments in 1.3., I'll just skip to the end here. Apologies. Perhaps I'll answer it in-depth later when/if I feel I have more coherence.)

For the record, the only reason that I seemed to perhaps be singling out Kikuichimonji is because I felt that it was the most apparent problem of anything that plagued S5, especially since we had to go out of the way to (narrowly) allow it back in "just to see what would happen".

That combined with me not wanting to get into it or any other issue at length while the tournament was on-going so as to not seem ungrateful to the commentators/organizers is why you didn't see me say anything about the other problems that seemed obvious: disallowing Thief Hat while keeping Spell Edge around (or keeping Spell Edge around in general--such a stupid weapon), pretty much everything else related to Ninja (damn class), allowing MP Switch--I don't see why you're saying "simply provides an extra 100-140 HP" like it didn't prevent a Wizard from getting OHKO multiple times since it comes from a completely separate pool--and so on.

Quote from: formerdeathcorps on July 15, 2011, 04:26:18 amIn short, what I'm arguing here is mutually exclusive path.  We can ideally have neither, or we can have both (which is sub-optimal for balance), but it is EVEN worse for balance to have one and not the other.

Damned, essentially, I'm making these "lesser evil arguments" to show that you shouldn't be singling out Kiku as OP when there are far more powerful and decisive tactics in the game and taking/blunting them all from FFT would actually make the AI tournaments less fun, not more.


I see. Well, I suppose we agree about the first paragraph and could argue about how much we could excise before the second took effect.

Well, obviously, I'm for having neither. Always have been, but people tend to want to hold on to Abandon since, like you said, we'd probably end up getting rid of a lot of things trying to "balance" 1.3 for tournaments. Hell, even here, where we "allowed" more than usual, we ended up banning Mime because of Monster Skill of all things (unfortunately necessary, I guess) and basically virtually banned Dancer since it's not like anyone else was going to use with Nameless Dance gone--the latter even though Mimes were gone, its Frog is notoriously unreliable & backfires more than any other Frog-causing ability in the game because of its Persevering nature, other teams got to use mass Frog abilities through Planar Magic and 108 Gems & Chemists with access to Maiden's Kiss were readily available.

Trust me. If we had voted to get rid of Abandon or if anyone [else] had agreed that it was a problem before S5 started, then you should believe that I would have voted that Abandon should have died (in a fire) before we allowed Kiku in. Draw Out is already absurdly good without it compared to any magic that isn't Summon Magic and (arguably) White Magic; maybe Yin-Yang Magic in this instance too since S5 only allowed one single piece of equipment that could actually guard against Don't Act. Draw Out with Kiku is just overkill.

Meh. Oh well. There's a reason that we're trying to go ARENA after all, so I'm not going to harp on what "could have been" with S5 or 1.3. since both are already said and done.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: Barren on July 19, 2011, 11:37:35 am
So for those who wanted kiku allowed in this tournament....are you happy with the results?
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: Odal on July 20, 2011, 07:37:37 pm
Yes.

Though I am for banning it in the future.  I'd rather something be proven to be imbalanced than us being not sure and then making the mistake of adding it in the future.  But to have the attitude that it somehow ruined the tournament is just sad.  It's for fun, and while it might've been more fun if we did it right the first time, there's no way of knowing what would've happened anyways, so there's no use arguing about what could've been.  Best to just learn from it and move on.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: Gaignun on July 21, 2011, 02:19:51 am
Thanks for the accolades, everyone.


If there wasn't Kiku, people would find another skill to complain about.  It is because players exploit the most effective skills that they win.  In this case, the most effective skill was a no-brainer.  I voted against Kiku, knowing full well of its destructive potential, then designed a team to prove it (along with two others: ninja and haste).  I'm surprised more players didn't do the same.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: Dome on July 21, 2011, 02:22:36 am
Shouldn't this be closed and opened in the "FFT:Arena (http://ffhacktics.com/smf/index.php?board=37.0)" section?
I mean, next tournament will be played on arena, isn't it?
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: Wiz on July 21, 2011, 02:29:34 am
No, not really Dome. This is post-discussion of S5, which falls under the 1.3 forum :P

If you meant in terms of talking about S6, then yeah I'd agree.

And yes, S6+ will be using Arena as the designated AI Tourney patch.
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: Dome on July 21, 2011, 02:37:56 am
Yeah, I think you are right
But why discussing about rules and possible banning for next tournaments if Arena is different from 1.3?
Title: Re: ☢ ☢ ☢ FFT 1.3 AI Tournament Season 5 ☢ ☢ ☢ [FINISHED] Post-Discussion
Post by: Wiz on July 21, 2011, 02:50:47 am
No one's discussing about rules/bans other than commenting on Kiku in this 1.3 setting.

Kiku (and DO more specifically)'s noticeably weaker even with MAU meaning it's more balanced out in Arena already.

But yeah, as I said before, discussion for S6 should take place in Arena.

And since I don't have much more to say here other than you have to be dedicated/committed to run these type of tournaments, I'm signing off.

Talk to y'all about S6 (whenever that may be, hopefully in the near future) over in the Arena forum.