Final Fantasy Hacktics

General => The Lounge => Topic started by: Vanya on April 03, 2010, 03:27:00 am

Title: [GameMaker] Chroma Theory Mini
Post by: Vanya on April 03, 2010, 03:27:00 am
Here's a little puzzle game I put together for GameMaker competition.

I uploaded it for all to enjoy.
Get it here:
http://www.yoyogames.com/games/122005-chroma-theory-mini#

Screen shots:

Title:
(http://i256.photobucket.com/albums/hh189/koala_knight/Chroma%20Theory/Title.png)

High Scores:
(http://i256.photobucket.com/albums/hh189/koala_knight/Chroma%20Theory/HighScores.png)

Game Play 1:
(http://i256.photobucket.com/albums/hh189/koala_knight/Chroma%20Theory/GamePlay1.png)

Game Play 2:
(http://i256.photobucket.com/albums/hh189/koala_knight/Chroma%20Theory/GamePlay2.png)

Game Over:
(http://i256.photobucket.com/albums/hh189/koala_knight/Chroma%20Theory/GameOver.png)

Hope you guys like it! ^_^
Title: Re: [GameMaker] Chroma Theory Mini
Post by: Cheetah on April 03, 2010, 04:06:29 am
This is a pretty sweet sounding game really.
Title: Re: [GameMaker] Chroma Theory Mini
Post by: Vanya on April 03, 2010, 01:36:59 pm
Try it!! ^_^
Title: Re: [GameMaker] Chroma Theory Mini
Post by: Cheetah on April 04, 2010, 02:00:49 am
Oh I didn't see that link before, I will have to try it soon.
Title: Re: [GameMaker] Chroma Theory Mini
Post by: Xifanie on April 04, 2010, 09:33:22 am
...Where are the instructions?

EDIT:
Why did I die on Green while being -Red :(
Title: Re: [GameMaker] Chroma Theory Mini
Post by: Vanya on April 04, 2010, 11:22:09 am
F1

I need feedback on the in-game manual. I'm worried that I didn't make it clear enough.
Title: Re: [GameMaker] Chroma Theory Mini
Post by: Xifanie on April 04, 2010, 11:18:16 pm
The manual is clear enough. The manual's location, whoever, isn't. And I had to use Alt+F4 to close it...

I like the concept, but it's hardly playable.

There are only three things to fix really:
- Grid is way too huge. It takes at least 8 minutes to clear a level. Without a way to save it just pisses off.
- The RGB +/- selection is buggy, often it wouldn't change or change for the wrong combination. And I've experienced it thrice in a row. Given that you die if you don't have blocks when the timer ends, that would be a good point to fix.
- Allow to turn off the music, and turn it off on game pause

It could probably use a key to end the timer. When you've recolored all you can and have to wait 10 seconds, it gets pretty long.
Title: Re: [GameMaker] Chroma Theory Mini
Post by: Vanya on April 05, 2010, 12:00:45 pm
Thanks for the feedback.
I was worried about the timer thing and making the player wait.
The controls suck because the original contest I made this for required only 1 action button.
That greatly limits my options. Right now I'm thinking I'll make a few more updates and then I'll begin upgrading this thing into the full sized 'Chroma Theory'.
Title: Re: [GameMaker] Chroma Theory Mini
Post by: Vanya on April 07, 2010, 11:02:41 pm
Updated.
Fixed score overflow after death.
Added auto fade transition going from Logo to Title.

Next up:
Add ability to mute music.
Add color chart & shrink play field.
Better control scheme & death of mini menu.