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Spritesheets reassignment

Started by Xifanie, January 05, 2009, 07:52:51 pm

Vanya

January 09, 2009, 02:29:56 pm #20 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
No. You just have to import your customs into the new files instead of the old ones.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

January 09, 2009, 04:12:02 pm #21 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
its more organized actually.

sprite 01 is ramza, just like his job
02 is ramza number 2, etc

the jobs match the sprite number. Princess ovelia's job is 0C
and so is her sprite number.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

nates1984

January 09, 2009, 06:42:54 pm #22 Last Edit: December 31, 1969, 07:00:00 pm by nates1984
I have nothing constructive to add, just wanted to say thank you Zodiac.

nates1984

January 16, 2009, 06:21:30 pm #23 Last Edit: December 31, 1969, 07:00:00 pm by nates1984
Not going to edit my last post to add this so people know there's a new message.

If we make a patch using this stuff, then if someone wants to apply said patch to a blank ISO they'd have to first run these two ppf files right?

Just to add for anyone just now downloading this, Squire Male is 60, and Mime Female is 85, and of course the rest of the jobs are in between those.

Zozma

January 16, 2009, 09:05:55 pm #24 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
you actually only need to run the expand iso patch

the second patch is not needed as the iso size will match, the ppf of your
own game which has the battle.bin changes for sprite reassignment will patch as long as you have used the expand iso patch first.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

nates1984

January 17, 2009, 05:29:18 pm #25 Last Edit: December 31, 1969, 07:00:00 pm by nates1984
Ok, thanks for clarifying. I'm guessing it'd be best to create your ppf with a blank ISO that has only been patched with the expand ppf to make sure it picks up all the sprites in the DUMMY folder then.

Zozma

January 17, 2009, 05:52:17 pm #26 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
exactly
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

spoonman

January 28, 2009, 01:57:27 pm #27 Last Edit: December 31, 1969, 07:00:00 pm by spoonman
Er, this makes my IMG file 803 MB.

I'm missing something here.   :cry:

Zozma

January 28, 2009, 03:36:45 pm #28 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
well it is an expansion right
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Angel

January 28, 2009, 10:31:18 pm #29 Last Edit: December 31, 1969, 07:00:00 pm by superjupi
It basically means that you can't burn the image for use on a PlayStation. You can, however, make a fine eboot for PSP.
  • Modding version: PSX
* Angel should quit being a lazy bitch
<@Elric> I agree to that as well

nyanyame nyanyajuu nyanyado no nyarabide nyakunyaku inyanyaku nyanyahan nyanyadai nyannyaku nyarabete nyaganyagame
At the end of the day, are we not all trapped inside lemons?

Vanya

January 28, 2009, 10:35:23 pm #30 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
I wonder if a modded PS2 would be able to run it if it's on a DVD?
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

January 28, 2009, 10:36:09 pm #31 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
mayhaps it would?
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

DarthPaul

January 28, 2009, 10:40:57 pm #32 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
I don't see why not.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Zozma

January 29, 2009, 10:33:46 pm #33 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
but zodiac, is there any way we can make use of the sprites  9B-FF? or perhaps use their space for something else?
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Angel

January 29, 2009, 11:45:07 pm #34 Last Edit: December 31, 1969, 07:00:00 pm by superjupi
Quote from: "Vanya"I wonder if a modded PS2 would be able to run it if it's on a DVD?
You'd need a modded PS2 that can actually play burned PSX games, which I have yet to encounter. That or I've become acquainted with people who make terrible choices in mod chips.
  • Modding version: PSX
* Angel should quit being a lazy bitch
<@Elric> I agree to that as well

nyanyame nyanyajuu nyanyado no nyarabide nyakunyaku inyanyaku nyanyahan nyanyadai nyannyaku nyarabete nyaganyagame
At the end of the day, are we not all trapped inside lemons?

DarthPaul

January 30, 2009, 08:04:22 am #35 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
You can buy a special disk that will allow a nonmodded PS2 to load the game from the DVD.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Angel

January 30, 2009, 10:41:45 am #36 Last Edit: December 31, 1969, 07:00:00 pm by superjupi
You mean Swap Magic? That will only boot PS2 games.
  • Modding version: PSX
* Angel should quit being a lazy bitch
<@Elric> I agree to that as well

nyanyame nyanyajuu nyanyado no nyarabide nyakunyaku inyanyaku nyanyahan nyanyadai nyannyaku nyarabete nyaganyagame
At the end of the day, are we not all trapped inside lemons?

DarthPaul

January 30, 2009, 10:50:21 am #37 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
HmmI thought I had seen one that boots PSX games, I have been wrong before.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Angel

January 30, 2009, 07:03:19 pm #38 Last Edit: December 31, 1969, 07:00:00 pm by superjupi
Nah. I used to have a set of Swap Magic discs before my ex made off with my PS2. There's one disc used for booting PS2 CDs, and another disc used for booting PS2 DVDs. Neither of the two will boot PSX games, and since you need a different disc for both formats on PS2, I would hazard a guess that it would be impossible to use a theoretical disc that loads PSX games to load a DVD.
  • Modding version: PSX
* Angel should quit being a lazy bitch
<@Elric> I agree to that as well

nyanyame nyanyajuu nyanyado no nyarabide nyakunyaku inyanyaku nyanyahan nyanyadai nyannyaku nyarabete nyaganyagame
At the end of the day, are we not all trapped inside lemons?

Xifanie

January 30, 2009, 09:08:09 pm #39 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
803mb * 2048 / 2352 = 699mb

this fits on a CD

I even tried burning a CD myself before making a PPF patch.
  • Modding version: PSX
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Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
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