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Map events.

Started by Kaijyuu, March 11, 2009, 05:53:29 pm

Kaijyuu

March 11, 2009, 05:53:29 pm Last Edit: December 31, 1969, 07:00:00 pm by Kaijyuu
Currently I'm mostly interested in changing the requirements for battles/events to happen when walking on a dot. Like, for example, letting the cloud battle in zarghidas occur before killing dycedarg.

I'd also like to edit which dots/paths show up when, but that's less important.


Where would I start looking to edit map events?
  • Modding version: PSX

LastingDawn

March 12, 2009, 07:56:28 am #1 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Eh heh... full documentation on this is extremely lacking, and it's not very simple without a concise understanding of ADD and REMOVE functions according to the game's event compiler, I suggest something a bit simpler at first, such as event editing.
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the dead brought back to life."

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Kaijyuu

March 12, 2009, 01:19:18 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by Kaijyuu
Hrm. So are these connected to regular events? Or are they pretty much labeled "unknowns?" I had assumed it would be simply modifying a hardcoded variable somewhere... oh well.
  • Modding version: PSX