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Messages - B.K.

1
Completed Mods / Re: WotL Slowdown Removal Patch
October 10, 2012, 08:56:55 pm
It may be your ISO. You may need to rip it again. I was trying the patch on a converted CSO of the game. I don't have any ISO of it saved anywhere.
2
Completed Mods / Re: WotL Slowdown Removal Patch
October 10, 2012, 08:19:33 pm
Quote from: vange on October 10, 2012, 05:07:26 pm
Hey B.K. -

Could you tell me where to put the /livepatch/ folder to get it to work on the Vita?  I have 6.60 TN-B and can't seem to get the patch to take hold.

Currently, I have the /livepatch/ folder in the root directory along with /ISO/


I put the livepatch folder in the root of the memory card. I made a SEPLUGINS folder, too. Then, make a GAME.txt file and put in the text:

ms0:/livepatch/livepatch.prx 1

Put the GAME.txt in the SEPLUGINS folder and the folder that has the save file and exploit for whatever version of the exploit you're using. I don't know if it's necessary to have GAME.txt in both folders. I've read conflicting suggestions, but that's what is working for me.
3
Completed Mods / Re: WotL Slowdown Removal Patch
October 09, 2012, 09:50:20 pm
I just thought everyone might be interested to know that the patch works with the game on the Vita if you're using 6.60 TN-B.
4
Completed Mods / Re: Patch testing for WotL!
March 07, 2012, 12:38:59 pm
Is there any way you could slow the game down a bit in the next version of the patch? It's actually a bit too fast now.

Thanks for the work. I never thought I'd see the day that the PSP version would be faster than the PS1 version.