As I posted in another topic, it seems Ramza has a set-in amount of JP he gets for each class (seeming to be around 100-200). So if you set.. say, the level 8 requirement to something like 100 JP, Ramza will automatically unlock all 8 levels, but if you set level one to about 250+, he won't even have one level in the class, but instead zero (0).
Personally, I wish we knew how to change it, because generic units will always have level one or two of a class (depending on how high the JP requirements are) no matter what.
Don't all units start with 100-199JP for each class (besides in-battle units)?
Nope. When my Chemist got to level 2, and unlocked Wizard, he automatically had 520-550 JP to spend.
Did you have another generic character as Wizard before your Chemist as Wizard? Because spillover JP usually is the cause of higher JP when unlocking a job.
No, I did not. No spill over JP at all.
It's only 100-199 when the amount of JP required for the next job level is not changed.
I think
Current theory, if I know my BMG, is that everyone starts with 100-199 unless they get spillover or come from preset builds.
Quote from: "Raijinili"Current theory, if I know my BMG, is that everyone starts with 100-199 unless they get spillover or come from preset builds.
Then why is it in my Zodiac Crisis patch, when a generic unit unlocks a knight and gets an automatic 500 JP and Ramza only gets 100-200. You should test it out, because I'm pretty sure I'm right with this one.