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Gambler Job Discussion Thread (Update on First Post!)

Started by LastingDawn, November 18, 2008, 11:10:37 pm

Kagebunji

August 12, 2009, 05:31:26 pm #120 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Looks magnificent, but could you change background to white, it will be more visible. BTW what shishi you have?
  • Modding version: Other/Unknown

MiKeMiTchi

August 12, 2009, 09:50:02 pm #121 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Thanks. I'll continue working with it after a day.
(I have a Physics test!)

QuoteAs for a beta version, have you downloaded the new FFT Patcher version as such in the Hacking/Patching Tools?

edit:
No? I only downloaded the patcher from the downloads section.

QuoteLooks magnificent, but could you change background to white, it will be more visible. BTW what shishi you have?

The latest one in the downloads section. I can change it to white,
but I think the only transparent color allowed is black?


EDIT:  :ban:

I just found out that there's already thisss: (by Sir Zozma)


It would faster for me now, to make the female sprite,
since I based her hair from the sprite above. ^

(sprite above, female archer, female thief; + recoloring = done)
Jot5 GFX Designer :: Spriter :: Mitchi

Kagebunji

August 13, 2009, 05:34:52 am #122 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
I'm using white background all the time, just select black background by right-clicking and change to white (in GraphicsGale)
  • Modding version: Other/Unknown

MiKeMiTchi

August 13, 2009, 08:21:15 am #123 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
I tested the sprite in-game:


It looks good, just need some adjustments.

But, I had a major problem!
I don't know how to insert the PORTRAIT!



Can someone tell me how?
Jot5 GFX Designer :: Spriter :: Mitchi

Kagebunji

August 13, 2009, 08:38:55 am #124 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
It trully looks impresive, about portrait I can't help you cause I don't know myself.
  • Modding version: Other/Unknown

Archael

August 13, 2009, 09:00:01 am #125 Last Edit: December 31, 1969, 07:00:00 pm by Archael
looks great, fits in FFT very well

Xifanie

August 13, 2009, 09:49:13 am #126 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
If your unit's palette is the first one, then your portrait's palette has to be the ninth one.
Palettes 1-8: Unit
Palettes 9-16: Portrait
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

MiKeMiTchi

August 13, 2009, 10:20:18 am #127 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Do I have to use the 16 color palette of the sprite for the portrait?
Jot5 GFX Designer :: Spriter :: Mitchi

Xifanie

August 13, 2009, 10:36:38 am #128 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
No way; it has its own.

Just look for example Ajora's palette

The first one is for the unit, and the ninth one is for the portrait.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

MiKeMiTchi

August 13, 2009, 10:38:28 am #129 Last Edit: August 14, 2009, 03:56:56 am by MiKeMiTchi
I see. I'll try that out.

edit:  
It finally worked :)

I followed your guide, Sir Zodiac.
I just loaded the palette, then copied the portrait.
Thanks Sir!
Jot5 GFX Designer :: Spriter :: Mitchi

mav

August 13, 2009, 12:18:30 pm #130 Last Edit: December 31, 1969, 07:00:00 pm by mav
Fucking awesome--it looks fantastic Mike.

Xifanie

August 14, 2009, 01:08:22 am #131 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
watch out with that Mike, you seriously don't want to get it by the banhammer; you're not targeting anyone with it.
  • Modding version: PSX
Love what you're seeing? https://supportus.ffhacktics.com/ 💜 it's really appreciated

Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

FFMaster

August 14, 2009, 01:23:22 am #132 Last Edit: December 31, 1969, 07:00:00 pm by FFMaster
Gambler looks really nice. Looks like I have a class to spam for Mercs.
  • Modding version: Other/Unknown
☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢

MiKeMiTchi

August 14, 2009, 03:55:47 am #133 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Quotewatch out with that Mike, you seriously don't want to get it by the banhammer; you're not targeting anyone with it.

Oops! Didn't mean to.
Thanks for the warning. :P
Jot5 GFX Designer :: Spriter :: Mitchi

Zozma

August 20, 2009, 04:46:10 am #134 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
that sprite looks great!

cant wait to see it finished
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

MiKeMiTchi

August 20, 2009, 07:35:09 am #135 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
I'm planning to alter the hair a bit.

Here's my progress so far..
Jot5 GFX Designer :: Spriter :: Mitchi

Asmo X

August 20, 2009, 07:55:37 am #136 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Can you post a couple of angles at double size? This really should be mandatory for all sprites

MiKeMiTchi

August 20, 2009, 09:03:51 am #137 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
It's not finish yet. I will, after I finish it. Then you could fix it if you want. :)
Jot5 GFX Designer :: Spriter :: Mitchi

Asmo X

August 20, 2009, 09:07:18 am #138 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Why not do it now so that if it sucks you don't waste time finishing stank.

LastingDawn

August 20, 2009, 10:32:42 am #139 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Alright that's just a bit too much of a harsh tone, there's criticism and simply being rude, that's discouraging talk rather then trying to get people to work their hardest, there was a way to put that in a more gentle "prose". Also it's really not that difficult to download it and open it in GraphicsGale or some such.

As for me I think the sprite looks great! It's a bit arbitrary as well to judge a sprite by how you will never see it in game... but that's just my opinion on that.
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