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Messages - squirrelpup

1
So uh, if this patch already exists, where can I find it?
2
New Project Ideas / Re: Patch Ideas Proposal Thread
April 28, 2016, 04:36:29 am
Change how EXP and JP are awarded.

Perhaps this is sacrilegious, but I don't like how experience points are awarded per action in this game.  Why?

  • It encourages you to take meaningless actions in order to grind.

  • Abilities that are fast, target the user, and can't miss earn much more points than other more useful abilities.



I'd like to see a mod that:

  • Removes any EXP/JP gains from doing actions.

  • Instead, awards an equal number of EXP/JP to all party members at the end of a battle.  This amount could be calculated as a constant factor of the encounter's prize money.

  • Removes the now-useless JP Boost ability.



You may be tempted to make it not award points to characters who are wounded at the end of the battle, but I'd prefer if they were awarded the same points anyway.

I realize this would probably be pretty hard to implement, since it's a behavior hack, not a content hack, so there isn't going to be any existing editor for this.

The purpose of this mod would be to make the base game more streamlined, so you can always focus on using good tactics and never resort to nonsensical grinding behaviors.

Some other things that would go well with this:

  • Controllable guest characters.  Seems like this already exists.

  • Ability to undo movement.  Judging by the discussion here, this hasn't been done yet.



Btw, I am a programmer, but I've never tried to mod a game before.  I could put some time into learning though.