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Topics - evilGalo

1
Hello, I am new to the forum and the truth is that I don't know anything about how hack rom programs work, I have been trying to modify my FFTA rom with Leonarth's Engine Hacks, but I don't know how to do it, so I would like to request your Help to do this, on Leonarth's GitHub page, there are the following instructions:

1. Download the project folder
2. Download Event Assembler, which includes the EA Formatting Suite, and extract it in the "Event Assembler" directory.
3. Download ColorzCore, rename it to "Core.exe" and use it to replace the "Core.exe" in the "Event Assembler" folder.
4. Optionally, get [ups] (https://github.com/rameshvarun/ups/releases) and extract the "ups" folder to the root directory.
5. Place your US FFTA clean ROM in the root directory, it must be named "FFTA_clean.gba".
6. Modify "ROM Buildfile.event" to customize, enable or disable features as you wish.
If you are not using a clean ROM you will likely want to change the FreeSpace definition.
If you want to customize the features further, look for their respective installer in "Engine Hacks"
7. Run MAKE_HACK.cmd, which will run EA to generate "FFTA_hack.gba" using "ROM Buildfile.event"

I have done everything up to step 5, in step 6 it says to modify "ROM Buildfile.event" to activate or deactivate the mods you want, but I don't know how to do that, is it with the "Event Assembler" program? If so How do I see the mod options? When I open the program a window appears to me to select a file and a rom, but I also get an error window that says "the core file cannot be loaded" if I press continue it lets me use the program, but I don't know what to do Next, I need to saver the modded Rom Buildfile.event file after? could someone guide me? Excuse my ignorance on hacking issues, thank you in advance.