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Messages - skiploom188

81
Works in Progress / Re: FFT: A Stone's Ripple
March 21, 2015, 03:04:37 am
Yeah I heard that modding songs to FFT is a tough job. And right now the main focus should be events/items/jobs/a lot! I guess it can be worked on when mostly everything's patched up. At least I got to share it with someone.
82
Works in Progress / Re: FFT: A Stone's Ripple
March 20, 2015, 11:57:26 pm
Thanks for the consideration!  :mrgreen:

It's an OST from Element Hunters, an anime series. There was one particular soundtrack there that kinda sounded like FFT. Let me know what you think.


Here it is...
83
Works in Progress / Re: FFT: A Stone's Ripple
March 20, 2015, 10:50:26 pm
WOW! The soldier office hack and synthesis shop? YESSS!

So, do you have a music planned for the synthesis shop? Since it's a new place, it has to have its own tune right? I have some songs that maybe you could try if you would allow me :))))
84
Works in Progress / Re: FFT: A Stone's Ripple
March 18, 2015, 04:00:42 am
Wow this is like the second patch I've seen where your starting point will be different. You're changing the locations of the cities/castles? Hmmm, that's a change you don't see very often. Wait you can leave your main character's name blank? LOL imagine how that would affect the lines people say when they mention you. I'm curious with all the new stuff this patch has to offer.

Hoping for the demo soon, Keep it up!


Congrats on your post count milestone Btw :)
85
FFT+ / Re: Moving forward 1.02
February 06, 2015, 01:21:01 am
I've been thinking about Agrias' Cure 1.5 skill, why not a swordskill that heals HP? Is that possible? Call it Paladin's Strike or something, just my idea.

I'm the one guy who won't agree with Range 3 Throw Item. It's hardwired in my brain that it's 4 range and I can now imagine myself committing LOTS of misplays with that change. I guess I'm the only one making a big deal about this lol. Because muscle memory is hard to change :( . Whatever the case, I'm sure there's a fair reason for this that I am not seeing yet because I'm no hacker/modder.
86
The King of Ivalice / Re: Patch Information
January 03, 2015, 01:17:33 pm
Quote from: Toshiko on January 03, 2015, 08:57:51 am
Worry not; if it will run on console, it will run on emulators.


Yes!

Hmmm come to think of it maybe I could try this on my conso... oh wait my PS1's dead.

Emulators it is  :mrgreen:
87
The King of Ivalice / Re: Patch Information
January 03, 2015, 05:26:20 am
Wow wow wow a new patch to wait for! It's been a while since I've seen the Child Boards get updated :)

I support this patch. Please... Make it happen.



Hang on, when you said PSX, that includes emulators right? It kinda sounded like its for the real PS1 (in front of the TV) but I guess that's just me. I hope it isn't. *fingers crossed*
88
Final Fantasy Tactics / Re: Final Fantasy Fractics
October 25, 2014, 01:40:19 pm
The NAVIGATION MESSAGE! My muscle memory is now hardwired on pressing the circle button for it. When I turn it off I still always end up pressing more circle buttons ruining my plays. The navigation is useful for newcomers but I can't break the cycle from pressing... many... circle buttons...

Turning it off can really save my time, but it screws up the way I command the game when it's turned off so I'm stuck with ON!
89
Spam / Re: Super awesome game errors!
October 03, 2014, 02:43:51 am
Quote from: Xifanie on October 02, 2014, 05:40:34 pm



Gafgarion: THE ARCHERS HAVE PERSEUS BOWS!!!

Ramza: TRINITY!!! HELP!!!!
90
Spam / Re: Super awesome game errors!
October 02, 2014, 05:11:49 am


My whole life playing FFT, I always wanted this to happen. And it finally happened that one time when I wasn't expecting. Why is life like that?
91
Final Fantasy Tactics / Re: What fonts does FFT use?
September 25, 2014, 03:43:04 am
Quote from: Kaijyuu on September 24, 2014, 02:40:44 pm
You're correct that everyone who has posted in this thread so far are ladies except you and me. You're a man and I'm a pony.

Lucky lucky guess for me.

Quote from: Celdia on September 24, 2014, 04:57:04 pm
I thought he was a plant.

with eyes, and a flower, that can fly.


I think I got what I needed now from this topic. Moderators, you may lock when ready. And no I won't lock my own topic jejejeje


92
Final Fantasy Tactics / Re: What fonts does FFT use?
September 24, 2014, 02:42:43 am
From the looks of it, it seems like a pretty tough job to extract those letters one by one. Little by little my quest is going nowhere. But then again at least I found it out sooner. Thanks very much everyone! I was about to say ladies, but I'll just write "everyone" just to be safe...

I need a plan B... Synthesize these texts!
93
Final Fantasy Tactics / Re: What fonts does FFT use?
September 23, 2014, 10:53:31 am
No TrueTypes?

Nooooooooooooooo...

On the bright side, at least I found out sooner that my quest in finding this font will just be a dud.

Oh, and one more pic I forgot, is it just the same as the caption fonts?


How about the Gil Number font? Does it have an exact match? Georgia seems to come close (987654).
94
Final Fantasy Tactics / What fonts does FFT use?
September 23, 2014, 10:20:45 am
I have a HUGE selection of fonts in my pc, but I can't find these fonts:




I really want these fonts added to my collection. They'll be fun to have around with my MS Powerpoint shenanigans. Do you guys have any idea what the name of those fonts are? and where I can find them?

Thanks  :D
95
The Lounge / Re: How to save money
September 20, 2014, 12:26:20 pm
Stir Fried instant noodles always wins when it comes to saving. (but with all those preservatives, well... :p)

Maximize the use of desktop computers. Believe it or not they can still run even after 10 years of use. This is proven... I can prove it.
96
Works in Progress / Re: TableTop Demo
September 20, 2014, 12:09:58 am
Speaking of ePSXe, I was forced to play this patch on ePSXe because when I tried it with psxfin, it first lagged like hell until the crash dump dialog box appeared. Am I missing an emulator setting on my psxfin? Or is psxfin THE worst emulator? Personally I think fin's the best since it doesn't suffer from those unexpected slowdowns like the ones you get from ePSXe.
97
Works in Progress / Re: TableTop Demo
September 18, 2014, 04:07:02 am
Aha! Downloading now...

Lets play.
98
Quote from: Celdia on September 11, 2014, 11:27:16 pm
A bit to the right, methinks.

Righto.


Ryqoshay, yippee glad Kotori liked it. There's still half of it on the fridge if she wants moar. September 12 is her birthday??? Jackpot.

99
It's September 12!!!! CHEESECAKE FOR EVERYONE WOOOOHOOOO!!!!

100
Quote from: Elric on September 11, 2014, 07:02:55 am
* Elric is a Taurus


Yay Elric is my good compat  :mrgreen:


Aaaand because I recently got into Zodiacs, I'll now share about Bad Compats...

I think it's based on the Zodiac QUALITIES, here take a look:

Cardinal Signs - Aries, Cancer, Libra and Capricorn
Fixed Signs - Leo, Scorpio, Aquarius and Taurus
Mutable Signs - Sagittarius, Pisces, Gemini and Virgo

If you look at, let's say, the Cardinal the signs all form triangles of their respective bad compats leaving one that can either be best or worst (i.e. Virgo bad with Sagittarius and Gemini. But so gooooood with Pisces)

Wow, square really did their research. They really made sure that the bad and good compats would make sense outside the gaming aspect.


Here's brief info about the zodiac qualities if you're curious:
Cardinal Signs - characterized as enterprising and outgoing. They are initiators.

Fixed Signs - are able to hold steady in their goals to achieve something solid. It's hard for them to change, which gives them a reputation for being stubborn. But they are respected for their self-containment and sense of purpose.

Mutable Signs - flexible, adaptable and restless for movement, change. They are able to see life from many perspectives, making them great communicators.


And no I won't bring up about Polarities anymore. We're getting off topic lol