Quote from: Elric on April 11, 2022, 11:44:36 pmI like this idea personally. I am of the mind that a translation hack should never take other liberties outside of the text, as it will turn off many people who want a vanilla experience with a new take on the dialogue. Keep it up.
That's encouraging.
And well, since I have you here...
I've gotten a little familiar with EntryEdit but that's just modding vanilla FFT. When making an add-on TLW, I'm guessing any script-editing should be done on RavenOfRazgriz's EasyVent Editor?
That's been easy enough to use. Easier than EntryEdit even.
Yet if I want to playtest the script or actually implement it, how do I get it from EVSP's event directories to... y'know.. the ISO? I'm guessing compile the directory into the TEST.evt provided in TLW resources... but after that, I'm not sure what to do with it. Something with CDmage?