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Messages - ShadowDragon15

41
FFT Arena / Re: Arena battle videos and discussion
February 28, 2014, 12:28:45 pm
Well, this is spurring an idea, thanks guys!
42
FFT Arena / Re: Arena battle videos and discussion
February 28, 2014, 11:03:33 am
and that applies to all weapon procs?
43
FFT Arena / Re: Arena battle videos and discussion
February 28, 2014, 10:18:09 am
I do have a question about the Muramasa weapon though. If you've got a ninja with a Muramasa and a Kikuichimonji, the muramasa puts faith on the target, so then does the Kiku's 33% chance to cast quake turn into a 100% chance as well?
44
FFT Arena / Re: Arena battle videos and discussion
February 28, 2014, 07:17:03 am
In comparison to each other, I thought Hippie Bong Circle vs Ever Faithful was just a much better match up. They were back and forth for pretty much the entirety of the match. I would like to point out that it was pure irony that Barren's 100% status proccing team, went down because the item bot lancer got petrified himself. Good teams on both ends.

We're Blue vs AYCDWCDB was... well, it left me wanting to see more. both matches finished to quickly. for one, you could say it was because of the map, but really,  it was in part the AoE spells, and We're Blue didn't have many.
45
FFT Arena / Re: Arena battle videos and discussion
February 25, 2014, 01:59:10 pm
I quite often have the same problem Rouroni, don't worry about it so much.
46
FFT Arena / Re: Arena battle videos and discussion
February 24, 2014, 12:24:49 am
It's chow time!! Barren, were you eating spaghetti or what? it sounded... saucy!
47
FFT Arena / Re: Arena battle videos and discussion
February 23, 2014, 07:56:01 pm
I love those samurai, and distribute to negate the damage he takes... Reinoe, you're a genius. Kudos to you sir, in succeeding where I have failed.
48
FFT Arena / Re: Arena battle videos and discussion
February 21, 2014, 03:35:20 pm
Well i was happy with the 180+ bio 3, anybody else?
49
FFT Arena / Re: Arena battle videos and discussion
February 21, 2014, 11:33:29 am
I don't mind at all if One Man Show loses the speed save idea, I don't mind at all. If I were to start making revisions, the monk would lose it to to a reaction that causes damage. change the lancers and the ninja to scholars and oracles. I just think that having a geomancer will be able to have better equips more fit to absorb two elements. and doing this while not losing his support ability. in addition, a petrify or an auto-kill would be a nice addition. But I am sure Barren will see these thoughts of mine, and still be a huge help.
50
FFT Arena / Re: Arena battle videos and discussion
February 21, 2014, 11:16:57 am
I'd probably change the Monk into a geomancer, give him the battle axe, or an ancient sword, and then have some way for him to absorb two elements...
51
FFT Arena / Re: Arena battle videos and discussion
February 21, 2014, 11:01:18 am
I'm getting help from Barren with One Man Show, and I haven't given up hope. One thing I am seriously confused about though, is that if the monk is absorbing the lores, will Speed Save still trigger?
52
FFT Arena / Re: Arena battle videos and discussion
February 21, 2014, 10:33:26 am
Yes Reinoe! I have many many crazy ideas, and I'm just trying to work time into thinking how I can make them "Execute!", as Rouroni says. Most of my ideas won't work, I've accepted that fact. I'm stil trying, and hopefully I, myself, shall be an inspiration, or that spark, for that any novice, journeyman, expert, or master that comes across my work. Power to imagination!

But seriously, I probably can't fix up this Speed Save team to execute more efficiently than any other teams I've created. I won't try to fix it up, but I'll leave it out there until I decide otherwise. Enjoy!

As for execution, I'm currently sending Otabo and Barren a team that I hope, performs much better, with more execution. I name thee Double-Prong.

Also, I must really get to a second computer soon... I need to update my Team Submissions, so that I don't have to send them in PMs to the video creators. It gets confusing. It shouldn't be too long, though.
53
FFT Arena / Re: Arena battle videos and discussion
February 20, 2014, 03:38:38 pm
My idea for One Man Show was to send off low powered lores to continue feeding my "One Man" because he has speed save. I didn't believe that speed save would trigger if the unit absorbed that damage, so I wanted it to be low. giving my speed saver 25/50/75 CT every so often would continue giving him turns. an alternative to just raising his speed with quickening/cheer song. It was just an experiment I thought of trying.

For this reason, I used jobs that had low MA to begin with, and I made them not move just so that they would only spam lores. and then gave the Monk quickening, just to use at the beginning just in case. Looking at how they function, I am almost tempted to try the same thing, but with the monk being a Phoenix blade user, instead. give him massive PA, quickening, and chakra to fuel himself.

It was just a thought that I deemed worth trying.

However, if I do manage to make a working phoenix blade set-up, then it's depending on the results if I scrap the idea or not.
54
FFT Arena / Re: Arena battle videos and discussion
February 19, 2014, 07:59:18 pm
I did not have a good pair of matches... For the Fear team, just poor judgement. I liked the mad science flying around often, but my white magic samurai going down first was bad... once she was down there was no hope. however that 319 counter on the ninja, that was my one plus, I can say.

Frogger, decent damage, I saw an 88% frog chance, which was awesome, but the team just couldn't capitalize as a whole. plus Automaton just going out and getting himself killed at least 3 times, definitely not smart... going to have to lower his speed, or maybe even his move. I'm not sure yet. GG Reinoe and Redworld/Silentkaster.

I am curious to see how One Man Show will do later on, hope it comes soon. I enjoy making the crazy teams. Most of you have not seen One Man Show, or heard of it, but it is a crazy idea, let me tell you.
55
FFT Arena / Re: Arena battle videos and discussion
February 19, 2014, 11:37:54 am
I'm thinking that the two singing thieves will have Iron boots, and will just spam cheer song/Angel song.
56
FFT Arena / Re: Arena battle videos and discussion
February 19, 2014, 10:53:49 am
I had an idea to make an all immortal team. two phoenix blade singing thieves, and two cursed ring paladins... absolutely no need for revival, so this should be interesting!
57
FFT Arena / Re: Arena battle videos and discussion
February 18, 2014, 03:24:29 pm
I will probably change the monk so that he's not armor breaking, but instead have steal accessory on him. otherwise, I don't think I'd make any changes. because I can't remove Basic Skill from the archer, he has Heal to remove at least some of the status effects, which he didn't do either. and the monk also had Stigma Magic also to remove status. so these units just weren't working together, for whatever reason....
58
FFT Arena / Re: Arena battle videos and discussion
February 18, 2014, 02:26:46 pm
That was horrendous. My Wind Walkers are fools. I'm not going to change them, but something is messed up with their AI minds. There are 3 of them with reviving abilities, and none of them were really used. they kept attacking, so I'm pretty confused. Again, not going to do any changing, but that kind of urks me.
59
FFT Arena / Re: Arena battle videos and discussion
February 13, 2014, 04:01:08 pm
Polka Party against Hippie Bong Circle... It was a really slow paced battle I say. I almost thought Polka Party would have benefited more if one dancing monk had Polka polka, and the other had disillusion. It may be reducing the removal rate of the opponent team's PA, but at least you wouldn't get overwhelmed by magic users either. those 180 murasames were lethal, simply because they had their MA high and your units couldn't produce enough damage, except the mediator, to counteract the healing. battle #2 definitely went by faster because of the beserked priest though, good job on that.
60
FFT Arena / Re: Arena battle videos and discussion
February 10, 2014, 12:10:35 pm
I think I'm just going to scrap the immortal user, it is just not useful in the grand scheme of speed. I might scrap the entire team as well. I'm undecided. But, I do have an anti-Cursed Ring team I'm excited to showcase. Featuring CT5Holy's favorite concept, unit doubles. As is my way, but I feel that this team might be the exception. two Chaos Blade wielding monks, probably unheard of. So yeah, should be fun and exciting.