Final Fantasy Hacktics

Modding => War of the Lions Hacking => Topic started by: reversebustersword on August 12, 2015, 09:58:57 am

Title: Ultima/Altima sprite playable?
Post by: reversebustersword on August 12, 2015, 09:58:57 am
Hi, how can I make this bmp file into a playable character. Do I need to capture a certain monster? or can I do it with any character?

(http://i.imgur.com/226xcxE.png)
Title: Re: Huge fairy monster sprite!
Post by: Kaijyuu on August 12, 2015, 11:18:18 am
I take it you never beat the game? That's the final boss's first form.

You could change a monster to use that graphic if you wanted, then capture it.
Title: Re: Huge fairy monster sprite!
Post by: Angel on August 12, 2015, 12:06:25 pm
It'll look weird in the formation screen, and not much you can do about that, though. But yes, it is usable.
Title: Re: Huge fairy monster sprite!
Post by: gatebuster202 on August 12, 2015, 05:25:27 pm
Huh, I wonder, what might it... *Slaps self viciously* Nevermind, the question have me an idea that I really wanted to do, but Waaaaaaay too complicated.
Title: Re: Huge fairy monster sprite!
Post by: reversebustersword on August 12, 2015, 07:53:08 pm
does it have to be a monster? if so which ones?

I tired replacing normal characters with it and the sprites are bugging out. I also tired Construct 8 and the same result. The file size is ARUTE so is it only compatible with other ARUTE characters?
Title: Re: Huge fairy monster sprite!
Post by: Angel on August 12, 2015, 09:17:16 pm
There's only one ARUTE and yes, the sprite type and sequence MUST be set to ARUTE. Job cannot be human.
Title: Re: Huge fairy monster sprite!
Post by: reversebustersword on August 12, 2015, 09:29:35 pm
does the monster's file size have to be as big as or bigger?

I can't seem to be able to fix its buggy sprite. When I use it in battle none of it parts are connected and its going crazy. Has anyone been able to use this sprite properly?

Nevermind. I figured it out. You need to go to Lioneditor and change its 'generic monster' in the character tab to Altima, First Form (41)


Title: Re: Ultima/Altima sprite playable?
Post by: theultrawolf on November 14, 2015, 05:44:41 am
Quote from: gatebuster202 on August 12, 2015, 05:25:27 pm
Huh, I wonder, what might it... *Slaps self viciously* Nevermind, the question have me an idea that I really wanted to do, but Waaaaaaay too complicated.

If you're thinking about adding Altima 1/2 into WLDFACE and UNIT.bin, don't even try. I've tried in the past and what you get is a portion of the sprite which looks like a disembodied ghost flying around in your party roster.