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Unit.bin and Wldface.bin PSX freeze

Started by Supyosup, July 04, 2010, 03:09:19 pm

Supyosup

Well, I finally fixed my sprites and exported them in unit.bin and wldface.bin, but whenever I upload them to the img, and convert it to an EBOOT, the game just hangs at the Playstation logo.

Does anyone else play the PSX version on the psp? I tried patching it and a bunch of different methods, but nothing seems to work.

I think it might have something to do with when I upload them, and resave the img, it gets compressed or something, so it's not the same size as an original FFT img, it's smaller in MB.


EDIT: I fixed it!!!! I used CDMage, instead of all those other 20,000 iso programs I downloaded, and just patched the cue, and it worked!!! W00t!!!!