I've always preferred archers having 4 move instead of 3 because I never found most archer classes very useful, except sniper. Same goes for paladin.
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QuoteGeneral Changes:
-Laws have been removed.-Enemy levels scale.
-The party limit has been lowered in each battle.
-Monsters are more mobile and faster.
-Boss Totema/units have generally higher HP/MP and slightly altered skillsets.
-Shops are upgraded by story progress, rather than number of missions completed.
-Colors are less saturated.
-MP Regeneration is removed.
-Reflex/Strikeback/Damage > MP have been removed from player use.-Blind/Concentrate have been nerfed.-Gadgeteers have been replaced with Mediators, who use a totally new skillset with skills that alter a unit's status and stats, and can use Guns, Claws, Hats, Robes, Clothing, and Accessories.
-Morphers have been replaced with Reavers, who use Dark themed enemy skills by capturing monsters and taking their Souls, and can use Souls, Shields, Heavy Armor, Helms, and Accessories.
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