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May 22, 2024, 01:34:22 pm

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Messages - 7anjabil

1
Excellent mod, a thoroughly enjoyable return to Ivalice.

Only encountered a few bugs in my playthrough, posted here: https://imgur.com/a/jwG9Ra7

They're all self-explanatory (text, portrait palette issues on the last rendezvous mission) but the Sasuke's Blade issue I found is that it would always say I had 1 in stock, when I had more.

Again, thanks for the experience!
2
Quote from: Elric on October 04, 2021, 04:27:16 amI should also be noted that while I do not have a vita, I know there are issues converting a psx2psp if the serial is not known by popsloader on a normal PSP (I know nothing about Vita emulation or PS1 games on vita). Normally from FFT, you'd see SLUS_942.21, but because of the types of changes TLW 2.x makes, it was necessary to separate it from vanilla saves (and to avoid confusion and bugs during said confusion), so in this case, we use TLW2_942.21. The rom is updated during creation by a xml made by Cerabow which can be found in the resources.  If the issue with vita is similar in this regard. You could just omit that ASM when building TLW via the provided resources, and you should be good to go. Just make sure not to load any vanilla saves lol

Can I just say I searched this forum a lot before deciding to post this. This has been the most helpful post by far, but just to say for the benefit of others who want to get this mod working on their Vita, the XML Elric is talking about is TLWotL  Serial.xml in the resources folder: 6. TLWotL ASM (Patch Last)\ASM (FFTP .495 B1)\XmlPatches\PSX

In the end, I wasn't able to understand how to build my own PPF with this XML excluded - and I'm a pretty technical guy - and got it working by patching the ISO, then converting to .CHD with CHDMAN (this version has the ISO to CHD script, just place ISO in the folder and run the batch file) and running in RetroArch.

If there's a more baby-steps guide to building a PPF from the resources (not the main post with the resources zip file, tried that), please point me to it.

Although even if I can't run this in Adrenaline, it's probably better in RetroArch as you have native fast-forward controls (if you like that sort of thing), and can extend the display to cover the whole Vita screen - and it looks fantastic:



+ more

I guess you also avoid any potential POPSLoader issues. FYI, Vita uses a custom POPSLoader for technical reasons.

Elric thanks for all the work with this mod, which seems to have everything. Looking forward to finally playing FFT again after 20 years. Get yourself a Vita, you won't regret it!