Quote from: Reks on April 29, 2013, 05:21:54 am
Not sure if the patch suggestions thread is the right place to put that, but that's irrelevant. That actually is a fairly decent idea, if it can be done. Would have to work out the rates of accuracy loss per range, though.
Yeah, sorry. I couldn't decide between here or the "Jobs and etc." thread. But I was thinking something simple along the lines of losing ~5% each tile and increasing their max range to about 12 (maybe giving them the whole board could be interesting). making them also avoidable would help to balance it out i think.
Edit: Or maybe having it work similar to teleport and have a set range after which accuracy drops of exponentially.