Awesome!
Well one of the definitive traits of the Red Mage from FFV and onward was Doublecast. Obviously there'd be no feasible way to do that, but it could be emulated with a bit of creativity, and that's what I'd done. Using the multihit formula I set it to always roll a 2, and balanced the skill accordingly. With a sufficiently high MP cost, low base damage and strong scaling you could have a really balanced, flavorful take on Doublecast. When I did it, it came in Fire, Ice, and Thunder varieties, but upon reflection it could also come as a cure. I used some other animations besides the Black Mage ones when I did it, though I can't remember at all where the basis came from. If I were going to put forward what I'd take off, I'd probably suggest either the -ara spells for redundancy, or Bio, Haste, Slow, and Pray Faith since they seem a touch out of place in their roster in my personal opinion.
Just give it some consideration if you'd like. I think it would make a good capstone ability for a class that traditionally doesn't get fun capstones.
Edit: Went rummaging through some old stuff and found the formula I'd used was 5E, which hits 1+X times. It's used for Triple Flame and Triple Thunder, so dropping X to 1 would make it hit 1+1 times, or 2 times. I should also mentioned I made the spells single target so as not to be completely useless.
Well one of the definitive traits of the Red Mage from FFV and onward was Doublecast. Obviously there'd be no feasible way to do that, but it could be emulated with a bit of creativity, and that's what I'd done. Using the multihit formula I set it to always roll a 2, and balanced the skill accordingly. With a sufficiently high MP cost, low base damage and strong scaling you could have a really balanced, flavorful take on Doublecast. When I did it, it came in Fire, Ice, and Thunder varieties, but upon reflection it could also come as a cure. I used some other animations besides the Black Mage ones when I did it, though I can't remember at all where the basis came from. If I were going to put forward what I'd take off, I'd probably suggest either the -ara spells for redundancy, or Bio, Haste, Slow, and Pray Faith since they seem a touch out of place in their roster in my personal opinion.
Just give it some consideration if you'd like. I think it would make a good capstone ability for a class that traditionally doesn't get fun capstones.
Edit: Went rummaging through some old stuff and found the formula I'd used was 5E, which hits 1+X times. It's used for Triple Flame and Triple Thunder, so dropping X to 1 would make it hit 1+1 times, or 2 times. I should also mentioned I made the spells single target so as not to be completely useless.