Don't be hasty to start your own mod; all our FFT modding projects are greatly understaffed! Find out how you can help in the Recruitment section or our Discord!
Quote from: Nyzer on March 26, 2024, 01:07:24 amThere's already a hack that exists that caps max levels according to story progress.
Quote from: Ethereal Embrace on October 29, 2015, 07:50:28 amHmm, this may or may not have something to do with this being an old computer, but the .jar file just asks me to extract more files and that's it. When I try to run it through java, it tells me that
"data\job.txt (The system cannot find the path specified)"
Quote from: ComplexMessiah on March 28, 2024, 10:45:46 amIf you would be kind enough to point me in the direction of a PSX that has the following features. The two new classes (onion knight and Dark knight), The new items, All the additional characters and the IOS feature of getting access to the new items after completing the game for the first time vai poaching, also the additional side quests as well. I would like to keep additional modded content to a minimum.
Quote from: ComplexMessiah on March 28, 2024, 10:45:46 amthe next logical path would be to steal one of the do nothing classes and then add that to wheel and expand outside of that.
Quote from: ComplexMessiah on March 28, 2024, 10:45:46 amThe XMLs don't seem to appear inside the tool is there a specific fold i need them in?
Quote from: ComplexMessiah on March 28, 2024, 10:45:46 amwell to be specific i want it to grab all the spells learned in the Black magic, White magic and Summon. put them in a list with their normal casting values. I used calculator as that's the closest thing that comes to mind.
Page created in 0.792 seconds with 20 queries.