http://www.insanelyderpy.com/board/index.php?/forum/135-fftwotl-ultimate-edition/
Basic outline set up, if anyone is interested.
Basic outline set up, if anyone is interested.
Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
QuoteLike FDC said - if you try to make things "community" based, they go south quickly because no one likes to agree on anything, and compromise usually leads to terrible mechanics, items, jobs, and abilities. Even when I make 1-player FFT patches on a team, such as with Journey of the Five, the work that had been there and made "communally" when I arrived was really, really bad, and I took over the mechanics as a monarchy to fix it all. You can see some of this in FFT: Arena too - Lots of arguing and text walls over the smallest of mechanics, and because a lot of the mechanics ARE decided based on these compromises instead of just going "Fuck you, we're balancing it on these principles, not your ones that don't match what we're doing", a lot of the results of those compromises are... bad. Even ones I've tried to salvage myself back when I gave input on Arena were very subpar in the end due to compromise instead of just having one overall mechanical guru fixing problems as they're brought up by the players.
Page created in 0.015 seconds with 22 queries.