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Messages - pops

1
Hacking/Patching Tools / Re: Choto's Tools
February 27, 2015, 11:41:38 am
Excellent. Get in touch when you're back, and I'll give you access to the repository with the renderer.
2
Hacking/Patching Tools / Re: Choto's Tools
February 26, 2015, 10:31:59 am
I'm sorry you lost the source code! That's a serious bummer. I lost a hobby project two years ago... I was uploading the svn repository to dropbox on Friday, but didn't give it enough time to upload before I went home for the weekend. When I tried to check out the project the next week, only half of the commits had been uploaded. What remained was only snippets of code. Heartbreaking.

My goal would be to provide a visualization of the effect within the editor, to the extent that it's possible given the data you've uncovered in the file structure. I noticed you had figured out animation sequences, emitters, and what seemed like particle paths. This might be enough to get display up and running. I've written a software renderer in C# that handles affine sprite projection, and it might be possible to simply load at least the sprites directly into that.

The resources on this forum have allowed me to find the palette and graphics within the effect files. But, at present, that's all I know how to read. You've obviously figured out a ton more. Would you be willing to send me your notes on the effect file structure? I don't have any personal interest in creating or releasing tools, but I would give you access to any source code for any visualization that I develop, which you could include in future versions of your editor.  :D
3
Hacking/Patching Tools / Re: Choto's Tools
February 25, 2015, 03:59:53 pm
Hi Choto, this is excellent work.


Have you continued updating these programs? I am very interested in the effects file format, and would like to help you improve your effects tool; particularly with visualization of the effect within the tool itself.