What is the correct way to do this?
The problem I run into is that I'm trying to make use of the Japanese site's Firion, and I don't like the portrait they put with him. So, I was wondering if there's an easy way to apply my portrait to it?
I'll attach my .SPR and the Portrait, for anyone who wants to give it a try.
But, a tutorial on this would help much more.
Export .SPR as Bitmap
Open portrait
Open Sprite bitmap
Rotate portrait 90 degrees to the right
Copy rotated portrait
Paste over the existing bad portrait.
not that simple, you have to convert the new portrait's color palette into the exact same palette as the sprite and then add the color palette of the portrait into the sprite.
The problem:
your color limit.
Your very first color is a grey, it should be a black. this should never change
so move all the colors starting fomr the left, over one spot.
Here is how it works. The pallete is in lines of 17. The ACTUAL colors dont start until there is a color besides 0 0 0 (pure black) when you put that grey there, you made it load fomr that spot, and it loaded all 17 colors. including the very last color, which is your black.
Ima aware firion had some problems, i think the origonal portrait had this issue and i never fixed it. i apologize for that.(it was the japanese guy who made these that did it)
Yeah. The original portrait looked... horrible.
Snespal is the easiest palette editor, right?
I use photoshop, cause it edits color pallets like extremely quick...3 clicks and i have a new color
... ive never used snespal
If worst comes to worst i can do it for you... i see no harm in it seeing as how neither of us really get snespal >.>
That would be great! I have no idea how to work the palette editor in photoshop effectively yet. I can use it for a ton of other stuff, like DVD covers and desktops, but I just haven't figured out spriting yet. Paint is just more comfortable for me in that respect, though it is less advanced.
its easy to use, but you have to do one color at a time....
i can try to explain, but as you say photoshop is easier and faster. im just oldschool, im just used to it because "back in the day" there wasnt a way to get the sprite out in bmp form and then be able to put it back in the spr file lol....
Snespal sounds useful, though. Does it work for Yoshi's Island?
if that is an snes game yes it works, you just have to find his color palette, meaning alot more to search thru. the reason it works for this game is because the sprites are like most snes games and uses 16 colors
Ah. Ok. That actually makes alot of sense.