This has been more or less replaced by TacticsCrafter, which can achieve the same things, and should be much easier to use.
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QuoteIIRC the largest obstacle to increasing enemy variety in battles is the sprite cap. You can sort of get around this by editing their abilities. For example, you could have 3 knights in a battle, but one is equipping a bow with aim/charge as their secondary skill set, another is wielding a knight sword with two hands and has throw, and the third is using the good and old sword and shield with white magic. That's usually as good as it gets for variety. And try to avoid using two jobs of different genders as those count as two sprites.
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