Final Fantasy Hacktics

Modding => Help! => Topic started by: yamish on February 15, 2019, 12:51:11 pm

Title: Clarity on FFTorgASM's Conflict Checker [solved]
Post by: yamish on February 15, 2019, 12:51:11 pm
The Conflict Checker is divided into files. In each one it has the patch's memory location and which location is conflicting, as well as a patch number.

There are situations where a patch appears to be conflicting with itself. It lists its own location, which I'm going to assume is the start/beginning address (i don't know proper ASM semantics), its own patch number, then a conflict location that is always very near the patch's own listed location.

Is this the conflict checker throwing a false positive due to how the patch rewrites the instructions/variables or expanded/decreased memory block size or something like that? The conflicting memory location in the situations appear to be less than/before the write location of the selected patch.
Title: Re: Clarity on FFTorgASM's Conflict Checker
Post by: Xifanie on February 15, 2019, 04:02:25 pm
Yes
Title: Re: Clarity on FFTorgASM's Conflict Checker
Post by: yamish on February 15, 2019, 04:25:22 pm
Thanks for clearing that up