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FFT: Honored - Celdia's latest project - Newest Ver. 019a (05/12/22)

Started by Celdia, November 27, 2021, 09:41:46 pm

Celdia

Quick and Dirty update to v.019


[v.019]

- Gave Meliadoul an Extra Skillset for Charge skills (Aim) and Sharpshooting has new placeholder skills for now. May expand her skill list later.

- Reis HP Growth fixed. Reis Speed Growth adjusted down some.

- Beowulf skills should be usable without any specific weapon type now.

- Rafalak got their unique skills modified to Single-Target and 1 to 4 Random Hits.

- Dycedarg Reaction updated.

- Alchemist Rifle price adjusted.

- Raised Worker 8's MA stats to functional values.

- Adjusted Monster Raw Speed down from 0A (163840) to 09 (147456) - This should help a lot of various battles that were too hard because of fast monsters.

- Monk's Seal Evil flagged for Weapon Range now.

- Yojimbo's Swift Draw now cancels Charging/Defending/Performing.

- Adjusted some War Trophies that weren't working properly.

- Adjusted some battles for excessive difficulty - may still need more attention.

- Fixed some text errors.
  • Modding version: PSX
  • Discord username: Celdia#0

Celdia

Quick bugfix patch since folks were noticing some stuff (Stonelord Support, Equip Gauntlet Support, some items) weren't working properly due to some improper patch building on my part. That should all be worked out.

[v.019a]

 - Repaired Attribute Rewrite effects.

 - Increased Time God base Speed multiplier (50 up to 75)

 - Adjusted enemies at Nelveska Temple to be less insane. Again.

I think that was it.
  • Modding version: PSX
  • Discord username: Celdia#0