• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
March 28, 2024, 03:27:34 pm

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


The Lion War - Recruits

Started by 3lric, April 30, 2020, 06:30:58 am

3lric

April 30, 2020, 06:30:58 am Last Edit: October 20, 2022, 09:59:13 pm by Elric



This is a mod I'm putting together using TLW as a base (TLW will be getting a update soon with a couple bug fixes as well).

When I was much younger, in 1998 or so, when I started playing Final Fantasy Tactics, we didn't have the type of internet we have today. If you were able to get online, and search info about a game, you would a lot of the times find rumors and ways to unlock 'secret' characters in many games. FFT was no exception to this. I remember reading many rumors about how to unlock Gafgarion, Elmdor, Zalbag, a Holy Archer class, another Worker type creature, and quite a bit more.

So since we have a bit of extra space and with a HUGE thanks to Xifanie's Event Instruction Upgrade Hack, I figured I'd finally put some of the old rumors into play. This is our attempt to add some more recruits into FFT using the existing Roster, without being completely lore breaking, or outside the realm of possibility (whatever that may be in a FF game). We will not be adding some characters like Olan or Balmafula, as they, lore wise, could not have been with Ramza at the final boss fight. Draclau and Zalmo are also out, due to their ties with the Church and that being such a big part of the plot of Ramza becoming a heretic.

After TLW and a lot of UWEntries work, we are able to add in 10 more units to be recruit-able. No, we have not added Roster space, but this mod aims to give YOU the option of who stays and who goes, by giving you a lot more options when it comes to unique classes. I mean Agrias is great and all, but are her and Meliadoul really needed once you get Orlandu?

In addition to this, we will also be adding a couple new battles, one of which is a new Lucavi battle to tie into the lore.

In the interest of making these uniques worth getting, I've done a bit of work on their skillsets. For example, while you fight Gafgarion, he would only have his vanilla skillset, but upon recruit, he would have access to all but the strongest of the Dark Knight moves from TLW. Likewise with Elmdor, since he would no longer be a vampire (don't worry, you'll get a undead vanilla unit with bloodsuck), he now has a primary skillset based on spirit abilities, and also joins as a level 8 samurai. These do not affect the vanilla battles at this point. There is lots more that will be done, but since this is a small patch, just for fun, there will not be any big ability or balance changes. This is primarily to expand your vanilla experience, as was TLW. Upon release, I may make the resources for this public as well, since they can just be copied into the TLW resources, but we shall see.

Anyway, enough droning on. Below are 3 of the completed event edits I've finished. Credits to Nyzer for scripting & V3rdeni for a lot of ideas, some EVTCHR work that you don't see in this video because I'm a scrub and didn't add it in yet, as well as some other sprite stuff that I have not finished making events for yet. Xifanie as well, for the event instruction upgrade hack, which allowed us to make choices and outcomes within the same event. So even with everything shown here, only 1 new event slot has been used, which was for Wiegraf.


-  1E4 & 1E5 Become Adeptness & Sturdy
  - RSM abilities for Dark Knight.  Hack by Choto

-  Ability Requirement Hack Lite
  - Used to setup Weapon Restrictions for Ashley Riot's abilities.  Hack by ??? (This version by either Pride or Xifanie)

-  Altima Teleport
  - Change Altima's assigned ability slots for  her Teleport/Movement.  Hack by Xifanie

-  Barrage & Weapon Strike Rewrite
  - Attacks 4 times with Equipped Weapon.  Hack by Choto

-  Bravestory Fix
  - Fixes the way Bravestory events are run by the game when. Needed due to Setup event removal.  Hack by Glain

-  Bravestory Records Edits
  - Used to edit the Event IDs linked to the Bravestory Records.  Hack by RavenOfRazgriz

-  Event Instruction Upgrade Hack
  - Grants extra commands for use in more complicated events.  Hack by Xifanie

-  Extra Ability Effects Hack
  - Used to remap Altima's Teleport moves to Jump abilities which don't call effects normally. Allowing 4 extra ability slots, used for Dark Knight.  Hack by Xifanie

-  Extra Generic Class Hack
  - Used to create Dark Knight job as a generic from Bard/Dancer unused Gender data. Made by Choto

-  Map 120 Edits
  - Used to allow us to display Inner Courtyard of Limberry Castle for Undead Algus Battle, by selecting Map 120 in Attack.out.  Hack by Xifanie

-  Rumors
  - Used to allow editing of Towns that Rumors appear in.  Hack by Pride

-  Unit Restrictions
  - Used to Restrict units in WotL Sidequests, in which the mandatory units are Guests.  Hack by Xifanie

-  Unlock Sound Novels
  - Unlocks the ability to play the Sound Novels, once acquired, in the Bravestory.  Hack by ???

-  UWEntries
  - Used to Setup Formation images & data for Balthier, Ashley Riot/Luso & Dark Knight.  Hack by Glain

-------------------------------------------------------------------------------------------------------------------------

-  Roster Hack
  - Completely normalizes the 4 Guest slots for generic use.  Hack not yet made

    001    001    Orbonne Prayer
    002    002    Orbonne Battle
    003    003    Orbonne Battle (Gafgarion and Agrias chat)
    004    004    Orbonne Battle (Abducting the Princess)
    005    005    Military Academy
    006    006    Gariland Fight
    007    007    Gariland Fight (Ramza, Delita, Thief Chat)
    008    008    Gariland Fight (Ramza talking about honest lives)
    009    009    Balbanes's Death
    00A    010    Mandalia Plains (Options Given)
    00B    011    Mandalia Plains (Algus First Turn)
    00C    012    Mandalia Plains (Algus KO'd Defeat Chosen)
    00D    013    Mandalia Plains (Victory)
    00E    014    Mandalia Plains (Algus Alive)
    00F    015    Introducing Algus
    010    016    Returning to Igros
    011    017    Family Meeting
    012    018    Sweegy Woods
    013    019    Sweegy Woods (Victory)
    014    020    Dorter Trade City1
    015    021    Dorter Trade City1 (Algus and Delita talk)
    016    022    Dorter Trade City1 (Victory)
    017    023    Interrogation
    018    024    Sand Rat Cellar
    019    025    Sand Rat Cellar (Victory)
    01A    026    Gustav vs. Wiegraf
    01B    027    Larg's Praise
    01C    028    Miluda1
    01D    029    Miluda1 (Miluda and Algus arguing)
    01E    030    Miluda1 (Delita talking)
    01F    031    Miluda1 (Victory)
    020    032    Releasing Miluda
    021    033    Attack on the Beoulves
    022    034    Meeting with bedridden Dycedarg + Expelling Algus
    023    035    Reed Whistle
    024    036    Miluda2
    025    037    Miluda2 (Delita bartering with Miluda)
    026    038    Miluda2 (Miluda 75% HP)
    027    039    Miluda2 (Ramza debating with Miluda)
    028    040    Miluda2 (Ramza pleading with Miluda)
    029    041    Miluda2 (Miluda's Death)
    02A    042    Wiegraf berating Golagros
    02B    043    Wiegraf1
    02C    044    Wiegraf1 (Delita, Ramza, Wiegraf talk)
    02D    045    Wiegraf1 (Ramza and Wiegraf debate)
    02E    046    Wiegraf1 (Ramza and Wiegraf talk)
    02F    047    Wiegraf1 (Victory)
    030    048    Finding Teta Missing
    031    049    Fort Zeakden
    032    050    Fort Zeakden (Algus, Ramza round 1)
    033    051    Fort Zeakden (Algus, Ramza round 2)
    034    052    Fort Zeakden (Algus, Ramza round 3)
    035    053    Fort Zeakden (Destroy Chosen at Mandalia)
    036    054    Mandalia Plains (Algus KO'd Save Chosen)
    037    055    Fort Zeakden (Delita's First Turn)
    038    056    Fort Zeakden (Algus, Delita round 1)
    039    057    Fort Zeakden (Ramza, Delita talking)
    03A    058    Fort Zeakden (Victory)
    03B    059    Partings
    03C    060    Chapter 2 Start
    03D    061    Dorter2
    03E    062    Dorter2 (Victory)
    03F    063    Deep Dungeon NOGIAS (Battle)
    040    064    Deep Dungeon Panel Found
    041    065    Deep Dungeon (Victory - Used for all Floors)
    042    066    Deep Dungeon TERMINATE (Battle)
    043    067    Deep Dungeon DELTA (Battle)
    044    068    Deep Dungeon VALKYRIES (Battle)
    045    069    Deep Dungeon MLAPAN (Battle)
    046    070    Deep Dungeon TIGER (Battle)
    047    071    Deep Dungeon BRIDGE (Battle)
    048    072    Deep Dungeon VOYAGE (Battle)
    049    073    Deep Dungeon HORROR (Battle)
    04A    074    Elidibs
    04B    075    Elidibs (Victory)
    04C    076    Deep Dungeon END (Battle)
    04D    077    Araguay Woods (Options Given)
    04E    078    Araguay Woods (Boco KO'd, Save Boco Chosen)
    04F    079    Araguay Woods (Victory)
    050    080    Zirekile Falls
    051    081    Zirekile Falls (Gafgarion and Agrias talk)
    052    082    Zirekile Falls (Gafgarion, Ramza, Delita, talk)
    053    083    Zirekile Falls (Delita, Ovelia talk)
    054    084    Zirekile Falls (Ovelia's Death)
    055    085    Zirekile Falls (Gafgarion and Ramza arguing)
    056    086    Zirekile Falls (Gafgarion retreat)
    057    087    Zirekile Falls (Victory)
    058    088    Ovelia Joins
    059    089    Zaland Fort City (Options Given)
    05A    090    Zaland Fort City (Mustadio KO'd, Kill Chosen)
    05B    091    Zaland Fort City (Victory)
    05C    092    Ramza, Mustadio, Agrias & Ovelia meeting
    05D    093    Ruins of Zaland
    05E    094    Bariaus Hill
    05F    095    Bariaus Hill (Victory)
    060    096    Dycedarg & Gafgarion Reunion
    061    097    Gate of Lionel Castle + Meeting with Draclau
    062    098    Besrodio Kidnapped
    063    099    Zigolis Swamp
    064    100    Zigolis Swamp (Victory)
    065    101    Goug Machine City Town
    066    102    Goug Machine City
    067    103    Goug Machine City (Victory)
    068    104    Besrodio Saved
    069    105    Warjilis Port
    06A    106    Draclau hires Gafgarion
    06B    107    Bariaus Valley
    06C    108    Bariaus Valley (Agrias and Ramza talk)
    06D    109    Bariaus Valley (Agrias Death)
    06E    110    Bariaus Valley (Victory)
    06F    111    Golgorand Execution Site
    070    112    Golgorand Execution Site (Gafgarion and Agrias talk)
    071    113    Golgorand Execution Site (Gafgarion and Ramza talk; first part)
    072    114    Golgorand Execution Site (Gafgarion and Ramza talk; second part)
    073    115    Golgorand Execution Site (Gafgarion and Ramza talk; third part)
    074    116    Golgorand Execution Site (Gafgarion, Agrias and Ramza talk)
    075    117    Golgorand Execution Site (Gafgarion retreats)
    076    118    Golgorand Execution Site (Victory)
    077    119    Wiegraf speaks to Rofel
    078    120    Substitute
    079    121    Lionel Castle Gate
    07A    122    Lionel Castle Gate (Ramza opens the gate)
    07B    123    Lionel Castle Gate (Gafgarion Death)
    07C    124    Lionel Castle Gate (Victory)
    07D    125    Delita Battle w/ Ovelia at Falls (Battle)
    07E    126    Delita Battle w/ Ovelia at Falls (Victory)
    07F    127    Inside of Lionel Castle (Opening + Queklain and Ramza talk)
    080    128    Inside of Lionel Castle (Victory)
    081    129    Gelwan's Death
    082    130    Chapter 3 Start
    083    131    Goland Coal City
    084    132    Goland Coal City (Olan Death)
    085    133    Goland Coal City (Victory)
    086    134    Goland Coal City post battle
    087    135    "Steel Ball Found!"
    088    136    Worker 8 Activated
    089    137    Time Machine Found!
    08A    138    Cloud Summoned
    08B    139    Zarghidas
    08C    140    Zarghidas (Cloud freaking out)
    08D    141    Zarghidas (Cloud Death)
    08E    142    Zarghidas (Victory)
    08F    143    Talk with Zalbag in Lesalia
    090    144    Outside Castle Gate in Lesalia; Zalmo 1
    091    145    Outside Castle Gate in Lesalia; Zalmo 1 (Zalmo and Ramza talk)
    092    146    Outside Castle Gate in Lesalia; Zalmo 1 (Alma and Ramza talk)
    093    147    Outside Castle Gate in Lesalia; Zalmo 1 (Victory)
    094    148    Outside Castle Gate in Lesalia; Talk with Alma
    095    149    Orbonne Monastery
    096    150    Underground Book Storage First Floor
    097    151    Underground Book Storage First Floor (Victory)
    098    152    Underground Book Storage Second Floor
    099    153    Underground Book Storage Second Floor (Izlude and Ramza talk; first part)
    09A    154    Underground Book Storage Second Floor (Izlude and Ramza talk; second part)
    09B    155    Underground Book Storage Second Floor (Victory)
    09C    156    Underground Book Storage Third Floor (Opening + Wiegraf talks)
    09D    157    Underground Book Storage Third Floor (Wiegraf and Ramza talk; first part)
    09E    158    Underground Book Storage Third Floor (Wiegraf and Ramza talk; second part)
    09F    159    Underground Book Storage Third Floor (Victory)
    0A0    160    Ashley / Luso Battle (Battle)
    0A1    161    Ashley / Luso Battle (Victory)
    0A2    162    Ashley / Luso Post-Battle
    0A3    163    Meet Velius
    0A4    164    Malak and the Scriptures
    0A5    165    Delita swears allegiance to Ovelia
    0A6    166    Grog Hill
    0A7    167    Grog Hill (Victory)
    0A8    168    Meet again with Olan
    0A9    169    Rescue Rafa
    0AA    170    Rescue Rafa (Malak and Ramza talk)
    0AB    171    Rescue Rafa (Malak, Ninja and Ramza talk)
    0AC    172    Rescue Rafa (Malak Retreat)
    0AD    173    Rescue Rafa (Rafa Death)
    0AE    174    Rescue Rafa (Victory)
    0AF    175    Delita Battle 2 (Battle)
    0B0    176    Delita Battle 2 (Victory)
    0B1    177    Exploding Frog
    0B2    178    Yuguo Woods
    0B3    179    Yuguo Woods (Victory)
    0B4    180    Barinten threatens Vormav
    0B5    181    Riovanes Castle Entrance
    0B6    182    Riovanes Castle Entrance (Rafa, Malak and Ramza talk)
    0B7    183    Riovanes Castle Entrance (Malak Defeated)
    0B8    184    Riovanes Castle Entrance (Rafa Defeated)
    0B9    185    Riovanes Castle Entrance (Victory)
    0BA    186    "Escaping Alma"
    0BB    187    Inside of Riovanes Castle
    0BC    188    Inside of Riovanes Castle (Wiegraf and Ramza talk)
    0BD    189    Inside of Riovanes Castle (Here comes Velius)
    0BE    190    Inside of Riovanes Castle (Victory)
    0BF    191    Ajora's vessel
    0C0    192    Rooftop of Riovanes Castle
    0C1    193    Rooftop of Riovanes Castle (Rafa Death)
    0C2    194    Rooftop of Riovanes Castle (Victory)
    0C3    195    Reviving Malak
    0C4    196    Searching for Alma
    0C5    197    Underground Book Storage Fourth Floor
    0C6    198    Underground Book Storage Fourth Floor (Victory)
    0C7    199    Underground Book Storage Fifth Floor
    0C8    200    Underground Book Storage Fifth Floor (Rofel and Ramza talk)
    0C9    201    Underground Book Storage Fifth Floor (Victory)
    0CA    202    "Entrance to the other world"
    0CB    203    Murond Death City (Opening + Kletian and Ramza talk)
    0CC    204    Murond Death City (Kletian and Ramza talk)
    0CD    205    Murond Death City (Victory)
    0CE    206    Lost Sacred Precincts
    0CF    207    Lost Sacred Precincts (Balk and Ramza talk)
    0D0    208    Lost Sacred Precincts (Victory)
    0D1    209    Graveyard of Airships
    0D2    210    Graveyard of Airships (Hashmalum and Ramza talk)
    0D3    211    Graveyard of Airships (Victory)
    0D4    212    Graveyard of Airships
    0D5    213    Graveyard of Airships (Here comes Altima 2)
    0D6    214    Graveyard of Airships (Victory)
    0D7    215    "Those Who Squirm in Darkness"
    0D8    216    "A Man with the Holy Stone"
    0D9    217    Doguola Pass
    0DA    218    Doguola Pass (Victory)
    0DB    219    Bervenia Free City
    0DC    220    Bervenia Free City (Meliadoul and Ramza talk first part)
    0DD    221    Bervenia Free City (Meliadoul and Ramza talk second)
    0DE    222    Bervenia Free City (Meliadoul and Ramza talk third part)
    0DF    223    Bervenia Free City (Victory)
    0E0    224    Delita & Ovelia Chat
    0E1    225    Finath River
    0E2    226    Finath River (Victory)
    0E3    227    "Delita's Thoughts"
    0E4    228    Zalmo II
    0E5    229    Zalmo II (Zalmo and Delita talk)
    0E6    230    Zalmo II (Zalmo and Ramza talk)
    0E7    231    Zalmo II (Victory)
    0E8    232    "Unstoppable Cog"
    0E9    233    Balk I
    0EA    234    Balk I (Balk and Ramza talk)
    0EB    235    Balk I (Victory)
    0EC    236    "Seized T.G. Cid"
    0ED    237    South Wall of Bethla Garrison
    0EE    238    South Wall of Bethla Garrison (Victory)
    0EF    239    Things Obtained NG+ Version
    0F0    240    North Wall of Bethla Garrison
    0F1    241    North Wall of Bethla Garrison (Victory)
    0F2    242    "Assassination of Prince Larg"
    0F3    243    Bethla Sluice (Opening)
    0F4    244    Bethla Sluice (First lever; left)
    0F5    245    Bethla Sluice (Second lever; left)
    0F6    246    Bethla Sluice (First lever; right)
    0F7    247    Bethla Sluice (Second lever; right)
    0F8    248    "Rescue of Cid"
    0F9    249    "Prince Goltana's Final Moments"
    0FA    250    Germinas Peak
    0FB    251    Germinas Peak (Victory)
    0FC    252    Poeskas Lake
    0FD    253    Poeskas Lake (Victory)
    0FE    254    "Ambition of Dycedarg"
    0FF    255    Outside of Limberry Castle
    100    256    Outside of Limberry Castle (Victory)
    101    257    "Men of Odd Appearance"
    102    258    Elmdor II
    103    259    Elmdor II (Ultima Demon Celia)
    104    260    Elmdor II (Ultima Demon Lede)
    105    261    Elmdor II (Victory)
    106    262    Undead Algus Battle (Battle + Ramza first Turn)
    107    263    Undead Algus Battle (Algus first Turn)
    108    264    Undead Algus Battle (Algus 25% HP?)
    109    265    Undead Algus Battle (Victory)
    10A    266    Zalera
    10B    267    Zalera (Zalera, Meliadoul and Ramza talk)
    10C    268    Zalera (Meliadoul and Ramza talk)
    10D    269    Zalera (Victory)
    10E    270    "The Mystery of Lucavi"
    10F    271    "Delita's Betrayal"
    110    272    "Delita's Betrayal"
    111    273    "Mosfungus"
    112    274    At the Gate of the Beoulve Castle
    113    275    Adramelk
    114    276    Adramelk (Zalbag and Ramza talk)
    115    277    Adramelk (Dycedarg and Zalbag talk)
    116    278    Adramelk (Here comes Adramelk)
    117    279    Adramelk (Victory)
    118    280    "Funeral's Final Moments"
    119    281    St. Murond Temple
    11A    282    St. Murond Temple (Victory)
    11B    283    Hall of St. Murond Temple
    11C    284    Hall of St. Murond Temple (Vormav and Meliadoul talk)
    11D    285    Hall of St. Murond Temple (Vormav and Ramza talk)
    11E    286    Hall of St. Murond Temple (Victory)
    11F    287    Chapel of St. Murond Temple
    120    288    Chapel of St. Murond Temple (Zalbag and Ramza talk; first part [Ramza first turn])
    121    289    Chapel of St. Murond Temple (Zalbag and Ramza talk; second part [Zalbag 50%- HP])
    122    290    Chapel of St. Murond Temple (Victory)
    123    291    "Requiem"
    124    292    Zarghidas (Options Given - Xif's New Awesome Event)
    125    293    Bar: Deep Dungeon
    126    294    Bar: Goland Coal City (Options Given )
    127    295    Coillery Underground - Third Floor (Battle)
    128    296    New Game+? (Options Given)
    129    297    Coillery Underground - Third Floor (Victory)
    12A    298    Coillery Underground - Second Floor (Battle)
    12B    299    "Things Obtained"
    12C    300    Coillery Underground - Second Floor (Victory)
    12D    301    Coillery Underground - First Floor (Battle)
    12E    302    Coillery Underground - First Floor (Victory)
    12F    303    Underground Passage in Goland (Battle)
    130    304    Underground Passage in Goland (Reis's Death)
    131    305    Underground Passage in Goland (Victory)
    132    306    Underground Passage in Goland (Post-Battle)
    133    307    Nelveska Temple
    134    308    Nelveska Temple (Worker 7 recharging)
    135    309    Nelveska Temple (Victory)
    136    310    "Reis' Curse"
    137    311    Balthier Battle (Battle + Balthier and Ramza talk)
    138    312    Balthier Battle (Victory)
    139    313    Balthier Post-Battle
    13A    314    New Game+? Chosen "YES"
    13B    315    New Game+? Chosen "NO"
    13C    316    Kletian vs. Meliadoul (Battle)
    13D    317    Kletian vs. Meliadoul (Meliadoul Turn)
    13E    318    Kletian vs. Meliadoul (Victory)
    13F    319    Agrias & Ovelia Reunion
    140    320    Reis Kidnapped
    141    321    Aliste Battle (Battle)
    142    322    Aliste Battle (Beowulf Turn)
    143    323    Aliste Battle (Aliste Turn)
    144    324    Aliste Battle (Aliste below 50-25% HP?)
    145    325    Aliste Battle (Victory - Aliste Dies)
    146    326    Agrias Birthday
    147    327    "Reunion and Beyond..."
    148    328    Bremondt Battle (Battle)
    149    329    Bremondt Battle (Beowulf Turn)
    14A    330    Bremondt Battle (Bremondt Transform)
    14B    331    Bremondt Battle (Victory - Bremondt Dies)
    14C    332    Reis Rescued
    14D    333    Hokuten Battle (Battle + Ramza's Turn)
    14E    334    Hokuten Battle (Victory)
    14F    335    "Reunion and Beyond..." NG+ Version
    150    336    Araguay Woods (Boco KO'd, Defeat Enemies Chosen)
    151    337    Zaland Fort City (Mustadio KO'd, Save Chosen)
    152    338    WOTL Zirekile Ovelia Death
    153    339    WOTL Abandoned Church Ovelia Death
    190    400    Random Battle Template (Setup)
    191    401    Random Battle Template (Initiate)
    192    402    Random Battle Template (Victory)
    193    403    *None*
    194    404    Game Over Event
    195    405    *None*
    196    406    *None*
    197    407    *None*
    198    408    *None*
    199    409    *None*
    19A    410    Tutorial - (Battlefield Control) (Setup)
    19B    411    Tutorial - {Battlefield Control}
    19C    412    Tutorial - (Battle) (Setup)
    19D    413    Tutorial - {Battle}
    19E    414    Tutorial - (Move and Act) (Setup)
    19F    415    Tutorial - {Move and Act}
    1A0    416    Tutorial - (Charge Time Battle) (Setup)
    1A1    417    Tutorial - {Charge Time Battle}
    1A2    418    Tutorial - (How to Cast Spells) (Setup)
    1A3    419    Tutorial - {How to Cast Spells}
    1A4    420    Tutorial - (Abnormal Status) (Setup)
    1A5    421    Tutorial - {Abnormal Status}
    1A6    422    Tutorial - (On-Line Help) (Setup)
    1A7    423    Tutorial - {On-Line Help}
    1A8    424    Tutorial - (Options) (Setup)
    1A9    425    Tutorial - {Options}
    1EB    491    *None*
    1EC    492    *None*
    1ED    493    *None*
    1EE    494    *None*
    1EF    495    *None*
    1F0    496    *None*
    1F1    497    *None*
    1F2    498    *None*
    1F3    499    *None*
Wiegraf Speaks to Rofel
  - Walking onto Bariaus Valley after Golgorand battle.

Delita Battle with Ovelia at Zirekile
Delita Battle with Ovelia at Zirekile (Victory)
  - After killing Gafgarion at Lionel Gate, before Queklain battle.

Ashley Riot or Luso Battle
Ashley Riot or Luso Battle (Victory)
Ashley Riot or Luso Post Battle
  - Plays on desert after Orbonne battles in Chapter 3.

Delita Battle 2
Delita Battle 2 (Victory)
  - Plays when leaving Yardow after saving Rafa.

Delita & Ovelia Chat
  - Plays when leaving Bervenia after Meliadoul battle.

Things Obtained NG+ Version
  - For use with the eventual addition of New Game +. Currently dummied out.

Undead Algus Battle (Battle + Ramza first Turn)
Undead Algus Battle (Algus first Turn)
Undead Algus Battle (Algus 25% HP?)
Undead Algus Battle (Victory)
  - Plays between the Elmdor and Valera battles at Limberry.

New Game+ (Options Given)
New Game+ (Yes Chosen)
New Game+ (No Chosen)
  - For use with the eventual addition of New Game +. Currently dummied out.

Balthier Battle (Battle + Balthier and Ramza talk)
Balthier Battle (Victory)
Balthier Post-Battle
  - Custom event made to recreate WotL cutscene
  - Plays when walking off Dorter in Chapter 4 if the following conditions are met:
  - Read "Rash of Thefts" rumor on Gariland then "A Call for Guards on Dorter, after Bervenia Battle

Kletian vs. Meliadoul (Battle)
Kletian vs. Meliadoul (Meliadoul Turn)
Kletian vs. Meliadoul (Victory)
  - Plays on Gariland in Chapter 4 after Limberry Battles if Meliadoul is in your Party

Agrias & Ovelia Reunion
  - Plays on Zeltennia in Chapter 4 after Murond Battles if Agrias is in your Party

Reis Kidnapped
  - Plays when walking on Lionel in Chapter 4 if the following conditions are met:
  - Have Human Reis and Beowulf in your party.
  - Beat Bervenia battle and read "Lionels New Liege Lord" at one of several cities.

Aliste Battle (Battle)
Aliste Battle (Beowulf Turn)
Aliste Battle (Aliste Turn)
Aliste Battle (Aliste below 50-25% HP?)
Aliste Battle (Victory - Aliste Dies)
  - Battle series connected to Reis Kidnapped Event.
  - Plays after Reis Kidnapped.

Bremondt Battle (Battle)
Bremondt Battle (Beowulf Turn)
Bremondt Battle (Bremondt Transform)
Bremondt Battle (Victory - Bremondt Dies)
  - Battle series connected to Reis Kidnapped Event.
  - Plays after Aliste Battle

Reis Rescued
  - Connected to Reis Kidnapped Event.
  - Plays after Bremondt Battle

Hokuten Battle (Battle + Ramza's Turn)
Hokuten Battle (Victory)
  - Plays when walking on Thieves Fort in Chapter 4 if the following conditions are met:
  - Have seen Ovelia & Agrias Reunion scene.
  - Read Disorder in the Order rumor at Garliand or Igros.
  - Have Agrias in your Party

Agrias Birthday
  - Plays when walking on Warjilis in Chapter 4 if the following conditions are met:
  - Have Mustadio in your Party.
  - Have Agrias in your Party.
  - Have Lavian in your Party.
  - Have Alicia in your Party.
  - Have atleast 500,000 Gil.
  - Date needs to be June 22nd when landing on Warjilis

"Reunion and Beyond..." NG+ Version
  - For use with the eventual addition of New Game +. Currently dummied out.
Academy
  - Now send to Formation screen after save, before Battle Formation.

Mandalia Plains (Options Given)
Mandalia Plains (Destroy Corps. Chosen)
Mandalia Plains (Save Algus Chosen)
  - Combined in to 1 Event.

Meeting with Bedridden Dycedarg
Expelling Algus
  - Combined in to 1 Event.

Araguay Woods (Options Given)
Araguay Woods (Kill Enemies Chosen)
Araguay Woods (Save Boco Chosen)
  - Combined in to 1 Event.

Gate of Lionel Castle
Meeting with Draclau
  - Combined in to 1 Event.

Besrodio Kidnapped
  - Bravestory on scene in Vanilla. Now plays after Meeting with Draclau.

Inside of Lionel Castle
Inside of Lionel Castle (Queklain and Ramza talk)
  - Combined in to 1 Event.

Underground Book Storage Third Floor
Underground Book Storage Third Floor (Wiegraf talk)
  - Combined in to 1 Event.

Malak and the Scriptures (Options Given)
Malak and the Scriptures (Yes Chosen)
Malak and the Scriptures (No Chosen)
  - Combined in to 1 Event.

Murond Death City
Murond Death City (Kletian and Ramza talk)
  - Combined in to 1 Event.

Zarghidas (Options Given - Xif's New Awesome Event)
Zarghidas (Don't Buy Flower Chosen)
Zarghidas (Buy Flower Chosen)
  - New conditions added by Xifanie if you don't have any Gil or a few other things.

Bar: Goland Coal City (Options Given)
Bar: Goland Coal City (Refuse Beowulf's Invitation Chosen)
Bar: Goland Coal City (Accept Beowulf's invitation Chosen)
  - Combined in to 1 Event.

Graveyard of Airships (Victory)
  - Changed Effect number in conjunction with ASM to relocate Altima's movement Teleports, by Xif
009B unchecks REQUIRES SWORD requirement to Stasis Sword as required by ARH Lite
009C unchecks REQUIRES SWORD requirement to Split Punch as required by ARH Lite
009D unchecks REQUIRES SWORD requirement to Crush Punch as required by ARH Lite
009E unchecks REQUIRES SWORD requirement to Lightning Stab as required by ARH Lite
009F unchecks REQUIRES SWORD requirement to Holy Explosion as required by ARH Lite
00A0 unchecks REQUIRES SWORD requirement to Shellburst Stab as required by ARH Lite
00A1 unchecks REQUIRES SWORD requirement to Blastar Punch as required by ARH Lite
00A2 unchecks REQUIRES SWORD requirement to Hellcry Punch as required by ARH Lite
00A3 unchecks REQUIRES SWORD requirement to Icewolf Bite as required by ARH Lite
00A4 unchecks REQUIRES SWORD requirement to Dark Sword as required by ARH Lite
00A5 unchecks REQUIRES SWORD requirement to Night Sword as required by ARH Lite
00EA unchecks REQUIRES SWORD requirement to Blind as required by ARH Lite
00EB unchecks REQUIRES SWORD requirement to Aspel as required by ARH Lite
00EC unchecks REQUIRES SWORD requirement to Drain as required by ARH Lite
00ED unchecks REQUIRES SWORD requirement to Faith as required by ARH Lite
00EE unchecks REQUIRES SWORD requirement to Innocent as required by ARH Lite
00EF unchecks REQUIRES SWORD requirement to Zombie as required by ARH Lite
00F0 unchecks REQUIRES SWORD requirement to Silence as required by ARH Lite
00F1 unchecks REQUIRES SWORD requirement to Berserk as required by ARH Lite
00F2 unchecks REQUIRES SWORD requirement to Chicken as required by ARH Lite
00F3 unchecks REQUIRES SWORD requirement to Confuse as required by ARH Lite
00F4 unchecks REQUIRES SWORD requirement to Dispair as required by ARH Lite
00F5 unchecks REQUIRES SWORD requirement to Don't Act as required by ARH Lite
00F6 unchecks REQUIRES SWORD requirement to Sleep as required by ARH Lite
00F7 unchecks REQUIRES SWORD requirement to Break as required by ARH Lite
0100 unchecks REQUIRES SWORD requirement to Shock as required by ARH Lite
0101 unchecks REQUIRES MATERIA BLADE requirement to Braver as required by ARH Lite
0102 unchecks REQUIRES MATERIA BLADE requirement to Cross Slash as required by ARH Lite
0103 unchecks REQUIRES MATERIA BLADE requirement to Blade Beam as required by ARH Lite
0104 unchecks REQUIRES MATERIA BLADE requirement to Climhazzard as required by ARH Lite
0105 unchecks REQUIRES MATERIA BLADE requirement to Meteorain as required by ARH Lite
0106 unchecks REQUIRES MATERIA BLADE requirement to Finish Touch as required by ARH Lite
0107 unchecks REQUIRES MATERIA BLADE requirement to Omnislash as required by ARH Lite
0108 unchecks REQUIRES MATERIA BLADE requirement to Cherry Blossom as required by ARH Lite
0028 becomes (Dark Knight) Crushing Blow
002D becomes (Balthier) Barrage
00B8 becomes (Dark Knight) Abyssal Blade
00DB becomes (Dark Knight) Unholy Sacrifice
00DC becomes UNUSED
0165 becomes (Ashley Riot) Shadowweave
0166 becomes (Ashley Riot) Wyrm Scorn
0167 becomes (Ashley Riot) Vile Scar
0168 becomes (Ashley Riot) Cherry Ronde
0169 becomes (Ashley Riot) Iron Ripper
016A becomes (Ashley Riot) Ignis Wheel
016B becomes (Ashley Riot) Ruination
016C becomes (Ashley Riot) Scythe Wind
016D becomes (Ashley Riot) Brimstone Hail
016E becomes (Ashley Riot) Sanctus Flare
01E4 becomes (Dark Knight) Adeptness
01E5 becomes (Dark Knight) Sturdy
100 - Orbonne Prayer & BS
10B - Bedridden Dycedarg & Expelling Algus & BS
110 - Ch2 Start Orbonne Monastary
111 - Ovelia Joins BS
112 - Ramza, Mustadio, Agrias, Ovelia Meet BS
113 - Ruins of Zaland
116 - Lionel Gate & Meet Draclau & BS
11E - Ch2 Start Orbonne Monastary BS
12D - Exploding Frog BS
14A - Bar Goland Coal City
180 - Sweegy Woods
181 - Dorter Trade City 1
182 - Sand Rat Cellar
183 - Orbonne Battle
184 - Gariland Fight
185 - Mandalia Plains Battle
188 - Military Academy
18B - Miluda 1
18F - Miluda 2
190 - Wiegraf 1
191 - Fort Zeakdon
193 - Dorter 2
194 - Araguay Woods
195 - Zirekile Falls
196 - Ovelia Joins
197 - Zaland Fort City
198 - Ramza, Mustadio, Agrias, Ovelia Meet BS
199 - Bariaus Hill
19A - Zigolis Swap
19B - Goug Machine City
1A4 - Outside Lesalia Gate Zalmo 1
1AC - Rescue Rafa
1AD - Exploding Frog
1AE - Yuguo Woods
1AF - Riovanes Castle Entrance
1CF - Colliery Underground Third Floor
1D0 - Colliery Underground Second Floor
1D1 - Colliery Underground First Floor
1D2 - Underground Passage in Goland
1D3 - Underground Passage in Goland Post
1DC - Weigraf talks to Rofel
1DD - Delita & Ovelia Battle 1
1DE - Delita & Ovelia Battle 2
1DF - Balthier Post Battle
1E0 - Balthier Battle
1E1 - Ashley Riot/Luso Post Battle
1E2 - Ashley Riot/Luso Battle
1E3 - Delita & Ovelia Chat
1E4 - Undead Algus Battle
1E5 - Kletian vs. Meliadoul
1E6 - Agrias & Ovelia Reunion
1E7 - Reis Kidnapped
1E8 - Aliste Battle
1E9 - Bremondt Battle
1EA - Reis Rescued
1EB - Battle with Hokuten
1EC - Present for Agrias
19 - Sky Pirate replaces Heaven Knight (Guest)
34 - Riskbreaker or Game Hunter replaces Holy Knight (Guest)
37 - Dark Knight (Female) replaces Wizard (Unused)
38 - Dark Knight (Male) Oracle (Unused)
39 - Crusader replaces Oracle (Unused)
3A - Temple Knight replaces Blank
3B - Holy Priest replaces Blank
92 - Dark Dragon replaces Blank
93 - Death Knight replaces Blank
94 - Lich replaces Blank
21 - Break Arts/Hunt replaces Holy Sword (Guest)
2D - Plunder replaces Truth (Guest)
4D - Darkness replaces Blank
19 - Balthier replaces Rafa (Guest)
34 - Ashley Riot replaces Agrias (Guest)
37 - Dark Knight (Female) replaces Male Wizard (Dupe)
38 - Dark Knight (Male) replaces Male Oracle (Dupe)
39 - Crusader replaces Male Squire (Dupe) (For Ashley Event)
3A - Aliste replaces Celia (Unused)
3B - Bremondt replaces Lede (Unused)
57 - Dark Dragon Bremondt replaces Male Squire (Dupe)
5D - Death Knight Algus replaces ??? (Unused)
5E - Sword in Stone replaces ??? (Unused)
5F - Lich replaces ??? (Unused)
Sheet 17 (Unused) is now Balthier EVTCHR
Sheet 26 now contains extra frames for Reis (Human)
Sheet 112 (Dupe) is now Balthier EVTCHR
Sheet 122 (Dupe) now contains extra frames for Mustadio & Agrias
Sheet 123 (Dupe) now contains extra frames for Mustadio & Agrias
Condition 16 - Defeat Bremondt replaces Defeat Wiegraf (Dupe)
Condition 29 - Defeat Aliste replaces Save Reis (Dupe)
Condition 32 - Defeat Dycedarg replaces Defeat Dycedarg's Elder Brother (Derp)
9 - Ashley Riot/Luso replaces ? (Young Simon?)
10 - Balthier replaces ? (Bald Priest Bro)
11 - Dark Knight Female replaces (Simon)
12 - Dark Knight Male replaces ?
9 - Ashley Riot/Luso replaces ? (Young Simon?)
10 - Balthier replaces ? (Bald Priest Bro)
11 - Dark Knight Female replaces (Simon)
12 - Dark Knight Male replaces ?
98 - Aliste replaces Unused
99 - Bremondt replaces Unused
OPENBK1 - New Title Screen replaces Old Title Screen
#32 - Japanese Translated/Picture Fixed by Angel for Sound Novel
#33 - Japanese Translated/Picture Fixed by Angel for Sound Novel
#34 - Japanese Translated/Picture Fixed by Angel for Sound Novel
#35 - Japanese Translated/Picture Fixed by Angel for Sound Novel
#36 - Japanese Translated/Picture Fixed by Angel for Sound Novel
#37 - Japanese Translated/Picture Fixed by Angel for Sound Novel
#38 - Japanese Translated/Picture Fixed by Angel for Sound Novel
#39 - Japanese Translated/Picture Fixed by Angel for Sound Novel
#40 - Japanese Translated/Picture Fixed by Angel for Sound Novel
#86 - Typo Fixed by Angel for Sound Novel
#88 - Japanese Translated/Picture Fixed by Angel for Sound Novel
#89 - Japanese Translated/Picture Fixed by Angel for Sound Novel
#90 - Japanese Translated/Picture Fixed by Angel for Sound Novel
#94 - Typo Fixed by Angel for Sound Novel
#123 - Japanese Translated/Picture Fix by Angel for Sound Novel
#128 - Japanese Translated/Picture Fix by Angel for Sound Novel
#130 - Fixed weirdness of writing style by Angel for Sound Novel
Replaced Vanilla Logo with FFHacktics Logo
120 - (Garbled name) -- Sloped Checkboard, blank, replaced with image to display Inner Courtyard of Limberry Castle
1.  For every Sidequest (except recruiting Luso/Ashley, though that's not really a sidequest), you MUST be in Chapter 4.

2a.  At the start of Chapter 4, if you have Mustadio, you can immediately go to Goug to discover the Steel Ball.

2b.  Any time in Chapter 4 after reading the Ghosts of Colliery Rumor, you can immediately go to Lesalia Imperial Capital to meet Beowulf, then head to the Colliery to find Reis.

(These are NOT linked.)

3a.  Any time after completing 2a and 2b, if you have Mustadio, you can immediately go to Goug to revive Worker 8.

3b.  Any time after completing 2b and advancing the plot to at least Zeltennia Castle, you can read the rumor to open Nevleska Temple, then head there to battle Worker 7.

(These are NOT linked.)

4a.  Any time after completing 3a, if Mustadio is in your party, you can discover the deactivated Time Machine.

4b.  Any time after completing 3b, if Beowulf and Dragon Reis are in your party, you can go to Nevleska Temple to transform Dragon Reis back to Human Reis.

(These are NOT linked.)

5a.  Any time after completing 4a, if Mustadio is in your party, you can Summon Cloud via the Time Machine.

5b.  Any time after completing 4b, after reading the Lionel's New Liege Lord Rumor, you can go to Lionel Castle to face Bremondt and kill or recruit Aliste.
(These are NOT linked.)

6.  Any time after completing 5a and viewing the Flower scene, you can go to Zarghidas Trade City to Save and Recruit Cloud & Aerith.
2. After opening Murond Holy Place, if Agrias is in your party, you can head to Zeltennia Castle to meet Ovelia.

3. After completing 2, you can read the Disorder in the Order Rumor and complete the bonus battle at Thieves' Fort.
2. Any time after routing Meliadoul at Bervenia Free City, you can read the Rumor Rash of Thefts followed by A Call for Guards.

3. After completing 2, you can head to Dorter Trade City to back up and recruit Balthier.
2. Any time in Chapter 4, you can head to Warjilis Trade City on Agrias' Birthday (June 22nd) with 500,000 Gil if Lavian, Alicia, Agrias and Mustadio are in your party to view the scene where Mustadio gives Agrias a birthday present.  (This present will most likely be changed to one of the Perfume items existing in Vanilla FFT, such as the Setiemson.)
2. Any time in Chapter 4 you can head to Lesalia if Wiegraf is in your party you can complete the bonus battle with Jerik at Lesalia's back gate.

3. After completing 2, if you have Meliadoul, head to Dorter for the bonus battle against Kletian, and meet with/recruit Jerik.

4. Any time after completing 3a, if you have Worker 8, and have read the rumor (TBD) at (TBD), you can immediately go to Warjilis to view the Proto-Worker scene and have the Taurus stone stolen.

5. After completing 4, if you have Worker 8, head to Thieves Fort to meet Zero, battle Duma and recruit Proto-Worker.


THIS MEANS THAT:

1. You do not need Mustadio at any point to fully resolve the Beowulf and Reis quest line, including the new content. (You obviously need Beowulf and Reis to do anything after fighting Worker 7, though.) However, you DO need Mustadio to obtain Worker 8 and Cloud.

2. You can complete every sidequest that does not require unlock locations beyond Zarghidas Trade City before viewing the "flower scene".  Cloud can be recruited as soon as that scene is viewed in addition to his normal requirements.

This means that the vanilla sidequests can in many cases actually be completed even earlier than they could be in War of the Lions, and that there's slightly less emphasis on Mustadio, meaning you do not need to maintain him as a party member if you're not interested in the sidequests he's directly involved in and don't want to use him otherwise.
-  Additional WotL Rumors added for Sidequest activation
-  Additional WotL Biographies added for Beowulf, Reis, Aliste & Bremondt
-  Translated Diary of Nanai
-  Translated Wyuvle
-  Translated M-Fiction Novel
-  Translated & Added in Generic Unit Quotes

-  FFTOP.STR - Updated to WotL Movie
-  FFTST.STR - Updated to WotL Movie
-  ATTACK.OUT - Rebuilt to remove Setup Events & Add WotL Events
-  TEST.EVT - Rebuilt to remove Setup Events & Add WotL Events
-  Worldmap Conditions - Rebuilt to remove Setup Events & Add WotL Events

Here is a current progress image which lists all the planned recruit-able characters, which also show where I'm at currently with the events.



So, what all is needed to be finished for this mod to be completed?
Green means finished, yellow is in progress, red is not yet started

- Biographies rearranged
- New Biographies written for new joining chars, existing Biography edits and Leaving: Faith/Brave/Dismissed/Dead quotes
- UW Entries work
- Sprite and Job rearranging and ENTD updating
- Joining Events and additional edits
- Extra Scenes
- Proper name for the mod and Title Screen edit
  • Modding version: PSX

Ansehelm

Ah yes, FFT - The Disney Star Wars Edition #NoOne'sEverReallyGone, #DeathbedRedemption

Just kidding, this looks great.  Always a fan of more stuff like this, especially when it involves new or expanded events, which I can't do myself.  Wiegraf's always been my dude, and now he can chill in the party with his cuz' Beowulf. Love it!

As for the final character, might I suggest the ghost of Izlude?  I was already including him in my TLW based hack, and he seems like a very strong candidate in that he wouldn't need much of a personality overhaul/story rewrite to be willing to join your party, considering he was less headstrong than Meliadoul and saw the corrupt power of the zodiac stones before he died.  I have him join at the Poeskas lake ghost battle (where in vanilla, some undead warriors fight you for the zodiac stone so that they can go "to a higher dimension"). I have him join the fight on your side to protect what was once his stone from falling into their hands.  As far as abilities, he has some of the knight blade skills, but has gained some undead powers as well, and uses some monster/undead attacks like Throw Spirit and Aqua Soul.  Looks like you already have 2 undead characters, but maybe Izlude's class could also focus on him being a Shrine Knight & have some overlap with a Cleric type, or he could be something like a "Holy Undead," or "Spirit Cleric" class that focuses on white magic instead of dark. Just my 2 gil.
  • Modding version: PSX

Porklin

You could potentially make Aeris recruitable as a cleric, as that is sort of her natural role in FF7. There is a complete sprite for her in the sprites section of the main page and there would be no need for a new battle if she sticks around during the Cloud fight. It gives you another female special unit too, if the ratio of your extra recruits matters to you.
  • Modding version: PSX
  • Discord username: porklin

Zantetsuken

Elidibs, it would be nice to have another unique caster.
  • Modding version: PSX
  • Discord username: Zanmato

3lric

I had thought about Izlude, since he was going to end up being the Holy Archer, but while I was able to write out complete death for Elmdor and Wiegraf, Izlude is quite well dead and bloody. So we opted to create a New Shrine Knight using an unused concept from the FFT files.

I do fancy the idea of using Aerith as a joinable character. I'll see if I can come up with some dialogue to make that work. My only is with the Aerith thing is that in FFT, they never explain why she is there, and who she even is, as she is clearly not the same Aerith. However it's never really explained when it is that Cloud comes to Ivalice either. I like to think, in my head, that it's during the time that he is in the test tube in Nibelheim, but who knows. That would need to be explored a tad further before being added in.

I had considered Elidibs, and he's not completely off the table as of yet. However we did use his WLDFACE/UNIT entry for the Holy Archer, but we shall see.
  • Modding version: PSX

Timbo

I really like Aerith a well. Also, it's a multiverse right? She could be a parallel version.

It's been a long time since I played Final Fantasy 7 but I always thought Cloud's crossover happened when Tifa dumped him into the lifestream while he was comatose.
  • Modding version: PSX
  • Discord username: Timbo

3lric

Ive decided to go with Aerith. With that also came the idea of some short bonus scenes based on who is with you, since you cant have all units at once with this mod.

Sort of like the agrias birthday event, since they will all have some sort of reward.

Probably need to make some new Biography entries as well.
  • Modding version: PSX

azavier

omg yes on this whole idea. thank you so much! i know its early but by the grace of God do you by chance have any time frame on when this will come out? Basically will it be this year. I just...i just am B..e..y..on...d amazed at the event progress you already have! like thank you so much. Yall are really feeding us! yes!

Also about Aerith do you have a rough list of ideas and would she be getting alma's Mbarrier?

thank you for everything . . . . <3

3lric

Quote from: azavier on May 04, 2020, 10:10:35 amomg yes on this whole idea. thank you so much! i know its early but by the grace of God do you by chance have any time frame on when this will come out? Basically will it be this year. I just...i just am B..e..y..on...d amazed at the event progress you already have! like thank you so much. Yall are really feeding us! yes!

Also about Aerith do you have a rough list of ideas and would she be getting alma's Mbarrier?

thank you for everything . . . . <3

Not very long, its not like TLW, this is mostly script, event and UW work, and some fftp stuff which Nyzer and I are good at. More details and videos soon

Yes, definitely this year
  • Modding version: PSX

3lric

Another event just about finished. Got a few small bugs to work out, and probably need a second music track, but pretty much finished aside from that. After this scene, if you go to Thieves' Fort, you'll be able to fight the Lucavi, Duma. After which, you can recruit Proto-Worker if you so choose.

The video has also been added to the OP as well. Enjoy~

  • Modding version: PSX

Ansehelm

Love it! I was including Duma in my mod as well (assuming he's the big bull thing in the red diaper), but I'm not much of an eventer, so he was just kinda slapped into a battle without a proper introduction. Guess I'll wait for this to come out to finish mine.
  • Modding version: PSX

3lric

May 06, 2020, 06:10:33 am #11 Last Edit: May 06, 2020, 06:48:02 am by Elric
I added a couple images to the OP for better keeping up on my progress. The above chart is for tracking who's "Join Up" events are finished, the chart under that is for tracking additional optional scenes that can be unlocked based on who is in your party. Some are just scenes, and a few will be battles, but all will give some sort of reward.
  • Modding version: PSX

Heisho

Hey Elric where did you get the sprite for the knight between Balthier and Wiegraf? I'm interested on that one.
  • Modding version: PSX
Grrr, arwg, hiss, and some other zombie noises...
  • Discord username: Heisho

3lric

Quote from: Heisho on May 11, 2020, 11:05:35 pmHey Elric where did you get the sprite for the knight between Balthier and Wiegraf? I'm interested on that one.

Unused in unit.bin, turned into a spritesheet, then palette swapped
  • Modding version: PSX

3lric

May 15, 2020, 04:54:25 am #14 Last Edit: May 15, 2020, 06:20:57 am by Elric

Aliste joining is finished, Nyzer may or may not have some fixes now that it's in game, but that's easy stuff. Next will be the Cloud v. Sephiroth battle, then the Duma battle.

Added this to the OP, updated the images and added another spoiler with the sidequest layout from TLW, with WIP edits to fill in the new sidesuqests. Anything in RED, is new.
  • Modding version: PSX

Nyzer

Yeah, I think I'll do some tweaks to that scene later this weekend now that I've seen it in game. Runs a bit long for a battle-end scene as is, IMO.
  • Modding version: Other/Unknown

3lric

Quote from: Nyzer on May 15, 2020, 01:51:52 pmYeah, I think I'll do some tweaks to that scene later this weekend now that I've seen it in game. Runs a bit long for a battle-end scene as is, IMO.

Yeah that was kinda why i figured youd wanna edit it a tad, after recording it it is quite long. Durbs almost
  • Modding version: PSX

Nyzer

  • Modding version: Other/Unknown

Timbo

Quote from: Nyzer on May 17, 2020, 01:39:19 am
This is really good. Beowulf should offer Aliste a dignified death rather than merciful one. I think the verbal distinction between the two on this issue is very significant.
  • Modding version: PSX
  • Discord username: Timbo

RetroTypes

That is *much* better Nyzer, looks great. You fixed the main three problems of the first version IMO, which were the battle not ending first (and thus the battle music going on through the whole thing), the camera movement (accounting for being in battle and moving back and forth), and the length, which, while the dialogue is well-written, simply dragged on too long. Good job!
  • Modding version: PSX
  • Discord username: RetroTypes