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FFT: Remix General Info

Started by Zozma, November 06, 2008, 09:03:10 pm

Xifanie

November 30, 2008, 08:32:51 am #60 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
mmm Zozma you should color all the units as well, if pretty sure that's doable in one instruction.

Because seriously, it doesn't look good having light units on a dark background. ;o
  • Modding version: PSX
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Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
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LastingDawn

December 01, 2008, 07:30:46 pm #61 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Awesome effect Zozma! That is absolutely gorgeous!
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Zozma

December 01, 2008, 07:42:16 pm #62 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
yeah i was talking about that with cheetah, but the colorunit instruction wears off right after the remove dark screen instruction, and even if i set it to go off again it still wears off

now then when i added the {66}() after the colorfield, the field thing didnt wear off... perhaps theres one of these for color unit?
-----------------------
Btw i just thought of a trick that im gonna do to increase the amount of available battle sprites (at least for some more bosses)
Fyuneral, Rudvich, Bariten, Goltana,Dupe Celia, Funeral Priest
they all have sprite sheets with capability to add a full sprite inside and they dont need it.

for Fyuneral, Rudvich, Bariten and Goltana i will paste their sprites in the over the 4 funeral sprites and use the commoners sprites with black palettes for the funeral mourners. as for the funeral priest, ill use the now unused furaia sprite. there! those 5 sprites are such a waste as is.

yay, to more special bosses. ill be able to add in some more sprites there.

also Female mimes and male and female calculators probably wont be used since i have made them unobtainable jobs now... the male mime is being used as a generic sorceror

there are more full unused sprites than what i mentioned such as Dupe Lede, Larg, Balmafula but they are going to be used in my patch.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Zozma

December 02, 2008, 04:20:35 am #63 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
also made an alternate portrait for Jade, with green eyes... which one do u guys think is better?

the windmill shed scene

another screenshot, "Jade" now has her own portrait
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

DarthPaul

December 02, 2008, 11:22:34 am #64 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
I like the brown eyed one better.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

VincentCraven

December 02, 2008, 12:05:37 pm #65 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
ol' brown eyes looks more appropriate.
I changed jobs and that has made all the difference.

Archael

December 02, 2008, 12:10:36 pm #66 Last Edit: December 31, 1969, 07:00:00 pm by Archael
brown

I dont think FFT eyes ever stand out that much

Vanya

December 02, 2008, 12:19:16 pm #67 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Green could work, but you'd need more shades.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Lydyn

December 02, 2008, 12:33:47 pm #68 Last Edit: December 31, 1969, 07:00:00 pm by Lydyn
Quote from: "Vanya"Green could work, but you'd need more shades.

Agreed, but I do like the green more.

Cheetah

December 02, 2008, 01:03:33 pm #69 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
OMG that is a freaking awesome portrait, absolutely gorgeous. Vanya and Lydyn are right, the green is better but I think you either need more dark shades at top or a smoother transition at the bottom. Really minor though, oh and one other minor thing the hair in the back is just a tad bit off. Like where the tendril from her head is meeting below her ear. And I'm not sure what is happening below her neck.
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AuraDragon

December 02, 2008, 01:53:30 pm #70 Last Edit: December 31, 1969, 07:00:00 pm by AuraDragon
Brown

Dormin Jake

December 02, 2008, 02:34:55 pm #71 Last Edit: December 31, 1969, 07:00:00 pm by Dormin Jake
I like the green, because it's unique.  And, since she already has a unique portrait, I say go for it.

You don't encounter green eyes in every battle, after all.
  • Modding version: Other/Unknown
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AuraDragon

December 02, 2008, 02:41:29 pm #72 Last Edit: December 31, 1969, 07:00:00 pm by AuraDragon
Green eyes make her... eyes... stand out too much. >_<  Oh well, up to though Zozma.

Lydyn

December 02, 2008, 02:43:51 pm #73 Last Edit: December 31, 1969, 07:00:00 pm by Lydyn
Real eyes can stand out ... in real life, so I see no problem with having at least one portrait where the eyes stand out a little. Though adding darker shades would help it blend some.

Cheetah

December 02, 2008, 02:47:43 pm #74 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Plus her name is Jade, she totally needs green eyes.
Current Projects:

Zozma

December 02, 2008, 05:29:50 pm #75 Last Edit: December 02, 2008, 05:43:26 pm by Zozma
thank you all for the feedback :P

a little more about Jade. Allthough she is just a generic knight, i did give her a secondary "Barrier Magic" in combination with non-charge.

Barrier Magic:

Protect 2
Shell 2
Wall
Reflect
Dispell
Esunaga

And ill probably set her target id to miluda to see if i can make it a little harder to make miluda go down.

The second time u see Jade she will be a White Knight
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

LastingDawn

December 02, 2008, 05:34:28 pm #76 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Green, definitely, only because I have green eyes, hehe.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Zozma

December 02, 2008, 05:45:22 pm #77 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
allright that does it. Jade green eyes it is, ill just work on smothing them a little more
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Archael

December 02, 2008, 05:50:28 pm #78 Last Edit: December 31, 1969, 07:00:00 pm by Archael
fags

Zozma

December 02, 2008, 05:51:20 pm #79 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
lol, ill keep a copy of the brown eyes one just for you to patch in later.

but if you notice, the face is a little different on the brown eyes one, ill change it back to that. so its kind of a mixture.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!