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December 13, 2024, 01:47:52 am

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Messages - dwib

1
Non-FFT Modding / Re: ff4(2us) hack lol patch
July 22, 2011, 05:54:39 pm
Any progress being made on this Zozma?
2
Non-FFT Modding / Re: ff4(2us) hack lol patch
June 22, 2011, 03:51:59 pm
Wow nice update! It's spectacular how natural everything looks even though so much of it is custom made.

It's good to see such great progress being made. Hopefully you can release it before summer is over so I have time to enjoy it :P
3
I think that is fine balancing for a class. They don't suck balls with 2 move because they use ranged weapons and have innate float and high jump to get to high ground and extend their range.

Also Celdia, the description for Blinding Powder is still "Use your weapon to carve the very life out of a target and use it as your own." with Range 1, etc. etc.
4
Non-FFT Modding / Re: ff4(2us) hack lol patch
June 20, 2011, 01:06:34 am
Interesting... curious that Leviathan is non-elemental. Anyways Zozma, this is looking good, glad to hear about all the progress.

I think keeping steal with Edge would be fine... then if someone really wants to use steal they will just have to put him in during your one chance to change your final party.
5
January 22!

Good idea Koko. Oh and if it is allowed to request a class, I'd like to be a male golem if at all possible.
6
Spam / Re: Ideas for porn films
June 06, 2011, 10:49:09 pm
I'm glad people are being reasonable now. The bottom line is that most liberal and conservative policies could and would be successful but there are too many stupid people on both sides that cannot compromise or get too caught up in their ideals.

Also, calling Jesus and the apostles "imaginary" is going a little too far... last I checked it was agreed upon by most historians that those people existed, whether you want to believe in the miracles or not.
7
Non-FFT Modding / Re: ff4(2us) hack lol patch
June 04, 2011, 10:55:34 pm
I don't know if I have ever wanted to play a hack more than I want to play this one. Great ideas and great work Zozma can't wait to have Edward be useful.
8
Help! / Custom Sprites messed up when patching
June 03, 2011, 08:35:37 pm
Alright, I've tried 3 different ISOs and all of them have the same problem...
When I patch a ppf (using ppf-o-matic 3), the custom sprites that are inserted into the game always look fucked up (mostly the rear attacking frames) (I attached a picture of what it looks like).
It kind of looks like they got cut off or something

I've restructured the ISO with ShiShi before patching.

Any tips on what I'm doing wrong? I know that it happens with CCP and the Parted Ways Test patch at least, I haven't really tried others. It doesn't effect gameplay, it is just really obnoxious when your characters turn into a block of random pixels when they go to attack and makes it hard to enjoy the game
9
Spriting / Re: Kagebunji's sprites- Seifer Almasy
March 25, 2010, 01:20:17 pm
Try to use a darker skin tone on his forehead (on the sprite) to show the scar a little bit also
10
Spriting / Re: Tonb3rry's Sprites
February 20, 2010, 02:08:46 pm
on the back views it still has a tiny demon wing on it's right side that you missed
11
Spriting / Re: New Gabranth sprite
January 27, 2010, 06:27:23 pm
When you choose your own colors to use for this sprite, take from existing sprites. 99/100 times making a custom palette will look horrible

Also, stay away from outlines. the helmet on the front view you made has a dark outline that does not look good
12
Spriting / Re: Jon the Cannoneer's Sprites
January 25, 2010, 04:49:44 pm
It is better looking now, although it needs work... namely it needs shading on the gold outline of the coat as that looks really flat. Also have the coat hang down further rather than flare out to the side. Otherwise it is not too bad, would prefer a hat to get rid of the strong Agrias vibe though
13
Spriting / Re: ZOMG! EPIC IDEA!
January 21, 2010, 06:51:33 pm
I did these 2 frames when I first started spriting... Needs more gold trim I think. Probably a different pallete too. And another shade of purple. I don't care.
14
Spriting / Re: Jon the Cannoneer's Sprites
January 15, 2010, 11:13:35 pm
Everyone has already covered the helmet (misplaced, not shaded at all, horns don't look like horns) so I will move on to the clothing
The pink line is way too saturated... are you still making your own palettes? Cannoneer had similar color issues till smash fixed that. And what is up with the gold colors you are using? There are 2 very VERY similar colors that do not look different when zoomed out.. the yellows on the shoulders on the front view are ok... but you don't translate that to the diagonal view... why did they turn purple? keep with the gold and use that color for the robe too instead of those green/golds

Focus on quality over precision... you work so hard to keep this at 16 colors that you sacrifice shading and honestly it looks like crap. Obviously this is a first draft, but you definitely have your work cut out for you. On a positive note, the purples look fine and I'm confident you'll make improvements
15
1. Jimmyw88 with Nutcracker (10+11+9 = 30)
2. Cold52 with Behemoth Rudolph (9+9+11 = 29)
3. Jimmyjw88 with Icy Demon (11+7+10 = 28)
jimmy can't win twice :(
3. dwib with Holiday Penguin (8+10+7 = 25)

yay holidays
16
I think I got 3rd with the penguin? Since jimmy can't earn 2 places in the rankings, otherwise the icy demon would have beaten me out
17
Spriting / Re: [NUDITY] Demonic beast
January 09, 2010, 02:32:59 am
the serpentine part of her body flares out a bit right after it starts and looks weird and fat. or she's just got an ass in dem scales
18
Spriting / Re: Im a walking blasphemy
January 05, 2010, 05:11:14 pm
Quote from: "Asmo X"Wouldnt mind a whole game in the style
19
Spriting / Re: all ff sprites
January 05, 2010, 05:05:00 am
Those portraits are great but I think some of the facial expressions/eyes need to be altered a little because frankly they look just like the portraits they're based off of... Cecil looks an awful lot like Meliadoul haha homo

Zidane and Terra look perfect as they are
20
Spam / Re: HAPPY NEW YEAR!
January 02, 2010, 03:55:25 am
I had that sig'd a while ago back when there was a big debate on who should mod the "new projects" section haha good times