• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
May 24, 2024, 07:13:58 am

News:

Please use .png instead of .bmp when uploading unfinished sprites to the forum!


Ignoreing Jobs on the job wheel

Started by ffta707, June 28, 2010, 12:23:12 pm

ffta707

If I want to get rid of Mime, dragoon, Ninja, and chemist, could I just set the job requirements to all zero?

philsov

Possibly.

If that doesn't work you can make them cyclic (ie, all need mime levels, and mime needs dragoon levels) which should also do the trick.
Just another rebel plotting rebellion.

ffta707


Zozma

thats how i get rid of my mimes and calculators

require lvl8 in everything (this also is great for making generic human enemies have a lot more skills learned as u can set their highest job unlocked to mime
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!