Final Fantasy Hacktics

General => Mercenaries => Archives => Mercenaries Spriting Forum => Topic started by: LastingDawn on September 17, 2009, 12:24:20 pm

Title: Event Portraits
Post by: LastingDawn on September 17, 2009, 12:24:20 pm
Eternal and I are moving pretty fast, but there are a few things we need from the talented spriters among us, to make our events really stand out, these are "emotional portraits" or rather unique portraits used in events, this is what I require, but feel no pressure for time of course...


A backwards facing portrait of Lady Ruglia (Ramza's mother)
A sad expressioned Cadet Delita portrait
An angry Dycedarg portrait
Wounded Miluda portrait
Saddened cadet Ramza
A commanding expressioned Zalbag
A dark shaded Algus face (if possible)
An angry Cadet Delita
A close eyed Teta
Horrified cadet Ramza

There will be Many more down the line, but this seems enough for now, I look forward to seeing what you all come with, this is for the Dream Sequence and Zeakden Nightmare respectively.
Title:
Post by: jimmyjw88 on September 17, 2009, 12:35:28 pm
Hmm...I'm not good at portraits but I'll give it a try, Sir LD. ^^
Also, I'll update on Scryer and Scholar soon. As for the knight, I'll try again once Scryer and Scholar are done with the views.
Title:
Post by: mav on September 17, 2009, 04:23:45 pm
First try: Teta with eyes closed.
Title:
Post by: LastingDawn on September 17, 2009, 04:27:41 pm
Hmm, interesting... but it looks almost as if she's in deep contemplation, I should have been more specific, she almost seems to have a furrowed brow, if you soften that a bit it should seem pretty setting to the scene, since well... this is for when she says her last words.
Title:
Post by: MiKeMiTchi on September 17, 2009, 06:49:48 pm
^ LD, add descriptions for the portraits (on where they'll be used)
to maximize our knowledge and lessen criticisms.
Title:
Post by: LastingDawn on September 17, 2009, 07:39:21 pm
Hmm, true, alright...

A backwards facing portrait of Lady Ruglia (Ramza's mother) (Seen in Dream Sequence)
A sad expressioned Cadet Delita portrait  (Used in Dream Sequence)
An angry Dycedarg portrait  (Used in Dream Sequence)
Wounded Miluda portrait (Used in Dream Sequence)
Saddened cadet Ramza  (Used in Dream Sequence and probably elsewhere)
A commanding expressioned Zalbag (Used in Dream Sequence and Zeakden Nightmare)

A dark shaded Algus face (if possible) (Used in Dream Sequence and Zeakden Nightmare)

*On that Note would anyone be willing to make a rehaul of the Algus sprite, to make him look a little more stately and give his face portrait on the sprite the shaded face?*

An angry Cadet Delita (Used in Zeakden Nightmare)
A close eyed Teta (Used in Zeakden Nightmare)
Horrified cadet Ramza (Used in Zeakden Nightmare)
Title:
Post by: MiKeMiTchi on September 17, 2009, 07:42:45 pm
Ah.. I see. These are mostly for the first chapter.
Let's see.

QuoteA dark shaded Algus face
What do you want to show with this?
Title:
Post by: MiKeMiTchi on September 17, 2009, 11:15:04 pm
QuoteAn angry Dycedarg portrai

Finished. Made him look more angry, while saying something (opens mouth)
..will post later.
Title:
Post by: KazeKasano on September 18, 2009, 12:15:15 am
I might give some of these a try after class tomorrow if I can remember. If my crazy prison Ramza is any indication, I might actually have some latent portrait skills.
Title:
Post by: LastingDawn on September 18, 2009, 01:39:27 am
Quote from: "MiKeMiTchi"Ah.. I see. These are mostly for the first chapter.
Let's see.

QuoteA dark shaded Algus face
What do you want to show with this?
Ah, where Algus's eyes are at least shadowed over, so you never get a clear look at him, so to speak.
Title:
Post by: jimmyjw88 on September 18, 2009, 07:12:19 am
I'll try on Wounded Miluda, but definitely isn't going to turn out good; suck at portrait but just try ^^
Title:
Post by: MiKeMiTchi on September 18, 2009, 10:33:26 am
Sad Cadet Ramza and Delita finished.
(and dycedarg)

Hmm.. Algus' portrait would be hard.
What about Ramza's mom? Can someone post her portrait?
Title:
Post by: winshmo on September 18, 2009, 10:52:19 am
yeah a portrait of blanch and bolma would help too for their concept arts
Title:
Post by: MiKeMiTchi on September 18, 2009, 11:51:51 am
^ oh here's what I have made so far: (5)
Title:
Post by: jimmyjw88 on September 18, 2009, 11:56:36 am
Those are looking great Mike ^^
Title:
Post by: MiKeMiTchi on September 18, 2009, 11:59:46 am
That was fast!
Thanks. Let's hear something from boss next.

Oops. One note, I made an angry Ramza, not a horrified one.
Title:
Post by: jimmyjw88 on September 18, 2009, 01:18:30 pm
When I'm back, I'll probably able to post Miluda Wounded portrait, however I don't think its good though ^^
Title:
Post by: LastingDawn on September 18, 2009, 01:38:11 pm
Whoa, I like these, this is all that FFT lacked was expressions to their sprites, when they Easily could have done it (hello 12 Balbanes portraits!) What they do use in FFT to their credit, is pretty powerful, dying Izlude, wounded Knight, beat up Olan, dying Wiegraf, those are all done very well.
Title:
Post by: Xifanie on September 18, 2009, 01:58:32 pm
Ramza 1: Very good, maybe too anime style-looking.
Ramza 2: Looks really worried... which I don't think what was you were going for. Check the mouth a bit in any case, the shading makes it weird.
Delita 1: Looks exagerated, his eyebrows are way too wide.
Delita 2: Very good.
Dycedarg: Looks D:<, *yawn* and dying at the same time.
Title:
Post by: mav on September 18, 2009, 07:53:28 pm
Quote from: "LastingDawn"Hmm, interesting... but it looks almost as if she's in deep contemplation, I should have been more specific, she almost seems to have a furrowed brow, if you soften that a bit it should seem pretty setting to the scene, since well... this is for when she says her last words.
Hmm...see attachment:
Title:
Post by: MiKeMiTchi on September 18, 2009, 07:56:36 pm
Quote from: "Zodiac"Ramza 1: Very good, maybe too anime style-looking.
Ramza 2: Looks really worried... which I don't think what was you were going for. Check the mouth a bit in any case, the shading makes it weird.
Delita 1: Looks exagerated, his eyebrows are way too wide.
Delita 2: Very good.
Dycedarg: Looks D:<, *yawn* and dying at the same time.

for delita one, okay, I'll fix his brows.
ramza 2, I'll fix the shading on the mouth (or change it)

Yeah. Dyce = D:<


Quote from: "mav"(http://www.ffhacktics.com/forum/files/tetaeyesclosed_436.png)

Hmm.. Used the Legendary Magnifier:
mav, I think the shades below the eyes look like a scar..


EDIT:
1. Angry Cadet Ramza
2. Sad Ramza type1
3. Sad Ramza type2
4. Ramza wondering/surprised/horrified a bit
5. Sad Delita
6. Angry Delita
7. Angrier Dycedarg
8. Algus clear face NO MORE
9. Gaffy angry NO MORE!

Is there a limit with portraits in-game?
Title:
Post by: MiKeMiTchi on September 18, 2009, 11:24:37 pm
need some comments before I leave. :(
can someone post Ruglia please?
Title:
Post by: jimmyjw88 on September 18, 2009, 11:25:29 pm
Whoa....these are looking great Mike ^^
Amazing!
Title:
Post by: Vanya on September 18, 2009, 11:25:38 pm
Shouldn't the shadowy Algus be like... more shadowy?
Title:
Post by: MiKeMiTchi on September 18, 2009, 11:27:22 pm
QuoteAh, where Algus's eyes are at least shadowed over, so you never get a clear look at him, so to speak.

That's what I did, at least.
Hmm..
Title:
Post by: Vanya on September 18, 2009, 11:29:37 pm
Also, I don't think there is a portrait of Ramza's mother. Did someone make one or did it already exist?
If there isn't one I'd suggest taking the portrait for the 40 year old woman and making it look more like Alma.
Title:
Post by: Vanya on September 18, 2009, 11:45:34 pm
I was imagining something more like this for algus:
(Obviously this example has too many colors.)
Title:
Post by: MiKeMiTchi on September 18, 2009, 11:48:36 pm
I see! Now I understand.
I'll try that.
Title:
Post by: LastingDawn on September 19, 2009, 12:11:37 am
Yep, everything looks good, as I got your message on IRC, you'll probably take care of that when you get back. Though yes, Vanya has the right idea Algus to Ramza represents everything wrong with the current way of things, therefore his face is shadowed to show, to Ramza he's much larger then simply Algus, a stuck up brat.
Title:
Post by: mav on September 19, 2009, 01:17:11 am
With the sad Ramzas, you gotta get rid of the shadow beneath his lips. It looks too blurry and just makes his face look dirty. Likewise give angry Ramza an extra pixel near his mouth to make him look like he has a scowl (like my avatar or Algus's face). And without a precedent for open-mouth portraits, I dunno what to tell you about surprised Ramza and super mad Dycedarg.

Quick warning for shadowy Algus: you gotta keep the light source consistent on him. Vanya certainly has the right idea, but make sure what's happening in the portrait is physically possible. Maybe someone like Asmo (who seems to understand shading quite well) can explain what to do.


I love that you're doing this LD; it'll really make the patch shine.
Title:
Post by: LastingDawn on September 19, 2009, 01:37:00 am
I fully agree that the Algus shading is very important, especially for what he represents and I really like your new Teta portrait, it will fit all too wonderfully for the scene! Also yes, that was one of my goals from the start, but when I decided to make it a 4 part patch, I realized that I had 56 x 4 portraits I can put in, and that seems More then enough for what I want to do.
Title:
Post by: MiKeMiTchi on September 19, 2009, 07:12:19 am
Ehem.. I'm still on vacation but there's wifi here! How lucky!
I like master mad mav's advices, so here:

Oh btw, I HATE ALGUS.
Title:
Post by: mav on September 19, 2009, 01:02:52 pm
Good stuff; there are a couple aesthetic choices that I'd have done differently, but let's hear what the others think before I start spewing my suggestions.
Title:
Post by: LastingDawn on September 19, 2009, 01:42:24 pm
Hmm, for Lady Ruglia I was thinking of something like this...

(http://images2.wikia.nocookie.net/finalfantasy/images/9/93/WhiteMageFF4TAY.png)

For Algus I had hoped his eyes above all else would be shaded and unseeable, if possible of course. Sad and smug Algus is interesting, but unfortunately I don't think there will be room to use that in.
Title:
Post by: mav on September 19, 2009, 02:19:26 pm
Alright, I'm gonna take a stab at Algus.
Title:
Post by: LastingDawn on September 19, 2009, 02:48:24 pm
Ah yes, that's what I was looking for! It really gives him a dark and "larger than life" feel. After all, Ramza only sees him in memories, and in that he's an unconquerable opponent that broke down everything he had believed in. I feel this is a fitting representation for him.
Title:
Post by: MiKeMiTchi on September 19, 2009, 07:15:24 pm
Hmmm.. but I think it's too dark and too contrasted!!
Oh btw mav, you can edit the portraits if you want to. :(
Title:
Post by: LastingDawn on September 19, 2009, 10:50:21 pm
Yes, but what's important is that Algus is only seen in a dream state, therefore things that wouldn't normally be possible with lighting and the likes are, since well... it's only a dream, the symbolic touch is much more important then realism.
Title:
Post by: MiKeMiTchi on September 20, 2009, 01:46:01 am
Okay.. can't wait to see them implemented.
Title:
Post by: mav on September 20, 2009, 07:39:22 am
Hmm, yeah, I might edit some of the portraits soon. You did the most challenging work: redrawing the eyebrows, etc, I'll just sweep in and polish.

Oh and as far as Algus goes, I compare it to how directors utilize lighting in their films to create seemingly impossible silhouettes, shadows, and things of that nature. It's not completely "fair", but they're not trying so much to convey truth as to convey image, idea, mood, etc.
Title:
Post by: Eternal on September 20, 2009, 02:55:16 pm
Any chance we could get an Angry Zalbag portrait added to the list?
Title:
Post by: MiKeMiTchi on September 20, 2009, 06:21:44 pm
If Angry Zalbag would be implemented, why not?
Title:
Post by: Cheetah on September 20, 2009, 08:49:55 pm
Here are some Ramza's I did a while ago for Mercs. Just an idea of how you can do different emotions. Though I think all but the last one is just a head swap. I know I did a couple others, I will have to look around for them.
Title:
Post by: LastingDawn on September 20, 2009, 08:52:31 pm
Ah yes, the best way to show expression is by having the head actually move, but I can imagine how difficult that would be, thank you for bringing those up Cheetah.
Title:
Post by: Cheetah on September 20, 2009, 08:59:40 pm
Well the good thing about giant anime hair is that you can often change the tilt of the face slightly without doing much with the hair. You can see this with the top row where the hair is essentially exactly the same, FFT does this a few times in fact.
Title:
Post by: jimmyjw88 on September 21, 2009, 07:28:30 am
All are looking great!! And I really like the idea of shadow-Algus...Awesome ^^

EDIT: Done with Wounded Miluda Portrait. ^^
Sorry for taking such long time, I'm still trying to get my hands on the portrait shading methods. So, I doubt that it'll be as good as Mike, Vanya, mav but just giving it a try. So...here it is ^^

EDIT: Also, does this look like Commanding Zalbag? ^^

EDIT: Sorry to ask this here but anyone know where's this place?
Title:
Post by: Eternal on September 21, 2009, 12:50:21 pm
It was a prototype Zirekile from before FFT was released. As you can tell, the current Zirekile is much more... crisp, compared to this one.
Title:
Post by: jimmyjw88 on September 21, 2009, 01:12:45 pm
Ah...prototype. I see. Yeah. Current Zirekile look much environmental, much clean. Compared to this, it looks like death valley or something. But it looks good though ^^
Title:
Post by: LastingDawn on September 21, 2009, 01:14:28 pm
Wow that dying Miluda portrait is just Tragic! Excellent work there Jimmy! Hmm, hard to say on commanding Zalbag, we'll need more opinions on that one, but  that dying Miluda portrait is Spot on!
Title:
Post by: SilvasRuin on September 21, 2009, 01:32:16 pm
Zalbag's mouth just looks strange to me.  Everything but the mouth looks fine to me though.
Title:
Post by: Sephirot24 on September 21, 2009, 02:06:06 pm
Yeah, his mouth looks a little weird, like an inflatable doll xD (no disrespect jimmy).
Just work around that mouth's position and you're good to go, everything else looks good ^^
Title:
Post by: Cheetah on September 21, 2009, 02:11:57 pm
Try using my opened Ramza mouth for Zalbagg, it might work better. Also his eye looks squashed.

Like LD said, Miluda looks great.
Title:
Post by: MiKeMiTchi on September 21, 2009, 05:28:10 pm
Great Job on Miluda, jimmy.
Title:
Post by: mav on September 21, 2009, 08:16:03 pm
I think we're gonna have to refrain from using open mouths. So far none of 'em seem to work right...

The Miluda looks pretty good. Good job changing the angle of her head--you might need to move around the hair though.
Title:
Post by: MiKeMiTchi on September 21, 2009, 09:38:29 pm
QuoteI think we're gonna have to refrain from using open mouths. So far none of 'em seem to work right...

How about my open mouths??
Hmmm.. imo, the mouth also gives the expression, so we should try..

@jimmy
If you do a search on deviantart.com for fft pixel art deviations,
you could find a set of portraits with different expressions, and I think that they are done nicely.
I can't link you to that, I'm so busy..
Title:
Post by: LastingDawn on September 21, 2009, 09:53:54 pm
Yes, I know which one you were referring to, they look pretty good, a great base to run off of.


http://tehalmightykoh.deviantart.com/ar ... -112942477 (http://tehalmightykoh.deviantart.com/art/Edward-FFT-style-portrait-112942477)

A bit anime-ish though... but we'll take what we can get.
Title:
Post by: MiKeMiTchi on September 21, 2009, 10:14:45 pm
here's another one..
http://tehalmightykoh.deviantart.com/ar ... -121271599 (http://tehalmightykoh.deviantart.com/art/Katrina-FFT-Portrait-121271599)
Title:
Post by: jimmyjw88 on September 22, 2009, 12:55:04 am
Thanks guys, and don't worry about any disrespect Sephirot. Its just a rough try ^^
And thanks everyone for all the Miluda's compliments ^^
I moved her hair a little but I guess I should move more huh, mav? ^^
And the links are great reference. Thanks Mike and Sir LD.

EDIT: Happy Birthday Mike ^^
Title:
Post by: MiKeMiTchi on September 22, 2009, 01:10:31 am
Thanks jimmy! :P
Title:
Post by: jimmyjw88 on September 22, 2009, 01:25:35 am
You're most welcome Mike ^^
My birthday was just 3 days back. Haha. Went to celebrate, which is why off for 3 days. ^^
Title:
Post by: Sephirot24 on September 22, 2009, 01:49:29 am
Then happy birthday to both of you!! :D
*turns on party flashy lights*
Title:
Post by: MiKeMiTchi on September 22, 2009, 02:23:39 am
Quote from: "jimmyjw88"You're most welcome Mike ^^
My birthday was just 3 days back. Haha. Went to celebrate, which is why off for 3 days. ^^

Wow. why didn't you said so!?
I went to my province for 2 days, too, to celebrate!


@sephi
Thanks!
Title:
Post by: jimmyjw88 on September 22, 2009, 02:31:45 am
Haha. Really? That's great ^^

And thanks Sephirot ^^

EDIT: Alright guys, about the Miluda portrait, any thoughts for her hair? ^^
Title:
Post by: MiKeMiTchi on September 22, 2009, 03:07:20 am
The 1st Miluda portrait is good. Maybe make the blood less saturated, so that it can be shaded with the darkest brown skin tone.
Title:
Post by: jimmyjw88 on September 22, 2009, 05:08:32 am
Hmm...So use brown as another "blood" shade?

EDIT: Erm...Mind to show an example, Mike? ^^
I tried use a brown for blood but looks a bit weird. Hmm...
Title:
Post by: MiKeMiTchi on September 24, 2009, 07:16:12 am
What's left:

A backwards facing portrait of Lady Ruglia (Ramza's mother) - which I think is quite hard to do.
A commanding expressioned Zalbag - jimmy??
Horrified cadet Ramza
Title:
Post by: jimmyjw88 on September 24, 2009, 11:49:34 am
Ohya...Sorry Mike. I'll work on that.
Title:
Post by: jimmyjw88 on October 16, 2009, 09:43:38 am
It's been like forever, since my last updates due to my poor skills in making/editing portraits. Sorry about that.
Well, I've done Commanding Expression of Zalbag, though something looks abit odd. Hmm...
Anyway, here it is and does it look like command expression?
(http://i623.photobucket.com/albums/tt312/jimmyjw88/CommandExpressionZalbag.png)

Also, I took a crack on backward facing portrait of Lady Ruglia. Though the hood's shading looks like a ghost face.
(http://i623.photobucket.com/albums/tt312/jimmyjw88/BackwardLadyRuglia.png)

So now, what's left for the event portrait is Horrified Ramza?
Any other event portraits that you need, Sir LD (considering these two portraits fit) ^^
Title:
Post by: mav on October 16, 2009, 05:21:51 pm
Zalbag needs a bit of work: his face is too intense and the mouth doesn't look real (I'm telling you, I really don't think I'll ever like the open mouths). The Ruglia portrait looks great, in my opinion. Good work Jimmy.
Title:
Post by: Zaen on October 16, 2009, 07:43:25 pm
The open mouths just isn't characteristic of FFT. It's more about the eyes and eyebrows, for anything.
Title:
Post by: Sephirot24 on October 16, 2009, 09:12:35 pm
Opened mouth looks a little weird.. maybe because it's not too FFT style. I think there's not a single portrait with it's mouth opened.. but of course, I could be wrong.

That hidden Lady Ruglia looks really great!! The only thing I'd say is that because of the color of her hair and cape it's rather obvious that she's a White Mage. Maybe you could change the color of the hood to something like a light brown.. or whatever you desire.
Title:
Post by: Cheetah on October 16, 2009, 09:21:31 pm
I feel like open mouths can work sometimes. Bring the mouth up one pixel and then soften up those angry eyebrows a bit. Also try one with a non-open mouth just to see how it would look.

Lady Ruglia is okay, but I think if you didn't know what it was supposed to be it might be a bit confusing. This might be a tall order, but maybe just the back of her head with the hood down would illustrate it more clearly.
Title:
Post by: LastingDawn on October 16, 2009, 10:05:32 pm
If a possibility, yes I meant to just use the White Mage as a sample of what I had meant, a backwards facing portrait. Regardless though it looks a bit too much of a White Mage, but that's my fault for not being clear enough.
Title:
Post by: Asmo X on October 16, 2009, 11:22:09 pm
Wow, that is still pretty damn good Jimmy. I knew what it was immediately.
Title:
Post by: jimmyjw88 on October 17, 2009, 12:36:26 am
Quote from: "mav"Zalbag needs a bit of work: his face is too intense and the mouth doesn't look real (I'm telling you, I really don't think I'll ever like the open mouths). The Ruglia portrait looks great, in my opinion. Good work Jimmy.
Yeah, that's why I said something looks odd. Haha. Probably because I done from scratch. As for the mouth, I know it didn't turn out right, but I actually like to see an open-mouth portrait in action, though like you said, none of them are working right now.
And thanks ^^

Quote from: "Zaen"The open mouths just isn't characteristic of FFT. It's more about the eyes and eyebrows, for anything.
Yeah, perhaps.

Quote from: "Sephirot24"Opened mouth looks a little weird.. maybe because it's not too FFT style. I think there's not a single portrait with it's mouth opened.. but of course, I could be wrong.

That hidden Lady Ruglia looks really great!! The only thing I'd say is that because of the color of her hair and cape it's rather obvious that she's a White Mage. Maybe you could change the color of the hood to something like a light brown.. or whatever you desire.
Yeah, it looks like just some dark shades in the mouth. Though if possible, I like to see open-mouth portrait, especially with such expression like commanding. As for the Lady Ruglia, I actually based on White Mage. Well, that's because Sir LD posted something like this:
(http://images2.wikia.nocookie.net/finalfantasy/images/9/93/WhiteMageFF4TAY.png)
and so, I just make it accordingly. Also, its not my desire but Sir LD's because they are going to be use in Mercenaries. So, what Sir LD requested, I'll try to make it possible ^^
And thanks Sephirot ^^

Quote from: "Cheetah"I feel like open mouths can work sometimes. Bring the mouth up one pixel and then soften up those angry eyebrows a bit. Also try one with a non-open mouth just to see how it would look.

Lady Ruglia is okay, but I think if you didn't know what it was supposed to be it might be a bit confusing. This might be a tall order, but maybe just the back of her head with the hood down would illustrate it more clearly.
Yeah, me too, Sir Cheetah. Hope that it could somehow work. Alright. I'll try. Thanks ^^
As for Lady Ruglia, I just make it according to Sir LD's reference/sample. Though bringing down her hood is a good idea. ^^


Quote from: "LastingDawn"If a possibility, yes I meant to just use the White Mage as a sample of what I had meant, a backwards facing portrait. Regardless though it looks a bit too much of a White Mage, but that's my fault for not being clear enough.
QuoteHmm, for Lady Ruglia I was thinking of something like this...

(http://images2.wikia.nocookie.net/finalfantasy/images/9/93/WhiteMageFF4TAY.png)
I based her from White Mage and the sample you posted previously. Though don't worry about it. Maybe hood down like Sir Cheetah mentioned could work? ^^
Or perhaps you could post a reference on what you have in mind, Sir LD? ^^

Quote from: "Asmo X"Wow, that is still pretty damn good Jimmy. I knew what it was immediately.
Thanks a lot, Asmo ^^

I'll try to work them again. Thanks a lot guys ^^

EDIT: Alright, I fixed Commanding Expression Zalbag's eyebrows and try fixing the mouth too, and non open-mouth.

First - Brought up one pixel and softhen the eyebrows

Second - Followed Sir Cheetah's Ramza Samples' mouth

Third - Non open-mouth

Though with the expression being "Commanding", I don't think non open-mouth will fit. I mean, commanding with closed mouth, odd. Haha. Though close-mouth does look better. Perhaps because none of the open-mouth attempts work.
Title:
Post by: mav on October 17, 2009, 01:04:46 pm
Something about the angle of his face looks strange...Did you make any alterations to his actual face shape? His eyes and eyebrows are too slanted for where he's facing...
Title:
Post by: jimmyjw88 on October 17, 2009, 01:12:44 pm
Erm, no, not really. I based him from Male Knight's portrait for straight angle, while his eyes and eyebrows are from Zalbag original portrait.
Title:
Post by: mav on October 17, 2009, 01:29:01 pm
Here's my attempt:

As you can see, the less radical the edit, the more natural it looks. The more natural it looks, the less emotive it looks. There's a catch here--how intense should we make some of these more challenging portraits?
Title:
Post by: jimmyjw88 on October 17, 2009, 10:56:47 pm
Ah yes, his eyebrows and his eyes look perfect. Very nice mav. ^^
I'll try it on my Zalbag attempt. Thanks ^^
Title:
Post by: Aquablack on October 24, 2009, 02:57:27 pm
I tried my hand at the angry Zalbag portrait.  Though now that I think about it he seems more...annoyed? Dumbfounded? Mildy Surprised? Perhaps I should narrow the eyebrows more.
Title:
Post by: Xifanie on October 24, 2009, 03:00:43 pm
Looks like a beaver.
Title:
Post by: Aquablack on October 24, 2009, 03:03:44 pm
Yeah, I suppose so, there just doesn't seem to be enough room for open-mouth/exposed teeth portraits to look very good.
Title:
Post by: LastingDawn on October 24, 2009, 09:58:44 pm
Hmm, an interesting look, subtle, yet effective.
Title:
Post by: jimmyjw88 on October 24, 2009, 10:39:15 pm
Interesting...
Title:
Post by: mav on October 25, 2009, 12:59:27 am
Looks a little weird to me. I like the idea of showing teeth, but it's a bit of a challenge, due to the size of the portraits...For instance, look at my attached edit. At best it looks okay zoomed out, but when you look at the double-sized version, he looks like a damn hockey player--missing more teeth than he can count...
Title:
Post by: jimmyjw88 on October 25, 2009, 10:47:17 am
Haha. Yeah, looks okay from far. ^^
Title:
Post by: Cheetah on October 26, 2009, 03:57:03 pm
Closer I suppose Mav, but now it just looks like he has a gansta grillz.
Title:
Post by: mav on October 26, 2009, 04:33:44 pm
Hahah. I'm no fan of this tooth-showing menace, but I made it to visualize the fallacies with these new-style mouths in general...
Title:
Post by: LastingDawn on October 26, 2009, 07:58:15 pm
This is a difficult matter, fully agreed, though perhaps we can look to War of the Lions cutscenes? They all look very realistic, and Natural, the hardest part then would be... the pretty much crafting of the new portraits taken after the likeness of their WoTL self, for instance, the logo of Hacktics has a determined and Fierce looking Ramza, things like that look very natural, I feel.
Title:
Post by: Aquablack on October 26, 2009, 08:32:10 pm
Well, here are some screens of people's faces I was able to gather from some of the cutscenes, perhaps these could be used for ideas?

(http://img269.imageshack.us/img269/1589/screen1cropped.png)

(http://img21.imageshack.us/img21/8479/screen2cropped.png)

(http://img21.imageshack.us/img21/769/screen3cropped.png)

(http://img16.imageshack.us/img16/9935/screen4cropped.png)

(http://img143.imageshack.us/img143/2510/screen5cropped.png)

(http://img21.imageshack.us/img21/4181/screen6cropped.png)

(http://img269.imageshack.us/img269/1236/screen7cropped.png)
Title:
Post by: LastingDawn on October 26, 2009, 09:06:56 pm
Ah great work Aquablack, yes those are fine examples. There are a series of... ten or eleven I recall...
Opening - Ovelia's Abduction - Sunset at Mandalia - Fort Zeakden Disaster - Zirekile Falls Victory - Delita at Warjilis - Delita & Ovelia - Delita's Will - Luso - Balthier - Ending

EDIT: Mav? You had a post here didn't you? Did it just... vanish? Or did you delete it.
Title:
Post by: Aquablack on October 26, 2009, 09:11:03 pm
I'll see if I can find some more of passable quality, as there seems to be alot of people who think pointing a camera at a PSP is a great film making technique.

Edit: Took some more shots, I'll add them to this post, as the last one is long enough already.

(Darn you Ramza, your bangs makes it very hard to see your face.)

(http://img269.imageshack.us/img269/1236/screen7cropped.png)

(http://img522.imageshack.us/img522/4784/screen8cropped.png)

(http://img522.imageshack.us/img522/7972/screen9cropped.png)

(http://img132.imageshack.us/img132/2009/screen10cropped.png)

(http://img35.imageshack.us/img35/1282/screen11cropped.png)

(http://img522.imageshack.us/img522/3141/screen12cropped.png)

(http://img194.imageshack.us/img194/444/screen13cropped.png)
Title:
Post by: jimmyjw88 on October 27, 2009, 12:08:01 am
These are great examples for custom-making facial expression. Very nice Aqua ^^
Title:
Post by: LastingDawn on October 27, 2009, 12:09:21 am
Oh that condescending look of Delita's in the fourth picture is Perfect!
Title:
Post by: mav on October 27, 2009, 05:51:19 pm
Attempt #1,000,000,000 on Zalbag with a commanding face...I went against my better judgment and tried an open mouth...how does it look?
Title:
Post by: Aquablack on October 27, 2009, 06:17:23 pm
Hmm, I think it looks pretty good actually. I think the right side's outline looks a bit dark in the 2x view though.
Title:
Post by: Archael on October 27, 2009, 06:34:47 pm
smaller mouth please
Title:
Post by: Fein on October 27, 2009, 06:35:07 pm
That actually looks pretty good.
Title:
Post by: mav on October 27, 2009, 06:59:03 pm
I can definitely fix the shading. As for making the mouth smaller, it'll take some time, but I think it's doable.
Title:
Post by: jimmyjw88 on October 28, 2009, 02:29:26 am
Yes, I think smaller mouth may look better.
Nice one mav ^^

EDIT: Another try ^^
Title:
Post by: MiKeMiTchi on October 28, 2009, 09:36:44 am
Zalbie's face angle looks odd there, jimmy.
Title:
Post by: jimmyjw88 on October 28, 2009, 10:12:55 am
Hmm....Alright. Then back to the original Zalbag angle. ^^
Title:
Post by: Fein on October 28, 2009, 03:18:33 pm
If the mouth is any smaller, it will just be a grey dot, it just doesn't look right. Having the wider mouth is better imo.
Title:
Post by: mav on October 28, 2009, 05:20:41 pm
We could always stick with closed mouths--it's hard to tell whether the Zalbag I posted is shouting, commanding, or shocked. Hell, I made the portrait and I don't even know...
Title:
Post by: MiKeMiTchi on October 28, 2009, 09:01:59 pm
IMO I think we don't need a commanding Zalbie portrait. His face looks already commanding to me (vanilla).
Title:
Post by: Archael on October 28, 2009, 09:02:32 pm
still looks awkward to me
Title:
Post by: Sephirot24 on October 28, 2009, 09:14:01 pm
Quote from: "Voldemort"still looks awkward to me

Yup. Open mouths and FFT styled portraits don't get along too well.

Good try though jimmy!
Title:
Post by: MiKeMiTchi on October 28, 2009, 09:26:01 pm
I wish LD could show us how these custom portraits work in-game..
It'll help us. :)

Hmm.. patience..
Title:
Post by: mav on October 28, 2009, 10:07:56 pm
Quote from: "MiKeMiTchi"IMO I think we don't need a commanding Zalbie portrait. His face looks already commanding to me (vanilla).
I figure LD meant a portrait showing Zalbag as he was literally giving a command (hence the open mouth), but yes, I too think Zalbag had a very commanding presence. Just ask Teta.
Title:
Post by: MiKeMiTchi on October 28, 2009, 10:22:23 pm
Okay, I will ask her. lol. :)
Title:
Post by: jimmyjw88 on October 28, 2009, 10:27:10 pm
Haha. Yeah, I think so too. All the open-mouth attempts aren't working. Hmm...Just what seems to be the problem? Hmm....
Anyway, another try because I really hope to see an open-mouth portrait in action ^^
Title:
Post by: MiKeMiTchi on October 28, 2009, 10:40:12 pm
The problem is the ANATOMY. :)
It looks odd for a face to like like that in FFT.

If we try open mouth, then the chin should go down, too.
The jaw should move, too.
Title:
Post by: jimmyjw88 on October 28, 2009, 11:11:18 pm
Ah yes, the jaw. No wonder kept looking weird. But still, with the mouth problem, I think with jaw moved, it'll still look weird. Well, have to try to know ^^
Title:
Post by: mav on October 29, 2009, 02:27:30 pm
Shaping the mouth itself is tedious--can't be too circular or shaped strangely either...It's not as simple as smiles...
Title:
Post by: Zozma on October 29, 2009, 09:59:34 pm
-_- i donno guys, i think its not FFT style to even have emotional portraits like this.

only something drastic like fatally injured characters
Title:
Post by: jimmyjw88 on October 30, 2009, 01:02:12 am
Hmm....yea. Even fatally injured, the mouth only open a little bit, which isn't as tough as this. I guess we should stick to original Zalbag?
Title:
Post by: LastingDawn on October 30, 2009, 02:10:40 am
I don't know about that Zozma... as I said War of the Lions makes the emotions look natural in it's cutscenes. If that is used as a base, it could work.
Title:
Post by: jimmyjw88 on October 30, 2009, 02:17:27 am
Hmm...though so far, we seen small open-mouth in the scenes not big open-mouth which what we all are trying to do here. Perhaps we try small mouth, like the scene, what Sir LD said, use them as a base?
Title:
Post by: LastingDawn on October 30, 2009, 12:49:25 pm
Open mouths are not 100% neccessary take a look at Mike's early work, alot of them are change of expression in the eyes, some can just be change of positioning of the portrait, with an expression.
Title:
Post by: Sephirot24 on October 30, 2009, 04:36:28 pm
Ok, here's my wild try. To the left is mine, and to the right the one jimmy did that I liked the most. I did it just for the hell of it =P
Title:
Post by: Fein on October 30, 2009, 05:47:23 pm
Mouths are usually wider on top than the are the bottom. That's one of the reasons it looks weird, it looks like a Scream mask.
Title:
Post by: jimmyjw88 on October 31, 2009, 03:54:31 am
Well, when opening mouth, we moved our jaw while the top lips just stretch. Perhaps moving the jaw when open mouth may look better? Hmm...
Title:
Post by: Sephirot24 on October 31, 2009, 02:00:14 pm
I moved it 1 pixel down. Anyways, I'll wait and see what you come up with jimmy :)
Title:
Post by: LastingDawn on November 08, 2009, 12:18:07 pm
Things got a bit sidetracked... now in my opinion This is Facial Expressions (and open mouths) done right, most of our attempts thus far have been... less than satisfactory, but we got bogged down with that single issue, so to repost this...

(http://i112.photobucket.com/albums/n198/LastingDawn/FacialExpressions.jpg)

This is a Fine base to work from.
Title:
Post by: Archael on November 08, 2009, 01:34:57 pm
wtf

who did those!?
Title:
Post by: LastingDawn on November 08, 2009, 01:37:07 pm
A lady from DeviantArt did. She has quite a bit of talent in these works, I tried to bring her over to Mercenaries, but in the end wasn't very successful.
Title:
Post by: mav on November 08, 2009, 01:54:35 pm
I recognize those--they've appeared all over the place. They're pretty damn good, though some of them border on being too anime-like. Though I can't argue that these are probably the best reference pics we'll get for the event portraits. I'll take a look at some of the portraits we need to do/revise and I'll see if I can mimic her style.
Title:
Post by: jimmyjw88 on November 09, 2009, 12:29:06 am
Yes, these are very well done. Though I'm not sure why our attempts don't fit. I mean I did followed these exactly but still can't look right. Hmm...
Title:
Post by: MiKeMiTchi on November 09, 2009, 07:32:24 am
(http://i112.photobucket.com/albums/n198/LastingDawn/FacialExpressions.jpg)

Not too shabby.
Title: Re: Event Portraits
Post by: Lijj on July 15, 2010, 06:22:19 pm
Wow those expressions are pretty great!..
Here is Squolar's portrait:(http://img411.imageshack.us/img411/6280/squolarprtex.png) (http://img411.imageshack.us/i/squolarprtex.png/)
Based on Winshmo's illustration
Title: Re: Event Portraits
Post by: jimmyjw88 on July 16, 2010, 02:04:04 am
Major banding issue.
Title: Re: Event Portraits
Post by: Lijj on July 29, 2010, 05:11:59 pm
(http://img826.imageshack.us/img826/9961/squolarex.png) (http://img826.imageshack.us/i/squolarex.png/) Tried to make his expression less inimical. I didn't know he was nice.
Title: Re: Event Portraits
Post by: Kagebunji on August 02, 2010, 12:03:44 pm
What is wrong with original Mind Flayer? Just erasing the hood would be enough :/
Title: Re: Event Portraits
Post by: LastingDawn on August 02, 2010, 12:21:42 pm
Only problem is that Squolar is meant to be a bit more characteristic, (I had planned on a monocle at one point to show this, but eh well). I wanted a unique portrait and while above is definitely a start, it sort of clashes with FFT's style of side facing portraits.
Title: Re: Event Portraits
Post by: mav on August 03, 2010, 12:28:17 am
Your shading and color distribution has caused a loss of depth and detail. It's a start, but it needs some refining.
Title: Re: Event Portraits
Post by: Kagebunji on August 12, 2010, 12:37:27 pm
Sorry, I said I will do some for Gaffy, now I am back for a while, so I will try something
Title: Re: Event Portraits
Post by: LastingDawn on August 12, 2010, 01:37:54 pm
Once I get back to my own computer (will be at a friend's house these next few days, once my sister pays the Internet bill...) I'll put up a few of my idea for switches and ideal changes.
Title: Re: Event Portraits
Post by: Smash on August 13, 2010, 02:15:13 pm
Quote from: "Lijj"(http://img826.imageshack.us/img826/9961/squolarex.png) (http://img826.imageshack.us/i/squolarex.png/) Tried to make his expression less inimical. I didn't know he was nice.
(http://www.ffhacktics.com/forum/images/avatars/gallery/monster/108-0.gif)

Everything is off in epic mayor proportions.

Remember to define your basic shapes with light and shadow! Texturing and pixel tuning come later. Focus on the anatomy and appearance.
And don't try to copy winsh's art on pixels; it won't fit and will look bad. Use the original FFT as your ref.
Title: Re: Event Portraits
Post by: LastingDawn on September 04, 2010, 03:31:07 pm
Trying to bring this back to the main front. Following the diagrams above, should do the trick with these, if nothing else just a "happy, angry, sad" expression for Gafgarion, Rad, Ramza, and Lavian.
Title: Re: Event Portraits
Post by: Kagebunji on September 09, 2010, 12:33:32 pm
I tired angry Gaffgarion, kinda hard, since his port looks pretty angry already, I bet some refining is needed
Title: Re: Event Portraits
Post by: LastingDawn on September 09, 2010, 06:04:34 pm
Hmm, that looks about right. His normal portrait always looked rather content to me. Looking good Kage!
Title: Re: Event Portraits
Post by: Kagebunji on September 10, 2010, 11:17:00 am
Another one, I wanted him to be happy, but he looks rather sad. So this one is sad
Title: Re: Event Portraits
Post by: Cheetah on September 10, 2010, 01:45:34 pm
Gaffy happy? Isn't that impossible?

Title: Re: Event Portraits
Post by: mav on September 10, 2010, 01:52:48 pm
It doesn't make sense for his eyebrows to suddenly become so thin.
Title: Re: Event Portraits
Post by: Kagebunji on September 10, 2010, 04:13:14 pm
Yeah, you are right, Cheetah, it IS impossible, hehe. Mav, I had problems with those eyebrows, it was hard giving him any good shape, so I made it pretty thin.
Title: Re: Event Portraits
Post by: LastingDawn on September 10, 2010, 05:13:42 pm
Yes, I think Sad makes more sense for Gafgarion, that video is a perfect representation of the kind of fellow Gafgarion is, haha!
Title: Re: Event Portraits
Post by: Mari on September 13, 2010, 10:01:28 am
The day I manage to transfer a lick of my sketch art talent to pixel art talent this will be my first stop. Provided I manage to do that before this whole game is finished!
Title: Re: Event Portraits
Post by: LastingDawn on September 13, 2010, 01:38:33 pm
Heh, well any help you would be able to give would be much appreciated Mari, thank you for your pledge.
Title: Re: Event Portraits
Post by: Mari on September 14, 2010, 08:04:50 pm
Of course, this project is the reason I joined the site!
..Though at the time I didn't know it was unfinished, haha. Been waiting ever since.

As for pixels, they really hate me. I used to work wonders with guild emblems on ragnarok online.
They were 24x24 256 colour, but it's amazing how detailed you can make 24x24!
If only I had my last one still, it's still in the game but I don't have the picture anymore.

{Edit: here are some examples of some emblems from the server I used to play. My emblem isn't on that list because I never bothered to level my guild, but there are still some nice ones!
http://www.reignonline.net/guildrank.php (http://www.reignonline.net/guildrank.php)}

But the portraits and sprites here on FFT just hate me.
Sketch art is so much easier. =[