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FFMaster's small ASM hacks{Another Oil hack made}

Started by FFMaster, August 09, 2010, 06:18:26 am

FFMaster

No, it just stops the permanent Brave/Faith gained/lost if it goes past the limits. You can push a unit to 100 Brave for the purpose of the battle, but after the battle, the Brave will reset to what it should be normally, and if what it normally should be is over the limit, Brave is set back to the limit.
  • Modding version: Other/Unknown
☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢

FFMaster

0x120984
XX000524

This sets all Katana to XX% break when a Draw Out is used. 00 for 0% break chance, 64 for 100% break chance. A lot of people have been waiting for this one =p
  • Modding version: Other/Unknown
☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢

Dome

The maximum brave limit and this one are awesome!
Thanks, FFMaster!

"Be wise today so you don't cry tomorrow"

LightningHax


RavenOfRazgriz

Quote from: FFMaster on January 04, 2011, 05:24:17 am
0x120984
XX000524

This sets all Katana to XX% break when a Draw Out is used. 00 for 0% break chance, 64 for 100% break chance. A lot of people have been waiting for this one =p



You've tested to be sure this doesn't affect the WP of the Asura Knife when it's used during battle, correct?

FFMaster

Yes. It leaves the WP alone and forces a new number in instead.
  • Modding version: Other/Unknown
☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢

Vanya

You are well on the way to being one of the most loved members of this community! ^_^
  • Modding version: Other/Unknown
¯\(°_0)/¯

Mando

On the way? I can't really recall anyone being like ::grumble:: curse that FFM and his "Dreaded" asm hacks!
<3 the ffm but don't embrace...(unless you a chick)

^ New FFAT website made by St4r!

Vanya

True, but we can't overlook the work of the other ASM mages. Lord knows the Ability Requirement Hack was well received.
  • Modding version: Other/Unknown
¯\(°_0)/¯

FFMaster

A completely custom formula is possible, using one of the blank slots.

HOWEVER, it takes a lot of ASM space. If enough people want a formula, I guess I can make it.
  • Modding version: Other/Unknown
☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢

Vanya

A lot of people have wanted to have Riskbreaker as a custom job but most of the formulas for the skills in Vagrant story have nothing reasonably comparable in FFT. Perhaps something like these would be useful for fans of Ashly's job and could also replace some of the many sword skill formulas:

Dmg_(EquippedWeaponFormula)*(X)%
DmgMP_(EquippedWeaponFormula)*(X)%
AbsHP_(EquippedWeaponFormula)*(X)%
AbsMP_(EquippedWeaponFormula)*(X)%
Dmg_(TargetMaxHP-TargetCurHP)*(X)%
DmgMP_(TargetMaxMP-TargetCurMP)*(X)%
Dmg_(EquippedWeaponFormula)*(X)% DmgSelf_(EquippedWeaponFormula)*(Y)%
Dmg_(EquippedWeaponFormula)*(X)% #Hit_(Indexed as Range)* DmgSelf_(Y)
*This formula would be intended to be used with the weapon range flag, but not using it should only result in the range equaling the number of hits.

Many of these can replace some of the weapon attacks used in the game such as the various sword skills. However this largely depends on weather or not the Equipped weapon formulas are accessible during Ability formula calculation. If not, a generic WP*WP can be used.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Pickle Girl Fanboy

Are you sure throwing the door open for formula requests is a good idea?  It killed Razele.

Actually, the truck killed Razele, but only because his brain shut down from too much hacking.

FFMaster

0x11AA48
05610508
00000000

0xF1414
0c008290
0b000210
XX008391
YY001024
1a007000
12800000
2a180202
04000314
00000000
01000224
94060608
05008390
23105000
94060608
05008390

0x115848
12610508
00000000

0xF1450
0c004390
0b000310
XX007792
YY001224
1a00f202
12900000
2ab84302
04001714
00000000
01000324
14f20508
05004290
23187200
14f20508
05004290

XX = Stat to be used - http://ffhacktics.com/wiki/Formula_Hacking
YY = divider constant number

This hack reduces ALL ability CT by XX/YY, rounded down. If the CT of an ability is lower than XX/YY, it will be forced to be 1CT. Abilities with 0CT will not be affected. For example, I have a spell with 5 CT, XX = 38, YY = 09. If I have 18 speed and the divider is 9, the final CT of the spell is then 3. THIS HAPPENS BEFORE SHORT CHARGE.
  • Modding version: Other/Unknown
☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢

Vanya

Quote from: Pickle Girl Fanboy on January 05, 2011, 07:33:06 pm
Are you sure throwing the door open for formula requests is a good idea?  It killed Razele.

Actually, the truck killed Razele, but only because his brain shut down from too much hacking.


That's why mine is more of a suggestion+inquiry than an actual request. Plus it should be fine as long as people don't get demanding about it and are severely reprimanded and ridiculed if they do.

@FFMaster: That is a pretty cool CT hack. Could it be attached to a support ability slot?
  • Modding version: Other/Unknown
¯\(°_0)/¯


Gotwald

-- Attention Citizens, this is the Computer. 2 + 2 now equals 3.9999238849009985. Please recalibrate your equipment.

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FFMaster

Does not affect Charge, does affect skills with Persevere flagged(Sing/Dance). I'll add that note to the main page.
  • Modding version: Other/Unknown
☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢

FFMaster

0x113978
Change 04 to XX
  • Modding version: Other/Unknown
☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢

RavenOfRazgriz

Knowing what I do of how Square codes, I am seriously surprised they made it that simple.

Thanks.  Also, you never answered, with the CT hack, does checking CT still function normally since skill CT seems like it would be calculated on-the-fly a-la Jump, or have you not tested that?