Now that Ganesha has so much more tools to play with, I've been messing about with it and for some of the maps I've reached a state where I'm willing to share the results.
First, from Chrono Trigger, a compressed version of one of the rooms in the Black Omen (I was going to include the entire chamber including the throne, but Ganesha lacks the tools to do that throne justice to my satisfaction and the whole thing wouldn't fit into the way I have things scaled. The beams of light are animated, and I added palette animations to the floor tiles to have it imitate running track lights.
MAP004.zip
Second, from Pokemon: Fire Red/Leaf Green, Professor Oak's lab. I added a palette animation on the weird tube thing, as well as animations on tube's control panel as well as the computer servers; It's not exact because I ended up finding the back wall a little bit too busy, so now the poor Prof is down one of his certifications.
MAP052.zip
First, from Chrono Trigger, a compressed version of one of the rooms in the Black Omen (I was going to include the entire chamber including the throne, but Ganesha lacks the tools to do that throne justice to my satisfaction and the whole thing wouldn't fit into the way I have things scaled. The beams of light are animated, and I added palette animations to the floor tiles to have it imitate running track lights.
MAP004.zip
Second, from Pokemon: Fire Red/Leaf Green, Professor Oak's lab. I added a palette animation on the weird tube thing, as well as animations on tube's control panel as well as the computer servers; It's not exact because I ended up finding the back wall a little bit too busy, so now the poor Prof is down one of his certifications.
MAP052.zip