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General => Archives => FFT+ => Topic started by: Dome on November 19, 2011, 07:27:09 am

Title: [Old] Design your own Deep Dungeon battle!
Post by: Dome on November 19, 2011, 07:27:09 am
Share with us your ideas
Remember that the DD is supposed to be an endgame/very hard area, so you can go wild!

If your idea is choosen, you'll get a special prize ;P
Title: Re: Design your own Deep Dungeon battle!
Post by: Eternal on November 19, 2011, 07:33:16 am
Look at my PW list of DD battles. Maybe something will inspire you. :P
Title: Re: Design your own Deep Dungeon battle!
Post by: Joseph Strife on November 19, 2011, 08:23:33 am
A battle against beoulves, our team vs Zalbag, Dycerdarg and Balbanes. :)
Title: Re: Design your own Deep Dungeon battle!
Post by: Dome on November 19, 2011, 08:59:06 am
Balbanes does not have a proper sprite in-game, and I don't plan to import more xD
Zalbag + Dycedarg sounds fine, but you need to add some more otherwise it's too easy
Title: Re: Design your own Deep Dungeon battle!
Post by: Joseph Strife on November 19, 2011, 11:35:46 am
Don't we have a balbanes sprite at the main page? i could swear we had, anyway, then we go with Zalbag + Dycedarg + Prince Larg, how about it?
Title: Re: Design your own Deep Dungeon battle!
Post by: Lucifer_zero on November 19, 2011, 12:04:07 pm
I still didnt get to current DD, but still, my wish list ^^

"Friendly Fire" - One fight against every special job (only humans) that can join you

"UNFriendily Fire" - Close to the above, a fight with the 3 special monsters ( all ??? stats ) ) + 2 Clerics ( both ??? stats ) with white magic secondary

"bastard hit" - 2 mime + 2 Wizard with summon + 2 perfomers

"FF 7" - One cleric ??? stats with white magic / Damage split / Mag Def UP / move MP-UP / innate shell( Aerith )  + one soldier ??? Stats with Bullet Guard /NO CHARGE/ Def UP / Move HP UP / innate Protect ( Zacks ) [ to tell true i dont like FF 7 that all, but still, most of world like... ]


"That mime bastard" - one mime with ??? stats with ribbon + maintance + Def UP/Mag Def UP + Teleport 2 + 8 thiefs all with equip armor and: 2 with summmon secondary, 2 with Draw Out, 2 with White magic and 2 with punch art... well, the ideia is one fight were you have one mime suported with some fast enemys that gives mime something to ... mime


More ideias when i get to DD ^^ or whenever they appear at my mind
Title: Re: Design your own Deep Dungeon battle!
Post by: TrueLight on November 19, 2011, 01:25:02 pm
I don't think its possible, but what about a battle with one of every job (Generic Jobs). They will have the best equipment possible and have innate maintenance so people won't be tempted to steal their equipment. I don't think it would be a hard battle, but it would be fun  :)
Title: Re: Design your own Deep Dungeon battle!
Post by: 3lric on November 19, 2011, 04:00:27 pm
Quote from: TrueLight on November 19, 2011, 01:25:02 pm
I don't think its possible, but what about a battle with one of every job (Generic Jobs). They will have the best equipment possible and have innate maintenance so people won't be tempted to steal their equipment. I don't think it would be a hard battle, but it would be fun  :)


Unfortunately this doesn't cohere to the sprite limit :/ otherwise it would be a great idea, can't have more then 9 sprites i believe, but you can have duplicates  :mrgreen:

4 dancers w/ nameless song
and 2 Lucavi with ??? stats..
this would be hard lol
Title: Re: Design your own Deep Dungeon battle!
Post by: Lucifer_zero on November 26, 2011, 09:42:16 am
New ideias ^^

"Apandemoniun" - Map: Mlapan or Horror

Battle consist on 4 Byblos + 7 apandas that start around you characters, all immortal, one of apanda on one of Byblos is ??? boss like ( 10 times more HP and MP )

The Boss Byblos have Ribbon + maintenance + Robe of Lord + Maximilian + Start Reraise

The boss Apanda have Ribbon + maintenance + Robe of Lord + Maximilian + no charge + Mov MPUP + Start Reraise 

They both are the most away units from party

"BeastMaster" - Map: Delta or Voyage

3 Dragoners 2 King Behemot 2 Tiamat 2 Yellow Chocobo 2 Dragon, all immortal

One of dragoners is the boss ???

Dragoner Boss

70Brave 50Faith

Dragon
White mage
Dragon Spirit
Maintenance
Fly

Zorlin
Ribbon
Robe of Lords
Red Boot


The other two dragoners would be

60 Brave 60 Faith
Dragon
Item
Damage Split
Throw Item
Move HP UP

H Bag
Ribbon
Rubber Costume
Chantage




I was thinking on something, can you make accesory, only for the enemy like CCP hav, that have innate maintenance ? This coud give liberty to make some battle using jobs that you can own

Also i´ll put the set i imagined on the character from my first post...
Title: Re: Design your own Deep Dungeon battle!
Post by: Taichii on January 31, 2012, 03:27:49 am
one on one battle ramza vs. marche :D
Title: Re: Design your own Deep Dungeon battle!
Post by: Dome on January 31, 2012, 04:11:15 am
Quote from: Taichii on January 31, 2012, 03:27:49 am
one on one battle ramza vs. marche :D

I won't import new sprites in FFT:+...expecially crappy ones xD
Title: Re: Design your own Deep Dungeon battle!
Post by: Kaijyuu on January 31, 2012, 08:55:17 am
I forget if mimes work as enemies, but if they do...

2 ??? summoners.
2 ??? samurais.
A boatload of mimes.


Point is the AI to blanket the battlefield with attacks that only hit you. That way the mimes can shoot off a ton of attacks and not worry about killing themselves.
Title: Re: Design your own Deep Dungeon battle!
Post by: shoruke on January 31, 2012, 11:55:16 am
Quote from: Dome on January 31, 2012, 04:11:15 am
I won't import new sprites in FFT:+...expecially crappy ones xD

Besides the Onion Knights (and red mage), you mean? Or were those already inside the vanilla game?
Title: Re: Design your own Deep Dungeon battle!
Post by: Dome on January 31, 2012, 12:14:55 pm
Quote from: shoruke on January 31, 2012, 11:55:16 am
Besides the Onion Knights (and red mage), you mean?
yeah
Title: Re: Design your own Deep Dungeon battle!
Post by: DarkShade on February 04, 2012, 08:35:43 am
What about Ramza doppelganger?
Title: Re: Design your own Deep Dungeon battle!
Post by: Neophyte Ronin on February 04, 2012, 10:10:42 am
I think there's already a Ramza battle in there.

Queklain, Velius, Zalera, Adramelk, and Hashmal in a single fight.  If you didn't think of that already.

Title: Re: Design your own Deep Dungeon battle!
Post by: Avalanche on February 04, 2012, 10:30:58 am
Master Tombery!

im sure there is a sprite for it somewhere, isnt there?

He should be a very strong, with instead death melee atack and high dmg aoe spell
Title: Re: Design your own Deep Dungeon battle!
Post by: Pickle Girl Fanboy on February 04, 2012, 05:25:35 pm
Protect Battle Chicken! //One allied guest chocobo, with all others as enemies.

1 Chocobo //Possibly a unique chocobo, or a White Chocobo, with nothing but healing abilities.  An ally.
1 Undead Wiegraf
1 Undead Gafgarion
1 Undead Balk
1 Undead Algus
1 Undead Zalmo



1 White Chocobo //Ally, with only healing abilities.  Includes Chocobarrier (Most buffs).
3 Black Chocobos //Assassin + Black Mage
3 Red Chocobos // Balanced.
3 Green Chocobos //Buffs and Debuffs
3 Blue Chocobos //I have no idea.
Title: Re: Design your own Deep Dungeon battle!
Post by: shoruke on February 06, 2012, 12:48:00 pm
A bunch of Summoners, and a bunch of Mimes.
Can you put on Doubt Faith fast enough to survive? Or will you hope to god that you can Counter Flood hard enough?
(maybe to avoid victory through counter flood, give the enemies immunity vs. earth attacks, with earth clothes or by making them float... make sure there's only earth-elemental geomancy squares...)
Title: Re: Design your own Deep Dungeon battle!
Post by: TrueLight on February 06, 2012, 08:13:07 pm
Here Are Just Some Ideas.


1 ??? Wiegraf 
1 ??? Velius
1 ??? Elmdor
1 ??? Zalera
1 ??? Dycerdarg
1 ??? Adramelk

1 ??? Engineer
3 ??? Archers
3 ??? Mediators
3 ??? Chemists


1 ??? King Dragon
3 ??? Blue Dragons
3 ??? Red Dragons
2 ??? Dragoners

2 ??? Knights
2 ??? Samurais 
2 ??? Lancers
2 ??? Monks
2 ??? Ninjas

2 ??? Oracles
2 ??? Summoners
2 ??? Priests
2 ??? Time Mages
2 ??? Wizards


Title: Re: Design your own Deep Dungeon battle!
Post by: SoySauceMaster on February 06, 2012, 11:57:23 pm
How's this for tough?
Venat from FF12, using Altima's 2nd form sprite. 100 Brave/Faith, always passive Innocent/Wall, HP Restore, Finger Guard, Defense UP, Magic Defense UP, Teleport 2, immune to all statuses/elements, and all Divine Sword skills (plus Crush Punch) merged into on AoE attack.


Or maybe this?
A whole mess of Great Morbols with the Moldball Virus monster skill.
Title: Re: Design your own Deep Dungeon battle!
Post by: Magic Milk on February 13, 2012, 08:50:19 pm
Hello,

I was wondering... Could you place a restriction in between DD floors where you can't use the same set of characters for consecutive battles???
I think it'll make the place a bit more challenging and opt the player to organize teams before hand.   :mrgreen:
Title: Re: Design your own Deep Dungeon battle!
Post by: Dome on February 14, 2012, 03:10:26 am
@Magic Milk
Tbh, I don't know if it's possible...and I don't think I'd implement it even if it is...I'm going to make more DD fights for the next release, and they will be even harder ;-)

@Everyone else
Thanks for the suggestions so far :-)