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April 27, 2024, 12:15:22 am

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Topics - trukxlig123

1
I was editing the morph abilities to create new ones, everything went fine until I realized these problems:


  • The edited ability is usable (player use) ONLY when the respective monster is in the monster bank.
    Like this
    The highlighted abilities is usable because their respective monsters are present in the monster bank

  • This is only a minor problem because the player can just capture the respective monster for it to be usable.

  • The main problem is that the AI can't use these abilities if the player has have not capture the respective monster.