I was editing the morph abilities to create new ones, everything went fine until I realized these problems:
- The edited ability is usable (player use) ONLY when the respective monster is in the monster bank.
Like thisThe highlighted abilities is usable because their respective monsters are present in the monster bank - This is only a minor problem because the player can just capture the respective monster for it to be usable.
- The main problem is that the AI can't use these abilities if the player has have not capture the respective monster.