Quote from: Rurusachi on July 14, 2025, 12:29:29 pmIf you send me a patch for your modded rom I'll fix it for you so the editor can load it. Even if you don't plan to use the editor for it I'd at least like to figure out what's wrong.Oh the patcher tells me that your patch is made for a different rom than the version I have (and that the editor is made for). If I ignore the warning I get errors when loading the rom with the editor (I can click past them but it will definitely cause bugs). Do you get any errors or warnings when you load your rom with the editor?
- No problem. If you have any more questions just ask me
- There is a Prize table for each region (Targ, Camoa, etc.) + 1 Grand Prize table for each auction. The prize tables have 8 item slots. Each slot is 4 bytes, a 2-byte item id + a 2-byte story progress requirement. If the current story progress is below the requirement then that item will not show up in auctions (This is set to 0 for all prizes in vanilla). If you want to hex edit this then the first Prize table starts at 0x05404578 and the first Grand Prize table starts at 0x05404818 (check the editor for which tables are used in which auction. They're not 100% sequential).
- I'm not sure what exactly the problem is. Do they just not use the abilities? How exactly have you tried?
- I'm pretty sure I've figured out Blue Magick in the editor. There's both a bit-flag for "Learnable by Blue Magick" and a field for which ability is learned.
- know where the Job Requirement descriptions are but I haven't added them to the editor yet (Kinda. They are editable in the string tables but not in the Job Requirements tab). The editor supports adding additional Jobs and Job Requirements. The problem is that the Job Requirement descriptions are right in the middle of a string table (instead of at the end) so I need to write a small hook that handles extra Job Requirement descriptions properly.
The editor currently can't change AP costs for Passive and Reaction Abilities. I'll add that in a future update.
i know the problem because when i add new abilities and new job because it unuse abilities and unuse job that why it appear incorrect abilities.